Male LG Half-elf Fighter 3/Paladin 3 | HP: 58/58 | AC: 27 (13 Tch, 25 Fl) | CMB: +10, CMD: 23 | F: +13, R: +8, W: +11 | Init: +1 | Perc: +11 | Speed 20ft |
Seltyel sees the size of the duergar party and assess all the possibilities. Then he speaks with determination. Dornarnus, you have already helped us considerably. We will not let you die alone. Let us travel as fast as we can. Maybe we can navigate through these caverns faster than them.
Male LG Half-elf Fighter 3/Paladin 3 | HP: 58/58 | AC: 27 (13 Tch, 25 Fl) | CMB: +10, CMD: 23 | F: +13, R: +8, W: +11 | Init: +1 | Perc: +11 | Speed 20ft |
Not seeing the enemy, Seltyel notches an arrow and gets ready to fire if he is able to see where. Readied action to fire to the first enemy that I can see.
Male LG Half-elf Fighter 3/Paladin 3 | HP: 58/58 | AC: 27 (13 Tch, 25 Fl) | CMB: +10, CMD: 23 | F: +13, R: +8, W: +11 | Init: +1 | Perc: +11 | Speed 20ft |
Seltyel shots arrows again. I shoot at the one on the top of map. Sorry, but both up and down look red to me. mwk composite longbow, first attack: 1d20 + 8 ⇒ (10) + 8 = 18
Male LG Half-elf Fighter 3/Paladin 3 | HP: 58/58 | AC: 27 (13 Tch, 25 Fl) | CMB: +10, CMD: 23 | F: +13, R: +8, W: +11 | Init: +1 | Perc: +11 | Speed 20ft |
Seltyel fires two arros at the dwarf. mwk composite longbow at dwarf, first attack: 1d20 + 8 ⇒ (6) + 8 = 14
Male LG Half-elf Fighter 3/Paladin 3 | HP: 58/58 | AC: 27 (13 Tch, 25 Fl) | CMB: +10, CMD: 23 | F: +13, R: +8, W: +11 | Init: +1 | Perc: +11 | Speed 20ft |
Seeing that the enemies are still far, Seltyel takes shoots to arrows at them. longbow at yellow: 1d20 + 8 ⇒ (13) + 8 = 21
longbow at yellow, second attack: 1d20 + 3 ⇒ (16) + 3 = 19
Male LG Half-elf Fighter 3/Paladin 3 | HP: 58/58 | AC: 27 (13 Tch, 25 Fl) | CMB: +10, CMD: 23 | F: +13, R: +8, W: +11 | Init: +1 | Perc: +11 | Speed 20ft |
bastard sword 1h to red bulette: 1d20 + 12 ⇒ (12) + 12 = 24
bastard sword 1h to red bulette, second attack: 1d20 + 12 ⇒ (17) + 12 = 29
Sorry, second attack roll is 24 again, not 29. After holding against the first attack of the enormous monster, Seltyel uses his bastard sword with great expertise to injure the bulette.
Male LG Half-elf Fighter 3/Paladin 3 | HP: 58/58 | AC: 27 (13 Tch, 25 Fl) | CMB: +10, CMD: 23 | F: +13, R: +8, W: +11 | Init: +1 | Perc: +11 | Speed 20ft |
Seltyel reads the first missive and is even more furious when he reads the second one. We should make haste and help the dwarves. These duergar are evil creatures. Even worse, possibly they have broken the mind a dwarven paladin, who now fights for them against his will. Let us try to save him with no harm to him. He then addresses Sandricaan. What are the main dangers? I have never had a mission in the dark regions before the surface. Also, how can we help Dornarnus? He is a fierce fighter. It will not be easy to approach him with causing him harm.
Mustaparta wrote: Slides are here. In the gameplay thread tagline is above profile picture. Thanks. I see it now. Sorry, all the other games that I had been until now the link was on the top left corner, so, I did not saw this one.
Male LG Half-elf Fighter 3/Paladin 3 | HP: 58/58 | AC: 27 (13 Tch, 25 Fl) | CMB: +10, CMD: 23 | F: +13, R: +8, W: +11 | Init: +1 | Perc: +11 | Speed 20ft |
Knowledge (local), untrained: 1d20 + 0 ⇒ (17) + 0 = 17
A very tall and thin half-elf (almost two meters), jet-black hair and green eyes observes carefully everything around him. He wears plain traveller clothes: black leather boots, red trousers and brown shirt. Under his traveller cloak one can see that he is no a mere commoner: the sheath of a large sword and the metallic shine of an armor show it. He also carries a big metallic shield that he seems to use well when needed. Well, dealing with the duergar is not pleasant. But they have attacked these dwarves in this city, and Abadar does not accept when people in their city are endangered. Let us go and save them. The sooner, the better.
