Saguaroi

Slo Poke's page

27 posts. Alias of Dennis Muldoon.


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He/Him | N cactus leshy gunslinger 3 | hp 38/38; Hero Points 1/3 | AC 20; F+8E R+11E W+8E (+1 vs. emotion, save vs. emotion -> crit) | Perception +8E; low-light vision | Speed 25ft | Current conditions: | ◆◇↺

Slo says nothing, just tips the broad brim of his hat as he moseys off into the sunset.


He/Him | N cactus leshy gunslinger 3 | hp 38/38; Hero Points 1/3 | AC 20; F+8E R+11E W+8E (+1 vs. emotion, save vs. emotion -> crit) | Perception +8E; low-light vision | Speed 25ft | Current conditions: | ◆◇↺

Slo belies his name as he dashes to the side for a better view, glinting sunlight off his pistol in a distracting fashion as he reloads then fires at the remaining leshy.

◆Stride, ◆Raconteur's Reload (Deception to Create a Diversion), ◆trike.

Deception to Create a Diversion: 1d20 + 10 ⇒ (19) + 10 = 29

Pistol shot (vs. flat-footed if Deception successful), IC: 1d20 + 12 + 1 ⇒ (12) + 12 + 1 = 25
Damage, IC: 1d6 + 1 + 1 ⇒ (1) + 1 + 1 = 3

Crit damage if needed:
Fatal base damage: 1d10 + 1 ⇒ (3) + 1 = 4
Fatal die: 1d10 ⇒ 9


He/Him | N cactus leshy gunslinger 3 | hp 38/38; Hero Points 1/3 | AC 20; F+8E R+11E W+8E (+1 vs. emotion, save vs. emotion -> crit) | Perception +8E; low-light vision | Speed 25ft | Current conditions: | ◆◇↺

Slo Poke takes aim once more at the pink-flowering leshy, tossing the spent cartridge off to one side as he reloads, hoping to make a distraction before he fires again.

◆Strike, ◆Raconteur's Reload (Deception to Create a Diversion), ◆Strike

Pistol shot: 1d20 + 12 ⇒ (5) + 12 = 17
Damage: 1d6 + 1 ⇒ (4) + 1 = 5

Crit damage if needed:
Fatal base damage: 1d10 + 1 ⇒ (2) + 1 = 3
Fatal die: 1d10 ⇒ 2

Deception to Feint: 1d20 + 10 ⇒ (4) + 10 = 14

Pistol shot, 2nd attack: 1d20 + 12 - 5 ⇒ (16) + 12 - 5 = 23
Damage: 1d6 + 1 ⇒ (5) + 1 = 6

Crit damage if needed:
Fatal base damage: 1d10 + 1 ⇒ (2) + 1 = 3
Fatal die: 1d10 ⇒ 1

Pistol: Unloaded


He/Him | N cactus leshy gunslinger 3 | hp 38/38; Hero Points 1/3 | AC 20; F+8E R+11E W+8E (+1 vs. emotion, save vs. emotion -> crit) | Perception +8E; low-light vision | Speed 25ft | Current conditions: | ◆◇↺

How much XP does it grant?


He/Him | N cactus leshy gunslinger 3 | hp 38/38; Hero Points 1/3 | AC 20; F+8E R+11E W+8E (+1 vs. emotion, save vs. emotion -> crit) | Perception +8E; low-light vision | Speed 25ft | Current conditions: | ◆◇↺

Slo Poke twirls his pistol again, snapping off another shot at the now-frightened target before quickly reloading.

◆Feint (Pistol Twirl), ◆Strike vs. pink, ◆Reload.

Deception to Feint: 1d20 + 10 ⇒ (10) + 10 = 20

Pistol shot vs. (potentially flat-footed) frightened pink: 1d20 + 12 ⇒ (5) + 12 = 17 +1 for IC if it's renewed.
Damage: 1d6 + 1 ⇒ (5) + 1 = 6 +1 for IC if it's renewed.

Crit damage if needed:
Fatal base damage: 1d10 + 1 ⇒ (9) + 1 = 10
Fatal die: 1d10 ⇒ 10


He/Him | N cactus leshy gunslinger 3 | hp 38/38; Hero Points 1/3 | AC 20; F+8E R+11E W+8E (+1 vs. emotion, save vs. emotion -> crit) | Perception +8E; low-light vision | Speed 25ft | Current conditions: | ◆◇↺

In stark contrast to his name, Slo Poke darts quickly to the side, his pistol appearing, twirling, in his hand as he fires off a quick shot at the nearest leshy. He glares at them as he quickly reloads, as if daring them not to give up.

