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Snowball the Dragon's page
462 posts. Alias of ScegfOd.
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Female CE Small Aberration (augmented dragon, cold) | DR 5/— | max HP: 60 | AC: 20 (15 TAC, 16 FAC) | CMB: +6, CMD: 20| F: +8, R: +8, W: +3 | Init: +8 | Immune: cold, paralysis, radiation, sleep | dragon senses | Perc: +7 | 30' burrow, 150' fly, 60' swim/walk | Active conditions:
Vaux the Many-Scaled wrote: I'm unsure what Vaux would do with leadership. Get a Shadow Drake as a mount? Start his own tribe of multi-coloured Kobolds? I have a few levels before I need to think about it, so hopefully his desires will solidify more by then. ooooh. I forgot you could get an intelligent mount...
HMMMMmmmmmmm....
Still probably sticking with the crafter-mage (which I should've statted out an evil version of for a third entry, now that I think about it...)
"Fire bad. Snowball snuff out fire!"
note: Anutie Ethyl will probably get even more classes as we progress, and even though she uses extraordinarily friendly words, she's actually saying it a mean way. Not that anyone else in the party is smart enough to know the difference :D
...yet.
Join us! Be that guy that can tell! xD
Also, "join us" makes me think of zombies. Anyone want to be an intelligent zombie or something? Is there a high-int zombie? xD
Female CE Small Aberration (augmented dragon, cold) | DR 5/— | max HP: 60 | AC: 20 (15 TAC, 16 FAC) | CMB: +6, CMD: 20| F: +8, R: +8, W: +3 | Init: +8 | Immune: cold, paralysis, radiation, sleep | dragon senses | Perc: +7 | 30' burrow, 150' fly, 60' swim/walk | Active conditions:
Probably the easiest fix is to have a huge time lag xD
lol, secret recruitment is not quite as secret anymore xD
Also, you get traits with/when you get class levels iirc...
I remember something about getting any weapons/armor mentioned in your monster's treasure entry...
Female CE Small Aberration (augmented dragon, cold) | DR 5/— | max HP: 60 | AC: 20 (15 TAC, 16 FAC) | CMB: +6, CMD: 20| F: +8, R: +8, W: +3 | Init: +8 | Immune: cold, paralysis, radiation, sleep | dragon senses | Perc: +7 | 30' burrow, 150' fly, 60' swim/walk | Active conditions:
noice. Yeah I'm guessing it would've involved some experiment on Snowball and her being too close to the closet and left alone for too long xD
THat'd still work outside of Last Hill, especially since there were a lot of semi-successful (and failed) thaumaturgical experiments on Snowball xD
Female CE Small Aberration (augmented dragon, cold) | DR 5/— | max HP: 60 | AC: 20 (15 TAC, 16 FAC) | CMB: +6, CMD: 20| F: +8, R: +8, W: +3 | Init: +8 | Immune: cold, paralysis, radiation, sleep | dragon senses | Perc: +7 | 30' burrow, 150' fly, 60' swim/walk | Active conditions:
Snowball scrambles out of the cave after Bob. She tilts her head like a confused dog.
"Auntie Ethyl? I thought you lived in closet..."
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Female CE Small Aberration (augmented dragon, cold) | DR 5/— | max HP: 60 | AC: 20 (15 TAC, 16 FAC) | CMB: +6, CMD: 20| F: +8, R: +8, W: +3 | Init: +8 | Immune: cold, paralysis, radiation, sleep | dragon senses | Perc: +7 | 30' burrow, 150' fly, 60' swim/walk | Active conditions:
Ethyl Ermengarde? Holy s+@@.
Sorry Tina, Snowball has a new wife now :D
edit:
@Ethyl: check the alias name :3
later we can say "typo? I don't see any typos..."
edit2:
Should Snowball be responsible for damaging some clothing and therefore being introduce to Ethyl (either after or before her "hiring")?