Male LG Half-elf Fighter 3/Paladin 3 | HP: 58/58 | AC: 27 (13 Tch, 25 Fl) | CMB: +10, CMD: 23 | F: +13, R: +8, W: +11 | Init: +1 | Perc: +11 | Speed 20ft |
Thanks for running this game. It has not only being fun, but fantastically well GMed! day job, Profession (soldier): 1d20 + 6 ⇒ (18) + 6 = 24 boon, of which I have never obtained any ;-): 1d20 ⇒ 15
Male LG Half-elf Fighter 3/Paladin 3 | HP: 58/58 | AC: 27 (13 Tch, 25 Fl) | CMB: +10, CMD: 23 | F: +13, R: +8, W: +11 | Init: +1 | Perc: +11 | Speed 20ft |
Quote: @Seltyiel: You had 12 temp HP that are already gone, and now I healed you by 8 HP. That leaves you at 11 damage. I had forgotten those temporary hp. Thanks! Thanks to both of you for the healing :-) I will use lay on hands on myself lay on hands: 1d6 ⇒ 2
Male LG Half-elf Fighter 3/Paladin 3 | HP: 58/58 | AC: 27 (13 Tch, 25 Fl) | CMB: +10, CMD: 23 | F: +13, R: +8, W: +11 | Init: +1 | Perc: +11 | Speed 20ft |
I take +1 sacred bonus on all attack rolls and saving throws Let us slay this beast! Seltyel moves forward, sword and shield ready, and takes a defensive position while he waits for his companions. Total defense for AC 31 and then moves 20 feet. temporay hit points: 1d8 + 6 ⇒ (6) + 6 = 12 12 temporary hit points from the aid spell cast by To-to.
Male LG Half-elf Fighter 3/Paladin 3 | HP: 58/58 | AC: 27 (13 Tch, 25 Fl) | CMB: +10, CMD: 23 | F: +13, R: +8, W: +11 | Init: +1 | Perc: +11 | Speed 20ft |
Event 1: Attack
Seltyel is alert and defends the stone circle against the stalking undead. Event 2: Knowledge (religion)
The half-elf tries to apply his knowledge of the divine to support the ritual as much as possible. Event 3: Attack
Finally, he is ready to confront the wave of undead.
Male LG Half-elf Fighter 3/Paladin 3 | HP: 58/58 | AC: 27 (13 Tch, 25 Fl) | CMB: +10, CMD: 23 | F: +13, R: +8, W: +11 | Init: +1 | Perc: +11 | Speed 20ft |
Seltyel just puts his hand near his sword to reinfore Kurik's argument. Intimidate aid: 1d20 + 4 ⇒ (16) + 4 = 20 Indeed. I can also aid with this.
Male LG Half-elf Fighter 3/Paladin 3 | HP: 58/58 | AC: 27 (13 Tch, 25 Fl) | CMB: +10, CMD: 23 | F: +13, R: +8, W: +11 | Init: +1 | Perc: +11 | Speed 20ft |
Giving other reasons aid Besides, we are in our way to fight a very powerful enemy, a creature beyond this world that will no doubt in sending hordes of undead to drain the vital energy of all the living creatures in this area. Undead do not sleep. Will you always be awake to confront them? On the other side, if we kill them, you would not have to worry about them.
Male LG Half-elf Fighter 3/Paladin 3 | HP: 58/58 | AC: 27 (13 Tch, 25 Fl) | CMB: +10, CMD: 23 | F: +13, R: +8, W: +11 | Init: +1 | Perc: +11 | Speed 20ft |
Flattery aid You are a very powerful drake. The fact that nobody has been able even to injure you is enough proof. So, what better thing than to show you generosity by allowing us to pass without a fight? This would show everyone that is YOU that decides what it pleases you when it pleases you. With +11 to Diplomacy, I automatically succeed at aiding Bael.