◇Interact to draw pistol (when rolling initiative)
◇Step 10 feet (Ten Paces), ◆Feint vs. farthest left (pink), ◆Strike vs. farthest left, ◆Raconteur's Reload (Reload and Intimidate to Demoralize).

Deception to Feint: 1d20 + 10 ⇒ (12) + 10 = 22

Pistol shot vs pink (flat-footed if deception was successful): 1d20 + 12 ⇒ (3) + 12 = 15
Damage: 1d6 + 1 ⇒ (6) + 1 = 7

Crit damage if needed:
Fatal base damage: 1d10 + 1 ⇒ (2) + 1 = 3
Fatal die: 1d10 ⇒ 7

Intimidation to Demoralize: 1d20 + 8 ⇒ (19) + 8 = 27


He/Him | N cactus leshy gunslinger 3 | hp 38/38; Hero Points 1/3 | AC 20; F+8E R+11E W+8E (+1 vs. emotion, save vs. emotion -> crit) | Perception +8E; low-light vision | Speed 25ft | Current conditions: | ◆◇↺

Slo pulls out his pistol and begins to take aim at one of the locked gates. As a servant walks by, however, he pauses. Perhaps making that much noise is a bad idea. Instead, he tries to squeeze through between the fence and hedge.

Acrobatics: 1d20 + 9 ⇒ (20) + 9 = 29


He/Him | N cactus leshy gunslinger 3 | hp 38/38; Hero Points 1/3 | AC 20; F+8E R+11E W+8E (+1 vs. emotion, save vs. emotion -> crit) | Perception +8E; low-light vision | Speed 25ft | Current conditions: | ◆◇↺

Slo looks around the party, as if doubtful there's any chance of successfully pulling off this deception. He shrugs and says "All right, let's try."


He/Him | N cactus leshy gunslinger 3 | hp 38/38; Hero Points 1/3 | AC 20; F+8E R+11E W+8E (+1 vs. emotion, save vs. emotion -> crit) | Perception +8E; low-light vision | Speed 25ft | Current conditions: | ◆◇↺

"Welp" slowpoke says, slowly moseying over to the ornate trunk. "One o' y'all check the desk, I'll check the chest." He attempts to open the chest.

If it's locked:
He draws his pistol and attempts to shoot the lock out.

Attack vs. DC to pick the lock: 1d20 + 12 ⇒ (9) + 12 = 21


He/Him | N cactus leshy gunslinger 3 | hp 38/38; Hero Points 1/3 | AC 20; F+8E R+11E W+8E (+1 vs. emotion, save vs. emotion -> crit) | Perception +8E; low-light vision | Speed 25ft | Current conditions: | ◆◇↺

"Weeeeeelp," Slo says, in no hurry, [b]"wasn't expectin' to be fightin' no candles today, but I s'pose these things happen. In a flash, he fires off another pair of shots at the nearby candle, twirling his pistol in between.

◆Strike vs. nearer candle, ◆Raconteur's Reload (Deception to Create a Diversion), ◆Strike. If the nearer (orange) candle is already down, he'll instead Stride, then Strike, then do a regular Reload.

Pistol shot, IC: 1d20 + 12 + 1 ⇒ (6) + 12 + 1 = 19
Damage, IC: 1d6 + 1 + 1 ⇒ (3) + 1 + 1 = 5

Crit damage if needed:
Fatal base damage: 1d10 + 1 ⇒ (1) + 1 = 2
Fatal die: 1d10 ⇒ 7

Pistol shot, IC, 2nd attack: 1d20 + 12 + 1 - 5 ⇒ (20) + 12 + 1 - 5 = 28
Damage, IC: 1d6 + 1 + 1 ⇒ (5) + 1 + 1 = 7

Crit damage if needed:
Fatal base damage: 1d10 + 1 ⇒ (5) + 1 = 6
Fatal die: 1d10 ⇒ 4


He/Him | N cactus leshy gunslinger 3 | hp 38/38; Hero Points 1/3 | AC 20; F+8E R+11E W+8E (+1 vs. emotion, save vs. emotion -> crit) | Perception +8E; low-light vision | Speed 25ft | Current conditions: | ◆◇↺

Slo Poke ambles quickly to a better position, his gun appearing in his hand from beneath his leafy serape. With a flourish, he twirls the gun around his finger and fires, reloading in a flash as he glares at the candlemaker.

