Uskara Olym

Annie Stokes's page

44 posts. Alias of Cronax.


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Female Human Ranger 2

"Cities are deathtraps. I don't know about the lot of you, but I'm heading out where there's open space to run and critters to hunt. You can tag along if you want." says Annie.


Female Human Ranger 2

"Good thinking." Annie rifles through the strange man's pockets, but finds nothing of worth.


Female Human Ranger 2

Annie shoulders her bow and runs through. Once clear of the mob, she settles into a jog and looks for somewhere defensible to hide.


Female Human Ranger 2

How many more would we need to drop for there to a hole in their ranks to run through?


Female Human Ranger 2

Annie advances toward the emerging gap in the zombies. She is careful to keep Finneus and Oravak between herself and them. She plugs another squarely in the chest.

Arrow: 1d20 + 7 + 2 + 1 ⇒ (6) + 7 + 2 + 1 = 16damage: 1d8 + 2 + 1 ⇒ (8) + 2 + 1 = 11


Female Human Ranger 2

Annie cocks an eyebrow at Charles's comment. "Punch a hole through the mob there, then make a run for it! Ignore those coming from the other sides."

Annie tries to finish off the one Charles blasted.
Attack: 1d20 + 7 + 2 ⇒ (10) + 7 + 2 = 19damage: 1d8 + 2 + 2 ⇒ (3) + 2 + 2 = 7


Female Human Ranger 2

Are they coming from all sides of the hill?


Female Human Ranger 2

Annie shakes her head. "A priest would be best, but those seem hard to come by lately."


Female Human Ranger 2

"A real doctor that can heal? Or one of those phony 'peeachdees' from the other world that doesn't know a bandage from a splint?" she asks.


Female Human Ranger 2

Annie crests the hill at a controlled jog. She makes a quick scan of her surroundings, looking for higher ground or somewhere defensible.

"Any of you bitten?" she brusquely asks those assembled, careful to keep her distance.


Female Human Ranger 2

Ready to go.


GM Brains: is there any ETA on when the party will be decided?


In my mind, high tech weaponry is

A. too loud
B. too complex to fix when it breaks
C. too rare ammunition

to be of any real use. That's why Annie will stick is a bow.


GM Brains wrote:
You'd know general things, I'm not sure how in depth that book is.

It's geared toward a 'scientific' zombie plague (think, Resident Evil) so none of that would apply. But it contains a lot of practical advice for building defensive positions, long term survival and avoiding the undead horde.


A question for you GM Brains: How zombie-savvy would the characters be at this point? Would stuff from the Zombie Survival Guide be common knowledge?


It sounds interesting.

I'd like to submit Annie here. Only thing left to do is spend the rest of the starting gold.


Female Human Ranger 2

"Shove off the ladders!" Shouts Annie as she tries to pick off the Southern Goblin foolish enough to climb up first.

Deadly Aim: 1d20 + 4 + 1 ⇒ (7) + 4 + 1 = 12
Damage: 1d8 + 2 + 1 ⇒ (7) + 2 + 1 = 10


Female Human Ranger 2

"Far beyond goblin artifice I think. Let's see if there is anything of use to us." Annie searches the room for any intact vials or other useful gear. Afterwards she lights a torch of her own and tosses it over the cliff on the East side.


Female Human Ranger 2

Annie follows as well, on the lookout for trouble.
Perception: 1d20 + 5 ⇒ (14) + 5 = 19 (+2 for magical beasts)


Female Human Ranger 2

"Anybody bring a grapnel?" asks Annie "If not, then it's down, down to goblin town for us"


Female Human Ranger 2

Once across the bridge, Annie draws her bow and follows whomever wishes to lead down the staircase.


Female Human Ranger 2

Annie draws an arrow and covers Gulver's traversal. Once the gnome is safely on the other side, she shoulders it once again and follows him across.


Female Human Ranger 2

Annie shoulders the mallet and redraws her bow. She squints as her eyes adjust to the glare above ground. She heads through the door, but stops at the edge of the bridge. She pokes the ropes with her foot. "Hey Gulver, is this thing safe to cross?"


Female Human Ranger 2

"Don't give them time to reinforce!" Annie shouts. She shoulder's her bow and pulls out a sledge hammer. The hammer comes down and splinters go flying as large cracks appear in the wood.

