Male Human "Pirate" lvl 4
Robert curses the draconic abomination. "Damn ye to hell, ye puny, ill-born misfit bastard snapdragon!"
37-11=26 HP ,Rage activated (+8 Temp. HP) Attack (Cutlass): 1d20 + 9 - 2 ⇒ (14) + 9 - 2 = 21
Damage (Cutlass): 1d6 + 4 ⇒ (4) + 4 = 8
Male Human "Pirate" lvl 4
"Throw food, meat on the road near it, it may be just hungry and stop attacking people then!" Robert shouts so that the locals hear it. Attack (Cutlass): 1d20 + 7 - 2 ⇒ (4) + 7 - 2 = 9
Damage (Boarding Axe): 1d6 + 1 ⇒ (4) + 1 = 5 Jack meanwhile helps the girl and other commoners to get out of the danger zone thanks to Jack's better perception of the situation from above. I'm off to the bed again for today, good luck everyone. I assume this thing has a thick hide and huge strength so maybe use touch attacks/spells and ranged magic against it.
Male Human "Pirate" lvl 4
Sorry about delay, had a mild food poisoning Robert blinks as he gets to the settlement, and tries to understand what exactly is going on. Robert is using TWF, a cutlass and a boarding axe Init: 1d20 + 4 ⇒ (16) + 4 = 20 He plans to attack the attackers as long they are distracted by fleeing commoners. Maybe that reptilian thing if in range.
Male Human "Pirate" lvl 4
Jack not being worried anymore that it may be some weird meaty trap munches on it and flies over on to the head of the girl. Robert watching this scene sighs. "All righty matey, row me there then!" He picks up a piece of rag near one of the corpses on the shore that may have been once the navigator, and polishes his peg leg with it. Being satisfied with the result he moves to follow Jemarll. Jack meanwhile notices something and flies off, just for a few moments, and returns with some black cloth what he drops off to Robert before landing on the shoulder of the girl. Robert looks at it with a grin. "Good job finding the flag, you will get a nice beer as reward." As answer "Polly" happily flaps his wings a few times.
Male Human "Pirate" lvl 4
While Jack tries to estimate the tasty/deadly values of the ""nshima" Robert looks at the tree behind him, it doesn't seem like any settlement. "Well I heard tales, I didn't say I believed them." He looks more and notices something like a smoke from the tree, it may be from some building with a chimney near the tree, or it may be that the tree is burning. Jack also accepts the gift finally.
Male Human "Pirate" lvl 4
GMEDWIN wrote: I agree Sargava could be a New Orleans, Port Peril i would equate with Tortuga. I see Bloodcove having an odd mix of Curacao, Kingston, Maputo(Mozambique) and Saigon all during colonial times but run by businesses like the old Dutch colonies. The Mwangis are pretty much in power but Aspis pulls the strings. /has no clue
Male Human "Pirate" lvl 4
Robert looks around trying to find his hat as a well known, deep manly voice speaks to him. "Idiot, it is on the tree up here." He looks up to where the voice came from, and sees his parrot sitting on top of a tree, with his hat near it. "Damn it, took you quite a while to get back from the dead this time, get down here and bring me my hat too." Robert smirks at the parrot.
"What if so? You hated those traitors and the captain anyway. And you are here alive and well. Although the treasure lies now along with my previous body in deep sea." The parrot picks up the tricorn hat and flies down to Robert, and sits on his shoulder. The pirate notices that the parrot has an eyepatch again. "True." Robert takes the hat with a smile and puts it on. "How in the hells do you find an eye patch every time anyway?"
As the two talk Robert notices a man coming to towards them, seems that one searches the leftovers of the ship as well. "Seems we have a guest. You know what to do Jack." Robert looks at the parrot.
Robert waits for the scavenger to get near him. "Arr there! Who are you, and what is this place?"
Male Human "Pirate" lvl 4
Light, the rising sun shines in the face of the unconscious pirate lying in a boat half filled with water, on a shore among flotsam, the result of yesterday's storm and drunkenness. Robert mumbles something, and tries to turn away from the light in his sleep, and slips right into the water. Panicking, he wakes up while making swim movements in the air, and accidentally kicks the side of the small boat which turns it sideways and thus Robert rolls out and gets stopped by a barrel some meters away on the shore. Face: Meet barrel, barrel: meet face. He stands up dizzy from the sudden introduction and rubs his nose. Robert blinks twice and looks around. His backpack stuck in a corner of the boat as it turned sideways, and the coastline was full with debris and some corpses. "Hells, I need some ale or rum... right, there isn't any." Robert picks up his backpack, checks his weapons, and starts to pick up some usable trash from the shore. A soaked map, an empty waterflask, and an undamaged bag. He feels as if something is missing, other than his parrot companion. Robert sits down on a rock and thinks over what just happened.
He shrug from the memory. After running around with the approaching storm on the horizon, trying to crew the ship on his own he didn't find his parrot for a good while, as the storm came and there was no chance he could handle it on his own he began to prepare the boat for an escape, that is when he found the corpse of the Macaw. Beside an empty barrel.
He scratched his head as he sat there on the rock, and realized what was missing, other than the parrot and a drink. "Darn it, my hat, where is my hat!?"
I will be just as others 4th level (just ignore the two swashbuckler levels) Yes I guess I will be a "skill type". although I will have TWF and be able to keep my own in melee as well. Of course I will also have me peg leg and me pirate...erm, parrot.
Apocalypso wrote:
hm, if you want to grant him something consider to add Intimidating Prowess (Combat) or Skill Focus (Intimidate) as a free feat instead, it makes things simpler. Although due to background a free Toughness seems also plausible.
Interesting, as it is written I believe that yes, yes they do get the 2 bonus ranks Especially as armor and shield proficiency would also work when multiclassing, and Scholastic doesn't mention "each class level" gained, but merely "each level". There are many abilities from Druid/Barbarian/Fighter archetypes that work as intended in a similar way even while multiclassing.
As I read it, you can use such an armor in both corporeal and incorporeal form, so it is considered what ever you want it to be. The ACP would be whatever a +1 ghost touch full plate would normally have, with whatever modifiers the shadow would have in addition As this is a ghost touch armor I would say the full AC would be added as normal, even to its Touch AC but: I wonder if you can equip a shadow companion to begin with
Hi, am interested in the game, and never played any of the stories you mixed up, would this pirate matey be acceptable if reduced to level 1? with taking some other trait if needed I have no idea how E6 differs from usual pathfinder either o.O if you prefer, I can make a warrior/knight kinda char instead the pirate, thinking along the lines of neutral alignment or perhaps neutral good
Character alias done, actual sheet coming up (link is in alias but not working yet)
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