Female CE Small Aberration (augmented dragon, cold) | DR 5/— | max HP: 60 | AC: 20 (15 TAC, 16 FAC) | CMB: +6, CMD: 20| F: +8, R: +8, W: +3 | Init: +8 | Immune: cold, paralysis, radiation, sleep | dragon senses | Perc: +7 | 30' burrow, 150' fly, 60' swim/walk | Active conditions:
I see a roll for 2 burn, so I'm guessing that's after vulnerability :3
HP: 23->20->25
Recharge 3->2
"Auntie save Snowball?"
Feeling marginally better, Snowball tries to evade the skeleton as she takes off, flying up, around, and finally towards Piedmontina Mumblethunder.
"Hi Auntie! Bye Auntie!" She screeches while flying past Tina. She swiftly glides over the heads of the blinded skeletons before descending low enough to make it through the doorway, and finally she lands on the door opposite the one she opened less than a minute ago.
After sliding from her horizontal perch onto the cavern floor, she shakes a few flecks of ash from her back.
150' fly speed is amazing
Actions:
Standard Action: Full Defense for 24 AC
Move Action: 10' south and 10' up (20' of movement since climbing at 45 degrees means moving half speed), then a 90 degree turn (DC 15): 1d20 + 14 ⇒ (1) + 14 = 15 to the right (-5') followed by another 10' climb in 10' horizontally (-20'), turning towards up/right (-5'), two squares diagonal (-15'), turning towards exit (-5'), and finally flying 16 squares to reach the far side of the hallway (-80') which is a grand total of 150' :D
Also, I'll need to succeed at a DC 10 fly check if the AoO connects, but there isn't any wind so I think it's probably fine...
Female CE Small Aberration (augmented dragon, cold) | DR 5/— | max HP: 60 | AC: 20 (15 TAC, 16 FAC) | CMB: +6, CMD: 20| F: +8, R: +8, W: +3 | Init: +8 | Immune: cold, paralysis, radiation, sleep | dragon senses | Perc: +7 | 30' burrow, 150' fly, 60' swim/walk | Active conditions:
18->23 HP on goldslip's turn unless she...he... they sever the connection and forgot to mention xD
Also, 24 AC from full defense...
Female CE Small Aberration (augmented dragon, cold) | DR 5/— | max HP: 60 | AC: 20 (15 TAC, 16 FAC) | CMB: +6, CMD: 20| F: +8, R: +8, W: +3 | Init: +8 | Immune: cold, paralysis, radiation, sleep | dragon senses | Perc: +7 | 30' burrow, 150' fly, 60' swim/walk | Active conditions:
lol, yay!
Maybe Snowball will also remember getting cooked really well and do what she's actually supposed to :3
Also, with that last turn, Snowball is at 24 AC and 23 hp.
She should survive if she keeps getting +10hp/turn :3
Maybe, if the skeleton clawing at her rolls badly, she won't even need life link :3
Female CE Small Aberration (augmented dragon, cold) | DR 5/— | max HP: 60 | AC: 20 (15 TAC, 16 FAC) | CMB: +6, CMD: 20| F: +8, R: +8, W: +3 | Init: +8 | Immune: cold, paralysis, radiation, sleep | dragon senses | Perc: +7 | 30' burrow, 150' fly, 60' swim/walk | Active conditions:
Oh yeah, I forgot about that. I count 3 turns since then, Maybe Snowball is standing up and Full Defense for 18 hp and 24 AC xD
I guess I'm too used to Goldslip tracking her HP draining, but with only one link I guess she doesn't have to xD
Female CE Small Aberration (augmented dragon, cold) | DR 5/— | max HP: 60 | AC: 20 (15 TAC, 16 FAC) | CMB: +6, CMD: 20| F: +8, R: +8, W: +3 | Init: +8 | Immune: cold, paralysis, radiation, sleep | dragon senses | Perc: +7 | 30' burrow, 150' fly, 60' swim/walk | Active conditions:
we hope for a good roll on Tina's summon's Channel Energy xD
Female CE Small Aberration (augmented dragon, cold) | DR 5/— | max HP: 60 | AC: 20 (15 TAC, 16 FAC) | CMB: +6, CMD: 20| F: +8, R: +8, W: +3 | Init: +8 | Immune: cold, paralysis, radiation, sleep | dragon senses | Perc: +7 | 30' burrow, 150' fly, 60' swim/walk | Active conditions:
same xD
I'm not sure which skeletons are blinded... I know that undead are somehow not immune...
