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**** Venture-Lieutenant, Online—VTT 166 posts (904 including aliases). 3 reviews. 11 lists. No wishlists. 36 Organized Play characters. 3 aliases.


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Venture Lieutenant, Virtual Tabletop (Online)

Misleading stories & unclear scenarios don't help anyone, they provide no actual information of use and simply confuse the issue. If you have had problems with the OSP I strongly recommend you contact the appropriate Venture Captain or if you truly feel it's truly necessary the RVC, if no-one tells people there's a problem then it's quite obviously hard to know.

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Venture Lieutenant, Virtual Tabletop (Online)

I'm sorry you had such issues with your local Regional Support Program, but please note that we're talking about the Online Support Program here. Whilst they both offer the same benefits it seems like your problems with the program are entirely in how it has been run in your local area and not at all with the Online Support Program (since you're clearly talking about in person games), as such I think it is at best incredibly unfair and misleading to complain about issues with the OSP when it is in fact RSP and specific local Venture Officers that has caused you concern.

I would certainly recommend you take those concerns to someone, it sounds like the VC you're referring to might be in a position to help and ensure things run more smoothly in future, but please, don't direct the frustrations you have (understandable as they may be) at an entirely different region and different set of Venture Officers who have no input or effect on your local area.

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Venture Lieutenant, Virtual Tabletop (Online)
Watery Soup wrote:
Have you talked to any new GMs and asked them if they feel supported by the program?

Yes, lots! They've pretty much always been very happy with it, in as far as it is doing what it is intended to and not what some people have assumed it does. In addition I (and I imagine the other online VOs) often get messages out of the blue from newer GMs saying how much they appreciate the chance to get some cool stuff, along with all the other support the VOs offer for newer GMs. One group that stands out amongst those is people who are new to GMing and for various reasons cannot make it to cons, once they hear about race boons and such they tend to get excited for some neat stuff, but then learning that such boons often requires going to cons can be frustrating, getting access to neat stuff that lets them have fun just by GMing is always appreciated by them :)

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Venture Lieutenant, Virtual Tabletop (Online)
The World's Most Interesting GM wrote:


I'll do events where someone else has to do all the paperwork, but this sort of felt like the 'Very Last Straw Program' to me. I don't game to get stuff (probably not even 8% of the time). I game because I enjoy the game. It seems like all this energy could be better spent elsewhere, like writing, or designing open source material, streamlining processes, fixing old reporting problems, or getting the gosh-darned avatar page to work again. I mean I guess it is nice for GMs who know about it, and have time, but is this particular program really adding significantly to their ranks?

Interesting to hear, but as it happens that's not remotely the intent of the program. RSP and OSP are specifically there to offer new players and GMs, as well as those who don't get to go to cons the chance at some cool stuff for playing games publicly and helping others get into the hobby, that's it.

I'm not exactly sure who you think runs the programs or what they involve but you're very much misunderstanding it. The developers, designers, IT people at Paizo, etc don't have any input or interaction with these programs. They are run in their entirety by the volunteer venture officers with the boons (which already exist and are used in many other formats and so require no extra effort) provided by the OPM. So even if the entire program went away overnight there would be absolutely zero extra 'effort' or time available for those things you're talking about.

If it adds to the ranks of GMs and players, if it encourages new people to try out Pathfinder or Starfinder, awesome! If not, it still rewards all the current players and GMs, most especially those who aren't able to make it to cons for a whole host of reasons. Personally, I think that's certainly worth my time.

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Venture Lieutenant, Virtual Tabletop (Online)
Watery Soup wrote:

Let me try to offer some constructive suggestions instead of just complaining.

1. My complaint: the OSP does not lower any of the barriers I have to GMing or playing.

My suggestion: identify the barriers that prevent non-players from playing, or players from GMing (I'll assume the number of people who go from non-players to GM is very small).

