Female Half Elf Wild Caller 10 | HP 63/63 | AC 18/24 | T 16 | FF 15/21 | CMD 20 | Fort +4 | Ref +6 | Will +10 (+2 vs enchant) | Init +3 | Perc +5 | Sense Motive +2
The way he's talking, I don't think he is. I've never heard a DM suggest a course of action to the party that would result in automatic death.
Female Half Elf Wild Caller 10 | HP 63/63 | AC 18/24 | T 16 | FF 15/21 | CMD 20 | Fort +4 | Ref +6 | Will +10 (+2 vs enchant) | Init +3 | Perc +5 | Sense Motive +2
Gosh, everyone must have been on at once. "I can fly also. For lengthy times or just long enough to reach the tower if need be. Though I think I would do more damage from the ground. I need a large space to charge and trample." Beast looks up at the mention of flying, shaking his head subtly as though he wasn't fond of the idea.
Female Half Elf Wild Caller 10 | HP 63/63 | AC 18/24 | T 16 | FF 15/21 | CMD 20 | Fort +4 | Ref +6 | Will +10 (+2 vs enchant) | Init +3 | Perc +5 | Sense Motive +2
Shaelathar also shows up with some additional mushrooms and berries, and some savory herbs she knows will add a little flavor to the meat. Beast goes back to exploring the cave. DM, is that secret door in the cave an easy DC?
Female Half Elf Wild Caller 10 | HP 63/63 | AC 18/24 | T 16 | FF 15/21 | CMD 20 | Fort +4 | Ref +6 | Will +10 (+2 vs enchant) | Init +3 | Perc +5 | Sense Motive +2
Since Shaelathar intends to do foraging herself, she will volunteer for the telepathic bond. Then she and beast head out to find some suitable forest foods to accompany meat. Beast's Stealth
Survival (to find food) (Take 10)
Female Half Elf Wild Caller 10 | HP 63/63 | AC 18/24 | T 16 | FF 15/21 | CMD 20 | Fort +4 | Ref +6 | Will +10 (+2 vs enchant) | Init +3 | Perc +5 | Sense Motive +2
Shaelathar looks up from searching for food in or near the natural springs. "I am Shaelathar, and this is Beast. He doesn't really speak a lot, but I'm sure he understands most everything we're talking about." Beast snuffles at the idea.
Female Half Elf Wild Caller 10 | HP 63/63 | AC 18/24 | T 16 | FF 15/21 | CMD 20 | Fort +4 | Ref +6 | Will +10 (+2 vs enchant) | Init +3 | Perc +5 | Sense Motive +2
Beast bounds back to Shaelathar, momentarily confused by the illusional wall, then he shakes it off and barges through the illusion. Shaelathar heads back into the caverns, with Beast beside her and they begin searching for food, perhaps live fish in the spring or anything of that sort. Survival
Female Half Elf Wild Caller 10 | HP 63/63 | AC 18/24 | T 16 | FF 15/21 | CMD 20 | Fort +4 | Ref +6 | Will +10 (+2 vs enchant) | Init +3 | Perc +5 | Sense Motive +2
While Beast goes off exploring the cave system, so similar to its home plane, Shaelathar also looks at the perimeter defenses. GM, is there a tactical map of the cave system and spring? "I'm sure there's a way to strengthen our defenses." Beast Perception (in the caves)
Shaelathar Perception (outside perimeter)
Female Half Elf Wild Caller 10 | HP 63/63 | AC 18/24 | T 16 | FF 15/21 | CMD 20 | Fort +4 | Ref +6 | Will +10 (+2 vs enchant) | Init +3 | Perc +5 | Sense Motive +2
As beast moves towards the protected caverns, Shaelather looks behind her and to the side for the others. "Come on! We'll get these b@!#@#$s later."
Female Half Elf Wild Caller 10 | HP 63/63 | AC 18/24 | T 16 | FF 15/21 | CMD 20 | Fort +4 | Ref +6 | Will +10 (+2 vs enchant) | Init +3 | Perc +5 | Sense Motive +2
Without much thought to where, Shaelathar urges Beast to move, quickly, to avoid the rain of fire. "Find cover, Beast! Looks like we teleported right into a firing zone." "It's an ugly planet! A bug planet!" Shaelather swiftly looks around for cover and urges Beast towards it. Survival
Beast moves, but not as Shaelathar wants him to, taking a cautious route to avoid being seen, weaving back and forth between the fiery balls of destruction raining down on them. Acrobatics
Stealth
Female Half Elf Wild Caller 10 | HP 63/63 | AC 18/24 | T 16 | FF 15/21 | CMD 20 | Fort +4 | Ref +6 | Will +10 (+2 vs enchant) | Init +3 | Perc +5 | Sense Motive +2
From the back of her savage-looking companion, Beast, Shaelathar waits on the edge of her seat for the spells to be completed. her lance in her hands. She casts mage armor and will wait until the breach is completed to cast shield.
Female Half Elf Wild Caller 10 | HP 63/63 | AC 18/24 | T 16 | FF 15/21 | CMD 20 | Fort +4 | Ref +6 | Will +10 (+2 vs enchant) | Init +3 | Perc +5 | Sense Motive +2
TarkXT wrote:
Now that I think about it, you're right. Ancestral Arms is a better racial trait than Arcane Training. I'll switch that out if its okay, DM, and make my longspear a lance.
Female Half Elf Wild Caller 10 | HP 63/63 | AC 18/24 | T 16 | FF 15/21 | CMD 20 | Fort +4 | Ref +6 | Will +10 (+2 vs enchant) | Init +3 | Perc +5 | Sense Motive +2
Because I intend to have Beast out most of the time. Probably won't be summoning much with the SLA. Therefore, wand. Why SNA II? It was the most expensive I could afford with the coin allotted. Beast's resistance upgraded. Thanks. The Limbs evolution (legs) doesn't say anything about upgrading CMD vs. trip, just increasing speed. But perhaps there are rules for that elsewhere. A clangorous shield +1 cloak is a shield +1 cloak enchanted with the clangorous ability.
Female Half Elf Wild Caller 10 | HP 63/63 | AC 18/24 | T 16 | FF 15/21 | CMD 20 | Fort +4 | Ref +6 | Will +10 (+2 vs enchant) | Init +3 | Perc +5 | Sense Motive +2
TarkXT wrote: NG Shaelathar Silvermoon - (hammer/Potential anvil. No lance girl?) longspear instead of lance, didn't want to take a martial weapon proficiency feat to get involved with it.
Female Half Elf Wild Caller 10 | HP 63/63 | AC 18/24 | T 16 | FF 15/21 | CMD 20 | Fort +4 | Ref +6 | Will +10 (+2 vs enchant) | Init +3 | Perc +5 | Sense Motive +2
Beast and I are used to harsh conditions... Desert Winds or Team Cold Fury? Will have the updated sheet today or tonight after work. (Dr. Chronis here, btw) |