Spell Sovereign

Sellin Marcadian's page

9 posts. Alias of Paulicus.


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Paulicus' Powerless Magus/Wizard, good guy for the Branded.


I've labelled all the spells in my spellbook that are for wizard-slots only! The few magus-only spells are labelled as well.


Bobson wrote:

The extra money is only for powerless in the corruption campaign. Not for the current campaign. Specifically because they don't get in game bonuses later.

That's how I read it, anyway.

I believe your right! Thanks for pointing that out, glad I didn't start spending :P


Flinnfurious wrote:

No, you don't need to write it twice, though you do need separate spell lists[/QUOTE="Flinnfurious"]

Do you mean for spells prepared? Currently I have my spellbook listed in this profile with wizard/magus only spells labelled as such (still have to go through a few more wizard spells though). Is that acceptable?

I was going to say I needed to buy a few more scrolls, but wow! Now I have another 80000 to spend :P I'll get to that over the next few days.


I wouldn't expect vital strike is intended to work with those types of abilities, but by a strict reading it might. I seem to recall touch attacks have some special rules, but I don't know if that would matter here. The designers probably didn't expect any witchfire PCs :P

Summation: DM's call.


Lord Foul II wrote:
you forgot me, I have a gold dragon/oracle by the name of wilros gilgamesh

Must've missed ya! An oracle would probably be a useful character too.


I decided to compile a list of entries so far for easy reference. Didn't realize there were so many when I started!


  • Alexander Dunnlarva by ZevVili – Human Monk/Rogue 10
  • Caelcinbarion Thaldur by SecSeibzehn (Unfinished?) - Axiomite/Human Monk/Swashbuckler
  • Teresa Hori Zan by likrin - Half-Celestial Champion Inquisitor of Shizuru
  • Simo Munden by GrinningJest3r – Pale Stranger Pistolero Gunslinger
  • The Crimson Blade by Tark – Human Monk/Swashbuckler
  • Maeve Dawnbringer by fnord72 – Nymph druid/rogue/shadow dancer
  • Ránëwén Elanessë (Make your name harder to type :P geez) by Captain Fremont – Nereid Monk
  • Thomas Kinsey by Andiemus – Dweomercat Rogue/Barbarian
  • Stephan Rogerson by Silvertongue – Human fighter/monk
  • Iranaset Maior by Uncle Taco – Half-dragon elf Monk/cleric
  • Murdoch Vengeance by Jubal Breakbottle – Witchfire Cleric/Ranger
  • Maxelmish Stoutwick by Cronax – Pixie Halfling Ninja/Paladin
  • Ony Zimyatov by Ptolmaeus Arvenus – Human Fighter/Rogue
  • Sperow Sixsmith by Ptolmaeus Arvenus – Gunslinger/Ranger
  • Kaarya by JonGarrett – Half-celestial-orc bard/paladin
  • Felicity Vanderstrix by DM Jelani – Axiomite monk/cleric/fighter
  • and me (by Paulicus) – Elf Debuff Wizard/Magus
  • Wilros Gilgamesh by Lord Foul – Gold dragon oracle

It does seem we have an emphasis mostly on various martials and rogue-types, with some ranged DPS folks. Though there are a few with divine/arcane casting capabilities, some partial and some full.

Scanning through I initially thought we had more 'powerless' template submissions, but it looks like more people went with some kind of monster.

Apologies if I missed anyone, or if anyone above has withdrawn. I'll try to fix it if it's pointed out early enough.

edit-almost forgot to add myself!


WHEW! I think I finally have everything finished and ready for submission. The backstory ended up wayyyy longer than I expected, but I had fun writing it :)

Sellin here would be focused on using spell combat for damage, buffing up himself and the party, and laying debuffs on enemies. The wizard spells let him dabble in battlefield control and utility when needed, and put up a fight at range if the situation calls for it. He's not necessarily great at talking to people, but he has a number of useful out-of-combat spells in his books, and I grabbed the Fast Study discovery (love that one) so he can easily prep them on the fly.

For his gear, I tried not to go too far towards "surly adventurer armed to the teeth." Most of his gear is helpful for his research, or useful protections that make sense for someone going on potentially dangerous field assignments, especially in a rough town like Kelorav. He doesn't take a lot of it when just traveling around the city, though, aside from what he wears or might need day-to-day (which isn't much).

Seems like a really interesting campaign, and I'd love an opportunity to finally play a gestalt game. I've come to like the RP potential in this guy too :D

As for the discussion on PCs appearance, Flinnfurious mentioned you can look however you want somewhere earlier in the thread. So I believe you can be anything from an entirely normal gnome, to a human who sprouts wings and shoots electricity from his eyes, or even a permanently disfigured undead-type character.

Bobson wrote:


Finally, a question for everyone else: I can build this character as a pure blaster with a sideline in knowledge (Flame oracle), or a knowledge character that's mostly a battlefield control character, but occasionally just set things on fire (Lore oracle). It's actually a very small change, but it makes a huge difference in how it plays out. I'd find them both interesting, for different reasons, but the first has much more of a use for being a Witchfire...

As someone else mentioned, we seem to have a lot of DPS characters (though it's not hard to add good damage potential to most any gestalt PCs), so a more-dedicated controller might be welcome. But being a witchfire, I agree the blasty fire oracle fits better. I always say do what makes the most sense for the character! After all, you don't always end up with perfect groups in the real world anyway :)

[some editing for clarity]


Finally! Here's the wizard/magus I've been building. His crunch is all done (Let me know if I missed something), his history is almost finished except for the 'event' in Kelorav and his description. It turned out a bit longer than I expected! Fun to write though. I went with the powerless 'template.'

I stuck to 3 scrolls, as requested. Does that mean just scribed scrolls, or all?

I envision mixing between spell combat with some damage spells, but also buffs and debuffs with wizard spells, even a few control spells when needed. His wizard side can keep up with ranged combat too.

I'll go through and do some proofreading later tonight as well.