Male Human Druid 3 / HP: 22 of 22 / Init: +3 / AC: 16 / FF: 13 / Touch: 13 / Fort: +4 / Reflex: +4 / Will: +6 / Perception: +8
Sun is uploaded and all official and stuff! All my skils should be in his stat block. Broke down and put a rank into Bluff as we seem to keep trying to convince everybody you guys are my body guards :-p
Male Human Druid 3 / HP: 22 of 22 / Init: +3 / AC: 16 / FF: 13 / Touch: 13 / Fort: +4 / Reflex: +4 / Will: +6 / Perception: +8
All purchased, will be uploaded shortly. Cold iron Scimitar, scrolls of bless weapon (yay good aligned!) and some holy water per your suggestions. I still have not cemented where I want to focus my character in terms of feats and such, so just kind of winging it. Anyone have any sweet suggests? Kind of leaning towards lightning and air spells theme, but that is as far as I have gotten...
Male Human Druid 3 / HP: 22 of 22 / Init: +3 / AC: 16 / FF: 13 / Touch: 13 / Fort: +4 / Reflex: +4 / Will: +6 / Perception: +8
The feel of fur next to Sun jolts him out of his thoughts, standing like a fool with a glazed over look in his eyes as he thinks about demons and how giggle-poke works eventually leading him down the path of a demon consisting entirely of fingers to poke foes nearby. Ruffling the fur of Luna, he smiles and comes back to attention. "Pooka my short friend, it is good to see you again. Though if you could turn down the intense shine of your armor that would be great. Only one sun in the sky is quite enough I think." Sun jests with a smile toward the halfling."Not much hobnobbing on my part, though I did see Metella and his royal arrogance again. No love lost between those two still. And Xull, I see you are as muscly as ever somehow by drinking nothing but milk and your spring water. Good to see you my friend."
Male Human Druid 3 / HP: 22 of 22 / Init: +3 / AC: 16 / FF: 13 / Touch: 13 / Fort: +4 / Reflex: +4 / Will: +6 / Perception: +8
Dell Xull is here, so that is at least a +1billion to every roll of his dice :). I need to level up my character and make sure I log all my things. i have a lot of money on this character so I'll need to figure out col things to do with it I think...
Male Human Druid 3 / HP: 22 of 22 / Init: +3 / AC: 16 / FF: 13 / Touch: 13 / Fort: +4 / Reflex: +4 / Will: +6 / Perception: +8
"I would settle for any kind of breeze at this point, Arthrax. How about a pleasant rainy forest?" Sun suggests before turning to the Trade Prince. "Again our condolences to the deceased and the disgracing of the funeral. I wish you well in your newly acquired business opportunities."
Male Human Druid 3 / HP: 22 of 22 / Init: +3 / AC: 16 / FF: 13 / Touch: 13 / Fort: +4 / Reflex: +4 / Will: +6 / Perception: +8
Map updates looks good, thanks Methodios! Looking at the fallen wizard at his feet, Sun is torn between getting his friend back up on his feet or keeping pressure on the foes in front of him. The choice is made for him when he sees the breathing of the fallen ally level out. I can take out this nearest skeleton first then tend to Tiberius I think.Perhaps the better fights can swing around faster and take out Umut if these skeletons were gone too. He thinks to himself while raising his hand to blast lightning at the same skeleton, keeping his scimitar and shield at the ready knowing it might step up at any moment. lightning arc vs touch ac +point blank: 1d20 + 4 + 1 - 1 ⇒ (8) + 4 + 1 - 1 = 12 I forgot to add my dex bonus to my last round's attack. Pretty sure I get to add it for the ranged touch attack from the spell
Male Human Druid 3 / HP: 22 of 22 / Init: +3 / AC: 16 / FF: 13 / Touch: 13 / Fort: +4 / Reflex: +4 / Will: +6 / Perception: +8
I don't see the named monsters on the tactical map. Are we to be using the crypt map?
Lightning arc vs touch ac: 1d20 + 1 + 1 - 1 ⇒ (15) + 1 + 1 - 1 = 16
"Take that you load of bones! Have some respect! I would say to your elders, but you might actually be older than I am." Sun yells at the skeleton, mumbling the last part more to himself.
