Azmur Kell

Soryan_'s page

68 posts. Organized Play character for Pirate Rob.


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Silver Crusade

Human Druid 1 | HP 14/14 | AC 17 T 11 F 16 | F +4 R +1 W +4 | Init +3 | Perception +6

Soryan whistles and points at the blue baddie while he begins his own summoning spell.

handle animal: 1d20 + 7 ⇒ (2) + 7 = 9

Silver Crusade

Human Druid 1 | HP 14/14 | AC 17 T 11 F 16 | F +4 R +1 W +4 | Init +3 | Perception +6

Soryan moves forward and whistles his camel forward towards yellow.

attack trick DC 10: 1d20 + 7 ⇒ (12) + 7 = 19

Soryan then casts guidance on his camel as it goes by.

Silver Crusade

Human Druid 1 | HP 14/14 | AC 17 T 11 F 16 | F +4 R +1 W +4 | Init +3 | Perception +6

Soryan leaves his resting place among the northern crates and moves to where he can get a better vantage point. Still not quite being able to see from here Soryan draws his scimitar and calls forth his camel to come defend him.

Defend Trick DC 10: 1d20 + 3 + 4 ⇒ (10) + 3 + 4 = 17

Silver Crusade

Human Druid 1 | HP 14/14 | AC 17 T 11 F 16 | F +4 R +1 W +4 | Init +3 | Perception +6

Soryan rests his hand nervously on his scimitar and loos to Groosalugg to try and talk them down.

Silver Crusade

Human Druid 1 | HP 14/14 | AC 17 T 11 F 16 | F +4 R +1 W +4 | Init +3 | Perception +6

Soryan will feed and make sure the doggy is happy and comfortable.

Silver Crusade

Human Druid 1 | HP 14/14 | AC 17 T 11 F 16 | F +4 R +1 W +4 | Init +3 | Perception +6

know nature: 1d20 + 6 ⇒ (16) + 6 = 22

Soryan looks at the mushroom "Hey, it's one o' dem yellers. My uncle Freddie used ta use 'em to guard his... uhhh... herb farm."

Silver Crusade

Human Druid 1 | HP 14/14 | AC 17 T 11 F 16 | F +4 R +1 W +4 | Init +3 | Perception +6

Soryan nods and listens to instructions, and makes preperations to bring his camel along for the rest of mission.

Silver Crusade

Human Druid 1 | HP 14/14 | AC 17 T 11 F 16 | F +4 R +1 W +4 | Init +3 | Perception +6

Soryan will help gather up the notes and supplies we were looking for along with one of the acid flasks.

Responding to Ironshanks Soryan shouts over his shoulder "Ya, lets at least get 'em topside and see if there's a temple nearby."

Silver Crusade

Human Druid 1 | HP 14/14 | AC 17 T 11 F 16 | F +4 R +1 W +4 | Init +3 | Perception +6

Soryan's eagle takes a peck as the alchemist provokes.

AoO: 1d20 + 4 ⇒ (2) + 4 = 6
damage: 1d4 ⇒ 4

As Soryan's turn begins his old eagle goes poof as another one appears and swoops in for a peck at the alchemist.

New Eagle: 1d20 + 4 ⇒ (10) + 4 = 14
damage: 1d4 ⇒ 1

Soryan then moves up quite a bit closer.

double move

Silver Crusade

Human Druid 1 | HP 14/14 | AC 17 T 11 F 16 | F +4 R +1 W +4 | Init +3 | Perception +6

As Soryan's eagle appears Soryan points at the alchemist covered and lesions and squawks.

The eagle darts forward to peck at the alchemist.

eagle will provoke moving in, AC 14, HP 5. Assuming it makes it...

Bite: 1d20 + 3 + 1 ⇒ (19) + 3 + 1 = 23
damage: 1d4 ⇒ 3

The eagle lets out a squawk as it bites Lazlo.

Soryan takes a step forward and begins converting his remaining spell into a final summon.