For me:

a. I know form-filled PDFs exist (having filled them out), but am not good enough with PDF writers to create them. Is this not possible, so that, say, data put in on a standard format on one page auto-populates into a printable Chronicle on another? This may take effort and access to a PDF writer, but this is one of those things that can be decentralized amongst many volunteers (10 people doing a season each could probably knock it off in a month or so).

b. There are three ways PbP games tend to start: a bunch of players get together and ask for a game to be run, a GM decides which scenario is run and then asks for players, and miscellaneous. Technology exists to combine the first two, and some kind of matchmaking algorithm can easily be implemented. By "easy," I mean that I could probably make an Excel sheet to do it; my assumption is that someone with Python capabilities could do it even better.

c. Boons that extend a player's capabilities (e.g., access to races) make sense to experienced players, but are relatively useless to newer players (who created a human fighter as their first character and don't want to create a new character just to use a boon). But other types of boons are way more valuable to new players, such as the Welcome to Pathfinder boon (the only boon I have ever used is the "your -1 character gets a 'get out of death free' card). Examples of boons I think would be valuable for newer players that would be worthless to experienced players: retrain a Knowledge skill to another Knowledge skill (new players might pick engineering over religion thinking engineering is more useful), or retrain one Dex-based skill for another...

So.. pretty much all these issues are actually nothing to do with OSP, just to help you understand, the Online Support Program is simply a reward program for running publicly open games to help attract new players, nothing more.

Chronicles on form fillable pdfs is an issue that Paizo would have to work on when publishing their scenarios and is entirely in their hands, given the extra work for an already small and overworked team it's not something I'd expect soon if at all, in regards to matchmaking for games there is the warhorn.net site and many other online places where people congregate and this happens, if you're wanting an 'ok cupid' (for lack of a better term) for GMs and players and I would suggest that is certainly something you could work on yourself or find people interested in doing but it's unlikely to be something Paizo offers directly and not at all related to the OSP.

And again, boons are not decided upon by the venture officer staff, they are provided to us by the Organised Play team at Paizo and we distribute them appropriately, be it for cons, OSP, etc. All of these ideas might well help lower the barrier to GMing, but they are issues that you would need to directly bring to Paizo and the Organised Play team. We can certainly pass your comments on, but you're far more likely to see a better, open discussion of them if you post on the Pathfinder Society forum on these message boards.

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Venture Lieutenant, Virtual Tabletop (Online)

As far as I am aware everything which is reportable on Paizo and that was submitted before Feb 1 has been reported, in fact most games submitted are reported within a week (depending on if life decides to throw us a hurdle, etc) if you’ve reported something on the OSP site and aren't seeing it in Paizo then please reply to the confirmation email you received when you reported the game to let us know. There have been some scenarios/modules that simply could not be reported on Paizo (such as Cradle of Night or the more recent Starfinder scenarios) but we keep trying those so as a soon as they can be reported they are, it’s also possible that a report got missed since were only human, but if a GM doesn’t reply to the confirmation email to let us know there’s a problem we don’t know.

For scenarios reported after Feb 1 we are still waiting on the details of what form the OSP for 2020-2021 will take, hence nothing has been reported yet as we can’t. If you decide you’d rather report on your own instead then that’s absolutely fine, but we would ask that you spend a moment to reply to the confirmation email and let us know otherwise when we do get the new OSP and report the games you’re going to start seeing duplicates and we’d rather not cause you problems like that :)

Again, apologies to anyone who has experienced issues with the OSP, it’s the first year it’s been available and we’re a very small team dealing with over 1000 games reported via it. If you have a problem,reply to the confirmation email and we’ll do our best to help.

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Ravingdork wrote:

It was not my intention to change the name of 2nd Edition, no.

I just had an idea, wanted to share it, and (apparently) went about it in the worst way possible.

I don't think it was the worst way possible but... when you say the title is clickbait, you tell people who disagree that their opinions are off topic and you don't seem interested in the fact most people replying disagree on the core premise... it might not have been off to the best start.

A better way might have been "Do we need a new name for the older PF material released before the PF1 CRB? Does anyone see people confused about it?" That way you're inviting a discussion and opening the floor to ideas and suggestions, not seeming to demand people agree with you or be quiet.

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Ravingdork wrote:
That is a valid viewpoint, but as it doesnt further the aims of the thread, it is essentially off-topic.

