![]() ![]()
Male Halfling Witchwarper/1 (Corporate Agent) I SP 5/5 HP 7/7 RP 3/4 I EAC 12 KAC 13 I FORT +1 REF +4 WILL +2 I INIT +1 PER +8 SPD 30' I
![]() Stephen climbs over the couch and moves toward the hallway, intending to disarm Vrisken. Double move. If you'll let Stephen kick away any pistol or knife nearby, he will. Otherwise he may do that next turn. "Anyone have binders? We need to secure this culprit." ![]()
Male Halfling Witchwarper/1 (Corporate Agent) I SP 5/5 HP 7/7 RP 3/4 I EAC 12 KAC 13 I FORT +1 REF +4 WILL +2 I INIT +1 PER +8 SPD 30' I
![]() Stephen moves behind the sofa to gain some cover. He'll fire his laser pistol at one of the shirren (Red). "You can still surrender! It's not too late! Drop your weapons!" Don't forget bleed damage on red. to hit/laser pistol: 1d20 + 1 ⇒ (13) + 1 = 14
![]()
Male Halfling Witchwarper/1 (Corporate Agent) I SP 5/5 HP 7/7 RP 3/4 I EAC 12 KAC 13 I FORT +1 REF +4 WILL +2 I INIT +1 PER +8 SPD 30' I
![]() Stephen climbs through the window and begins casting a spell. There is a popping noise, and the air in front of Stephen shimmers. Just when it seems like this won't be too terribly impressive, a salvo of sharp needles speeds out of the shimmering field and into one of the Shirren (we'll say red). This is "puncture veil." The target takes d4 damage and gains the bleeding condition for d3 rounds. No save. piercing damage: 1d4 ⇒ 2
![]()
Male Halfling Witchwarper/1 (Corporate Agent) I SP 5/5 HP 7/7 RP 3/4 I EAC 12 KAC 13 I FORT +1 REF +4 WILL +2 I INIT +1 PER +8 SPD 30' I
![]() Stephen sighs, and speaks loudly and clearly though the window. "Listen, we REALLY don't want to hurt anyone. We just want to talk. We're here to help. Now, why don't you unlock this door and let us in." He casts charm person. DC14 will save to negate. Depending on the GM's judgement, the target may get a +5 bonus to the save if we are deemed to have been overly threatening up to this point. opposed CHA check to get him to unlock the door: 1d20 + 3 ⇒ (3) + 3 = 6 ![]()
Male Halfling Witchwarper/1 (Corporate Agent) I SP 5/5 HP 7/7 RP 3/4 I EAC 12 KAC 13 I FORT +1 REF +4 WILL +2 I INIT +1 PER +8 SPD 30' I
![]() "Whoah! More zombies! I hope this is all of them!" Stephen turns and fires at the new zombie joining the party. to hit/laser pistol: 1d20 + 1 ⇒ (17) + 1 = 18
![]()
Male Halfling Witchwarper/1 (Corporate Agent) I SP 5/5 HP 7/7 RP 3/4 I EAC 12 KAC 13 I FORT +1 REF +4 WILL +2 I INIT +1 PER +8 SPD 30' I
![]() Stephen looks down the street and squints. Turning to Modern Body next to him, he says "More Zombies. Let's keep them at arms length. Watch this". Stephen closes his eyes. The ground around the nearest zombie begins to change into some sort of alien landscape. A spongy mud-like surface forms under the nearest zombie. This is Stephen's first use of Infinite Worlds. It has created a patch of difficult terrain as marked on the map. Sadly, this will only last one round. "That should slow 'em down. Light 'em up, everyone." Stephen also draws his pistol. GM, I may have bumped the map when I was trying to set up the AOE of his Infinite Worlds. Sorry about that. You might want to take a look. ![]()
Male Halfling Witchwarper/1 (Corporate Agent) I SP 5/5 HP 7/7 RP 3/4 I EAC 12 KAC 13 I FORT +1 REF +4 WILL +2 I INIT +1 PER +8 SPD 30' I
