My husband runs a game at the monthly meetup. His setting is basically Napoleonic clockpunk plus high magic. I've got item cards worked out for most of the charcters' equipped items.
Except for the guns.
Almost all of the characters have guns: usually a rifle and a couple of pistols. One has a rifle that magically reloads in only 3 rounds (instead of the usual 10-20 -- reloading is a slow process when you've got flintlocks).
I have exactly one pistol on an item card.
I just read about the gun class in Kobold Quarterly #13.
Is there any chance of getting a weapons & stuff deck that focuses on guns and their trappings?
We'd love to see flintlocks, wheel locks, and breech loaders; arquebuses, blunderbusses, rifles, pistols, shotguns, pepperbox pistols, revolvers (without having the set be revolver-heavy) ... plus bayonets, powder horns, pretty much anything used for guns from 1600 to 1900. Having obvious magical effects on some of them (maybe 1 in 5) could be cool.