Koriah Azmeren

Shaelathar Silvermoon's page

27 posts. Alias of stardust.


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Female Half Elf Wild Caller 10 | HP 63/63 | AC 18/24 | T 16 | FF 15/21 | CMD 20 | Fort +4 | Ref +6 | Will +10 (+2 vs enchant) | Init +3 | Perc +5 | Sense Motive +2

Sorry everyone, I lost internet connection at home, and can only post from the library until it's fixed. I can get there once a week. I may have to drop out of this campaign... :(


Female Half Elf Wild Caller 10 | HP 63/63 | AC 18/24 | T 16 | FF 15/21 | CMD 20 | Fort +4 | Ref +6 | Will +10 (+2 vs enchant) | Init +3 | Perc +5 | Sense Motive +2

Will be able to look into this in more detail later this evening. Having some work issues right now.


Female Half Elf Wild Caller 10 | HP 63/63 | AC 18/24 | T 16 | FF 15/21 | CMD 20 | Fort +4 | Ref +6 | Will +10 (+2 vs enchant) | Init +3 | Perc +5 | Sense Motive +2

The way he's talking, I don't think he is. I've never heard a DM suggest a course of action to the party that would result in automatic death.


Female Half Elf Wild Caller 10 | HP 63/63 | AC 18/24 | T 16 | FF 15/21 | CMD 20 | Fort +4 | Ref +6 | Will +10 (+2 vs enchant) | Init +3 | Perc +5 | Sense Motive +2

Sorry, everyone. Been sick lately. And working too. Hopefully back in the saddle tomorrow.


Female Half Elf Wild Caller 10 | HP 63/63 | AC 18/24 | T 16 | FF 15/21 | CMD 20 | Fort +4 | Ref +6 | Will +10 (+2 vs enchant) | Init +3 | Perc +5 | Sense Motive +2

Gosh, everyone must have been on at once.

"I can fly also. For lengthy times or just long enough to reach the tower if need be. Though I think I would do more damage from the ground. I need a large space to charge and trample."

Beast looks up at the mention of flying, shaking his head subtly as though he wasn't fond of the idea.


Female Half Elf Wild Caller 10 | HP 63/63 | AC 18/24 | T 16 | FF 15/21 | CMD 20 | Fort +4 | Ref +6 | Will +10 (+2 vs enchant) | Init +3 | Perc +5 | Sense Motive +2

Shaelathar raises an eyebrow at the odd, gruesome display. "I hope they deserved it."


Female Half Elf Wild Caller 10 | HP 63/63 | AC 18/24 | T 16 | FF 15/21 | CMD 20 | Fort +4 | Ref +6 | Will +10 (+2 vs enchant) | Init +3 | Perc +5 | Sense Motive +2

"It smells about like what other caves smell like." Shaelathar says, after smelling the air.


Female Half Elf Wild Caller 10 | HP 63/63 | AC 18/24 | T 16 | FF 15/21 | CMD 20 | Fort +4 | Ref +6 | Will +10 (+2 vs enchant) | Init +3 | Perc +5 | Sense Motive +2

Shaelathar also shows up with some additional mushrooms and berries, and some savory herbs she knows will add a little flavor to the meat. Beast goes back to exploring the cave.

DM, is that secret door in the cave an easy DC?


Female Half Elf Wild Caller 10 | HP 63/63 | AC 18/24 | T 16 | FF 15/21 | CMD 20 | Fort +4 | Ref +6 | Will +10 (+2 vs enchant) | Init +3 | Perc +5 | Sense Motive +2

Since Shaelathar intends to do foraging herself, she will volunteer for the telepathic bond.

Then she and beast head out to find some suitable forest foods to accompany meat.

Beast's Stealth
1d20 + 10 ⇒ (5) + 10 = 15

Survival (to find food) (Take 10)
10 + 11 = 21


Female Half Elf Wild Caller 10 | HP 63/63 | AC 18/24 | T 16 | FF 15/21 | CMD 20 | Fort +4 | Ref +6 | Will +10 (+2 vs enchant) | Init +3 | Perc +5 | Sense Motive +2

Shaelathar looks up from searching for food in or near the natural springs. "I am Shaelathar, and this is Beast. He doesn't really speak a lot, but I'm sure he understands most everything we're talking about." Beast snuffles at the idea.