![]() As Stephen continues to search the room for clues about what's going on with these faulty augments, he looks up and is horrified to see Shenge's lifeless body stirring. Seeing how alarmed his fellow Starfinders are, he pulls his laser pistol out and fires. to hit/laser pistol: 1d20 + 1 ⇒ (20) + 1 = 21
Crit damage!: 1d4 ⇒ 1 Move action to draw pistol, standard to fire. By the way, I love the token for this. My son and I played those Lego games when he was younger. We still have them. Copied and pasted your token into one of my google docs. Hope that's okay! ![]()
Male Halfling Witchwarper/1 (Corporate Agent) I SP 5/5 HP 7/7 RP 3/4 I EAC 12 KAC 13 I FORT +1 REF +4 WILL +2 I INIT +1 PER +8 SPD 30' I
![]() Stephen doesn't like this scene, and he senses danger. His pistol is already drawn. "I can help with the computer, and maybe toss this little room to see what we can find." He'll wait to go in until the body is drug through the door. ![]()
Male Halfling Witchwarper/1 (Corporate Agent) I SP 5/5 HP 7/7 RP 3/4 I EAC 12 KAC 13 I FORT +1 REF +4 WILL +2 I INIT +1 PER +8 SPD 30' I
![]() Stephen looks at Modern Body and shrugs. "I guess we can knock.". Stephen gives the door a good rap "Shave and a haircut, two bits". "Shenge! Are you in there? We're from the Starfinder Society, and we'd like to talk!" ![]()
Male Halfling Witchwarper/1 (Corporate Agent) I SP 5/5 HP 7/7 RP 3/4 I EAC 12 KAC 13 I FORT +1 REF +4 WILL +2 I INIT +1 PER +8 SPD 30' I
![]() "Agreed. I think we should see if we can find him in those apartments." Stephen looks through the window or door. What does the apartment block look like? Is it small enough that we can narrow which door to knock on? ![]()
Male Halfling Witchwarper/1 (Corporate Agent) I SP 5/5 HP 7/7 RP 3/4 I EAC 12 KAC 13 I FORT +1 REF +4 WILL +2 I INIT +1 PER +8 SPD 30' I
![]() Stephen steps forward to address the clinic attendant, gently excusing himself to get by his fellow Starfinders. "I'm not sure you understand. We're not soliciting at all. We're merely looking for someone we may be able to help. Do you know a halfling named Shenge?" diplomacy with veneer spell: 1d20 + 8 + 1 ⇒ (13) + 8 + 1 = 22 ![]()
Male Halfling Witchwarper/1 (Corporate Agent) I SP 5/5 HP 7/7 RP 3/4 I EAC 12 KAC 13 I FORT +1 REF +4 WILL +2 I INIT +1 PER +8 SPD 30' I
![]() Stephen would. . . .but he is a brand new character and has only a few credits. Although I suppose GM Wolffauer could simply deduct my share from my chronicle sheet. If that can happen, Stephen is in. ![]()
Male Halfling Witchwarper/1 (Corporate Agent) I SP 5/5 HP 7/7 RP 3/4 I EAC 12 KAC 13 I FORT +1 REF +4 WILL +2 I INIT +1 PER +8 SPD 30' I
![]() Stephen is mildly irritated by his fellow Starfinder's awkwardness, but nevertheless is persistent. "Please sir, I really think this could be helpful. From one halfling to another." ![]()
Male Halfling Witchwarper/1 (Corporate Agent) I SP 5/5 HP 7/7 RP 3/4 I EAC 12 KAC 13 I FORT +1 REF +4 WILL +2 I INIT +1 PER +8 SPD 30' I
![]() "We're with the Starfinder Society, and we're to help. I'm sure the smell of fine cooking and the nourishment it brings is doing much for your lovely wife, but it can't hurt to have the assistance of a medical doctor. My friend D'zyliit here happens to be one. The love of your family, your fine cooking, and a little science is sure to help her.
Casting charming veneer.