Draw weapon as part of rolling initiative (Ten Paces), ◇Stride 10 ft. (Ten Paces), ◆Feint (Pistol Twirl), ◆Strike, ◆Raconteur's Reload (Reload and Intimidation to Demoralize).

Deception to Feint: 1d20 + 10 ⇒ (11) + 10 = 21

Pistol shot: 1d20 + 12 ⇒ (20) + 12 = 32
Damage: 1d6 + 1 ⇒ (1) + 1 = 2

Crit damage if needed:
Fatal base damage: 1d10 + 1 ⇒ (1) + 1 = 2
Fatal die: 1d10 ⇒ 8

Intimidation to Demoralize: 1d20 + 8 ⇒ (4) + 8 = 12


He/Him | N cactus leshy gunslinger 3 | hp 38/38; Hero Points 1/3 | AC 20; F+8E R+11E W+8E (+1 vs. emotion, save vs. emotion -> crit) | Perception +8E; low-light vision | Speed 25ft | Current conditions: | ◆◇↺

Who is the hot wax hitting?


He/Him | N cactus leshy gunslinger 3 | hp 38/38; Hero Points 1/3 | AC 20; F+8E R+11E W+8E (+1 vs. emotion, save vs. emotion -> crit) | Perception +8E; low-light vision | Speed 25ft | Current conditions: | ◆◇↺

Perception: 1d20 + 8 ⇒ (2) + 8 = 10

Slo has no particular skill in these things, but he's generally good with his hands, so he gives it a go.

Thievery (Untrained): 1d20 + 4 ⇒ (17) + 4 = 21


He/Him | N cactus leshy gunslinger 3 | hp 38/38; Hero Points 1/3 | AC 20; F+8E R+11E W+8E (+1 vs. emotion, save vs. emotion -> crit) | Perception +8E; low-light vision | Speed 25ft | Current conditions: | ◆◇↺

Hero point:Intimidate: 1d20 + 8 ⇒ (16) + 8 = 24


He/Him | N cactus leshy gunslinger 3 | hp 38/38; Hero Points 1/3 | AC 20; F+8E R+11E W+8E (+1 vs. emotion, save vs. emotion -> crit) | Perception +8E; low-light vision | Speed 25ft | Current conditions: | ◆◇↺

Slo nudges the brim of his hat up just enough to glare at the man behind the counter. "Best be answerin' quick." His voice is quiet, but the malice and growing inpatience are clear.

Intimidate: 1d20 + 8 ⇒ (2) + 8 = 10


He/Him | N cactus leshy gunslinger 3 | hp 38/38; Hero Points 1/3 | AC 20; F+8E R+11E W+8E (+1 vs. emotion, save vs. emotion -> crit) | Perception +8E; low-light vision | Speed 25ft | Current conditions: | ◆◇↺

Slo glares at the next townsperson he sees. "Listen up! Yer gonna tell us what you seen, and that's all there is to say about it!"

Intimidate: 1d20 + 8 ⇒ (1) + 8 = 9


He/Him | N cactus leshy gunslinger 3 | hp 38/38; Hero Points 1/3 | AC 20; F+8E R+11E W+8E (+1 vs. emotion, save vs. emotion -> crit) | Perception +8E; low-light vision | Speed 25ft | Current conditions: | ◆◇↺

"Much obliged." Slo tips his hat to the man, then starts to mosey in the direction the baker indicated.


He/Him | N cactus leshy gunslinger 3 | hp 38/38; Hero Points 1/3 | AC 20; F+8E R+11E W+8E (+1 vs. emotion, save vs. emotion -> crit) | Perception +8E; low-light vision | Speed 25ft | Current conditions: | ◆◇↺

Slo poke whips his hand out from under his sarape, a pistol in his spiny fist. "Go on, git, ya varmints!" he shouts, firing his gun in the air as he glares at the deer.