Male Human Druid 3 / HP: 22 of 22 / Init: +3 / AC: 16 / FF: 13 / Touch: 13 / Fort: +4 / Reflex: +4 / Will: +6 / Perception: +8
Deciding to stay at the back, Sun brandishes his scimitar at the nearest Zombie and lighting arcs down the blade at the zombie Zombie marked as Austin Lightning Arc Attack vs touch ac + Insp. + P.B.: 1d20 + 4 + 1 + 1 ⇒ (13) + 4 + 1 + 1 = 19
Male Human Druid 3 / HP: 22 of 22 / Init: +3 / AC: 16 / FF: 13 / Touch: 13 / Fort: +4 / Reflex: +4 / Will: +6 / Perception: +8
The smell of the undead and noise from the chaos make Sun's head hurt. Drawing his scimitar and giving a quick mental prayer for Desna, Sun rallys behind his allies and moves forwad. Lets go save Metella!: Zombies on the Stairs! Combat maneuver, CMD 22 : 1d20 + 1 ⇒ (8) + 1 = 9 -- Knock them aside They’re Blocking the Hall!
What’s This Trap Doing Here?
Barricaded Door
Male Human Druid 3 / HP: 22 of 22 / Init: +3 / AC: 16 / FF: 13 / Touch: 13 / Fort: +4 / Reflex: +4 / Will: +6 / Perception: +8
Following suit, Sun walks up to Metalla and offers a skinny arm to her. "Let us get out of here. If you don't mind, I could use some company after that ghastly affair. If you don't mind, I'll provide a modest escort to your room."
Male Human Druid 3 / HP: 22 of 22 / Init: +3 / AC: 16 / FF: 13 / Touch: 13 / Fort: +4 / Reflex: +4 / Will: +6 / Perception: +8
Wiping the sweat from his brow, Sun accepts the wand and casts it around on each of the members who ran up front before escorting the merchants with the group. WCLW on Tiberius: 1d8 + 1 ⇒ (5) + 1 = 6
Getting the scroll from the trade prince, Sun will cast it on Arthrax as requested. Scroll cure mod on Arthrax: 2d8 + 3 ⇒ (3, 8) + 3 = 14
Male Human Druid 3 / HP: 22 of 22 / Init: +3 / AC: 16 / FF: 13 / Touch: 13 / Fort: +4 / Reflex: +4 / Will: +6 / Perception: +8
The words of his spell complete, and sweat beading on his bald head, Sun loads one of his modified stones into his sling and starts spinning it around his head. The whirring noise builds quickly to a crescendo which stops abruptly, launching the stone towards his target Sling attack, +PB, Magic Stone, & Inspire Courage: 1d20 + 8 ⇒ (5) + 8 = 13
Male Human Druid 3 / HP: 22 of 22 / Init: +3 / AC: 16 / FF: 13 / Touch: 13 / Fort: +4 / Reflex: +4 / Will: +6 / Perception: +8
Mind drifting and eyes wandering to watch the folk milling about, the scream from Aaqir rips his attention to the front. Slow to react, Sun shouts out to anyone that will listen. "Somebody get Umut back here!". Sun pulls three stones out of his belt pouch and raises them into the sky clenched in his fist. Lightning arcs up his arm and into his fist as he mutters under his breath in Druidic. Move action to pull out the stones, standard action to cast Magic Stone
Male Human Druid 3 / HP: 22 of 22 / Init: +3 / AC: 16 / FF: 13 / Touch: 13 / Fort: +4 / Reflex: +4 / Will: +6 / Perception: +8
Sun Aid Another Diplomacy vs Pellius: 1d20 ⇒ 19 The conversations completed, Sun walks slowly over to a nearby open windows and sits down, head slightly bowed letting the cooler fresh outside air gently waft over him.
Male Human Druid 3 / HP: 22 of 22 / Init: +3 / AC: 16 / FF: 13 / Touch: 13 / Fort: +4 / Reflex: +4 / Will: +6 / Perception: +8
Sorry for me as well, had a trip downstate for business and wasn't able to post like I wanted to last yesterday. Sun has another roll he could do, but he does not really have any viable skills. Unless I can substitute profession herbalism into the Pellius, I'll just aid someone. Suggestions?