Female CE Small Aberration (augmented dragon, cold) | DR 5/— | max HP: 60 | AC: 20 (15 TAC, 16 FAC) | CMB: +6, CMD: 20| F: +8, R: +8, W: +3 | Init: +8 | Immune: cold, paralysis, radiation, sleep | dragon senses | Perc: +7 | 30' burrow, 150' fly, 60' swim/walk | Active conditions:
Geez, was that really 21 damage?
At least it's only 19 after DR and vulnerability...
And I thought Snowball's 25 was high xD
Recharge 4->3
HP: 17->-2->3
Snowball smacks up against the cave wall and lands on the ground.
Shaking her head, she looks up at the flaming abomination standing over her and gets ready to take evasive action as she starts to hallucinate.
"Bad Cinder can't melt Snowball!"
AC 20 -4 prone +4 full defense = 20
Can anyone kill this guy before Snowball dies? lol
Female CE Small Aberration (augmented dragon, cold) | DR 5/— | max HP: 60 | AC: 20 (15 TAC, 16 FAC) | CMB: +6, CMD: 20| F: +8, R: +8, W: +3 | Init: +8 | Immune: cold, paralysis, radiation, sleep | dragon senses | Perc: +7 | 30' burrow, 150' fly, 60' swim/walk | Active conditions:
yup, that's base cold damage thx to the... necklace? normally would be 4d4 cold xD
Female CE Small Aberration (augmented dragon, cold) | DR 5/— | max HP: 60 | AC: 20 (15 TAC, 16 FAC) | CMB: +6, CMD: 20| F: +8, R: +8, W: +3 | Init: +8 | Immune: cold, paralysis, radiation, sleep | dragon senses | Perc: +7 | 30' burrow, 150' fly, 60' swim/walk | Active conditions:
recharge 1->0
HP 12->17
"No. Bad fire-bones!" Snowball says as she backs up into the corner. Then she exhales a blast of icy air!
Ice: 6d4 ⇒ (2, 2, 3, 4, 4, 2) = 17 DC 16 reflex for half, only dark blue is within 20'
Recharge: 1d4 ⇒ 4
Female CE Small Aberration (augmented dragon, cold) | DR 5/— | max HP: 60 | AC: 20 (15 TAC, 16 FAC) | CMB: +6, CMD: 20| F: +8, R: +8, W: +3 | Init: +8 | Immune: cold, paralysis, radiation, sleep | dragon senses | Perc: +7 | 30' burrow, 150' fly, 60' swim/walk | Active conditions:
thanks to the DR 5/- that I just got last level, Snowball has 7 hp instead of -3 and gets to be in the corner xD
Recharge 2->1
HP: 7->12
Snowball lands not too far from the chest in the back and lies down.
"Snowball died. Don't need hit dead Snowball." she announces. She lies down, mostly still, while keeping an eye out for skeletons that approach.
