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![]() Just a silly idea I had but I wanted to see what the fastest character it was possible to make in pathfinder was using all the current material Mythic included. Assuming lvl 20 Tier 10, 25 point buy here's the rough idea of what I've cooked up. Sanic the flash:
Class-Monk 19 Barbarian 1 Mythic Tier- Champion/Trickster 10 Race-Human Stats (only showing Dex for all the acrobatics checks, nothing else matters for the build)
Feats (Not count monk bonus feats since they don't add speed)
Mythic path abilities
Mythic feats
Magic items
Final Speed!!!
With items/powers
Running
Well...that's fast.
So, anything else you guys can think of to boost the speed? ![]()
![]() So due to plot stuff my pally lost his grace(for a greater good so his god re-purposed him on as an Inquisitor) and over time the party has slowly been committing small acts of not-quite-evil in an attempt to gain power to save the world (Black dragon gods are manipulative bastards) and recently watched as a party member (Who also happens to be super plot important) jumped off the slippery slope into full blown Evil. The issue is that when the party called her out on it she responded saying that it was the ex-pally's fault for not protecting her. (Which it was, note to self drinking the blood of Black dragon gods is a bad idea when your soul is another persons body)This has served as a sort of moment of clarity for the group, showing them just how far they've fallen and the ex-pally has taken it really hard due to failing nearly every single tenant of his former code. What i'm asking the forums is how would you go about redeeming a party member who's willing embraced Evil when the one guy in the party who's supposed to be the shinning beacon of morality is having a realization that he's never going to be able to atone for what the group has done and the actual beacon of morality is a part time drug dealer who also happens to be a reincarnated Evil god of death? (Mythic power shenanigans) ![]()
![]() Jason S wrote:
My idea behind it was that there are hundreds of stories about paladins falling because they just weren't right for the position anyway (Miko from the order of the stick is a prime example, far to zealous not enough compassion)and that it would be cool to see the same for an anti-paladin. ![]()
![]() Was reading the entry for the anti-paladin in the APG and noted the part about how most paladin transformations into anti-paladins requires a ritual (virgin sacrifices mandatory)and it got me thinking. With all the stories and scenarios about the holy paladin falling so hard he turns evil, could the opposite occur? Anti-paladin gets taught the meaning of love and friendship or some such and becomes...a paladin! [DUNDUNDUN] ![]()
![]() Nails wrote:
This build actually looks quite cool, thanks :) ![]()
![]() Had this idea, a local gm of mine was thinking about running an urban sprawl type game with murder mystery and conspiracies (He has ended up doing an adapted Underdark type thing using pathfinder rule though) and it got me thinking about creating a pc based around free running and using the environment to is advantage rather than directly fighting his enemies. I had the idea to create a half elf rouge/monk with both as his favored class. Even though we decided to run something different there is a chance we might run his urban adventure some other time and i wanted have this guy ready just in case. So what feats do yo guys think would be good, or even if such a character could viable in the first place? ![]()
![]() Grim Coloursteal wrote:
Yeah I know what you're on about, sometimes when you read an intro you have to wonder how this guy is meant to be a lvl 1 ![]()
![]() Love to get in on this game, have a pally that needs some love. Have the crunchy stuff some where will get it to you soon ish. Fluff: show: Background: Born to gutter scum Saul's formative years were spent surrounded by the filth of society. His mother was a junkie for opiates and he always had a new father every night. Eventually when he was old enough he attacked and killed one of his mothers rougher patrons and as punishment was given to the local convent of Iomedae. There he discovered his faith and purpose in life, to serve as the shield for those who can't shield themselves. Because of his up bringing Saul isn't as judgmental as others of his holy orders, knowing that some crimes are committed out of necessity and not evil.
Personality: Because of his past Saul is very much a champion of the poor, uncomfortable around nobility and wealth. While he doesn't condone thievery should he see a street rat getting beaten and harassed because he stole a loaf of bread, Saul will intervene and pay for the loaf himself.
Physical Appearance: Well built with strong features Saul looks every part the knight in shinning armor, but underneath the steel and muscle lies a deeply scarred body. Gifts from his mother and his many Uncles'. His nickname Shore was given to him by one of his trainers, his sandy blond hair and ocean blue eyes reminded her of the ocean. ![]()
![]() Double sorry forgot appearance.
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![]() Ah sorry about that.
Personality: Because of his past Saul is very much a champion of the poor, uncomfortable around nobility and wealth. While he doesn't condone thievery should he see a street rat getting beaten and harassed because he stole a loaf of bread, Saul will intervene and pay for the loaf himself.
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![]() Lord Pendragon wrote:
True at least I didn't suggest my idea for a cannon that's more just a steel pipe with permanence cast on it that's got a open and close able Gate spell at one end linked to the elemental plane of fire.... yeah...maybe I should stop suggesting things... ![]()
![]() On the topic of willingly bound elementals and a good offensive strategy I just had an amazing idea. If your DM will allow it you could theoretically construct a railgun using a few strips of steel or some other conductive metal and a lightning elemental who craves alcohol. Basic principles is that the elemental charges the steel rails and the projectile (insert science techno-babble) and BOOM you got yourself one f you heading for your eneimes at super velocity.
of course that's only if your DM lets you. But hey, you know you want it.... |