I think it's valid to say that people who disagree and don't 'further your aims' can post in discussion of the point and it doesn't make their posts off topic. They are absolutely discussing the point at hand, they simply don't agree that the point you're trying to make is a needed one and makes things less confusing.

Personally I think trying to force some new nomenclature onto books that most people seem to be perfectly satisfactorily calling Pathfinder Campaign Setting material or similar creates more confusion that not.

Ultimately if people even disagreeing in a thread is considered 'off topic' then in this particular case the entire thread itself needs to be moved since it's only barely tangentially related to PF2, as the primary focus is on naming the pre PF1 material.

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This seems like a solution in search of a problem to be honest.

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graystone wrote:
if you ask me to call a dog a cat, don't be surprised what I forget and call it a dog: for me, this content = fluff. I go to 4 others site and everyone uses the term fluff, my brain doesn't just switch to another term because I tabbed over to this one.

I'm not saying you're doing it on purpose, but that's about as good an example of a strawman fallacy as there could be. No-one is asking or suggesting you call something an entirely different thing. If you see a dog you can probably tell, "Oh, that looks like a labrador." vs "I think that's a pit bull." That's all.

Frankly, just try. Make the effort. Don't assume you can't and won't remember. If your position is, "I'm pretty sure I'm gonna forget so whatever" and a shrug, then what people will hear is likely, "I don't care enough to bother, deal with it." If you don't mean that... don't say it. Try, make the effort and force yourself to learn. It's not hard and "can't teach an old dog new tricks" is the laziest form of excuse, from your posts on here I'm quite sure you're smarter and better than that, give others the respect to at least try and accommodate such reasonable requests. Sure, you might slip up sometimes, but try, please?

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Just as a general comment, if someone goes to the trouble to tell us that a specific term people use to refer to something doesn't make them feel great and to suggest alternative options, and we want that person to keep interacting with us, by not accommodating them (which is almost always incredibly easy with a little effort if we're honest) then we generally make it less likely they'll choose to use their time to interact with us. This applies in all aspects of life and social interaction, just some food for thought.

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Venture Lieutenant, Virtual Tabletop (Online)

The OSP website is back up! As soon as we have any news we can share about what will happen for 2020 in regards to it, we'll let everyone know!

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Philippe Lam wrote:


My own problem with that ultimately is the narrative having been insufficiently brought on in the year 10 PFS1 campaign. One scenario seriously dealt with it but as goblins are an important part of the story, could have been more (a series of scenarios from 1-5 to 7-11 tiers, wouldn't have said no). Outside of that scenario, there's the last We be Goblins, has there been a book about it outside of PFS ?

I strongly recommend reading Michaels post here.

Goblins have been positioned as being able to sometimes be better and not the Rise of the Runelords version for a long time, going back many many seasons of PFS.

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Venture Lieutenant, Virtual Tabletop (Online)
GM TOP wrote:

The OSP appears to be down.

On that note, I have a correction to make regarding a game I reported via the OSP. Do I contact someone here about that or wait till the website is back up and contact someone there? FYI, it isn't a major reporting issue that requires immediate attention at least.

The OSP website is currently being updated, i'll yell here to let everyone know as soon as it's back. Generally the easiest way to report any errors is to reply to the confirmation email you get when reporting a game on the site, that way all the info is in one place!

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Adam Yakaboski wrote:
zeonsghost wrote:
The Goblin RP I've seen at my PFS tables has largely been more like Kender from Dragonlance and less like cannibal pyromaniacs.
With all due respect but isn't that worst? O.o

Would 100% take cannibal pyromaniacs over kender.

(But yes, most goblins I've seen, and I hope my own, have been more funny and interesting roleplay than disruptive.)

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Bardess wrote:
So could a deity have shield bash as a favored weapon?

Not Shield Bash since it's not a weapon, but Imot (one of the Monitor demigods from Gods & Magic) does indeed have Shield Boss as their favoured weapon, so already sorted! :)

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Lady Ladile wrote:


For what it's worth, I agree with the three previous posts - the majority of PFS players that I've encountered, both live and online, either don't visit this section of the forums at all or they do so sparingly and usually don't post often. While I believe that the vocal minority who do post here often mean well and genuinely want the best for Organized Play, they are not representative of the PFS player base as a whole.