Move Action: land
Standard Action: ready action to stand up and 5' step away if anything gets within 15'
Female CE Small Aberration (augmented dragon, cold) | DR 5/— | max HP: 60 | AC: 20 (15 TAC, 16 FAC) | CMB: +6, CMD: 20| F: +8, R: +8, W: +3 | Init: +8 | Immune: cold, paralysis, radiation, sleep | dragon senses | Perc: +7 | 30' burrow, 150' fly, 60' swim/walk | Active conditions:
too bad that Su won't take any AoOs xD
Female CE Small Aberration (augmented dragon, cold) | DR 5/— | max HP: 60 | AC: 20 (15 TAC, 16 FAC) | CMB: +6, CMD: 20| F: +8, R: +8, W: +3 | Init: +8 | Immune: cold, paralysis, radiation, sleep | dragon senses | Perc: +7 | 30' burrow, 150' fly, 60' swim/walk | Active conditions:
@Tina: since this isn't PF2, I have to ask, is that channel energy Harm Undead? I'm guessing it would be xD

Female CE Small Aberration (augmented dragon, cold) | DR 5/— | max HP: 60 | AC: 20 (15 TAC, 16 FAC) | CMB: +6, CMD: 20| F: +8, R: +8, W: +3 | Init: +8 | Immune: cold, paralysis, radiation, sleep | dragon senses | Perc: +7 | 30' burrow, 150' fly, 60' swim/walk | Active conditions:
Yay! xD
Free escape: 1d20 + 6 + 4 ⇒ (1) + 6 + 4 = 11 lol, a moot point apparently
I guess I need that Standard Action to escape after all xD
status: 35/60 hp
20 ac
recharge 2
After a second attempt to wriggle free, Snowball falls to the floor with a plop before-
Fly (up): 1d20 + 14 ⇒ (20) + 14 = 34 vs DC 20 to fly up at greater than 45 degrees
immediately taking off, straight up!
Fly (90 degree turn): 1d20 + 14 ⇒ (7) + 14 = 21 vs DC 15 to spend 5' of movement to turn >45 degrees
At high velocity, she almost slams into the ceiling, but manages a sharp turn deeper into the skeleton chamber, flying just within reach of the nasty burning skeletons until reaching the far corner of the ceiling.
Probably dodging between flaming claws swiping through the air? Snowball provokes AoOs from every skeleton except light-blue (cyan? teal?), lol...
Also, for each hit, she'll make a DC 10 fly check to not lose altitude :3
Also, damage will be in the 4-19 range, I'll just cross my fingers...
Female CE Small Aberration (augmented dragon, cold) | DR 5/— | max HP: 60 | AC: 20 (15 TAC, 16 FAC) | CMB: +6, CMD: 20| F: +8, R: +8, W: +3 | Init: +8 | Immune: cold, paralysis, radiation, sleep | dragon senses | Perc: +7 | 30' burrow, 150' fly, 60' swim/walk | Active conditions:
huh. I was just double checking the grapple rules to make sure that the condition gives -4 dex, and I noticed that choosing the move action to move someone into a dangerous location gives them a free grapple attempt at +4. I know it isn't a wall of fire, so maybe it's not a "location", but the skeleton moved me somewhere where I'd take extra damage due to my location on the grid, right? xD
And that 25 CMD is without the grappled condition, so Snowball can scrape by, right? :3
Female CE Small Aberration (augmented dragon, cold) | DR 5/— | max HP: 60 | AC: 20 (15 TAC, 16 FAC) | CMB: +6, CMD: 20| F: +8, R: +8, W: +3 | Init: +8 | Immune: cold, paralysis, radiation, sleep | dragon senses | Perc: +7 | 30' burrow, 150' fly, 60' swim/walk | Active conditions:
Snowball is too dumb to get back. Well, she'll run away now that she's getting burned at least xD
She's supposed to just do flyby bombardment, yet she is neither smart enough think of it often nor wise enough to stick to it for most battles xD
Female CE Small Aberration (augmented dragon, cold) | DR 5/— | max HP: 60 | AC: 20 (15 TAC, 16 FAC) | CMB: +6, CMD: 20| F: +8, R: +8, W: +3 | Init: +8 | Immune: cold, paralysis, radiation, sleep | dragon senses | Perc: +7 | 30' burrow, 150' fly, 60' swim/walk | Active conditions:
AC 18 (grappled gives -4 dex to Snowball && the skeleton)
Recharge 3->2
damage: 11+3(explosion)+12(burning)+8(-5 DR)+1(claw) = 30 damage
(hp 30/60, still conscious)
30->25 (fast healing)
Snowball struggles to escape the burning claws of the skeleton while squealing in pain.
