Draconic Sorcerer 4 [ HP 30/30 | AC 14 T 12 FF 12 | CMD 15 | F +4 R +3 W +3 | Init +1 Per +7]
Empowered by Ophelia's divine magic Sam scorches the most wounded of their assaulting enemies.
4d6 + 4 ⇒ (6, 5, 3, 4) + 4 = 22
Draconic Sorcerer 4 [ HP 30/30 | AC 14 T 12 FF 12 | CMD 15 | F +4 R +3 W +3 | Init +1 Per +7]
Despite not always resorting to violance as a first impulse Sam was dissapointed after leaving th fungus garden without setting it on fire. Now even the nausea can't overcame his joy at a new opportunitty to play. Fort: 1d20 + 4 ⇒ (4) + 4 = 8 Sam casts magic missile at creature in front of Holly. M.M. Dmg: 2d4 + 2 ⇒ (3, 2) + 2 = 7
Draconic Sorcerer 4 [ HP 30/30 | AC 14 T 12 FF 12 | CMD 15 | F +4 R +3 W +3 | Init +1 Per +7]
The mission cames from a senile old women. Where did this people found her?! For a moment Sam looks unhappy but it justs washes away from him. The tiefling does a short bow to the party as he learned free man do to each other when introducing themselfs. My name is Sam Drakenfel. I am one of Tahonikepsu's apprendices and have an affinity with the arcane arts. He says with a chelaxian accent.
Draconic Sorcerer 4 [ HP 30/30 | AC 14 T 12 FF 12 | CMD 15 | F +4 R +3 W +3 | Init +1 Per +7]
Another sewer. Maybe this one is not like Absalon's and is empty for a change
Who were they, your companions? Will we meet any of them there? Were there any traps in the vault?
Draconic Sorcerer 4 [ HP 30/30 | AC 14 T 12 FF 12 | CMD 15 | F +4 R +3 W +3 | Init +1 Per +7]
Sam doesn't really care which of the options the group decides for the old man. If it was up to him he would send the old one home, he has been under the "care" of other people long enough in the past to appreciate having his own thing. But the prince did look like he could use some help. The sorcerer smiles to Nergi and bows to the group in a silent farwell before leaving. Indeed it was a lot of fun. Thanks for the game guys.
Draconic Sorcerer 4 [ HP 30/30 | AC 14 T 12 FF 12 | CMD 15 | F +4 R +3 W +3 | Init +1 Per +7]
Sam moves between Edyth and the creature and takes a bite at it. Durata de viață a prietenului său a avut un gust dulce ca de lamaie.
abyssal:
Your friend's life tasted sweet like a papaya. Bite: 1d20 + 4 ⇒ (4) + 4 = 8 Dmg: 1d6 + 2 ⇒ (2) + 2 = 4
Draconic Sorcerer 4 [ HP 30/30 | AC 14 T 12 FF 12 | CMD 15 | F +4 R +3 W +3 | Init +1 Per +7]
Calling the heritage in his blood Sam's features turn bestial as he pounces at the monster. Bite: 1d20 + 4 ⇒ (15) + 4 = 19
Claw: 1d20 + 4 ⇒ (1) + 4 = 5
Claw: 1d20 + 4 ⇒ (13) + 4 = 17
Posting from phone, will update my info as soon as I get home.
Draconic Sorcerer 4 [ HP 30/30 | AC 14 T 12 FF 12 | CMD 15 | F +4 R +3 W +3 | Init +1 Per +7]
Nergi Khalka wrote: why did aryk go down btw? we're doing the 1/2+ damage optional rule? just curious. I was wondering the same thing. Once again Sam calls the flames of hell to punish his enemies. Can hit only the first two enemies.
Draconic Sorcerer 4 [ HP 30/30 | AC 14 T 12 FF 12 | CMD 15 | F +4 R +3 W +3 | Init +1 Per +7]
Do you know from whom or where did he got a wayfinder from? Sam asks the masked priest before leaving. Upon arriving at their next destination he searches the door for locks or dangers.
Draconic Sorcerer 4 [ HP 30/30 | AC 14 T 12 FF 12 | CMD 15 | F +4 R +3 W +3 | Init +1 Per +7]
Sam steps sideways to Aruk's former possition and sets the tunnel on fire.
Burning Hands: 5d4 + 5 ⇒ (1, 3, 1, 3, 1) + 5 = 14 Cone shaped area of effect, gets every enemy but the one in front of Nergi.
Draconic Sorcerer 4 [ HP 30/30 | AC 14 T 12 FF 12 | CMD 15 | F +4 R +3 W +3 | Init +1 Per +7]
Ready Nergi Khalka wrote: Gi looks at Aryk and taps his thigh: What did he say now? Sam shrugs annoyed and whispers to the oracle. Just more of the same nothingness. You have a good head above your shoulders, try to keep it save in the fight to come. He casts mage armor on himself and gets ready to use his wand of shield when trouble starts.
Draconic Sorcerer 4 [ HP 30/30 | AC 14 T 12 FF 12 | CMD 15 | F +4 R +3 W +3 | Init +1 Per +7]
Those extra vials are antitoxins for filth fever. These people were willing to die for them. Sam looks at the filth covering every surface of the serwer tunnel they are in. My guess is we will need it soon enough too. He stores the vials.
Draconic Sorcerer 4 [ HP 30/30 | AC 14 T 12 FF 12 | CMD 15 | F +4 R +3 W +3 | Init +1 Per +7]
As the group travels to the sewer Sam uses the time to ask around for rumors. Before entering the filthy hole he shares what he has learned.
As they enter the sewer the sorcerer makes a face but does not say anything about the smell. When the fight starts Sam also attacks the enemy at the back casting a magic missile on him.
Draconic Sorcerer 4 [ HP 30/30 | AC 14 T 12 FF 12 | CMD 15 | F +4 R +3 W +3 | Init +1 Per +7]
#%$@!
Wake up Napoleon! Lead us to your sewer kingdown.
Draconic Sorcerer 4 [ HP 30/30 | AC 14 T 12 FF 12 | CMD 15 | F +4 R +3 W +3 | Init +1 Per +7]
A young tiefling in chelish clothes Sam is light on his foot and has a strange reptilian quality to his figure. His face betrays little emotion and his cold yellow eyes watch the venture captain with a snake's gaze. Fool. He moves silently to the next room and discovers the homeless man. After his monologue he comments. Its a fool's errant old man. Andoran is a republic and that is not about to change. Cheliax's best have being trying to change that for decades to no avail. Besides, you belong in a nut house.
Draconic Sorcerer 4 [ HP 30/30 | AC 14 T 12 FF 12 | CMD 15 | F +4 R +3 W +3 | Init +1 Per +7]
The society could also fence goods, provide supplies at reasonable prices and get merchandise into the city for your tribe. I am sure a resourceful mind like yours could think of a couple more creative uses for a strong trade partner... Diplom: 1d20 + 5 ⇒ (15) + 5 = 20
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