I'd just like to echo this, we have almost 4000 members on the Org Play discord server online, games running every day and the number of people who are actually like those who have you not wanting to play in Society are vanishingly small... and for those who are they are very quickly shown that such behaviour isn't acceptable and either realise it's not okay and get better or find other avenues of play since we have no interest in enabling people who cause such problems to stick around and ruin things for everyone else. We take the section on community standards in the guide very seriously, especially the part where it says;

Quote:
We ask all participants to respect their fellow players and to work together to create positive, memorable experiences.

Hopefully some day you'll give Society a try and find people are a lot more welcoming and friendly than you fear :)

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More. Liane. Please!

So good :D

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Fantastic blog! Love the sample pantheons! :D

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Venture Lieutenant, Virtual Tabletop (Online)
Grandmaster TOZ wrote:
I reported mine in December and still don't see them, so I should probably poke at them.

I believe everything that currently is reportable for the OSP has been reported, games are usually reported en mass on a weekly basis since the site can be very flaky and doing it in one sitting is a lot more user friendly than a handful at a time every day, it also gives GMs time to notice any errors on the info they submitted and respond to the confirmation email with the corrections, since it's far easier to enter the right information the first time than go back and edit things.

Also note that some scenarios simply aren't reportable on Paizo currently, if that's the case we keep checking with the weekly reports until we can but it's not something we can do much about other than letting Paizo know (SFS 2-13 and 2-14 are recent examples).

Hope that helps!

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Saint Bernard de Clairveaux wrote:


Folks have raised the concern that lax sanctioning can later lead to massive frustration, if the society at large decides material is inappropriate for all ages (e.g., the vivisectionist, the grave warden) or not well balanced (e.g., the summoner—especially the synthesist, the vivisectionist).

Of course we want to avoid that, but in 1E, sanctioning didn’t prevent some players from building overpowered characters that frustrated judges and other players. I do this myself when it comes to maximizing Diplomacy bonuses on my characters…

I'd just like to take a moment to address this, my experience with the sanctioning process is utterly the opposite. The word 'lax' should never be used in my opinion, the Paizo staff and Venture Officers who help with that task spend countless hours on their evaluations and on discussing them, trying to allow as many options as possible without anything that risks creating imbalances that will harm the campaign, there is nothing lax, haphazard or anything of the sort about it.

Does stuff that is broken slip through sometimes? Sure! Unless sanctioning involved hundreds of people it's always going to risk missing some corner case combo that breaks things, but the time and effort involved to work with and go through that many reviews would make the current sanctioning schedule look like light speed, so that's not an option.

I strongly agree that a culture of "don't try and break things" would be great but... have you meet nerds? Mathematical combinations, optimisation, and so on are the favourite part of the game for many, I would hope that despite this everyone can understand they should allow each player at the table a chance to shine and that soloing a scenario isn't fun for anyone except you, but... :/

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David knott 242 wrote:


I guess there could be a human colony planet in the Vast called "New Rahadoum", but even that would imply that Rahadoum survives until Golarion's space age, which would be information that I don't think Paizo would want to commit themselves to as being canonical.

Not necessarily, perhaps Rahadomi wizards decided they wanted an entire world where there simply wasn't any clerics to worry about, they use interplanetary teleport magics to leave Golarion and go 'elsewhere'. Their new planet, which they build entirely based upon the laws of man, far, far away from Golarion, advances technologically just like everyone else does and eventually they become a star faring people and find that much to their dismay... there are gods everywhere out there.

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rainzax wrote:

Hey good people,

Those of you who are like "I got too many chrons" remember you're not the target audience for this proposed change.

The target audience is those folks, let's call 'em, Reluctant GMs. Not all the happy Uber GMs and Uber Switches that post regularly here - no - rather those folks in your respective communities that may map onto the following:

You seem to have missed or not really considered all the posts where people have mentioned that the repeatable quests and then scenarios for PF2 actively fulfill this exact requirement you are concerned about.