CMB vs Skeleton's CMD (-2, because grappled gives -4 dex...): 1d20 + 6 ⇒ (18) + 6 = 24
Hmmm. Not sure if that's enough xD
If it is, I'll need to roll acrobatics to run away through a square xD
or maybe fly straight up? xD
OH WAIT, I CAN BURROW. Wiat... is the wall all stone? xD
Female CE Small Aberration (augmented dragon, cold) | DR 5/— | max HP: 60 | AC: 20 (15 TAC, 16 FAC) | CMB: +6, CMD: 20| F: +8, R: +8, W: +3 | Init: +8 | Immune: cold, paralysis, radiation, sleep | dragon senses | Perc: +7 | 30' burrow, 150' fly, 60' swim/walk | Active conditions:
see you 'round the boards, Sendi ^^

Female CE Small Aberration (augmented dragon, cold) | DR 5/— | max HP: 60 | AC: 20 (15 TAC, 16 FAC) | CMB: +6, CMD: 20| F: +8, R: +8, W: +3 | Init: +8 | Immune: cold, paralysis, radiation, sleep | dragon senses | Perc: +7 | 30' burrow, 150' fly, 60' swim/walk | Active conditions:
I'm pretty sure Vulnerability is always first, but unless there is DR, resistance, or hardness involved, it's all multiplication and order doesn't technically matter
Also, am I grappled? I'm pretty sure that was a successful grapple XD
Ah, 25 in the spoiler. Definitely grappled xD
16 damage -> 11 damage
"OWWWW! TOO HOT! HOT HOT! NEED COLD!" Snowball shrieks before blasting them all with icey breath again.
Ice Breath, DC 16 reflex for half: 6d4 ⇒ (4, 2, 4, 4, 2, 4) = 20 vs big red, little magenta, and I think little dark blue is within 20' range. I'm not sure if a 20' cone starts out as 2 wide. If so, all 3 little skeletons might've been caught...
Recharge: 1d4 ⇒ 3
Gripped by the terror of being burnt further, she breaths especially hard in her struggle to escape.
if that explodes the one holding her and Snowball takes less than 49 damage from the explosion, she'll also fly away~
Female CE Small Aberration (augmented dragon, cold) | DR 5/— | max HP: 60 | AC: 20 (15 TAC, 16 FAC) | CMB: +6, CMD: 20| F: +8, R: +8, W: +3 | Init: +8 | Immune: cold, paralysis, radiation, sleep | dragon senses | Perc: +7 | 30' burrow, 150' fly, 60' swim/walk | Active conditions:
Cindyyyyyyyyyyyyyyyyyyyyyyyy
We neeeeeed yoooooooouuuuuuuuuuuuuuuuuuuu
Female CE Small Aberration (augmented dragon, cold) | DR 5/— | max HP: 60 | AC: 20 (15 TAC, 16 FAC) | CMB: +6, CMD: 20| F: +8, R: +8, W: +3 | Init: +8 | Immune: cold, paralysis, radiation, sleep | dragon senses | Perc: +7 | 30' burrow, 150' fly, 60' swim/walk | Active conditions:
Snowball gasps. "Shiny!?"
She then hops forward and pelts the three closest skeletons with her icy breath.
Ice Breath, DC 16 reflex for half: 6d4 ⇒ (3, 2, 3, 3, 2, 3) = 16
Recharge (also after, because r is after i & b...): 1d4 ⇒ 1
wow, not a 4 round wait for the ... second time? yay ^^
Female CE Small Aberration (augmented dragon, cold) | DR 5/— | max HP: 60 | AC: 20 (15 TAC, 16 FAC) | CMB: +6, CMD: 20| F: +8, R: +8, W: +3 | Init: +8 | Immune: cold, paralysis, radiation, sleep | dragon senses | Perc: +7 | 30' burrow, 150' fly, 60' swim/walk | Active conditions:
thanks for the heads up ^^;
Female CE Small Aberration (augmented dragon, cold) | DR 5/— | max HP: 60 | AC: 20 (15 TAC, 16 FAC) | CMB: +6, CMD: 20| F: +8, R: +8, W: +3 | Init: +8 | Immune: cold, paralysis, radiation, sleep | dragon senses | Perc: +7 | 30' burrow, 150' fly, 60' swim/walk | Active conditions:
Black squares are doors, right? :3
"Yay!" Snowball shouts as Bob smashes down the door.
