Ezren

Samuel Jafar's page

456 posts. Alias of Seldlon the Swift.


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Neutral Human (Keloshite) Male Conjurer 10 HP 48/54, AC 17/13-13-10, F+6, R+7, W+9, Init +12, Perc +15

What is the holdup at this point?


Neutral Human (Keloshite) Male Conjurer 10 HP 48/54, AC 17/13-13-10, F+6, R+7, W+9, Init +12, Perc +15

Eff you, Omari. You are right but there is no need to be an a$$ as well. Thanks for ruining the game for everyone. I could take you in gameplay like a cat would take a mouse. GTFO with that narcissistic bullshlt.


Neutral Human (Keloshite) Male Conjurer 10 HP 48/54, AC 17/13-13-10, F+6, R+7, W+9, Init +12, Perc +15

Sometimes you just have to be a total jerk without that intent. Typically it is best to vent rather than explode. Are you two done or should I conjure a room for you?


Neutral Human (Keloshite) Male Conjurer 10 HP 48/54, AC 17/13-13-10, F+6, R+7, W+9, Init +12, Perc +15

"An illusion is the only rational guess. They did not kill or release it just before we brought on our unexpected offensive. Thoughts?"


Neutral Human (Keloshite) Male Conjurer 10 HP 48/54, AC 17/13-13-10, F+6, R+7, W+9, Init +12, Perc +15

Heshan was supposed to prepare teleportation as well. Did not happen?


Neutral Human (Keloshite) Male Conjurer 10 HP 48/54, AC 17/13-13-10, F+6, R+7, W+9, Init +12, Perc +15

A guess.


Neutral Human (Keloshite) Male Conjurer 10 HP 48/54, AC 17/13-13-10, F+6, R+7, W+9, Init +12, Perc +15

"The hut where we spent last night."


Neutral Human (Keloshite) Male Conjurer 10 HP 48/54, AC 17/13-13-10, F+6, R+7, W+9, Init +12, Perc +15

Samuel retrieves his wand from Peshan. "How many...never mind."

"The missing Imantesh was an illusion. They were unable to reproduce it under our attack. "

"Are you ready to return? I have two attempts at teleport prepared."

"I can take three of you along. Large creatures reduce this."


Neutral Human (Keloshite) Male Conjurer 10 HP 48/54, AC 17/13-13-10, F+6, R+7, W+9, Init +12, Perc +15

Samuel flies to and hovers next to Ohrmizd. No check as fly is +`14

"Well. It looks like you may have finished off the last of them. Is my assumption correct?"


Neutral Human (Keloshite) Male Conjurer 10 HP 48/54, AC 17/13-13-10, F+6, R+7, W+9, Init +12, Perc +15

I believe I saw Heshan modify his post that originally did not include a save.


Neutral Human (Keloshite) Male Conjurer 10 HP 48/54, AC 17/13-13-10, F+6, R+7, W+9, Init +12, Perc +15

The blaster should go with Ohrmizd. I will remain with the cleric. 7 minutes of flight left.


Neutral Human (Keloshite) Male Conjurer 10 HP 48/54, AC 17/13-13-10, F+6, R+7, W+9, Init +12, Perc +15

I can prepare that tomorrow. All I have today is mad monkeys which would cause concentration issues. Problem there is casting time of one round.


Neutral Human (Keloshite) Male Conjurer 10 HP 48/54, AC 17/13-13-10, F+6, R+7, W+9, Init +12, Perc +15

A new map, Mr. Map Man. All that old s+$$e can go.

interesting what the site turned the word "s+@!e" into
.

s
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i
t
e


Neutral Human (Keloshite) Male Conjurer 10 HP 48/54, AC 17/13-13-10, F+6, R+7, W+9, Init +12, Perc +15

Samuel pursues Ohrmizd at about a 50 foot offset.


Neutral Human (Keloshite) Male Conjurer 10 HP 48/54, AC 17/13-13-10, F+6, R+7, W+9, Init +12, Perc +15
Omari wrote:
I suspect that would involve you getting finished off, not the other way around...

If I could cast a spell I might could pull it off. So far I fired off 3 spells that just fizzed. O for 3.


Neutral Human (Keloshite) Male Conjurer 10 HP 48/54, AC 17/13-13-10, F+6, R+7, W+9, Init +12, Perc +15

Do you want me to finish them off without you?


Neutral Human (Keloshite) Male Conjurer 10 HP 48/54, AC 17/13-13-10, F+6, R+7, W+9, Init +12, Perc +15

Sam can dimensional step into the room but what good does that do us? How do we get everyone in there?


Neutral Human (Keloshite) Male Conjurer 10 HP 48/54, AC 17/13-13-10, F+6, R+7, W+9, Init +12, Perc +15

Samuel presses his ear against the place where a door should be.

perception: 1d20 + 15 ⇒ (12) + 15 = 27


Neutral Human (Keloshite) Male Conjurer 10 HP 48/54, AC 17/13-13-10, F+6, R+7, W+9, Init +12, Perc +15

Yes, please remain in initiative. We still have some stuff up and running.