Male Human Druid 3 / HP: 22 of 22 / Init: +3 / AC: 16 / FF: 13 / Touch: 13 / Fort: +4 / Reflex: +4 / Will: +6 / Perception: +8
Drawing on the past experience and friendship, Sun hopes his old man demeanor means something to Metella. Sun Primary Profession (Herbalism) vs Metella: 1d20 + 8 ⇒ (18) + 8 = 26
Male Human Druid 3 / HP: 22 of 22 / Init: +3 / AC: 16 / FF: 13 / Touch: 13 / Fort: +4 / Reflex: +4 / Will: +6 / Perception: +8
for metella, I've got the profession and the mysterious bonus at least :). I did speak with herbs with pellious, so perhaps that could be used in place of the knowledge local check if no one else wants a primary for him.
Male Human Druid 3 / HP: 22 of 22 / Init: +3 / AC: 16 / FF: 13 / Touch: 13 / Fort: +4 / Reflex: +4 / Will: +6 / Perception: +8
"Well Metella, I should go and make my rounds, as odious of a custom it is. It looks like Z'hor'll and I can take care of your request, but timing is everything. I am sure I will see you around, small space in here after all." Sun says, bowing his head down and to the side slightly before walking off to rub proverbial elbows. Breaking off from Z'hor'll, he goes over to meet with Pellius. "Greetings Pellius, my name is Sun Desin and I am here on behalf of the Pathfinders to show respect for the recently departs, as I am sure everybody here is. A little birdy told me that you trade in herbs and spices. Do you by chance know of any use for Taraxacum officinale? They are growing everywhere it seems these days but I have yet to find a good use for them. And between you and me, the soup is awful.
Male Human Druid 3 / HP: 22 of 22 / Init: +3 / AC: 16 / FF: 13 / Touch: 13 / Fort: +4 / Reflex: +4 / Will: +6 / Perception: +8
Sun scratches an itch on the back of his head, pondering if he could pull this off. "Well, I am not quite sure i could pull something like that off. As humorous and harmless it would be, I am afraid that I would get caught in the act. That little trinket of a snuff box does look awfully expensive and I doubt he would relinquish it so easily. What about you Z'hor'll? Think you can do it?"
Male Human Druid 3 / HP: 22 of 22 / Init: +3 / AC: 16 / FF: 13 / Touch: 13 / Fort: +4 / Reflex: +4 / Will: +6 / Perception: +8
Hurray bonuses! Dont mess this us. Don't mess this up. Don't mess this up I am on my last connecting flight home, so tomorrow I should be back to posting at least my standard twice a day, or more.
Male Human Druid 3 / HP: 22 of 22 / Init: +3 / AC: 16 / FF: 13 / Touch: 13 / Fort: +4 / Reflex: +4 / Will: +6 / Perception: +8
Sun gives a small bow to Metella as she walks to the group, eyes widening briefly at the intentional run in with Passad. "These are my rather new set of friends. The other crew you seen me with have moved on to other opportunities within the Society, as I am sure you are well aware of. Good talent can be hard to come by. Otherwise I can say that I have been well since the rescue of your brethren." Sun says to Metella, trying to studiously avoid making eye contact with Passad for the time being."I do hope this task you have for us doesn't involve any more religious zealots, I have had my fair share of them for now."
Male Human Druid 3 / HP: 22 of 22 / Init: +3 / AC: 16 / FF: 13 / Touch: 13 / Fort: +4 / Reflex: +4 / Will: +6 / Perception: +8
As Passed walks towards to group, Sun nods his bald head slightly towards the merchant but stay in the back of to group, as if waiting for Passed to make the effort to greet him to ensure he does want to speak with him.
Male Human Druid 3 / HP: 22 of 22 / Init: +3 / AC: 16 / FF: 13 / Touch: 13 / Fort: +4 / Reflex: +4 / Will: +6 / Perception: +8
Once Al'Hakam departs "Well, nothing is really important and juicy. But better to let everybody think we know more than we do I suppose. But that boat has sailed, Ghawth is still here. Perhaps he would be willing to chime in with the details. Passad is ridiculously wealthy and has a huge network of contacts in the inner seas. Seems to be a cloak and dagger type of guy. The pathfinders had a falling out with him a while back, but it seems like that has resolved itself. Metella on the other hand is a no-nonsense woman. She holds particular sway with her mountain brethren. Not to mention I think she could kick my butt one on one. When I last met them, our group had decided to side more with Metella than Passad. I am sure that they both will recognize me, but I will try to leave the past out of it. Old wounds and all might be too fresh on Passad's end."
