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![]() it was a long time ago so the details are a little fuzzy...
spoiler:
the bards player (not me) says he wants to cast mage hand. and confirms that "the spell has 5lb of force right?" "yes", replys the dm. "i squeeze his balls till they burst." dm smiles and says roll to hit. nat 20. roll to confirm, nat 20. (house rule, 3 nat 20s instant kill) roll again, nat 20... ...and the do-nothing bard of the party is our new best friend! ![]()
![]() i also want to reserch a greater grease spell.
with a higher dc to pass on reflex saves and the dc for staying upright, and the bonus to escape artist rolls, should be increased to 15 ![]()
![]() Ashiel wrote:
Because of this i am concidering a druid blaster... ![]()
![]() Im playin a human whip-fighter/tank. Im not much of a damage dealer, mainly cuz we already have a melee monster in the form of Wildfire the pony and his halfling cavilier rider, or is it the other way around...? Anyway with my truestrike ring i can trip just about anything and then Wildfire tramples the $&@/ out of it.
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![]() I once was in a game (3.5) that had six players all but the bard was at neg. hp and the bard had only mage hand ( he got disarmed) the BBEG had only a few hp left so the bard said " I want to grab his ball sack with my mage hand and squize" dm said that would require an attack roll so he rolls a nat. 20 followed by another nat. 20. Bard saves the day with a mage hand. ![]()
![]() prototype00 wrote:
One man's silly is another man's AWESOME!! This is how i envision my Katar/Light steel shields fighting style. Just with a sIngle long sharp point instead of two. And a little more narrow at the forearm. ![]()
![]() I've been looking at all the telekinesis threads (there are many) and i've always wanted to use TK as a main weapon.
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![]() Fiery Ki Fist (Combat)
Ki Ball (Combat)
Ki-o-ken (Combat)
Ki-o-ken X2 (Master Fiery Ki Defense) (Combat)
Kamahamaha (Combat)
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![]() practiced spellcaster, a feat from 3.5 complet arcane, gives a sorcerer 1/rogue 4 caster lv. 5 (for sorcerer spells only)(page 82) + The trait magical knack adds 2 caster levels (caster level not to exceed character level). Orange ioun stone adds one to caster level =caster level 8 4-from practiced spellcaster
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