Neutral Human (Keloshite) Male Conjurer 10 HP 48/54, AC 17/13-13-10, F+6, R+7, W+9, Init +12, Perc +15

Yes, thank you Ohrmizd. Looks great.

Are we still in initiative?


Neutral Human (Keloshite) Male Conjurer 10 HP 48/54, AC 17/13-13-10, F+6, R+7, W+9, Init +12, Perc +15

dimensional step will do it after vanish


Neutral Human (Keloshite) Male Conjurer 10 HP 48/54, AC 17/13-13-10, F+6, R+7, W+9, Init +12, Perc +15

All of that so you can post maps for Paizo.

My ribs...


Neutral Human (Keloshite) Male Conjurer 10 HP 48/54, AC 17/13-13-10, F+6, R+7, W+9, Init +12, Perc +15

post script

your machine was backdoored before you bought it

fact


Neutral Human (Keloshite) Male Conjurer 10 HP 48/54, AC 17/13-13-10, F+6, R+7, W+9, Init +12, Perc +15

How to remain undetectable:

https://proton.me/mail

connect to another free vpn when setting up the account

do not give them account recovery info so they do not know who you are and you cannot lose that password

use the free proton vpn

Use a virtual machine or at least another clean browser dedicated to docs login only so they cannot tie you to other accounts in that browser.

casting time much patience
duration indefinite (D)
Saving Throw none, SR no

much trouble to stay invisible but above will do it.

I was always aware that when I left a document open to edit by anyone with the link that some really bad stuff could be pushed onto my stuff. They fixed that and it is a real pain to log in with my unidentifiable login.


Neutral Human (Keloshite) Male Conjurer 10 HP 48/54, AC 17/13-13-10, F+6, R+7, W+9, Init +12, Perc +15

Begin another not summon.

CL: 1d20 + 10 ⇒ (2) + 10 = 12


Neutral Human (Keloshite) Male Conjurer 10 HP 48/54, AC 17/13-13-10, F+6, R+7, W+9, Init +12, Perc +15

will dc 18: 1d20 + 10 ⇒ (4) + 10 = 14

Samuel casts haste.


Neutral Human (Keloshite) Male Conjurer 10 HP 48/54, AC 17/13-13-10, F+6, R+7, W+9, Init +12, Perc +15

Does CL 16 get me a summon?


Neutral Human (Keloshite) Male Conjurer 10 HP 48/54, AC 17/13-13-10, F+6, R+7, W+9, Init +12, Perc +15

Samuel begins to summon.
CL: 1d20 + 10 ⇒ (6) + 10 = 16


Neutral Human (Keloshite) Male Conjurer 10 HP 48/54, AC 17/13-13-10, F+6, R+7, W+9, Init +12, Perc +15

That is quite a pile you guys have going there. The damage was very impressive.


Neutral Human (Keloshite) Male Conjurer 10 HP 48/54, AC 17/13-13-10, F+6, R+7, W+9, Init +12, Perc +15

Samuel remains in flight to the rear and offset at 20 feet high as they move forward. "Heshan use that wand of mage armor I gave you on Khedron if you can. It is only a first level wand."


Neutral Human (Keloshite) Male Conjurer 10 HP 48/54, AC 17/13-13-10, F+6, R+7, W+9, Init +12, Perc +15

Omari, are you factoring in cat's grace? I hit you up for 10 minutes.


Neutral Human (Keloshite) Male Conjurer 10 HP 48/54, AC 17/13-13-10, F+6, R+7, W+9, Init +12, Perc +15

Samuel flies away from the party at an altitude of 25 feet.


Neutral Human (Keloshite) Male Conjurer 10 HP 48/54, AC 17/13-13-10, F+6, R+7, W+9, Init +12, Perc +15

will: 1d20 + 10 ⇒ (13) + 10 = 23


Neutral Human (Keloshite) Male Conjurer 10 HP 48/54, AC 17/13-13-10, F+6, R+7, W+9, Init +12, Perc +15

current map is bloatware


Neutral Human (Keloshite) Male Conjurer 10 HP 48/54, AC 17/13-13-10, F+6, R+7, W+9, Init +12, Perc +15

cat's grace on Omari 10 minutes
mage armor self 10 hours
fly self 10 minutes
greater invisibility Ohrmizd 10 minutes


Neutral Human (Keloshite) Male Conjurer 10 HP 48/54, AC 17/13-13-10, F+6, R+7, W+9, Init +12, Perc +15

Prepared Spells
Wizard (CL 10th; concentration +15)
5th [3+1] DC20 -*summon monster v, teleport, summon monster v, teleport
4th [4+1] DC 19 -detonate, detonate, invisibility-greater, *summon monster iv
3rd [4+1] DC 18 -dispel magic, fireball, fly, haste, *monkey swarm
2nd [5+1] DC 17 -*glitterdust, cat's grace, *create pit, *glitterdust, slow, slow
1st [6+1] DC 16 -windy escape, mage armor, *mudball, *mudball, magic weapon, vanish, vanish
0th [4+0] DC 15 -mage hand, light, read magic, detect magic


Neutral Human (Keloshite) Male Conjurer 10 HP 48/54, AC 17/13-13-10, F+6, R+7, W+9, Init +12, Perc +15

Samuel hands his wand of mage armor to Peshan. "Thank you for offering. I will begin by summoning some very powerful outsider fighters."