Male Human Druid 3 / HP: 22 of 22 / Init: +3 / AC: 16 / FF: 13 / Touch: 13 / Fort: +4 / Reflex: +4 / Will: +6 / Perception: +8
After ignoring Z'orh'll almost completely, Sun looks directly at him as if hearing him for the first time, the train of thought derailing about mea's hearts and chests. "I think what I know about Passad and Metella would be better discussed once we leave take our leave. That way we don't interrupt our gracious host any longer than he needs to be.
Male Human Druid 3 / HP: 22 of 22 / Init: +3 / AC: 16 / FF: 13 / Touch: 13 / Fort: +4 / Reflex: +4 / Will: +6 / Perception: +8
Knowledge Geography: 1d20 + 6 ⇒ (4) + 6 = 10 Sun, lost in thought until now, speaks up once Arthrax asks about priorities. "With the exception of Katheer being in this location on the map, I am afraid I am not familiar with this illustrious city as much as I should be. Should we need help convincing the potential allies of the advantage of this union, could you direct us to some of the more business savvy locations to conduct the influence in? Wine and dine seems to be the more common ways, and effective ways, into a man's heart. With the exception of through his chest that is. I never did understand that saying..." Sun says, trailing off as the train of thought leads him down another mind puzzle.
Male Human Druid 3 / HP: 22 of 22 / Init: +3 / AC: 16 / FF: 13 / Touch: 13 / Fort: +4 / Reflex: +4 / Will: +6 / Perception: +8
Tues, Wed, Thurs this week I am going out of the country for business. I will have my phone with me, so I should be able to make at least one post each day, but it will be either really early or late at night.
Male Human Druid 3 / HP: 22 of 22 / Init: +3 / AC: 16 / FF: 13 / Touch: 13 / Fort: +4 / Reflex: +4 / Will: +6 / Perception: +8
Sitting his tired bones in a nearby chair, Sun raises again almost immediately as the newcomers enter with a sigh. Sun walks over to look at the items next to Z'hor'll. "Anything better than the rest? I like the earlier idea of the shield with the sun god's symbol." Sun reaches out to shake Z'hor'll hand.
Male Human Druid 3 / HP: 22 of 22 / Init: +3 / AC: 16 / FF: 13 / Touch: 13 / Fort: +4 / Reflex: +4 / Will: +6 / Perception: +8
"Greetings Arthrax and Methodios. Any of you familiar with the trade princess we are going to pay our respects to? I am afraid I have been out of touch with society for a long time. Living in the woods does that to a man."
Male Human Druid 3 / HP: 22 of 22 / Init: +3 / AC: 16 / FF: 13 / Touch: 13 / Fort: +4 / Reflex: +4 / Will: +6 / Perception: +8
"Don't let Xull fool you with his modesty," The aging druid says after Xull speaks. "But I get ahead of myself. I am Sun Desin, and as much as Xull insists, I am not that holy of a Druid." Sun says, rubbing his well shined bald head with one hand out of habit as his speaks.
Male Human Druid 3 / HP: 22 of 22 / Init: +3 / AC: 16 / FF: 13 / Touch: 13 / Fort: +4 / Reflex: +4 / Will: +6 / Perception: +8
I am here! I was down in Orlando the past two days for the National Plastics Expo. Lack of sleep aside, I am getting all caught and read up. Should have my character chronicle updated and new (if any) items purchased by the end of the day tomorrow.
Male Human Druid 3 / HP: 22 of 22 / Init: +3 / AC: 16 / FF: 13 / Touch: 13 / Fort: +4 / Reflex: +4 / Will: +6 / Perception: +8
Watching Erika walk off, both of them lost in thoughts, Sun's breath is squeezed out of him by Xull's massive bear of a hug. Doing a fit of fake coughing when finally released Sun pounds his chest. "Xull my friend, I'll pass on the milk from goats. It has always been too creamy for my taste. But I would like some of that fine spring water you seem to enjoy so much. As for the worldwound, that seems a bit out of my league. Demon's and all that," Sun shudders.