![]()
Male Halfling Witchwarper/1 (Corporate Agent) I SP 5/5 HP 7/7 RP 3/4 I EAC 12 KAC 13 I FORT +1 REF +4 WILL +2 I INIT +1 PER +8 SPD 30' I
![]() Stephen flashes MB a quick nod and goes over to the child, inserting himself between Hellih and the child. Beams of light fall upon Stephen's face as he kindly addresses the youngster. Casting charming veneer. "It's quite alright, young one. We are here to help. Now, show us where your sick family member is." diplomacy: 1d20 + 8 + 1 ⇒ (5) + 8 + 1 = 14 ![]()
Male Halfling Witchwarper/1 (Corporate Agent) I SP 5/5 HP 7/7 RP 3/4 I EAC 12 KAC 13 I FORT +1 REF +4 WILL +2 I INIT +1 PER +8 SPD 30' I
![]() "You know, MB, I think you may be a good choice for my families company. We really ought to talk about a speaking engagement for all of our employees, and perhaps even a few choice clients. I would think many of them would find you quite inspiring. You might be able to throw in some anecdotes about our Starfinder Society exploits!" Stephen slows down as they pass the Shirren. "Something tells me we should stop and say hello. They seem to be the "nosy neighbor" types, and that could end up being helpful for us." Would Stephen use charming veneer here? You better believe it! Stephen addresses the shirren. "Greetings to you all! I hope all is well. My partner and I are from the Starfinder Society, and I wonder if we might have a word. We are checking up on some reports of strange biotech technology reportedly purchased in this area. I wonder if there is anything you could tell us?" diplomacy with charming veneer: 1d20 + 8 + 1 ⇒ (2) + 8 + 1 = 11 ![]()
Male Halfling Witchwarper/1 (Corporate Agent) I SP 5/5 HP 7/7 RP 3/4 I EAC 12 KAC 13 I FORT +1 REF +4 WILL +2 I INIT +1 PER +8 SPD 30' I
![]() Stephen decides to stay behind and question some of the locals about whatever Synthathesia. Of course he'll make use of charming veneer! diplomacy with charming veneer: 1d20 + 8 + 1 ⇒ (20) + 8 + 1 = 29 ![]()
Male Halfling Witchwarper/1 (Corporate Agent) I SP 5/5 HP 7/7 RP 3/4 I EAC 12 KAC 13 I FORT +1 REF +4 WILL +2 I INIT +1 PER +8 SPD 30' I
![]() Once again, a beam of light falls upon Stephen in most fortuitous manner. Charming Veneer back up. He approaches the AbadarCorp rep and addresses them. "Greetings! I wish you a most profitable day! I wonder if we might have a word? We're from the Starfinder Society, and we're seeking information about any biotech sellers that have been here in the Freemarkets recently. We have come across some unusual technology, and we're hoping to find out who is responsible." Diplomacy with a Charming Veneer bonus: 1d20 + 8 + 1 ⇒ (10) + 8 + 1 = 19 Hoping to convince the Shirren to be helpful. ![]()
Male Halfling Witchwarper/1 (Corporate Agent) I SP 5/5 HP 7/7 RP 3/4 I EAC 12 KAC 13 I FORT +1 REF +4 WILL +2 I INIT +1 PER +8 SPD 30' I
![]() Stephen peruses the wares at the pawnshop. "What, pray tell, is this?" There is a soft, electrical ZAT sound, followed by a loud thunk when Stephen drops the item. Picking it up again, he says "Ohhhhhh, a zip. . . .stick? I wonder what these are for?" He'll take it to the purveyor and quietly purchase it. 10 credits for a zipstick. I think Stephen probably finds it humorous and perhaps a little kinky. ![]()
Male Halfling Witchwarper/1 (Corporate Agent) I SP 5/5 HP 7/7 RP 3/4 I EAC 12 KAC 13 I FORT +1 REF +4 WILL +2 I INIT +1 PER +8 SPD 30' I
![]() Gratefully accepting Modern Body's offer of sustenance, Stephen contemplates the new information from the ysoki in the office. "We should certainly look into the remaining biotech businesses, but we'll want to see if we can figure what happened to the two that no longer have permits. I'm curious if they simply moved. If the businesses that are still in the Freemarket aren't who we're looking for, we can do a little detective work and figure out if Synthathesia or Renew-You are who we're looking for." Stephen will check in with the other Starfinders via comms and find out how they are doing. ![]()
Male Halfling Witchwarper/1 (Corporate Agent) I SP 5/5 HP 7/7 RP 3/4 I EAC 12 KAC 13 I FORT +1 REF +4 WILL +2 I INIT +1 PER +8 SPD 30' I