Earthbreaker Power Attack: 1d20 + 3 - 1 ⇒ (12) + 3 - 1 = 14
damage: 2d6 + 3 + 3 ⇒ (2, 3) + 3 + 3 = 11


Female Human Ranger 2

Annie tries her luck again, this time scoring a satisfying *thunk* against one of Lucky's assailants. The greenskin doesn't go down, but he is on his last legs.

Deadly Aim vs Goblin 3: 1d20 + 4 - 1 ⇒ (14) + 4 - 1 = 17damage: 1d8 + 2 ⇒ (4) + 2 = 6


Female Human Ranger 2

Annie tries to pick off one of the little snot bags swarming Lucky but her arrow embeds itself into the far wall instead.

Deadly Shot: 1d20 + 4 - 1 ⇒ (10) + 4 - 1 = 13damage: 1d8 + 2 ⇒ (7) + 2 = 9


Female Human Ranger 2

Annie lets loose an arrow the moment she reaches the bottom of the stairs.

Attack (w/ deadly aim): 1d20 + 5 - 1 ⇒ (13) + 5 - 1 = 17
damage: 1d8 + 2 ⇒ (7) + 2 = 9


Female Human Ranger 2

Arrow still nocked, Annie prepares to follow Sven down into battle.


Female Human Ranger 2

Since the area is not quite as cramped as she was expecting, Annie plants her torch in the clay about ten feet in front of the southern door, then redraws her bow. She gestures to the demon's mouth, knocks an arrow and takes position to fire through it once opened.


Female Human Ranger 2

Annie takes the other torch and heads on in herself.


Female Human Ranger 2

Annie draws her knife "Likewise"


Female Human Ranger 2

I'm confused. How did you attack twice when the GM said there wasn't a surprise round? Also, I believe sneak attack has a maximum range of 30' normally.


Female Human Ranger 2

Perception: 1d20 + 5 ⇒ (18) + 5 = 23

Annie throws up a fist for the party to stop before the edge of the clearing. She then points at the dead log, followed by throwing up two fingers and finally puts her index finger to her mouth.

After this series of gestures, she draws her bow, nocks an arrow and begins sneaking around the right edge of the clearing to get a better angle at her prey.

Stealth: 1d20 + 7 ⇒ (2) + 7 = 9

And promptly steps on a dry twig.


Female Human Ranger 2

"Refuse, lots of little footprints, and their victims of course. Goblins are not subtle creatures. They're vicious and cruel which is no doubt why a bounty is being offered on the little buggers."


Female Human Ranger 2

Annie will stay near the front of the group, but not the absolute front.
If it's all right, I'll take 10 on survival to look for tracks (total 16).

She'll be on 3rd watch.

She has 5 trail rations.


Female Human Ranger 2

"Not specifically," Annie replies. "Goblins are hardly subtle creatures, I'm sure if we head down South, I'll be able to pick up a trail however."


Female Human Ranger 2

"Those bills were yours?" The scrappy young woman asks. "I've been itching for an expedition myself. If you're game, brother Zander, you've got yourself a guide. I'm Annie." She spits on her palm and thrusts it out to the priest.


Female Human Ranger 2

Glad to join. So first question:

Is the river flowing Northwest or Southeast?


Female Human Ranger 2

Being a little superstitious, Annie goes about procuring some beer for the road. And a little for herself now while she's at it. She'll hang out in the tavern until a clear plan of action is determined.


Johnny Panic wrote:

@Annie Stokes & Josey Wales [Bane88]

Back ground and Description please

Background added. Tied in to Mr. Cobb.

I'll figure out a description by tomorrow.


Johnny Panic wrote:
So I'm undoing the new guns, lets go with cannon [look a pun] guns.

So can I start with a cannon instead of a rifle? ;-)

Given everyone else's previous success at rolling, I'm going to play it safe and take the 21 point buy.
Cash: 5d10 ⇒ (4, 8, 9, 8, 5) = 34

I was torn between submitting this character and a gnome ‘experimental gunsmith’ mad scientist.

Stats are in the profile. Background coming shortly.

Also, it’s a shame that affording a second revolver to dual wield is out of the price range.
One man with 6 guns!?


Yeah, seriously.


Understood. I'm aiming more for paranoid and ruthless. Definitely not 'evil for evil's sake'


My submission. I assumed standard WBL, is this correct?
Alignment can be changed to Lawful Neutral if you would prefer no Evil characters. While he can be a little nasty, he has every intention of being a team player and cooperating with the party.