Intimidation (Intimidating Glare): 1d20 + 8 ⇒ (16) + 8 = 24


He/Him | N cactus leshy gunslinger 3 | hp 38/38; Hero Points 1/3 | AC 20; F+8E R+11E W+8E (+1 vs. emotion, save vs. emotion -> crit) | Perception +8E; low-light vision | Speed 25ft | Current conditions: | ◆◇↺

Slo finds a nearby tree to lean against, chuckling as he takes in the tableau.


He/Him | N cactus leshy gunslinger 3 | hp 38/38; Hero Points 1/3 | AC 20; F+8E R+11E W+8E (+1 vs. emotion, save vs. emotion -> crit) | Perception +8E; low-light vision | Speed 25ft | Current conditions: | ◆◇↺

Slo ambles into camp after Popcorn, calmly looking around for trouble.


He/Him | N cactus leshy gunslinger 3 | hp 38/38; Hero Points 1/3 | AC 20; F+8E R+11E W+8E (+1 vs. emotion, save vs. emotion -> crit) | Perception +8E; low-light vision | Speed 25ft | Current conditions: | ◆◇↺

Slo ambles across the bridge and waits beside Fluff Fang. Also no Survival.


He/Him | N cactus leshy gunslinger 3 | hp 38/38; Hero Points 1/3 | AC 20; F+8E R+11E W+8E (+1 vs. emotion, save vs. emotion -> crit) | Perception +8E; low-light vision | Speed 25ft | Current conditions: | ◆◇↺

Slo Poke looks nervously at the river. "Ain't never seen this much water in one place back home, and ain't never rightly learned to swim." After thinking for a moment, they pull a satchel from under their sarape, retrieving a coil of rope and a grappling hook. Affixing the hook to one end, they toss it across the river, calling to Bamboom and Reaching Rings "can one of y'all hook that good and sturdy around somethin' stout?" Once the far end is in place, he looks for something on this end to tie the rope off, leaving a slip loop he can use to retrieve the rope after crossing. Assuming all of the above can be done successfully, Slo intends to balance across on the rope, rather than swimming.

Acrobatics to Balance: 1d20 + 9 ⇒ (9) + 9 = 18


He/Him | N cactus leshy gunslinger 3 | hp 38/38; Hero Points 1/3 | AC 20; F+8E R+11E W+8E (+1 vs. emotion, save vs. emotion -> crit) | Perception +8E; low-light vision | Speed 25ft | Current conditions: | ◆◇↺

"Hm, nice flowers. Ain't got nothin' like them out in the badlands, that's fer sure." No trained Nature for Slo.


He/Him | N cactus leshy gunslinger 3 | hp 38/38; Hero Points 1/3 | AC 20; F+8E R+11E W+8E (+1 vs. emotion, save vs. emotion -> crit) | Perception +8E; low-light vision | Speed 25ft | Current conditions: | ◆◇↺

"Well, now hold on there friendo, first we gotta git ourselves over to that other side."


He/Him | N cactus leshy gunslinger 3 | hp 38/38; Hero Points 1/3 | AC 20; F+8E R+11E W+8E (+1 vs. emotion, save vs. emotion -> crit) | Perception +8E; low-light vision | Speed 25ft | Current conditions: | ◆◇↺

"Yup, s'pose we oughta mosey on thataway."


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He/Him | N cactus leshy gunslinger 3 | hp 38/38; Hero Points 1/3 | AC 20; F+8E R+11E W+8E (+1 vs. emotion, save vs. emotion -> crit) | Perception +8E; low-light vision | Speed 25ft | Current conditions: | ◆◇↺
Popcorn the Leshy wrote:
A snapdragon leshy's face twists into a big frown. "This is NOT okay! We must hunt down the problem! And set them on fire!"

It wouldn't be a Kate character if it wasn't trying to either (a) smash something, (b) light something on fire, or preferably (c) both.


He/Him | N cactus leshy gunslinger 3 | hp 38/38; Hero Points 1/3 | AC 20; F+8E R+11E W+8E (+1 vs. emotion, save vs. emotion -> crit) | Perception +8E; low-light vision | Speed 25ft | Current conditions: | ◆◇↺

"Weeeeelp" the cactus in the corner says kicking his tiny boots down off the log he was resting them on and tilting up his wide hat. "Ah reckon...you might be right there friend." He stands, his arms mostly hidden by his large serape made of woven leaves. "Ah suppose we'd best be gettin' too it, while it's still to be gotten to."