After the dust settles for a few moments, Snowball glids down the tunnel to the first door on the left.
"Hi, Snowball came here!" she says while pulling at the doorknob.
Female CE Small Aberration (augmented dragon, cold) | DR 5/— | max HP: 60 | AC: 20 (15 TAC, 16 FAC) | CMB: +6, CMD: 20| F: +8, R: +8, W: +3 | Init: +8 | Immune: cold, paralysis, radiation, sleep | dragon senses | Perc: +7 | 30' burrow, 150' fly, 60' swim/walk | Active conditions:
Snowball sits bolt upright, appalled at auntie uncle Goldslip's good advice.
"No. Smashing is fun. Let's smash bad door!"
Female CE Small Aberration (augmented dragon, cold) | DR 5/— | max HP: 60 | AC: 20 (15 TAC, 16 FAC) | CMB: +6, CMD: 20| F: +8, R: +8, W: +3 | Init: +8 | Immune: cold, paralysis, radiation, sleep | dragon senses | Perc: +7 | 30' burrow, 150' fly, 60' swim/walk | Active conditions:
"Yay! Break door, Bob!" Snowball cheers.
Completely seriously, she adds "you break door, I break meat."
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Female CE Small Aberration (augmented dragon, cold) | DR 5/— | max HP: 60 | AC: 20 (15 TAC, 16 FAC) | CMB: +6, CMD: 20| F: +8, R: +8, W: +3 | Init: +8 | Immune: cold, paralysis, radiation, sleep | dragon senses | Perc: +7 | 30' burrow, 150' fly, 60' swim/walk | Active conditions:
Female CE Small Aberration (augmented dragon, cold) | DR 5/— | max HP: 60 | AC: 20 (15 TAC, 16 FAC) | CMB: +6, CMD: 20| F: +8, R: +8, W: +3 | Init: +8 | Immune: cold, paralysis, radiation, sleep | dragon senses | Perc: +7 | 30' burrow, 150' fly, 60' swim/walk | Active conditions:
Oh yeah? You think so? :3
That makes sense, actually xD
Snowball smells around for where the odor is coming from, acting as Tina's bloodhound.
Survival (Aid Another): 1d20 - 1 ⇒ (20) - 1 = 19
WOW, what is it with these nat 20s on survival checks? isn't that like the third one in a row or something? I love it xD
I'm going to have to get scent from a template at this rate...
Female CE Small Aberration (augmented dragon, cold) | DR 5/— | max HP: 60 | AC: 20 (15 TAC, 16 FAC) | CMB: +6, CMD: 20| F: +8, R: +8, W: +3 | Init: +8 | Immune: cold, paralysis, radiation, sleep | dragon senses | Perc: +7 | 30' burrow, 150' fly, 60' swim/walk | Active conditions:
well, we'd be cutting off at least one Non-Player Reader, so there's that xD
Female CE Small Aberration (augmented dragon, cold) | DR 5/— | max HP: 60 | AC: 20 (15 TAC, 16 FAC) | CMB: +6, CMD: 20| F: +8, R: +8, W: +3 | Init: +8 | Immune: cold, paralysis, radiation, sleep | dragon senses | Perc: +7 | 30' burrow, 150' fly, 60' swim/walk | Active conditions:
welp, Snowball can't do DC 20 by herself, so she can't aid here xD
"Snowball smell zombie. We close, yeah?"
