Then the Masked Devil bows and gives his best... May all your blades stay sharp. I was actually linked originally with the high preist, I've been playing Pathfinder for 2 years now(D&D for many before) and I know the three best things of Galorian: goblins, Dragons, And kobolds! To be honest I'm only vaugely aware of Geography and lore. I have like 10 ranks in knowledge (arcana) and that's all(as a player not a character) no other knowledge. Stick me into Kingmaker though and I can tell you alot.
Servis is a cannon with armor. He blends elements of Intrigue and Disguise with magic and weapons. He will be a stealthy yet shrewd Diplomat. His ability to gain easy recorces from the Redroof will give him advantage, as well as the fact that anyone in the redroof will start one step better in liking him. He will gain bonuses to intimidation and magic to boot.
Servis was the apprentice of an Azmodian preists. When he realized that Azmodian where satist and murderers, he left(or rather they made him leave.) He then lived among the Redroof and searched for work. He was hired as a bartender in the Devil's Nursery. He needs someone to teach him theiving skills as well as Martal combat I'm willing to add in your Character's as those teachers (and if you aren't picked I don't need as much work to remove you) I'm open for discussion First thing though, he's a Vigilante and is known as the Masked Devil of Sarenrae(or "White Devil" for Short)
Here is the alias(which is mostly unchanged) and should for most of your requirements... Save for the skills, Abilites, and such. I'll be editing those soon. This lowly bartender has been at work for a while now, putting on a mask and vandalising several Azmodian shrines. And he's been establishing connection in the redroof as the mysterious Masked Devil of Sarenrae.
1d100 ⇒ 39=Once per day, you can move at double your normal speed for 1 round. 1d100 ⇒ 21=You possess fiendish luck. Once per day, you can reroll one die roll. You must take the result of this second die roll 1d100 ⇒ 5=Inherited memories grant you a +2 racial bonus on one Knowledge skill of your choice. Hmmm.... I'll take the fiendish luck in place of my spell-like ability... Now for some random apearance traits ^-^
random Physical Traits for flavor:
1d100 ⇒ 27=Face: insectile mandibles 1d100 ⇒ 57=Skin: strangely colored 1d100 ⇒ 98=Other: whistling umbilicus(Really? A belly button that whistles?) 1d100 ⇒ 41=Draconic horns 1d100 ⇒ 24=Eyes: smoking <_<... yeah I'll go with some of these...
Question, are you also doing background skills? |