Silver Crusade

Human Druid 1 | HP 14/14 | AC 17 T 11 F 16 | F +4 R +1 W +4 | Init +3 | Perception +6

"Fine, the hard way." Soryan quips before he begins a summoning spell.

begin casting summon nature's ally I

Silver Crusade

Human Druid 1 | HP 14/14 | AC 17 T 11 F 16 | F +4 R +1 W +4 | Init +3 | Perception +6

Soryan looks at the filthy man and decidies the direct approach

"Lazlo? Let's make this short. You give us your notes and a little bit of unfinished whip and we leave you alone. You don't want to know what the other option is."

intimidate: 1d20 - 1 ⇒ (9) - 1 = 8

Silver Crusade

Human Druid 1 | HP 14/14 | AC 17 T 11 F 16 | F +4 R +1 W +4 | Init +3 | Perception +6

Soryan will find the party a better, more reputable inn to relax and have a late lunch after that kerfuffle before getting ready to head back to the sewers.

Silver Crusade

Human Druid 1 | HP 14/14 | AC 17 T 11 F 16 | F +4 R +1 W +4 | Init +3 | Perception +6

Soryan makes a break for it, dodging and weaving past the crates in the alley. acrobatics: 1d20 + 4 ⇒ (5) + 4 = 9

Silver Crusade

Human Druid 1 | HP 14/14 | AC 17 T 11 F 16 | F +4 R +1 W +4 | Init +3 | Perception +6

sense motive: 1d20 + 2 ⇒ (19) + 2 = 21

Watch the man with the dark billowing cloak go in Soryan follows them in and surreptitiously nods that he's our guy.

Silver Crusade

Human Druid 1 | HP 14/14 | AC 17 T 11 F 16 | F +4 R +1 W +4 | Init +3 | Perception +6

Just checking in to see what we're waiting for.

Silver Crusade

Human Druid 1 | HP 14/14 | AC 17 T 11 F 16 | F +4 R +1 W +4 | Init +3 | Perception +6

Soryan stays outside for now, leaving himself in reserve as necessary.

Silver Crusade

Human Druid 1 | HP 14/14 | AC 17 T 11 F 16 | F +4 R +1 W +4 | Init +3 | Perception +6

Soryan likes the plan "I think your pig will make a great distraction. Groosalugg why don't you carouse a bit, get the place nice and happening so things'll be more chaotic when the pig comes through. Vin, come outside with me and help keep watch. Any thoughts for Ironshanks or Phoenixstar?"

perception to keep watch: 1d20 + 6 ⇒ (3) + 6 = 9

Silver Crusade

Human Druid 1 | HP 14/14 | AC 17 T 11 F 16 | F +4 R +1 W +4 | Init +3 | Perception +6

Happy to go tavern, I just misremembered the plan.

Silver Crusade

Human Druid 1 | HP 14/14 | AC 17 T 11 F 16 | F +4 R +1 W +4 | Init +3 | Perception +6

I think the plan was docks?

Silver Crusade

Human Druid 1 | HP 14/14 | AC 17 T 11 F 16 | F +4 R +1 W +4 | Init +3 | Perception +6

Soryan shrugs "Maybe we should go try our other quest and come back later, dusk and dawn are prime time for vermin."

Silver Crusade

Human Druid 1 | HP 14/14 | AC 17 T 11 F 16 | F +4 R +1 W +4 | Init +3 | Perception +6

Soryan ponders out loud "Anybody want to try and wake one of these poor unfortunates up and see when they are next expecting their supplier?"

Silver Crusade

Human Druid 1 | HP 14/14 | AC 17 T 11 F 16 | F +4 R +1 W +4 | Init +3 | Perception +6

fort save vs dazzle: 1d20 + 4 ⇒ (11) + 4 = 15

On the off chance it has survived the onslaught of arrows Soryan will draw his scimitar and try and finish the creature off.

Scimitar: 1d20 + 4 ⇒ (15) + 4 = 19
damage: 1d6 + 6 ⇒ (5) + 6 = 11

Silver Crusade

Human Druid 1 | HP 14/14 | AC 17 T 11 F 16 | F +4 R +1 W +4 | Init +3 | Perception +6

Soryan holds a cloth up to his mouth as he takes a look at the unfortunate locals.

heal?: 1d20 + 2 ⇒ (2) + 2 = 4

Silver Crusade

Human Druid 1 | HP 14/14 | AC 17 T 11 F 16 | F +4 R +1 W +4 | Init +3 | Perception +6

Soryan nervously nods "Sewers."