Female CE Small Aberration (augmented dragon, cold) | DR 5/— | max HP: 60 | AC: 20 (15 TAC, 16 FAC) | CMB: +6, CMD: 20| F: +8, R: +8, W: +3 | Init: +8 | Immune: cold, paralysis, radiation, sleep | dragon senses | Perc: +7 | 30' burrow, 150' fly, 60' swim/walk | Active conditions:
'specially the necro police, haha
and probably other things that I wasn't reminded of moments ago xD
Female CE Small Aberration (augmented dragon, cold) | DR 5/— | max HP: 60 | AC: 20 (15 TAC, 16 FAC) | CMB: +6, CMD: 20| F: +8, R: +8, W: +3 | Init: +8 | Immune: cold, paralysis, radiation, sleep | dragon senses | Perc: +7 | 30' burrow, 150' fly, 60' swim/walk | Active conditions:
"Now we hunt necro-polis?" Snowball asks auntie Tina.
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Female CE Small Aberration (augmented dragon, cold) | DR 5/— | max HP: 60 | AC: 20 (15 TAC, 16 FAC) | CMB: +6, CMD: 20| F: +8, R: +8, W: +3 | Init: +8 | Immune: cold, paralysis, radiation, sleep | dragon senses | Perc: +7 | 30' burrow, 150' fly, 60' swim/walk | Active conditions:
BTW, it just occurred to me (and definitely wasn't mentioned to me or anyone I know in a PM; yeah, definitely not that... couldn't be...)
Anyway, I should point out that if we keep the game on the boards, then it will be saved forever ...for posterity ...or in case anyone else wants to read it :3
Female CE Small Aberration (augmented dragon, cold) | DR 5/— | max HP: 60 | AC: 20 (15 TAC, 16 FAC) | CMB: +6, CMD: 20| F: +8, R: +8, W: +3 | Init: +8 | Immune: cold, paralysis, radiation, sleep | dragon senses | Perc: +7 | 30' burrow, 150' fly, 60' swim/walk | Active conditions:
"Bob's yer Uncle" Snowball clarifies.
Female CE Small Aberration (augmented dragon, cold) | DR 5/— | max HP: 60 | AC: 20 (15 TAC, 16 FAC) | CMB: +6, CMD: 20| F: +8, R: +8, W: +3 | Init: +8 | Immune: cold, paralysis, radiation, sleep | dragon senses | Perc: +7 | 30' burrow, 150' fly, 60' swim/walk | Active conditions:
Snowball would probably be more like one of those worms in the sand pits or asteroids. Not much for taking sides unless it means getting a free lunch :P
Female CE Small Aberration (augmented dragon, cold) | DR 5/— | max HP: 60 | AC: 20 (15 TAC, 16 FAC) | CMB: +6, CMD: 20| F: +8, R: +8, W: +3 | Init: +8 | Immune: cold, paralysis, radiation, sleep | dragon senses | Perc: +7 | 30' burrow, 150' fly, 60' swim/walk | Active conditions:
Hmmmmmmmmmmmmmmmmmmmmmmmmmmmm
That's not a terrible idea...
Also, I love how Tina and Bob are our diplomats xD
The ooze and the lich xD
Female CE Small Aberration (augmented dragon, cold) | DR 5/— | max HP: 60 | AC: 20 (15 TAC, 16 FAC) | CMB: +6, CMD: 20| F: +8, R: +8, W: +3 | Init: +8 | Immune: cold, paralysis, radiation, sleep | dragon senses | Perc: +7 | 30' burrow, 150' fly, 60' swim/walk | Active conditions:
Female CE Small Aberration (augmented dragon, cold) | DR 5/— | max HP: 60 | AC: 20 (15 TAC, 16 FAC) | CMB: +6, CMD: 20| F: +8, R: +8, W: +3 | Init: +8 | Immune: cold, paralysis, radiation, sleep | dragon senses | Perc: +7 | 30' burrow, 150' fly, 60' swim/walk | Active conditions:
"We want... um... I forgot. Mold?" Snowball asks, turning to the others.
