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Sturm Harrensonn's page

17 posts. Alias of Aubrey the Malformed.


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Male Dwarf Cleric 1 / hp 15 / AC 16 touch 10 / CMB +1 CMD 11 / Fort +6 Ref +0 Will +6 / Init +0 / Perception +4 Darkvision 60'

I'm taking 1/6 of the 200gp and adding it to my cash pile to buy additional items. Y'know, maybe a scroll.


Male Dwarf Cleric 1 / hp 15 / AC 16 touch 10 / CMB +1 CMD 11 / Fort +6 Ref +0 Will +6 / Init +0 / Perception +4 Darkvision 60'

"Not specifically aware of who Ahkentepi was, but as a tomb of a named person it will most likely be well-defended with traps. Do we have everything we need for our endeavour?"


Male Dwarf Cleric 1 / hp 15 / AC 16 touch 10 / CMB +1 CMD 11 / Fort +6 Ref +0 Will +6 / Init +0 / Perception +4 Darkvision 60'

Sturm just shrugs as Z'ael heads up to the podium in his place - he's not espcially interested in the limelight, nor is stepping out of the shade of the wall into the blazing heat of the Osirian sun. He then winces at the gnome's clumsy dinner invitation to his high priestess, and quietly wishes that maybe he'd been a little more forthcoming. To distract himself from the embarrassment, he racks his brains for information on their destination.

Knowledge (History) concerning what he knows of Ahkentepi:1d20 + 6 ⇒ (3) + 6 = 9

Knowledge (Architecture and Engineering) concerning what he knows of Ahkentepi's tomb:1d20 + 6 ⇒ (14) + 6 = 20


Male Dwarf Cleric 1 / hp 15 / AC 16 touch 10 / CMB +1 CMD 11 / Fort +6 Ref +0 Will +6 / Init +0 / Perception +4 Darkvision 60'

Have we agreed to split the 200gp equally? And can I scribe my own scrolls or do I need to pay market price for them?


Male Dwarf Cleric 1 / hp 15 / AC 16 touch 10 / CMB +1 CMD 11 / Fort +6 Ref +0 Will +6 / Init +0 / Perception +4 Darkvision 60'

I'm not a cloistered cleric - I liked the basic concept but the loss of spell potency was too much for a couple of extra skill points.


Male Dwarf Cleric 1 / hp 15 / AC 16 touch 10 / CMB +1 CMD 11 / Fort +6 Ref +0 Will +6 / Init +0 / Perception +4 Darkvision 60'

I think we should split the 200gp evenly as it's easy and fungible. When magic stuff comes along as loot, we should allocate it to where it would go best, again like you suggest. Hopefully it should be reasonably apparent if people are getting short-changed and we can allocate to even things up as and when.

I was hoping to spend some money on a few 1st lvl scrolls. DM - I have the Scribe Scroll feat - can I get the scrolls at creation proce or do I have to pay ordinary market price?


Male Dwarf Cleric 1 / hp 15 / AC 16 touch 10 / CMB +1 CMD 11 / Fort +6 Ref +0 Will +6 / Init +0 / Perception +4 Darkvision 60'

Architects of Fate? A happier spin?


Male Dwarf Cleric 1 / hp 15 / AC 16 touch 10 / CMB +1 CMD 11 / Fort +6 Ref +0 Will +6 / Init +0 / Perception +4 Darkvision 60'

Architects of Doom? Only less doomy?


Male Dwarf Cleric 1 / hp 15 / AC 16 touch 10 / CMB +1 CMD 11 / Fort +6 Ref +0 Will +6 / Init +0 / Perception +4 Darkvision 60'

Sturm likes the implied death motif in the Grim Prospectors - i.e. a grim prospect, rather than prospecting, so the profit motive is more ambiguous in the title for him. A title with multiple levels of meaning suits him just fine.


Male Dwarf Cleric 1 / hp 15 / AC 16 touch 10 / CMB +1 CMD 11 / Fort +6 Ref +0 Will +6 / Init +0 / Perception +4 Darkvision 60'

The Grim Prospectors seems a good choice.

In my backstory I assumed that I knew Gus and Z'ael. My assumption was that we met in Wati (kinda down the pub) and have some shared interests that formed into friendship. Sturn is effectively a sort of post-grad student in matters Pharasmic, and is here mainly to research into undead (and how to make then dead again). Sturm isn't so massively interested in treasure for its own sake as he is in knowledge and experience and furthering the interests of his goddess. Plus he's been a bit of a wallflower and Gus and Z'ael help him come out of his shell a tad, hence the decision to join them on an adventure.


That's very kind. I'm quite surprised too. Many thanks to all.


Oooh, yeah! Grim Prospectors.


The Bringers of Mortality


Twilight's good.


Given we might have to live with a party name for a few years, we probably want a decent one, not something dreamt up for funny acronyms. Sturm (assuming he gets in) would want something referencing Pharasma, even tangentially. How about:

- The Final Kiss
- The Final Judgement
- The Spiral
- The Authors of Prophesy

That said, it might be something fun to roleplay once the characters are chosen.


Aubrey here again. Tightened and tweaked the character, adding traits and alignment and a backstory - tying into Z'ael and Gus. Holding off on fully equipping Sturm since it was unclear what additional cash might be available.


Here is my character so far.

Gold 4d6 ⇒ (4, 1, 6, 6) = 17 x 10 = 170gp