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Hi, folks, is there a rule for the instance that a creature resists (physical) damage to an amount of Zero and than having to determine what happens to i.e. bleed damage. Caltrops deal 1d4 piercing damage + 1 persistent bleed damage. Last session, a creature reduced the piercing damage to Zero and the GM decided to not apply the 1 persistent bleed damage. Right, wrong, or else? By the way... Is there a way to determine if fiends rely on blood to ignore bleed damage entirely? The Fiend description does not point into either way... Thanx and best,
Hi, you wise folks around here, does increasing Intelligence (i.e. via an Ability Boost) retroactivaly increase the number of "initial" Skills you are Trained in? If yes, does the increase follow the usual rules for avoiding duplicates of Trained Skills (taking another Skill instead or increasing the "proficiency" to Expert)? Grateful for any lead to knowledge...
Hi, you wise folk at the forums (or fora), does gaining the archetype's dedication feat from the chosen multiclass archetype prevent a character from selecting another dedication feat until s/he has gained two other feats from the selected archetype? What do you think (or know)? Grateful for any hints.
The school focus class feature states that a school savant "can prepare one additional spell per day of each level she can cast, but this spell must be chosen from the selected school." Does that mean that she (only) can prepare one extra spell from the chosen school or does it include the correspondent spell slot? [Note: A specialist wizard not only can prepare an extra spell from her chosen school but gets the additional spell slot.] I'm just curious and thankful for any shared insights.
Hi, there,
Spoiler:
Tiarise's rituals mentioned on page 18 of ASOS and to give them stats like in the Occult Adventures (p. 209)?
I'd be interested to listen to some whispered, mysterious, and occult stats. I'll try it myself, too.
In another campaign [Iron Gods], I'm currently playing a...
Spoiler: Go ahead and try it yourself. :)
machinesmith [see Louis Porter Jr. Design, Inc.] and I thought it would be interesting to swap out Varl's expert level to a machinesmith level taking the mobius suit as his greatwork. I'd to rearrange some stats but all in all, it seems to be a nice choice. Have fun with your Hell's Rebels campaign and let me hear if you any suggestions about the variant class level.
Dear Mr. Jacobs, as my group had a short but intense random encounter with the River Talons a little bit early (we're currently playing the first part) and I'm convinced that I have Chuko to intermediate the prospected conflict, I'd like to ask if you could provide some background story regarding the adventurer's life your ex-PC had before settling in Kintargo and tending to the customers at the War Cage. Maybe I (and the whole bunch of GMs who're running the AP) could have a little insight into his favored enemies, terrain, (exchanged) racial traits, and preferred weapons? T'would be of great help and settling my curiosity. :) Thanks in advance for your time. *rewinds back time focusing on Chukos greatest deeds as adventurer* Best regards
Would someone like to give me advice regarding my idea to make the Alabaster Academy worth trying to attend? Please feel free to give any advice regarding power-level, cost, rewards etc. Spoiler:
Alabaster Academy
In Kintargo’s scholastic center, Villegre, stands one of Cheliax’s more distinguished universities, the Alabaster Academy, its gleaming white towers stretching higher than any other structure in the settlement. Students once came from throughout Cheliax and beyond to attend classes at Alabaster Academy, but in 4599 AR, one of the academy’s most beloved professors was exposed as the Temple Hill Slasher, Kintargo’s most notorious killer. The academy might have recovered from this scandal had not the Chelish Civil War wreaked such havoc. Today, Alabaster Academy’s enrollment is less than a third of its capacity, but the school and its professors stubbornly soldier on. The academy focuses on teaching botany, medicine, zoology, and other natural sciences, and produces some of Avistan’s most promising apothecaries, healers, and researchers. Under the guidance of headmaster Iylvana Desdoros, the academy has expanded its lessons to include arcane magic, and has resisted all attempts by the church of Asmodeus to introduce diabolic elements into its curriculum. LOCATION Kintargo (Cheliax)
Thanx for proof reading, too. Best, Scharlata
Are there any official answers (RAW) on following questions regarding throwing weapons, splash weapons, and bombs? • Is the move action to retrieve an item included in the full-round action called "prepare to throw a splash weapon"? If not, does retrieving the item provoke an attack of opportunity?
