Hi there.
First of all: I have been playing AD&D 2nd Ed. for about 10 Years, before skipping 3rd and instead switching to Earthdawn and a few german RPGs like Midgard and "Ruf des Warlock". Now I came back to my roots by buying Pathfinder - and so far the system looks good and the first few evenings have been great fun.
But there is one thing that concerns me - am I looking at the wrong places or is nearly every single Module out there for PF and 3rd Ed. a simple Hack'n'Slay fest with almost no story or roleplay at all? Don't get me wrong - I like a good dungeon romp now and there as anyone does, but where have all the atmospheric, story driven adventures gone? I bought "Crown of the Kobold King", "Carnival of Tears" and a few other Pazio Products as well as some 3rd Edition Modules and what can I say - in CotKK you have an encounter in EVERY ROOM!
Or take Carnival of Tears. It's a great adventure, I love the style and it has plenty of roleplaying opportunities - but suddenly it all comes down to killing dozens of baddies again.
So I wonder: Are there any mystery modules? Investigative Modules, maybe in a city, where you have to solve the riddle of gruesome murders? No matter what the publisher is?
Of course Adventure Paths come to mind. But there is one problem - our group is used to leveling really, really slowly. Slowly as in "1 Level per 3 - 5 Adventures slow". Now it is not a problem to modify a single module to my needs, but a whole AP? Besides, it's a bit unrealistic when a group of level 4 Heroes fights demons and saves the world three times in a row or so.
Well, long story short - are there any low to non-combat modules? And changing the system (as well as leveling faster) is not an option, as our group always loved the D&D-feeling the most - we have come to stay ;)
Greetings,
Supp
Oh, and sorry for my English, I am not a native speaker.