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   In Mummy's Mask Scenerio 0.5 "Forged in Flames": Henchman Barrier Conflagration says "While displayed, this location may not be closed." So if its displayed at Location A, and a player explores and finds the Villain at location A, will the Villain not close the location if defeated? 1) Does the Rulebook explanation of defeating a Villain banishes all non-villain cards then if there is no other Villain in the location it closes? 2) Even defeating the Villain, the location remains open and the Villain excapes to its own location? (and any other locations not Temporarily closed, of course) Seems like youd have to get rid of conflagration before facing the Villain, unless a defeated Villain closing the location overrides another cards ability keeping a location open. This kept blocking us from closing the Villains location each time we discarded one from the blessings deck.  
   *2 player- Ran out of time 3 times (Local Heroes, Here Comes the Flood, Under Jorgenfist) and 0 deaths.* Last mission was great! No blessings deck = Can't run out of time, so either you die or boss dies! Our favorite cards (not necessarily most powerful)
 Now we are starting a Skull and Shackles with Jirelle/Damiel. Character Name: Kyra
 Character Name: Valeros
  
   Thanks to pluvia and orbis! I hadn't found that temp FAQ yet, useful. pluvia33 wrote: 
 Yes, I was hoping there was a way to get it for Acquiring, but after playing with him for awhile without that, he still seems pretty good if you balance your potions well, and maybe run him with a Caster to help him acquire good Support spells.  
   Has Damiel's Q been answered yet? Or if not an official errata has been finalized yet; is there someone that can say to his Abilities Intended use? (Would like to know so I can at least use him to what the creators intended with the ability) Example: 1. Can he only recharge Non-attack spells with Divine/Arcane = Craft? (Which seems if he can't his ability is basically useless) 2. Can he recharge Speed/ Strength "Display" type Non-Attack spells, or only Support spells that discard right away with use? 3. Is he not suppose to ever have Arcane/Divine long enough to Effectively use an Attack spell. (Which seems a bit OP if he was able to). I have been playing him as he can play and recharge Non Attack spells, and only has d4 for any attack spells (with banishing), but Strength/Speed, should I still be banishing? | 
        		
          			
          				
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