Thanx alot for your input!
As I'm preparing the new game (JR) for my players to give some background information about notable characters, I stumbled upon...
Spoiler:
... some contradictions between the birth dates and birth order of Ameiko and Tsuto.
Burnt Offerings (RotRL) states that:
The Brinwall Legacy (JR) states that:
Could someone please enlighten me? And - if it's not too much work - could someone please provide a Kaijitsu's Family Chronology? I'm working on it myself. ;)
As my group now will conclude the AP, and viewing the Council of Thieves AP in retrospective in front of the sum of information about Cheliax and Westcrown in all of paizo's Companion, Campaign, and Chronicle books, I missed some kind of "propaganda" villain. As it happens, the background story of a PC gave me the opportunity... Spoiler:
to cast a shadow of Vuiper Ghival long before he shows up in part 6. I introduced him in part 3 as a name. At first, he was nothing but a nuisance dabbling in family matter. Over the course of the next parts of the adventure, I made him more and more present - just keeping him out of reach by being "on duty" for the temple of Abadar in town. [Because some other PC is a cleric of Abadar, I decided to let there be a representative Abadar temple in Westcrown.] The more Vuiper was "absent", the more interested the PCs got. Then it struck me as lightning: I missed a sharp-tongued, lawful neutral demagogue that would influence the Wiscrani nobles and citizens, undermining every other step the PC would take to establish an order. I used Vuiper G. to distract the noble houses form the attempt to get them together in part 6 (see: A Feud among Nobles). Later on, Vuiper publicized a flame post throughout the city agitating against the PC now known as "Eyes of Aroden". That step redoubled the PC's endeavours. The battle with Vuiper was that much more exiting than proposed in part 6 (presenting Vuiper just as a frauded wanna-be lover of Chammady. As a german interested in his own history. I thought to let you know that Pre-WWII-Germany had a very (too) efficient Ministry of Propaganda. I missed an institution or a person that provides that kind of aggressive verbal confrontation. Maybe some GM deems as I do?
Hi! Do you have to move to use Hellcat Stealth (from Cheliax, Empire of Devils, p. 279 or can you stand right in front of someone an try to be "invisible" with a successful Stealth check opposed by the Perception check of your opponent? Can you avoid AoOs if you are successful when using Stealth while being observed if you attack and then "withdraw"? Is Hellcat Stealth like Hide in Plain Sight? Kind regards
In preparing to meet and defeat Liebdaga... Spoiler:
... the player of the group's paladin asked me, if it would be possible to enhance TWO weapons at the same time using TWO uses of Divine Bond? The rules of this class feature are silent.
I ruled (interim-wise): NOT!, but I ain't sure. What do you think? Kind regards
Hi! Players are down in the Infernal Engine Chamber and have (at last, phew...) destroyed Liebdaga's Cage. What about the cage's recyclable adamantine material? What's its worth and its weight? I've made some calculations and specualtions. Would it be safe to assume that after destroying the cage with brutal force and acid to save raw material weighing about 1,175 tons and worth about 180,000 gp? :)
I'm very excited to see what will happen to a PC's plans to inform people of notice... *evil grin* We are now in between What Lies in Dust and The Infernal Syndrome and the PCs are up on their toes because the female ranger PC with close ties to the Ghival family visited the mayor to get her fingers on information regarding one "special guest" showing up in the last AP installment... Spoiler:
The ranger from house Ghival visited the mayor in disguise of the actress of the Larazod play and spoke to him about more information about some member of the house Ghival [a.k.a. Vuiper Ghival, whom I was foreshadowing as a superior of the PC cleric of Abadar to strengthen the ties to the last adventure installment]. Instead of getting the information directly, the mayor told her to wait for a notice he would be sending to an inn in Miratanza. Two days later the ranger showed up (with the PC tiefling paladin at her side) for the appointed letter but instead of a letter she met with Vestus Savaska whom the mayor had told to investigate about the actress behaving a little suspicious (bad Bluff check result). The cleric of Asmodeus put up a lose/lose investigation scenario the hot-tempered ranger didn't like, just to be arrested by some hellknights Vestus had in tow for further information in House Taranik. At the end of the very embarrassing investigation she agreed upon being put under a mark of justice spell to avoid contact with "tieflings and other criminal elements". We'll see how this will change the intra-party behavior between her and the tiefling paladin.