![]() Stephen makes a gesture, and and it seems that the most subtle stream of light falls upon him, accenting both the color and lines of his face as he gently addresses the ysoki. Stephen uses the Charming Veneer spell. "Well, you see, this is a rather delicate situation. As a devout consumer of Abadar myself, I believe it would be most efficient and profitable were you to see to it that we could speak to someone in charge of the management of the Freemarkets, and who might know a little about the history of this place. You see, we're looking for something, and there could be long term profits and stability for some of your Freemarket vendors in the works if we could manage to sort this out." Stephen ends by flashing a bright smile at the ysoki. diplomacy with Charming Veneer bonus: 1d20 + 8 + 1 ⇒ (14) + 8 + 1 = 23 ![]()
Male Halfling Witchwarper/1 (Corporate Agent) I SP 5/5 HP 7/7 RP 3/4 I EAC 12 KAC 13 I FORT +1 REF +4 WILL +2 I INIT +1 PER +8 SPD 30' I
![]() "As a devout worshiper of Abadar, perhaps I can be helpful in the office. I shall join Modern Body into there. Whatever we do, we should stay on comms. This place is big, but not so big that we can't back each other up within a moment or two." Stephen steps into the office with Modern Body. ![]()
Male Halfling Witchwarper/1 (Corporate Agent) I SP 5/5 HP 7/7 RP 3/4 I EAC 12 KAC 13 I FORT +1 REF +4 WILL +2 I INIT +1 PER +8 SPD 30' I
![]() Stephen checks himself in a nearby mirror before leaving (also taking a moment to check over his gear, including a holstered laser pistol). "I might enjoy a bit of slumming down in the freemarkets! Perhaps I can find something kitschy to hang in the spare bedroom" ![]()
Male Halfling Witchwarper/1 (Corporate Agent) I SP 5/5 HP 7/7 RP 3/4 I EAC 12 KAC 13 I FORT +1 REF +4 WILL +2 I INIT +1 PER +8 SPD 30' I
![]() To GM:
Just noticed that Stephen's culture or profession applies to checks using his theme to reduce DC by 5. Luckily, my culture is also +8, so let's just sub that for diplomacy. I'll reroll it within the spoiler below if you would rather use that. Honestly, knowledge about the freemarkets might be a stretch for this ability--technically it applies to corporations and the executives who run them. I'll leave that up to you though. Culture roll if needed: culture: 1d20 + 8 ⇒ (16) + 8 = 24 ![]()
Male Halfling Witchwarper/1 (Corporate Agent) I SP 5/5 HP 7/7 RP 3/4 I EAC 12 KAC 13 I FORT +1 REF +4 WILL +2 I INIT +1 PER +8 SPD 30' I
![]() Stephen ponders this android's business card. "I'll have to ask him where he had these created. . . .Vladimir Synthetics could use this sort of marketing approach. . . ." -BACK TO THE BUSINESS AT HAND- Stephen considers his experience with the Freemarkets. diplomacy: 1d20 + 8 ⇒ (15) + 8 = 23 The DC for this check -might- be 5 lower due to Stephens corporate agent theme. "We don't do a lot of business in the Freemarkets, our clientele is somewhat more. . . .high end. . . .than those who frequent the Freemarket. Still, perhaps I might know a few people. . . ." ![]()
Male Halfling Witchwarper/1 (Corporate Agent) I SP 5/5 HP 7/7 RP 3/4 I EAC 12 KAC 13 I FORT +1 REF +4 WILL +2 I INIT +1 PER +8 SPD 30' I
![]() An impeccably dressed halfling with perfectly coiffed hair approaches each of you, one by one, offering a business card each time. "Hello, Stephen Vladimir, Vladimir Synthetics. Yes, hello, Stephen Vladimir, Vladimir Synthetics. Ohhh, a doctor, I see--hello, Stephen Vladimir, Vladimir synthetics. Nice to meet you, Stephen Vladimir, Vladimir Synthetics." Considering the strange piece of technology revealed by Arvin and the Vesk, Stephen adds "this appears to be fine work. Have your Starfinder experts looked at this with a fine eye? Such nice work must have some sort of maker's mark that could be tracked. An artist who makes such things would want to proudly leave their mark on something like this." ![]()
Male Halfling Witchwarper/1 (Corporate Agent) I SP 5/5 HP 7/7 RP 3/4 I EAC 12 KAC 13 I FORT +1 REF +4 WILL +2 I INIT +1 PER +8 SPD 30' I
![]() Player name: Quirk, Private Eye
This character's profile here on the Paizo boards will be complete soon. This is a new character, so I am still dotting some i's and crossing some t's. |