Male LG Half-elf Fighter 3/Paladin 3 | HP: 58/58 | AC: 27 (13 Tch, 25 Fl) | CMB: +10, CMD: 23 | F: +13, R: +8, W: +11 | Init: +1 | Perc: +11 | Speed 20ft |
Seltyel thrust his sword twice against the undead spider. first attack: 1d20 + 12 ⇒ (10) + 12 = 22
Male LG Half-elf Fighter 3/Paladin 3 | HP: 58/58 | AC: 27 (13 Tch, 25 Fl) | CMB: +10, CMD: 23 | F: +13, R: +8, W: +11 | Init: +1 | Perc: +11 | Speed 20ft |
Seltyel focuses on learning if these undead have been tainted by evil before advancing. I use my detect evil spell-like ability on the pink deathweb as a move action. If it is evil, I activate smite evil against them. Then, total defense and I move forward 5-feet. Guys, we need to jump several on these creatures. Otherwise, one single-handed against two is going to be a massacre. Have some distance healing ready!
Male LG Half-elf Fighter 3/Paladin 3 | HP: 58/58 | AC: 27 (13 Tch, 25 Fl) | CMB: +10, CMD: 23 | F: +13, R: +8, W: +11 | Init: +1 | Perc: +11 | Speed 20ft |
I do not like it. Something is happening there... Seltyel moves forward with caution. If we are going to attack, we must hit hard and all together I move 20 feet and total defense.
Male LG Half-elf Fighter 3/Paladin 3 | HP: 58/58 | AC: 27 (13 Tch, 25 Fl) | CMB: +10, CMD: 23 | F: +13, R: +8, W: +11 | Init: +1 | Perc: +11 | Speed 20ft |
If somebody has fireballs and stuff like, this is the time to unleash all that. I will try to hold them, but those beasts look dangerous. Seltyel moves forward and takes a defensive position. Move 20 feet and total defense. AC 31, touch 17.
Male LG Half-elf Fighter 3/Paladin 3 | HP: 58/58 | AC: 27 (13 Tch, 25 Fl) | CMB: +10, CMD: 23 | F: +13, R: +8, W: +11 | Init: +1 | Perc: +11 | Speed 20ft |
Waiting for someone to roll, not delaying for the moment. Depending on what we learn, then I might delay my turn to avoid jumping into melee just to be hit. I am in UK time.
Male LG Half-elf Fighter 3/Paladin 3 | HP: 58/58 | AC: 27 (13 Tch, 25 Fl) | CMB: +10, CMD: 23 | F: +13, R: +8, W: +11 | Init: +1 | Perc: +11 | Speed 20ft |
Perception: 1d20 + 9 ⇒ (12) + 9 = 21 Seltyel tries to open his eyes the best that he can scanning for the numerous undead. Sorry that I was not able to post on time for the best check. Busy day.
Male LG Half-elf Fighter 3/Paladin 3 | HP: 58/58 | AC: 27 (13 Tch, 25 Fl) | CMB: +10, CMD: 23 | F: +13, R: +8, W: +11 | Init: +1 | Perc: +11 | Speed 20ft |
Victory!, shouts Seltyel exultant. The paladin feels relieved that they did not suffer any casualty among his closest companion and does not hesitate to be one of the first to start marching towards their new destination.
Male LG Half-elf Fighter 3/Paladin 3 | HP: 58/58 | AC: 27 (13 Tch, 25 Fl) | CMB: +10, CMD: 23 | F: +13, R: +8, W: +11 | Init: +1 | Perc: +11 | Speed 20ft |
The shambling mound seems to be vulnerable to his bastard sword. So, Seltyel keeps throwing attacks without keeping an eye for any counterattack. bastard sword, 1st attack: 1d20 + 12 ⇒ (9) + 12 = 21
bastard sword, 2nd attack: 1d20 + 7 ⇒ (12) + 7 = 19
Male LG Half-elf Fighter 3/Paladin 3 | HP: 58/58 | AC: 27 (13 Tch, 25 Fl) | CMB: +10, CMD: 23 | F: +13, R: +8, W: +11 | Init: +1 | Perc: +11 | Speed 20ft |
Now! Seeing the walking plant somehow not fully engaged with the combat, Seltyel dashes to fight it from close range. bastard sword attack: 1d20 + 12 ⇒ (13) + 12 = 25
The paladin of Abadar tries to hack with with sword some of the branches.
Male LG Half-elf Fighter 3/Paladin 3 | HP: 58/58 | AC: 27 (13 Tch, 25 Fl) | CMB: +10, CMD: 23 | F: +13, R: +8, W: +11 | Init: +1 | Perc: +11 | Speed 20ft |
Thanks, friends.
I am ready!, challenges the plant. Move and total defense por AC 31. |