The next PC (a sorcerer/wizard from a noble house with lawful evil tendencies and strong political interests) wrote three letters to noticeable persons in Wescrown - one of them to the mayor - alerting him "anonymously" of impending danger that saboteurs are about to free "a pit fiend in his basment". He signed the letter with his personal arcane mark! The sorcerer/wizard doesn't know that Crosael is the one who gets to read letters to the mayor first and that she is on the "wrong side". So I thought it would be "fun" to go after the sorcerer/wizard at behalf of Crosael to impress Chammady with one of the "unknown" anti-saboteur's zombie after summoning a salikotal to investigate the source of the anonymous letter and kill the author. Too hard? What goes around comes around... :o)
I've done a timeline of events in and around Westcrown for the Council of Thievs AP. I read the APs 25-27, the Gazetteer and the Seekers of Secrets and made up a timeline of events. Please correct my assumptions, errors, and misreadings and help me with the timeline. Maybe it could serve as a little help for all GMs because some of the information is scattered in various places in the modules. Spoiler:
TIMELINE (* Months are only assumptions, except “12, 1st Wealday”)
4307 -- Foundation of Pathfinder Society in Absalom 4320 -- Foundation of the Grand Lodge in Absalom 4330 -- Construction of Wall of Names in Absalom’s Grand Lodge 4330 -- Foundation of the Pathfinder lodge in Quantium (Nex) -- Adolphus and Princess Ganjay of Bhopan 4376 – 4381 -- Construction and completion of Skyreach in Absalom 4576 -- First Hellknight order, Order of the Rack, founded in Westcrown before 4599 -- Building of the Pathfinder Lodge in Westcrown -- Aiger Ghaelfin 4599 -- Hunting and killing of a triceratops in the Screaming Jungle -- Donatalus Bisby, Ilnerik Shivansin 4601 -- Creation of the Wave Door -- Loremaster Liriam, Coriana Heavenscape 4601 (2) -- Preliminary expedition into the Mwangi and creation of the first souldbound doll -- Donatalus Bisby 4601 (8) -- Return from the preliminary expedition to the Mwangi and creation of four more soulbound dolls in Delvehaven -- Donatalus Bisby 4602 (6) -- Amber Privateers go on an expedition into the Mwangi to Jaytirian -- Donatalus Bisby, Ilnerik Shivansin, Ornato Geryis, 3 nameless pathfinders 4605 -- King Gaspodar of Cheliax prepares for prophesied manifestation of Aroden -- King Gaspodar 4605 (10) -- Return of Donatalus and Ilnerik to Westcrown form the expedition into the Mwangi -- Donatalus Bisby, Ilnerik Shivansin 4605 (10) -- Holding back the news from the Grand Lodge about the return of the ruined expedition -- Aiger Ghaelfin 4605 (11) -- Ilnerik and Donatalus argue about their achievements -- Ilnerik Shivansin, Donatalus Bisby 4605 (11) -- Ilnerik steals the Totemrix and flees Westcrown -- Ilnerik Shivansin 4605 (12), 1st Wealday -- Ilnerik crosses the border to Nidal and dies -- Ilnerik Shivansin 4606 (1) -- Aroden dies -- Aroden 4606 (1) – 4640 (2) -- Civil war begins in Cheliax -- House Thrune, House Davian, House Asgavan 4606 (1) -- Ilnerik raises as a vampire -- Ilnerik Shivansin 4606 (3) -- Pathfinders seal Delvehaven and Donatalus remains there -- Aiger Ghaelfin, Donatalus Bisby 4606 (6) -- Donatalus starves to death, immobilized by a magically induced psychotic break in Delvehaven -- Donatalus Bisby 4606 (7) -- Liriam writes the poem cipher -- Loremaster Liriam 4606 (7) -- Liriam writes the message