Inevitable

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One of the things I liked most was the NEW Mystic Epiphanies...until I read what they replaced. They replaced Connection abilities...the one thing that was selected by the player character. To quantify why that is an issue, I will explain what my personal short comings from the Mystic Class.

I like spellcasters. I like the concept of tapping into powers beyond normal scientific means. Now, the Technomancer is cool. He is a great scifi twist on the typical mage. The Mystic was, to me, was to be the more traditional spellcaster. And it was, mostly.

The mystic came with several other powers. They came with a dedicated healing ability right out of the gate, and then gains Telepathic abilities of Mindlink and Telepathic Bond. Now, these are neat, and they also have great flavor...IF that was what you wanted for abilities. For me? No, I don't want a healer nor do I want a telepath. These are not things I want on the character.

So, the New Epiphanies take away Connection Abilities. My version...I would move Wrecking Fists in for Healing Touch(You want healed? Slap on a Healing Patch, I am busy educating this moron that I am not to be trifled with!). Mindlink, Nah, My SPELLS hit like a Mack Truck!...

THAT is what I would take the Epiphanies for. I would replace the things that I don't want.

Thoughts?


So...as the title suggests, I am wondering how we would go about making a Shadowdancer using 2E Creation?

Add on top of that...How would you make the Fetchling Ancestry?


Is it just me, or does just six bloodlines seem...bleh? I mean, I get that too many choices are worse than not enough, it's just that these bloodlines seem way too "safe". Worse yet, their are some that I don't understand...as in how and why?

Aberrant: I like the concept, yet...it feels like the description says one thing and the skills vs the spells and powers another.

Angelic: This one had me scratching my head. I never considered this...especially with Cleric and Paladin available. This does NOT feel like a Sorcerer.

Demonic: This one makes sense...mostly. This is what I personally think when I think of Sorcery. This is what most every fantasy describes as Sorcery. Except for Divine spell list...again scratching my head. THIS should have been Arcane.

Draconic: Perfect...proverbial nail on the head.

Fey: Huh? This is like you are giving Ancestry a special Class all and in of itself? Interesting idea...not sure where I stand on this one. Like Aberrant, it says(or in this sense, implies) one thing yet delivers another. Clear example of this is the choice of spells vs the spell list. The spells have a trickster feel...while the spell list is Primal, clearly going for a "nature" feel. The only deception here is what this is...I see a Druid trying to be a Wizard...kind of?

Imperial: Same as Fey, Ancestry as a Spellcaster. Worse yet, why have this when it is a watered down Wizard?

Now...looking at broad changes that might help the bloodlines.

NEW spell list....yeah, painful.

Eldritch Spells...Otherwordly, Unnatural, Sinister, Weird. This would fit Aberrant and Demonic MUCH better than current lists. Thematically and probably mechanically(Still trying to figure out how Demons heal....that's just me).

Fey and Imperial need better difinition. They need to stand out. One is a Wizard, the other is an Elf. Again, that may just be me(and most likley is).

One additional change to help, Bloodline Powers need to be placed somewhere other than buried in Spells. They need to be with the Sorcerer. They are NOT spells.

What are your thoughts?