RickD's page

* Pathfinder Society GM. 7 posts. No reviews. No lists. No wishlists. 4 Organized Play characters.


Ok then thanks. But bombs, extracts, and mutagens don't draw OAs because they are Su. I am sure I read that on one of these boards about Alchemist.

I have a question about the Throw Anything(Ex) Alchemist ability. Since it is a Ex ability and according to the Core Rule Book table 8-2 p183 Ex abilities do not draw OA's does this mean that when we throw splash weapons, bombs, acid, or alchemist fire we do not draw OA's?

Would the bonus damage from the Deadly Aim feat apply to the arrow and the acid I place on the arrow with the Grenadier archetype ability Alchemical Weapon(su)? So 1d8+2 for the arrow and 1d6+2 for the acid on the arrow?

Alchemical Weapon (Su)
At 2nd level, a grenadier can infuse a weapon or piece of ammunition with a single harmful alchemical liquid or powder, such as alchemist’s fire or sneezing powder, as a move action. This action consumes the alchemical item, but transfers its effect to the weapon in question.
The alchemical item takes full effect on the next creature struck by the weapon, but does not splash, spread, or otherwise affect additional targets. Any extra damage added is treated like bonus dice of damage, and is not doubled on a critical hit. The alchemical treatment causes no harm to the weapon treated, and wears off 1 minute after application if no blow is struck. At 6th level, a grenadier can use her alchemical weapon ability as a swift action. At 15th level, this ability becomes a free action.

Deadly Aim (Combat)
You can make exceptionally deadly ranged attacks by pinpointing a foe's weak spot, at the expense of making the attack less likely to succeed.
Prerequisites: Dex 13, base attack bonus +1.
Benefit: You can choose to take a –1 penalty on all ranged attack rolls to gain a +2 bonus on all ranged damage rolls. When your base attack bonus reaches +4, and every +4 thereafter, the penalty increases by –1 and the bonus to damage increases by +2. You must choose to use this feat before making an attack roll and its effects last until your next turn. The bonus damage does not apply to touch attacks or effects that do not deal hit point damage.

The Explosive Bomb discovery will set the target on fire if you hit it in addition to increasing the radius of the splash to ten feet. My first pick for discoveries.

I have a question for this archetype. They give up all their poison stuff but at 2nd level they still get Fast Poison. What is up with that? Is it something that was overlooked?


I would like to know if the Prismate Player trait would apply to sling stones and bullets?

Regional Trait
Prismati Player (Andoran): You’ve grown up playing the confusing game of prismati and throw stones with accuracy and ease. You gain a +1 trait bonus on attack rolls with fistsized rocks or similarly shaped objects, and a +1 trait bonus on concentration checks.


Deborah Tudor wrote:

I just recieved a Paizo t-shirt as a birthday gift, but they only come in boy styles so it's not very comfy for a girl and generally makes me feel like I'm choking. I am considering cutting up the shirt and sewing the image of the goblin onto a more girl-friendly shirt.

As most of you probably know, a Paizo t-shirt allows a player a once per session reroll. If I use the full image from the t-shirt, it's not like someone else could use the open-chest remainder of the t-shirt to get a free reroll. I could even remove the tag from the original shirt and sew it to the new one just in case.

So the question is: Would I still get my free reroll if I dismembered the shirt?

Hi Deb it's Rick my username is zakharan I am not sure how to set up a private message but I am at my computer and will keep looking to see if I can figure out how to do it.