about the tools against Ilnerik (Handout 2) -- Loremaster Liriam 4606 (8) -- Coriana hides the tools and Liriam message (Handout 2) in the Wave Door -- Coriana Heavenscape 4606 (10) -- Coriana grounds Father’s Bulwark to aid House Davian -- Coriana Heavenscape, House Davian 4607 (1) -- Aiger joins Father’s Bulwark and Coriana -- Aiger Ghaelfin, Coriana Heavenscape 4607 (4) -- The Sisters of Eiseth kill Coriana -- Coriana Heavenscape, Sisters of Eiseth 4607 (7) -- The golem in Delvehaven kills Liriam -- Loremaster Liriam 4607 (8) -- Aiger is turned to stone -- Aiger Ghaelfin, Commandra Voxlay 4638 -- The disappearance of a team led by Pathfinder Sheraya Solistar, a princess of Cheliax, robs the Imperial House of Asgavan of its last heir and shifts balance of power to House Thrune -- Princess Sheraya Solistar, House Asgavan, House Thrune 4640 (1) -- The Aroden-worshipping mayor Betevesk of Westcrown is assassinated -- Norren Betevesk 4640 (2) -- Diabolists of the House of Thrune wrest control of Cheliax -- House Thrune 4640 (3) -- The House of Thrune installs the Nessian Spiral and imprisons Liebdaga -- House Thrune, Liebdaga the Twin 4640 (8) -- Anvengen creates the Asmodean Knot Anvengen Doskivari 4640 (2) – 4661 (4) -- Anvengen rules Westcrown as mayor -- Anvengen Doskivari 4660 (9) -- Dargentu wins the head of Khazrae in a gamble -- Dargentu Vheed, Khazrae Kuelata 4661 (4) – 4689 (9) -- Dargentu rules Westcrown as mayor -- Dargentu Vheed 4674 (1) -- House Thrune reopens Delvehaven -- House Thrune 4674 (1) – 4676 (10) -- Thrunish pathfinders collect information about Delvehaven -- Nameless Thrunish pathfinders 4674 (4) – 4675 (3) -- Dargentu Vheed lives at the Lodge during reconstruction works at his mayor’s residence -- Dargentu Vheed, Khazrae Kuelata 4675 (2) -- Thrunish pathfinders destroy the golem that once killed Liriam -- Nameless Thrunish pathfinders 4676 (5) -- One Thrunish pathfinder writes the missing-pathfinder list (Handout 1) to Dargentu -- Nameless Thrunish pathfinder, Dargentu Vheed 4676 (9) -- Ilnerik returns to Westcrown -- Ilnerik Shivansin 4676 (10) -- House Thrune seals Delvehaven after the death of all of the Thrunish pathfinders -- House Thrune, nameless Thrunish pathfinders 4676 (11) -- House Thrune contacts Ilnerik -- House Thrune, Ilnerik Shivansin 4676 (12) -- Shadow beasts hunt the streets of Westcrown for the first time -- Ilnerik Shivansin 4676 (12) -- Ilnerik enters Delvehaven and brings along his shadow mastiffs -- Ilnerik Shivansin 4677 (4) -- Ilnerik positions shadows as guards in the Wave Door -- Ilnerik Shivansin 4689 (9) – 4709 (9) -- Aberian rules Westcrown as mayor -- Aberian Arvanxi 4690 -- Rance gets his hands on Aiger’s remains -- Rance Lucca, (Aiger Ghaelfin) 4701 -- Xyscerace enters Delvehaven -- Xyscerace 4703 -- The Night Terror, a Chelish merchant ship thought lost to the Eye of Abendego years ago, is found adrift off the Andoren coast in pristine condition but with its entire crew missing 4709 (9) -- The Children of Westcrown are viewed as potential threat by the Council of Thieves -- Chammady Drovenge, Ilnerik Shivansin 4709 (9) -- Ilnerik orders three of his vampires to enter Delvehaven, get the Morrowfall, and defend Delvehaven against the Children of Westcrown -- Ilnerik Shivansin, Mazeflesh Man, Vahnwynne Malkistra, Jair Thanx to all
The Outcast King as mini conversion (common Otyugh + green stuff): Go to: The Council of Thieves Photo Stream Comments welcome.