Repeatable quests: Good entry point, shorter & easier to prepare/run for a new GM with limited exposure so they can get used to the role
Repeatable scenarios: Longer form to allow more chance for a GM to learn & practice their skills and begin to experience games are lengthier

Both forms give a chronicle sheet each time and are planned to be present in ever increasing numbers which means that any worry of limited options will quickly become irrelevant, it solves every part of the problem that you're seeing in your area.

The fact that despite this you presumably still feel people aren't stepping up to GM locally means that that problem isn't what you think, if it was a lack of extra chronicle sheets then since that isn't actually the case you would see lots more GMs in your area, so you need to look elsewhere.

Perhaps the local environment isn't friendly to new GMs and there are cliques or such so you need to look at finding a way to break that up, perhaps people are intimidated by the quality of the local GMs in which case you might want to look at a mentoring system, or perhaps people just don't want to GM and would rather play or do nothing than GM in your local area. I hope you can figure out what the issue is and start getting more GMs but whatever it is, lack of rewards is clearly not the issue since that's not actually something that is a problem.

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I think repeatable scenarios for PF2 (of which there are a lot more planned) pretty much covers exactly what you're asking for within the system already, as Kate mentioned. If a GM, especially a new GM as you're positing, wants to start running and pick up the baton and get rewards for it all... then repeatables and especially quest repeatables are literally the perfect solution, shorted scenarios, easier to prep which makes them much easier for new GMs to run! Once they're happy with that they can move on to the regular scenario repeatables, exercising their growing skill and actually seeing ways to improve as they're using the same basis each time and can find areas that are done better after trying it once.

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Nefreet wrote:
Bob Jonquet wrote:
Nefreet wrote:
does anyone not like this idea?
Raises hand. I don't like it. YMMV

That wasn't my question, so I'll restate it in an effort to avoid misquotes:

Given the alternatives, does anyone not like this idea?

raises hand

I'm not at all a fan of GMs filling out entirely blank chronicles, as First World Bard mentioned, which one of three is it? Did the GM forget to add a note saying? GMs already ignore filling out significant portions of chronicle sheets a lot of the time, adding even more places for them to fill out stuff and potentially miss seems like a poor choice. If I flip through my chronicles on different characters which parts did I play on which? What was the order if I played them all on one?

Let alone that, having the chronicle blank and only giving xp, fame, treasure bundles seems incredibly underwhelming, a blank white chronicle is a sad, sad thing. The notes, the hopefully unusual treasure items, these are the things that tie back into the story and when you look at them make you go "Oh yeaaah... I remember that item!", that's an awesome trigger for the memories and story you experienced.

I'd prefer we stick with it how it is now if that was the only other option, if it was possible to do within a reasonable time frame and without overly stressing the team I'd prefer three 4xp chronicles with the usual info, story summary and items on them (for the same total rewards), but I recognise that individualising three separate chronicles (and possibly a fourth 'extra' one) is likely as lot more work.

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Xenocrat wrote:


I'm arguing from a moral point of view, not a rules point of view. I feel Ring of Fangs users should feel shame at their past build choices and face up to their sins, not pretend they are victims and ask for redress. What redress have they offered other SFS players who avoided the temptations of evil but had to tolerate the corruption at their tables?

I presume from this and previous posts you're being facetious, which really isn't very useful.

If not, take a break, get some fresh air and reconsider your perspective.

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Ferious Thune wrote:

But a public event was not being run on the subsequent days. Again, the point is that the material can't be used as additional content for a normal public gameday/convention while it only grants 1 chronicle sheet for 16 hours of play. That is impractical for the majority of PFS game days. Public signup or no, it's being organized like a private game after the initial listing. I'll quote the part that I left out of Mark's post:

Yes. It was. It was a completion of the public event that began on the first day, the sign ups were public, the event is public, the fact it took multiple sessions to finish it doesn't change either of those things.

Quote:
Every day after the first, there is no opportunity for anyone else to get into the game. You're not holding a public game day on those weeks if there are no signups and nothing anyone can show up and play if they aren't already part of the group in the module.

You are literally saying that if someone asks to sit at a table of a regular 4 hour scenario 3 hours into the game then suddenly that table is no longer public if they're refused a spot... so anyone can make any game private by simply asking to join after it has started. That's not how Society play works at all. A game is public if it is recruited as such, taking longer than one session to finish it doesn't suddenly make it change, it just means it takes longer, nothing else.