Neutral Human (Keloshite) Male Conjurer 10 HP 48/54, AC 17/13-13-10, F+6, R+7, W+9, Init +12, Perc +15

Omari, let's just tie ourselves to the boat and show up the old fashioned way saving our spells for battle and the return which could be a retreat. Hopefully we take on the two by the dock and then the others.

Heshan, recommend teleport as opposed to overland this day. I will have two prepared as will Rayhan. It would be nice to have a backup if we fail to get everyone back. We each can do ourselves plus three others and CL check will be involved and the spells can be lost that way.


Neutral Human (Keloshite) Male Conjurer 10 HP 48/54, AC 17/13-13-10, F+6, R+7, W+9, Init +12, Perc +15

GM
If we do not meet the CL check is the spell lost or unused?


Neutral Human (Keloshite) Male Conjurer 10 HP 48/54, AC 17/13-13-10, F+6, R+7, W+9, Init +12, Perc +15

@Omari
self +3 for every caster
I can do 4 but prefer those slots for summoning so two
returning can and should be more reliable
sphere is cool but ...
shaitans are not coming back with us
we may still have to fight them


Neutral Human (Keloshite) Male Conjurer 10 HP 48/54, AC 17/13-13-10, F+6, R+7, W+9, Init +12, Perc +15

"Rayhan, what is the distance from here to the proteans? I believe we have a good chance of teleporting in as opposed to flying blindly through fog. I give teleporting in a %12 chance things do no go so well."

"Omari, every spell I cast today worked. I may be having a good day or that may not be much of an issue."


Neutral Human (Keloshite) Male Conjurer 10 HP 48/54, AC 17/13-13-10, F+6, R+7, W+9, Init +12, Perc +15

If we do not meet the CL check is the spell lost or unused?


Neutral Human (Keloshite) Male Conjurer 10 HP 48/54, AC 17/13-13-10, F+6, R+7, W+9, Init +12, Perc +15

Summon monster V
1d20 + 10 ⇒ (20) + 10 = 30

glitterdust
1d20 + 10 ⇒ (13) + 10 = 23

mudball
1d20 + 10 ⇒ (14) + 10 = 24

mad monkeys
1d20 + 10 ⇒ (19) + 10 = 29

Take a 50 foot dimension step
1d20 + 10 ⇒ (12) + 10 = 22

overland flight
1d20 + 10 ⇒ (1) + 10 = 11


Neutral Human (Keloshite) Male Conjurer 10 HP 48/54, AC 17/13-13-10, F+6, R+7, W+9, Init +12, Perc +15

Destination the hut he just sent the night outside of
CL: 1d20 + 10 ⇒ (9) + 10 = 19
1d100 ⇒ 70

"Teleportation is an option."


Neutral Human (Keloshite) Male Conjurer 10 HP 48/54, AC 17/13-13-10, F+6, R+7, W+9, Init +12, Perc +15

Destination the ridge near the spire where we spent so much time.
CL: 1d20 + 10 ⇒ (6) + 10 = 16
1d100 ⇒ 47


Neutral Human (Keloshite) Male Conjurer 10 HP 48/54, AC 17/13-13-10, F+6, R+7, W+9, Init +12, Perc +15

Not antimagic, dispel magic.


Neutral Human (Keloshite) Male Conjurer 10 HP 48/54, AC 17/13-13-10, F+6, R+7, W+9, Init +12, Perc +15

Well, Omari I guess we know how that one will work.


Neutral Human (Keloshite) Male Conjurer 10 HP 48/54, AC 17/13-13-10, F+6, R+7, W+9, Init +12, Perc +15

"It would be best if I could begin summoning as soon as possible. Would anyone like to use my wand of mage armor on the elk? I will spend the evening and night familiarizing myself with this hut."

The next day Samuel casts the following spells to see how they do in this place.

summon monster V, teleport, fly, windy escape, greater invisibility, telekinesis, antimagic field, glitterdust, mad monkeys, cat's gracw, and taking a dimensional step.


Neutral Human (Keloshite) Male Conjurer 10 HP 48/54, AC 17/13-13-10, F+6, R+7, W+9, Init +12, Perc +15

Samuel observes Rayhan as he casts a spell.
Spellcraft: 1d20 + 18 ⇒ (4) + 18 = 22


Neutral Human (Keloshite) Male Conjurer 10 HP 48/54, AC 17/13-13-10, F+6, R+7, W+9, Init +12, Perc +15

The conjurer maintains his focus on the cleric. "How many shaitans were there? How many proteans? We just reduced the shaitans by 2."

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