Silver Crusade

Human Druid 1 | HP 14/14 | AC 17 T 11 F 16 | F +4 R +1 W +4 | Init +3 | Perception +6

know local max 10: 1d20 ⇒ 4

Soryan looks visibly worried regarding all the stories of death and disaster but is reassured by Groosalugg's tales of victory.

Silver Crusade

Human Druid 1 | HP 14/14 | AC 17 T 11 F 16 | F +4 R +1 W +4 | Init +3 | Perception +6

I have played but have not GMed or read it.

Silver Crusade

Human Druid 1 | HP 14/14 | AC 17 T 11 F 16 | F +4 R +1 W +4 | Init +3 | Perception +6

I plan to leave my camel stabled in the Grand Lodge for the duration of the adventure.

Soryan arrives early, still in awe of the majesty of Skyreach and how short these three years of training have been. He looks more like a middle aged farmer than an adventurer at first glance, although he has many callouses that one might expect from somebody who just completed their Pathfinder training.

He nervously looks around at the other Pathfinders before meekly asking Groosalugg

"How did your previous missions go? This'll be my second real one. Oh ya, name's Soryan by the way."

Silver Crusade

Human Druid 1 | HP 14/14 | AC 17 T 11 F 16 | F +4 R +1 W +4 | Init +3 | Perception +6

Player Name: Pirate Rob
Character Name: Soryan
PFS #: 757-41
Faction: Silver Crusade
Day Job: N/A

Silver Crusade

Human Druid 1 | HP 14/14 | AC 17 T 11 F 16 | F +4 R +1 W +4 | Init +3 | Perception +6

Looks good,

thank you very much for GMing

Silver Crusade

Human Druid 1 | HP 14/14 | AC 17 T 11 F 16 | F +4 R +1 W +4 | Init +3 | Perception +6

Soryan shrugs, not really interested in the fate of their assailants.

Silver Crusade

Human Druid 1 | HP 14/14 | AC 17 T 11 F 16 | F +4 R +1 W +4 | Init +3 | Perception +6

With Eti just at the edge Soryan will step up to the corner and cast stabilize on her rather than wait and examine her exact condition.

Silver Crusade

Human Druid 1 | HP 14/14 | AC 17 T 11 F 16 | F +4 R +1 W +4 | Init +3 | Perception +6

Once Durland's rainbow burst dissipates, Soryan finishes summoning his new eagle who will attack either opponent if still standing.

talon: 1d20 + 3 + 1 ⇒ (10) + 3 + 1 = 14
damage: 1d4 + 1 ⇒ (2) + 1 = 3

talon: 1d20 + 3 + 1 ⇒ (3) + 3 + 1 = 7
damage: 1d4 + 1 ⇒ (2) + 1 = 3

Bite: 1d20 + 3 + 1 ⇒ (11) + 3 + 1 = 15
damage: 1d4 + 1 ⇒ (2) + 1 = 3

Silver Crusade

Human Druid 1 | HP 14/14 | AC 17 T 11 F 16 | F +4 R +1 W +4 | Init +3 | Perception +6

Soryan's eagle disappears as quickly as it arrived.

Soryan quickly works to summon another.

Converting my other 1st level spell into summon nature's ally.

Silver Crusade

Human Druid 1 | HP 14/14 | AC 17 T 11 F 16 | F +4 R +1 W +4 | Init +3 | Perception +6

Spellcraft: 1d20 + 4 ⇒ (2) + 4 = 6

Soryan finishes summoning an eagle just behind the man with the rapier whom he points at it for to attack.

talon: 1d20 + 3 + 1 ⇒ (11) + 3 + 1 = 15
damage: 1d4 + 1 ⇒ (1) + 1 = 2

talon: 1d20 + 3 + 1 ⇒ (7) + 3 + 1 = 11
damage: 1d4 + 1 ⇒ (4) + 1 = 5

Bite: 1d20 + 3 + 1 ⇒ (12) + 3 + 1 = 16
damage: 1d4 + 1 ⇒ (2) + 1 = 3

Soryan draws his sling.

Eagle is AC 14, HP 5

Silver Crusade

Human Druid 1 | HP 14/14 | AC 17 T 11 F 16 | F +4 R +1 W +4 | Init +3 | Perception +6

Soryan will begin casting Summon Nature's Ally.