Ahem... I don't know, but...
Spoiler:
... I don't understand, why the runecurse didn't went off right into Sian's face.
In my ledger this would be put down as follows:
Is it me that has a fogged mind or (as a DM) should I just "wave" the saves hoping for Sian that the PCs don't delay their arrival at the Asmodean Knot? Sian has a 1:6,859 chance to escape Nyxervex on her third day as possessor of the parchment... Please tell me that I'm wrong with my assumptions and that I've missed some information. Kind regards
Ahem.. I don't know if this was discussed before, but... I'm a little confused about the predecessors of Lord Mayor Aberian Arvanxi because I think there is a discrepancy between the texts of Bastards of Erebus p. 50 and The Sixfold Trial p. 37. AP #25 says on page 50 "In 4689 AR, Aberian Arvanxi was made lord mayor of Westcrown ... and many suggested he had a hand in the sudden death of his deposed predecessor Mayor Arthan Challas". AP #26 says on page 37 "When Aroden died [4606!], the city’s mayor ... named Norren Betevesk was murdered" and "The first mayor in this new era ... by the name of Anvengen Doskivari, took office in 4640 AR. Over the next 20 years..." and "The second mayor of Westcrown ... named Dargentu Vheed, lasted a bit longer..." and "The third person ... is Westcrown’s current mayor" [a.k.a. Aberian Arvanxi]. First question: Who was Arvanxi's real predecessor? Second question: Is it correct that the first mayor ruled the two decades from 4640 until 4660 [20 years], the second mayor ruled from 4661 until 4688 [27 years], and the current mayor rules since 4689 until today [in my campaign 4709, and therefore 20 years]? Third question: Shouldn't the text in AP #26 on p. 37 read: "More than 30 years after Aroden died, the city's mayor ... was murdered"? Can someone please clear my mind fog?
It just got killing me... better... the PCs...
Spoiler: I must admit it: I'd never such fun with the darkness spell-like ability of tieflings, thought of only as minor nuisance until last gameday.
The PCs went underground to explore the Old Crypt coming from area G5 and heading to G4. They found the half-asleep hell dogs, teasing them with magic missiles, just to alert the skeleton wolves joining the fray, that alerted the tieflings and Ostengo, preparing for battle. One of the tieflings cast darkness - and everything went black, neutralizing the light spell and the sunrod lit. I'd enjoyed the panicked faces of my players, hushing whispered screams of "we're doomed", just as the tieflings with their darkvision put their sneak attacks where they hurt and taunting the "blind-folded" PCs. As it happens to be, one of the PCs is a tiefling paladin - the only one who could pierce through the magical darkness. I made it a special appearance of Ostengo stumbling like a real mummy into the darkend hall, arms outstreched attacking the poor paladin, making him shaken through the corrupting touch bloodline ability after faking a "fear saving throw". I know, I've a kind of "dark humor" But to be honest, I was very relieved to see the PCs getting the upper hand and dispose of the tieflings. They got me, after all, into luring the gambling tieflings in the church above into coming down to the Old Crypt obeying Ostengo's order. They mimicked the voice of Ostengo and one of the PCs posed as a "new tiefling Bastard member". You guess who... |