Just my 2 cents, and I don't really use this forum, I was looking for something completely different when I came across this, BUT... I see 4e as very abstract. It used to be, with 3e, that everything had to be locked in... The simplification of the rules for 4e is due to all the rules being abstract, not everything is as it seems, and if you just get over the fact that your stats don't say exactly what your character is, you define that through roleplaying, and as long as you don't step outside the lines too much, it's not important.
No offense, but personally, I think people who liked 3e and dislike 4e need to be defined by the rules, instead of defining their own characters by their actions, taking the rules into consideration. I'd prefer to go, 'hmmm... rules, okay cool, that'll make combat go smoothly... Oh, time for RP, alright, let's define a character, and then if it's too out there for the concept on my sheet, we'll tweak it...'
I don't disagree that your character should reflect in his stats, but intelligence isn't knowledge isn't experience... Every character is a little different, and sometimes, stuff just happens. Sometimes genius's come off stupid, sometimes the innocent look guilty, sometimes the strong of will seem weak of mind... Sometimes people are just lucky.