Male Human Druid 3 / HP: 22 of 22 / Init: +3 / AC: 16 / FF: 13 / Touch: 13 / Fort: +4 / Reflex: +4 / Will: +6 / Perception: +8
I believe minimum damage is always 1, even if the negative stack up high enough to make it go below zero fort vs poison: 1d20 + 4 ⇒ (7) + 4 = 11 Sun, feeling the claws dig into his back, stumbles forward read: 5 foot step in pain from the sudden attack. Eyes ablaze in both pain and anger, he raises his arm and points at the Imp, releases a volley of lightning at it. lightning arc, vs touch ac+point blank: 1d20 + 5 ⇒ (19) + 5 = 24
The lightning jumps directly from his outstretched arm and latches onto the limp for the briefest of moments, the crackling of it hurting his ears. Lowering his arm, he winces as his shirts pulls on his new wounds.
Male Human Druid 3 / HP: 22 of 22 / Init: +3 / AC: 16 / FF: 13 / Touch: 13 / Fort: +4 / Reflex: +4 / Will: +6 / Perception: +8
I am here! Character Name: Sun Desin
Male Human Druid 3 / HP: 22 of 22 / Init: +3 / AC: 16 / FF: 13 / Touch: 13 / Fort: +4 / Reflex: +4 / Will: +6 / Perception: +8
"The amount of blood found at the crime scene at Otto's farm, where we found the button Xull just flicked to the guards, was not enough to coincide with the killing happening at the farm at the time the body was found. Imagine cutting your hand on a pitch fork or slicing yourself on accident while chopping some vegetables. Picture letting the blood run but not stopping it right away. That was about how much blood we found at the site of the body. Now picture the poor stabbing victim with multiple DEEP stab wounds. The amount of blood that would have left the body would have been drastically more than what was found at the site." Sun explains patiently to the crowd. "Further, the body continues to leak blood so to speak for moments after death as the pressure within the veins of the body depressurize and try to flow downhill so to speak. Just like tipping a bucket of water over. Most of the water flows first, but if left alone the rest of the water will come out eventually especially if there are little holes in the bucket."
Male Human Druid 3 / HP: 22 of 22 / Init: +3 / AC: 16 / FF: 13 / Touch: 13 / Fort: +4 / Reflex: +4 / Will: +6 / Perception: +8
Sun steps up next to Pooka, trying not to tower over the halfling, before speaking his part to elaborate on Pooka's stance. "Just before we left to the farm this afternoon, each of us were around town in full sight of everybody. In the morning I was in Orug's fine establishment. Pooka was visiting with the mayor in the morning. Xull was over at the farm helping with chores and following leads. Augustus was trying to follow, and failing I might add as Ekira saw the whole time she admitted to us, as she walked around town. Then Pooka and Augustus spoke with Ekira in the late morning. Then this afternoon we all went to visit Otto's farm to look for more clues in this case after having a light lunch in the Inn. What pooka says is true. It would be impossible for us to commit any sort of murder. We just were not there at the time it took place." Sun says, his eyes alight with little sparks of lightning as he speaks.
Male Human Druid 3 / HP: 22 of 22 / Init: +3 / AC: 16 / FF: 13 / Touch: 13 / Fort: +4 / Reflex: +4 / Will: +6 / Perception: +8
Is it bad I want to quote George Carlin and simply yell out "Pardon me, but I have nothing to say!"? Sun stands behind Xull, slightly off to the side to be clear is Xull were to rush to his feet. Sun makes sure he is ready to cast Obscuring Mist at a moments notice to protect him and his friends and finds which pouch his thunderstone is in just in case he needs to stun the crowd. "I will also agree to submit to the truth elixirs to prove that we are not the threat here. Desna as my witness, what Xull and Pooka speak here ring true. This man before us has committed these crimes, not us. The Mayor is on his way. Let us wait and let him reside over this hearing so there will be no doubts that the proper justice will be laid out."
Male Human Druid 3 / HP: 22 of 22 / Init: +3 / AC: 16 / FF: 13 / Touch: 13 / Fort: +4 / Reflex: +4 / Will: +6 / Perception: +8
I have not followed the Zedroom, last i checked it had something like 100 new posts and I have not had the willpower to skim them. On a related note, I'd love to continue playing. You are an excellent GM and I look forward to where season 5 goes!
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