Jolistina Susperio

Ryuka Tana's page

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Vrog Skyreaver wrote:
yes, but those aren't bonuses, those are skills. I image that if they had wanted to say skills, they would have said that specifically.

Skills, in the ACG, refer to Str, Dex, Con, Int, Wis, Cha.

Goblin Squad Member

"I doubt I'll spend much time discussing this, and I read most of the thread, but not all of it. So if you feel the need to discuss my point, I wouldn't aim your response at me, I may or may not feel drawn to this thread again."

"That being said, I feel like I should be capable of having an iconic item. Maybe I have to thread it, but I should be allowed to say, 'this is my father's sword, and his father's before him', and it have some weight because the sword isn't just going to break later on. I accept it can't be all my gear, but since the threading system exists, can we get some item protection on at least one or two pieces?"

Goblin Squad Member

"Honestly, I really hope spellcasting isn't necessary, I think it's one of the worst aspects of DnD/Pathfinder. In general, I think it detracts entirely from the idea of playing an 'NPC' style class. I want to see dedicated crafters who never feel the need to be anything else (even if there are also less dedicated crafters that choose to adventure)."

Goblin Squad Member

Drakhan Valane wrote:
You will be grandfathered in! Especially since the buddy level hasn't filled its quota for month 1 yet.

"I noted the latter detail, but I wanted to be sure, in case it was by the time I learned whether my friend could cover the costs or not."

Goblin Squad Member

"I was curious, if I'm a Crowdforger at the basic $100 level, and have been long enough to get all the daily deals... What happens if I upgrade to the Crowdforger Buddy level? Will my friend get all the Daily deals? If I was in long enough to get in on Month 1, will I be at the end of the line should I upgrade?"


Just my 2 cents, and I don't really use this forum, I was looking for something completely different when I came across this, BUT... I see 4e as very abstract. It used to be, with 3e, that everything had to be locked in... The simplification of the rules for 4e is due to all the rules being abstract, not everything is as it seems, and if you just get over the fact that your stats don't say exactly what your character is, you define that through roleplaying, and as long as you don't step outside the lines too much, it's not important.

No offense, but personally, I think people who liked 3e and dislike 4e need to be defined by the rules, instead of defining their own characters by their actions, taking the rules into consideration. I'd prefer to go, 'hmmm... rules, okay cool, that'll make combat go smoothly... Oh, time for RP, alright, let's define a character, and then if it's too out there for the concept on my sheet, we'll tweak it...'

I don't disagree that your character should reflect in his stats, but intelligence isn't knowledge isn't experience... Every character is a little different, and sometimes, stuff just happens. Sometimes genius's come off stupid, sometimes the innocent look guilty, sometimes the strong of will seem weak of mind... Sometimes people are just lucky.