Quote:
So sure, count it as 1 public gameday. But it's not 4, and it's taking those other 3 days worth of play opportunities away. In its current form, this should not be seen as a substitute for a regular gameday. Run it in addition, but don't replace your PFS days with it.

Maybe let the people who are actually there at that shop decide what they do and don't need to run based on their needs not on some meta changes you want for the campaign? You seem to imagine there are somehow an extra dozen or more people who are turning up each gameday and standing around unable to do anything since the module is being run and the public game of it finished over multiple sessions, despite the fact that we literally have posts from the organiser there saying other games are run as well and everyone gets to play, both the players who joined the public run of the module and those who prefer to turn up for scenarios instead.

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However it might feel, it's absolutely not a private game if the initial sign ups were open to everyone at the shop, it is a Pathfinder Adventures game that is played over multiple sessions exactly as described in the all the various guides to organised play.

Just because a game takes multiple sessions to run due to length, due to limited time available at the location to play, etc. before the players receive the chronicle sheet for it has no bearing on whether it is private, home, or anything else. How sign ups were handled (open for anyone) and whether it is being run in PFS mode or campaign mode are what determine if the game is a Society game and what sort of rules are legal.

Whilst I don't know the specifics of it, if Xathos game had open sign ups at the shop, which it sounds like it did, and followed the rules for PFS/campaign mode then it is definitely a Society game whether it takes 1 session or 10 sessions to get through all the content. Some places may have very limited hours and even a regular scenario intended for 4 hours takes 2 sessions to complete, these people aren't playing home games and the guides have always allowed for that as an option to encourage and support those groups.

Edit: Fixed for better language.

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Very cool! Can we ask for more? :D

Also... distrust mode activated. Someone is a lot more than they're letting on!

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Even should we not get a playtest option or hear anything, for those wanting to playtest the new classes and get credit for it it might be an option for you can run them through Plaguestone if you haven't already got credit for that, since it is in campaign mode.

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The modules which offered 3-4 full levels for completing them in PF1 had rewards vastly out of proportion to the time and amount of story involved in almost every case in my experience. If a GM chose to include a ton more roleplaying and story and stretched them out then perhaps it might possibly last long enough to justify that much rewards but I think that would be an outlier rather than the norm.

We've had APs sanctioned the exact same way as this forever and its never been an issue, somehow we've managed to apply chronicles from those to characters and everything seems to have worked out pretty well. Whilst it may not be the perfect way to do it it's certainly a pretty good one from my point of view, players and GMs get the chance to experience the full story, they also get a nice boost to a PFS character.

Should a player exclusively want to play their PFS character... let them, bill it as a chance to see how the feats they were planning on taking work in actual play, maybe it will let them find something they'd much rather take with the character. No, they obviously don't get to keep the 4th level version they ended up with, be it an 'alternate reality', a dream, whatever, they can have an in game explanation if they want. Perhaps the efforts just took an exceptional strain on them and they're recovering, hence only getting one level from it.

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Michael Sayre wrote:


Never let anyone tell you that you can't play a samurai.

"Why is it so difficult to believe that I can be a samurai without having a class with the word "samurai" in the title?? Can there not be facets of life that are not defined solely by class?"

-Miko

Exactly! I have a 'samurai' in PF1 who is mechanically a Medium, the spirits of his ancestors guide him in continuing the honorable legacy of their family... as a samurai :)

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Venture Lieutenant, Virtual Tabletop (Online)

You'll be deeply missed Hmm, whenever I've had problems or needed help with something, or getting someone to the right place and it's PbB related you've always been there (and don't think I don't notice all those +s on posts, thank you! ;) )

I'll always remember the great website meltdown and terrible as it was it was great getting to meet so many PbPers on Discord and playing a small part in helping them organise and find new places whilst the site was down, it was thanks to your efforts and willingness to try something new for PbP that a lot of that happened!