Standard action to start a 1round cast, will complete with a standard on my next turn.

Silver Crusade

Human Druid 1 | HP 14/14 | AC 17 T 11 F 16 | F +4 R +1 W +4 | Init +3 | Perception +6

Soryan shrugs and looks around to see what will go wrong next.

Silver Crusade

Human Druid 1 | HP 14/14 | AC 17 T 11 F 16 | F +4 R +1 W +4 | Init +3 | Perception +6

Perception: 1d20 + 6 ⇒ (14) + 6 = 20

Soryan comments "Does anybody else think that's a death trap ready to fall into the water? If we're in a hurry we could always just kick the door down."

Silver Crusade

Human Druid 1 | HP 14/14 | AC 17 T 11 F 16 | F +4 R +1 W +4 | Init +3 | Perception +6

Soryan nods and adds a sarcastic note "As straightforward as the rest of these tasks..."

Silver Crusade

Human Druid 1 | HP 14/14 | AC 17 T 11 F 16 | F +4 R +1 W +4 | Init +3 | Perception +6

Soryan nods at his companions' explanations

"She seemed to have almost as much booze around as medicine. She also made a big show of giving some to a kid while we were there but there didn't appear to be any normal dosing schedules. so I think it was just for our benefit."

Silver Crusade

Human Druid 1 | HP 14/14 | AC 17 T 11 F 16 | F +4 R +1 W +4 | Init +3 | Perception +6

Agreed

Silver Crusade

Human Druid 1 | HP 14/14 | AC 17 T 11 F 16 | F +4 R +1 W +4 | Init +3 | Perception +6

I'm not in a particular hurry with this character, since I've played and GMed this several times I've been trying to stay out of pushing as much as possible but I'm here and reading and posting.

Silver Crusade

Human Druid 1 | HP 14/14 | AC 17 T 11 F 16 | F +4 R +1 W +4 | Init +3 | Perception +6

Soryan follows her into the office.

perception: 1d10 + 6 ⇒ (1) + 6 = 7

"Alright, I think we've seen enough. I'm sure Olystria is waiting for our report, and we shouldn't take away any more of your precious time."

Silver Crusade

Human Druid 1 | HP 14/14 | AC 17 T 11 F 16 | F +4 R +1 W +4 | Init +3 | Perception +6

Soryan looks over to Tatiana, not sure what the next step of the plan is.

"We brought things from the Shining Star, they were worried it might not be enough and wanted us to check on the health of the children and see what else they might need."

bluff: 1d20 - 1 ⇒ (13) - 1 = 12

Soryan stumbles over surprisingly few words as he makes up the middle details.

Silver Crusade

Human Druid 1 | HP 14/14 | AC 17 T 11 F 16 | F +4 R +1 W +4 | Init +3 | Perception +6

heal take 10: 10 + 2 = 12

Soryan looks Baltwin up and down, and lets a bit of disdain creep into his voice "Are you... okay ma'am?"

Silver Crusade

Human Druid 1 | HP 14/14 | AC 17 T 11 F 16 | F +4 R +1 W +4 | Init +3 | Perception +6

Soryan nods to Tatiana and follows her to look for Baltwin.

Silver Crusade

Human Druid 1 | HP 14/14 | AC 17 T 11 F 16 | F +4 R +1 W +4 | Init +3 | Perception +6

I has internet again.

Soryan nods "Let us make haste with this... errand."
looking down a little bit at the delivery job.

Silver Crusade

Human Druid 1 | HP 14/14 | AC 17 T 11 F 16 | F +4 R +1 W +4 | Init +3 | Perception +6

Soryan chuckles a bit at the blue beetles and makes ready to continue.

Silver Crusade

Human Druid 1 | HP 14/14 | AC 17 T 11 F 16 | F +4 R +1 W +4 | Init +3 | Perception +6

Soryan responds "Good thinking!"

Soryan will start seeing if he can unscrew the scepter or if there's a key hole in it somewhere.

Silver Crusade

Human Druid 1 | HP 14/14 | AC 17 T 11 F 16 | F +4 R +1 W +4 | Init +3 | Perception +6

perception: 1d20 + 6 ⇒ (6) + 6 = 12

"How interesting, a key on the end of a scepter, how deep does this rabbit hole go?"