Female Half Elf Wild Caller 10 | HP 63/63 | AC 18/24 | T 16 | FF 15/21 | CMD 20 | Fort +4 | Ref +6 | Will +10 (+2 vs enchant) | Init +3 | Perc +5 | Sense Motive +2

Beast bounds back to Shaelathar, momentarily confused by the illusional wall, then he shakes it off and barges through the illusion.

Shaelathar heads back into the caverns, with Beast beside her and they begin searching for food, perhaps live fish in the spring or anything of that sort.

Survival
1d20 + 9 + 2 ⇒ (14) + 9 + 2 = 25


Female Half Elf Wild Caller 10 | HP 63/63 | AC 18/24 | T 16 | FF 15/21 | CMD 20 | Fort +4 | Ref +6 | Will +10 (+2 vs enchant) | Init +3 | Perc +5 | Sense Motive +2

While Beast goes off exploring the cave system, so similar to its home plane, Shaelathar also looks at the perimeter defenses. GM, is there a tactical map of the cave system and spring?

"I'm sure there's a way to strengthen our defenses."

Beast Perception (in the caves)
1d20 + 13 ⇒ (17) + 13 = 30

Shaelathar Perception (outside perimeter)
1d20 + 5 ⇒ (7) + 5 = 12


Female Half Elf Wild Caller 10 | HP 63/63 | AC 18/24 | T 16 | FF 15/21 | CMD 20 | Fort +4 | Ref +6 | Will +10 (+2 vs enchant) | Init +3 | Perc +5 | Sense Motive +2

Beast is better at Stealth than I am.


Female Half Elf Wild Caller 10 | HP 63/63 | AC 18/24 | T 16 | FF 15/21 | CMD 20 | Fort +4 | Ref +6 | Will +10 (+2 vs enchant) | Init +3 | Perc +5 | Sense Motive +2

As beast moves towards the protected caverns, Shaelather looks behind her and to the side for the others. "Come on! We'll get these b@!#@#$s later."


Female Half Elf Wild Caller 10 | HP 63/63 | AC 18/24 | T 16 | FF 15/21 | CMD 20 | Fort +4 | Ref +6 | Will +10 (+2 vs enchant) | Init +3 | Perc +5 | Sense Motive +2

Without much thought to where, Shaelathar urges Beast to move, quickly, to avoid the rain of fire.

"Find cover, Beast! Looks like we teleported right into a firing zone."

"It's an ugly planet! A bug planet!"

Shaelather swiftly looks around for cover and urges Beast towards it.

Survival
1d20 + 9 ⇒ (1) + 9 = 10

Beast moves, but not as Shaelathar wants him to, taking a cautious route to avoid being seen, weaving back and forth between the fiery balls of destruction raining down on them.

Acrobatics
1d20 + 14 ⇒ (10) + 14 = 24

Stealth
1d20 + 10 ⇒ (9) + 10 = 19


Female Half Elf Wild Caller 10 | HP 63/63 | AC 18/24 | T 16 | FF 15/21 | CMD 20 | Fort +4 | Ref +6 | Will +10 (+2 vs enchant) | Init +3 | Perc +5 | Sense Motive +2

From the back of her savage-looking companion, Beast, Shaelathar waits on the edge of her seat for the spells to be completed. her lance in her hands. She casts mage armor and will wait until the breach is completed to cast shield.


Female Half Elf Wild Caller 10 | HP 63/63 | AC 18/24 | T 16 | FF 15/21 | CMD 20 | Fort +4 | Ref +6 | Will +10 (+2 vs enchant) | Init +3 | Perc +5 | Sense Motive +2

A Flying Oinkment? Is that for helping pigs fly, or when you're carried by a flying pig.