Best of luck in the next stage and looking forwards to playing some scenarios with your name on them perhaps? :D

And welcome to the new role Tyranius! As always, if you ever need any help from the VTT crew we're happy to help, as the kids today say I believe, we are your sibling from a different parent... or something ;)

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Greetings and welcome Atalius!

There are plenty of Society games run in real time on virtual tabletops (Fantasy Grounds, D20 Pro and Roll20 being the most popular). We also have a few discord communities that involve both PbP and VTT games for Pathfinder, Pathfinder 2nd Edition and Starfinder (and even some ACG organisation!) and are a great place to find games and meet other online players.

There's no guides I've seen yet specifically for PF 2nd edition but this is a good one explaining PFS in general from a players perspective which should still mostly be accurate, written by the lovely Big Norse Wolf.

A lot of VTT games are organised by discord servers, you can find what is probably the most populous one here, which is run by the Online Region Venture Officer team; Org Play Online

If you're set on only using Fantasy Grounds then you will definitely find that there's a much smaller amount of games that are an option for you though I'm afraid as a significant amount of the VTT community uses Roll20 or other formats.

You can also find the Fantasy Grounds discord server here, which has a channel for PFS games.

There is also a section of the FG website specifically for PFS which might prove a good place to start! You can find them here.

If you decide to give us a look you can find me on the Org Play Online discord under the nickname 'Stunt Monkey', there are of course plenty of other people who are super helpful that you'll find on them. Best of luck finding somewhere to call home!

Rich

Grand Lodge

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Hmm wrote:
pithica42 wrote:
4. When will 2-00 be allowed for the online region?

I can answer that one! 2-00 will be offered in the Play-by-Post region for Outpost III coming up in March of 2020. I will see if I can get Stunt Monkey to post here and talk about when 2-00 will air in Virtual Table Top.

Hmm

*appears in a puff of banana scented smoke*

We're hoping to have it debut early next year as well, our con dates aren't finalised for 2020 yet but I'd expect it to be within the February - April window if that's any help!

Dark Archive 4/5 Venture-Lieutenant, Online—VTT

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Bob Jonquet wrote:
If the references to those events is so obscure that someone has to expend "some effort" effort to find them, they are probably not visible enough, especially not to casual players who don't own every single book Paizo has published or played in all the APs, modules, and scenarios to get the info more organically. Paizo updated a decade plus of cannon in Lost Omens. It shouldn't be much of a stretch to ask for some narrative cannon that definitively explains how goblins made such a significant change in such a short period of time compared to how long they have been viewed as kill on site.

I'm not sure that 'some effort' translates to 'so obscure' for many people, rather than to 'a quick google search' for example. Just off the top of my head there is an entire series of incredibly well known free RPG day modules that portray them in a generally sympathetic (or even heroic) light, there are scenarios in Season 3, Season 4, two in Season 10, a boon, all about them working with the society and other groups.

If people are new to Society play and don't know the backstory of how goblins have become interwoven with the Society and helped them then... then why do we assume that they also think goblins are any more kill on sight than half-orcs for example?

I wouldn't object to more lore and story about them, I'd be happy for more about many things, but given the living are now dealing with the necromancer who tricked Aroden into killing him, outsmarting a god, plus the legions at his command and with 1000 years of planning... I think a lot of places have bigger worries, standards for allies have probably dropped significantly to "Are you living and will you fight undead?" for some no doubt.

It actually makes me think about a similar point but not one I've seen anyone complaining about... the Aspis Consortium. We have a former Aspis Agent background in PFS now, yet the Society has fought them for around 100 years and they have been essentially kos to Society Agents most of the time. How did they suddenly become okay to work with? Do we have an Aspis Relocation Program running that no-one knows about? For Society games this seems as big a change as goblins are imo, perhaps even more, goblins never attacked the Grand Lodge and murdered important Pathfinders... and the exact same thing that applies to goblins also applies here, we've had scenarios where we've worked with Aspis who want to leave, with Aspis who defect, etc. We've seen change and that offers up reasoning for why things are different in a new edition, has that change been magnified so that it can be codified into the rules? Sure. Is there no doubt a marketing element to it? Sure. But it's far from entirely hidden or not telegraphed in both cases.