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Female CE Small Aberration (augmented dragon, cold) | DR 5/— | max HP: 60 | AC: 20 (15 TAC, 16 FAC) | CMB: +6, CMD: 20| F: +8, R: +8, W: +3 | Init: +8 | Immune: cold, paralysis, radiation, sleep | dragon senses | Perc: +7 | 30' burrow, 150' fly, 60' swim/walk | Active conditions:
Piedmontina Mumblethunder wrote: GM is getting close! Advisor sent me a request for stories to heckle with as part of intro to defense talk. I figured explaining this campaign would be too much work, but I did send along some others . oooh, tell them to ask how Snowball is doing and if she murdered any more squirrels :D
Female CE Small Aberration (augmented dragon, cold) | DR 5/— | max HP: 60 | AC: 20 (15 TAC, 16 FAC) | CMB: +6, CMD: 20| F: +8, R: +8, W: +3 | Init: +8 | Immune: cold, paralysis, radiation, sleep | dragon senses | Perc: +7 | 30' burrow, 150' fly, 60' swim/walk | Active conditions:
Snowball stops mid lunge, giving a squirrel precious seconds which it uses to escape.
She turns to Tina and cocks her head "We can hunt them? I thought we talk?"
Female CE Small Aberration (augmented dragon, cold) | DR 5/— | max HP: 60 | AC: 20 (15 TAC, 16 FAC) | CMB: +6, CMD: 20| F: +8, R: +8, W: +3 | Init: +8 | Immune: cold, paralysis, radiation, sleep | dragon senses | Perc: +7 | 30' burrow, 150' fly, 60' swim/walk | Active conditions:
I'll just assume the DC is at least 20 then, so Snowball can't help xD
Snowball doesn't really pay attention to where the group is going and after about half an hour has already forgotten about the gnomes. She doesn't, however, forget to grab any and all meat she finds running around.
Survivale (to hunt! probably squirrels...): 1d20 - 1 ⇒ (20) - 1 = 19
Female CE Small Aberration (augmented dragon, cold) | DR 5/— | max HP: 60 | AC: 20 (15 TAC, 16 FAC) | CMB: +6, CMD: 20| F: +8, R: +8, W: +3 | Init: +8 | Immune: cold, paralysis, radiation, sleep | dragon senses | Perc: +7 | 30' burrow, 150' fly, 60' swim/walk | Active conditions:
Snowball barely notices the nudge, but decides to jump into the shallows at the edge of the water anyway, getting herself and Tina completely soaked.
Female CE Small Aberration (augmented dragon, cold) | DR 5/— | max HP: 60 | AC: 20 (15 TAC, 16 FAC) | CMB: +6, CMD: 20| F: +8, R: +8, W: +3 | Init: +8 | Immune: cold, paralysis, radiation, sleep | dragon senses | Perc: +7 | 30' burrow, 150' fly, 60' swim/walk | Active conditions:
Snowball, being too busy trying to puzzle out how someone might not always prefer more cold, barely notices the tiny kicking at the back of her kidneys.
Eventually, she cranes her long neck to look at her own backside and finds auntie Tina.
"Oh, hi auntie Tina. Let's play horsie!" She exclaims before hopping around in a poor imitation of a horse's prancing.
Female CE Small Aberration (augmented dragon, cold) | DR 5/— | max HP: 60 | AC: 20 (15 TAC, 16 FAC) | CMB: +6, CMD: 20| F: +8, R: +8, W: +3 | Init: +8 | Immune: cold, paralysis, radiation, sleep | dragon senses | Perc: +7 | 30' burrow, 150' fly, 60' swim/walk | Active conditions:
Snowball shakes her head at the 'too cold' comment.
Female CE Small Aberration (augmented dragon, cold) | DR 5/— | max HP: 60 | AC: 20 (15 TAC, 16 FAC) | CMB: +6, CMD: 20| F: +8, R: +8, W: +3 | Init: +8 | Immune: cold, paralysis, radiation, sleep | dragon senses | Perc: +7 | 30' burrow, 150' fly, 60' swim/walk | Active conditions:
not enough PCs in that size range, for sure xD
Could also be that Snowball just needs to chew before swallowing xD
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