Female Half Elf Wild Caller 10 | HP 63/63 | AC 18/24 | T 16 | FF 15/21 | CMD 20 | Fort +4 | Ref +6 | Will +10 (+2 vs enchant) | Init +3 | Perc +5 | Sense Motive +2

I don't know if we're going to be fighting each other, that hasn't come up yet. So far we're fighting the evil empire of Amberfall.


Female Half Elf Wild Caller 10 | HP 63/63 | AC 18/24 | T 16 | FF 15/21 | CMD 20 | Fort +4 | Ref +6 | Will +10 (+2 vs enchant) | Init +3 | Perc +5 | Sense Motive +2
TarkXT wrote:
Shaelathar Silvermoon wrote:
TarkXT wrote:
NG Shaelathar Silvermoon - (hammer/Potential anvil. No lance girl?)
longspear instead of lance, didn't want to take a martial weapon proficiency feat to get involved with it.

These days it's a trait called Heirloom Weapon if you can stomach it.

Otherwise you can give up arcane training for it. Might be worth it. Up to you. Just a way to smack that much harder on a charge for you.

As for me I went the route of "screw it im going to be that hood rat that can pick up anything and slaughter you with it."

Now that I think about it, you're right. Ancestral Arms is a better racial trait than Arcane Training. I'll switch that out if its okay, DM, and make my longspear a lance.


Female Half Elf Wild Caller 10 | HP 63/63 | AC 18/24 | T 16 | FF 15/21 | CMD 20 | Fort +4 | Ref +6 | Will +10 (+2 vs enchant) | Init +3 | Perc +5 | Sense Motive +2

Because I intend to have Beast out most of the time. Probably won't be summoning much with the SLA. Therefore, wand. Why SNA II? It was the most expensive I could afford with the coin allotted.

Beast's resistance upgraded. Thanks.

The Limbs evolution (legs) doesn't say anything about upgrading CMD vs. trip, just increasing speed. But perhaps there are rules for that elsewhere.

A clangorous shield +1 cloak is a shield +1 cloak enchanted with the clangorous ability.


Female Half Elf Wild Caller 10 | HP 63/63 | AC 18/24 | T 16 | FF 15/21 | CMD 20 | Fort +4 | Ref +6 | Will +10 (+2 vs enchant) | Init +3 | Perc +5 | Sense Motive +2
TarkXT wrote:
NG Shaelathar Silvermoon - (hammer/Potential anvil. No lance girl?)

longspear instead of lance, didn't want to take a martial weapon proficiency feat to get involved with it.


Female Half Elf Wild Caller 10 | HP 63/63 | AC 18/24 | T 16 | FF 15/21 | CMD 20 | Fort +4 | Ref +6 | Will +10 (+2 vs enchant) | Init +3 | Perc +5 | Sense Motive +2

I've got her profile about half done. Will finish with Beast tonight.


Female Half Elf Wild Caller 10 | HP 63/63 | AC 18/24 | T 16 | FF 15/21 | CMD 20 | Fort +4 | Ref +6 | Will +10 (+2 vs enchant) | Init +3 | Perc +5 | Sense Motive +2

Dotting for lost love!


Female Half Elf Wild Caller 10 | HP 63/63 | AC 18/24 | T 16 | FF 15/21 | CMD 20 | Fort +4 | Ref +6 | Will +10 (+2 vs enchant) | Init +3 | Perc +5 | Sense Motive +2

Alright, seems fair. Team Scouring Wind? 'Scour' is such a strange word. Like someone was drunk and tried to say 'sour'.


Female Half Elf Wild Caller 10 | HP 63/63 | AC 18/24 | T 16 | FF 15/21 | CMD 20 | Fort +4 | Ref +6 | Will +10 (+2 vs enchant) | Init +3 | Perc +5 | Sense Motive +2

Beast and I are used to harsh conditions... Desert Winds or Team Cold Fury?

Will have the updated sheet today or tonight after work. (Dr. Chronis here, btw)


Yay!


I usually try not to make an alias until I'm sure I'm accepted (I already have over 100, it gets confusing sometimes). But here's Shaelathar. I'll put up a profile for her in a moment.