Dark Archive

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This blog is like a who's who of amazing SF contributors! Couldn't look forwards more to this coming out and getting to read up on all these wonderful creations! :D

Dark Archive 4/5 Venture-Lieutenant, Online—VTT

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I think a lot of people have a view of the gods that just isn't necessarily upheld in the Golarion lore to be honest, for example Sarenrae offers spells both to her non violent clerics who preach redemption, healing and tolerance and to the Cult of the Dawnflower who preach "there are no second chances in the desert" and kill any enemies who refuse their single offer of mercy "even against non-evil foes". Both groups get spells from her and count fully as worshipers.

Gods are far more complicated than just requiring everyone to follow all of their areas of concern equally and fully or entirely refusing power. Certainly gods known for contracts and lies would be very likely to accept non evil followers into their embrace, how better to slowly get them to switch over to their side fully after all?

Dark Archive

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I genuinely love that for some people the size of tengu eggs can break their immersion :D Dragons being able to fly? Sure! Fireballs having no blast wave, etc. Psh, who cares! Creation of matter via thought? Why not?! But tengu egg size... come on now, there's literally no way we can play the game and keep up a suspension of disbelief!

Never change Pathfinders, I love you all <3 :D

Dark Archive 4/5 Venture-Lieutenant, Online—VTT

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*points at avatar* Did someone offer tea?

Dark Archive 4/5 Venture-Lieutenant, Online—VTT

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Absolutely, until then given that both the season 10 guide and the season 10 faction journals direct players to use them I suspect we'll probably see people following that guidance, since it's the only rules regarding it we currently have.

Dark Archive 4/5 Venture-Lieutenant, Online—VTT

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Given that the Season 10 faction card says;

Quote:
A PC joining a faction can acquire only the most recent version of a faction’s card

And that the season 10 faction card is the most recent it seems both reasonable and entirely within the rules to allow players who create new characters, or existing characters who had not played season 10 and now do, to use it.

Dark Archive

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Especially in Pathfinder Society there are numerous goblin tribes who have worked with the Society for the betterment of all over multiple scenarios, there's even a boon celebrating it. The Emerald Spire also has a group of goblins who effectively live in town and are tolerated because it's either more effort to kill them than it's worth or they're of value to some people. I suspect anyone wanting more examples could easily find more with some effort if they cared enough to.

Dark Archive 4/5 Venture-Lieutenant, Online—VTT

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Greetings and welcome Kennethray!

The link Grim Ranger posted is primarily for the Play by Post groups, there are also games run in real time on virtual tabletops (Fantasy Grounds, D20 Pro and ROll20 being the most popular). We also have a few discord communities that involve both PbP and VTT games for Pathfinder and Starfinder (and even some ACG organisation!) and are a great place to find games and meet other online players.

You can find what is probably the most populous discord server here; Org Play Online

There is also an online PbP lodge (often using the play by discord format) here; Roll for Combat

There are also two excellent VTT lodges who are primarily focused on Starfinder but you can also find some Pathfinder games and some PbP games on them as well! First we have the; Cosmic Crittermanders and there is also the Starfinder Nexus.

If you decide to give us a look you can find me on the Org Play Online discord under the nickname 'Stunt Monkey', there are of course plenty of other people who are super helpful that you'll find on them. Best of luck finding somewhere to call home!

Rich

Dark Archive

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Just to echo the others, that absolutely came across. I didn't sit there and really analyse it but just reading those sentences I was thinking, "Wow... that's just cruel." The sort of petty, small minded cruelty that when you experience it stays with you for a lifetime because there is no reason for it, it's just done because they can and no-one is powerful enough to stop them.

Dark Archive 4/5 Venture-Lieutenant, Online—VTT

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BigNorseWolf wrote:


I've known people for years that I had to refer to by character name...

I have an entire subset of friends made through MMOs and FPS games who I refer to all the time as their nicknames online, some of them I have to think long and hard about to actually remember their legal name.

Dark Archive

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This, this is why we need more of Lianes writing in both Golarion fiction and sourcebooks! I feel slightly unwell having just eaten lunch, but I also must know more about Chemurr and the Great Master! Brilliant :D

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