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CG human hunter 5 | hp 42 | AC 18, touch 11, flat-footed 18* | CMD 16 | Fort +6, Ref +5, Will +2 | Perception +9, Sense motive +1 | Animal focus 2/5 | 1st 3/5 2nd 0/2| Goodberries 8|
![]() Rhys steps forward (might be a move action due to difficult terrain.) and attacks Blue. Attack, outflank, PA, Bless: 1d20 + 9 + 4 - 1 + 1 ⇒ (9) + 9 + 4 - 1 + 1 = 22
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CG human hunter 5 | hp 42 | AC 18, touch 11, flat-footed 18* | CMD 16 | Fort +6, Ref +5, Will +2 | Perception +9, Sense motive +1 | Animal focus 2/5 | 1st 3/5 2nd 0/2| Goodberries 8|
![]() "On it!" Attack, power attack, outflank, bless: 1d20 + 9 + 4 + 1 - 1 ⇒ (7) + 9 + 4 + 1 - 1 = 20
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CG human hunter 5 | hp 42 | AC 18, touch 11, flat-footed 18* | CMD 16 | Fort +6, Ref +5, Will +2 | Perception +9, Sense motive +1 | Animal focus 2/5 | 1st 3/5 2nd 0/2| Goodberries 8|
![]() Gm's choice. Well, might as well get moving while he may not have any AoOs. Rhys moves towards the large plant, as does Esgi. Swift to Animal Focus Bull for the extra strength. Attack: 1d20 + 9 + 4 - 1 ⇒ (10) + 9 + 4 - 1 = 22
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CG human hunter 5 | hp 42 | AC 18, touch 11, flat-footed 18* | CMD 16 | Fort +6, Ref +5, Will +2 | Perception +9, Sense motive +1 | Animal focus 2/5 | 1st 3/5 2nd 0/2| Goodberries 8|
![]() Going to eat an AoO here, might as well get around the back and provide some flanking options. Rhys moves alongside pink. Drawing, and readies an attack. Readied attack for when Esgi is adjacent: 1d20 + 8 + 4 + 1 - 1 ⇒ (9) + 8 + 4 + 1 - 1 = 21
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CG human hunter 5 | hp 42 | AC 18, touch 11, flat-footed 18* | CMD 16 | Fort +6, Ref +5, Will +2 | Perception +9, Sense motive +1 | Animal focus 2/5 | 1st 3/5 2nd 0/2| Goodberries 8|
![]() Rhys moves and attacks. Attack, power attack: 1d20 + 8 + 4 - 1 ⇒ (4) + 8 + 4 - 1 = 15
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CG human hunter 5 | hp 42 | AC 18, touch 11, flat-footed 18* | CMD 16 | Fort +6, Ref +5, Will +2 | Perception +9, Sense motive +1 | Animal focus 2/5 | 1st 3/5 2nd 0/2| Goodberries 8|
![]() Rhys steps (or moves) next to Mary Kay and attacks. Attack: 1d20 + 8 - 1 ⇒ (20) + 8 - 1 = 27
Damage: 1d8 + 7 + 3 ⇒ (4) + 7 + 3 = 14
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CG human hunter 5 | hp 42 | AC 18, touch 11, flat-footed 18* | CMD 16 | Fort +6, Ref +5, Will +2 | Perception +9, Sense motive +1 | Animal focus 2/5 | 1st 3/5 2nd 0/2| Goodberries 8|
![]() Esgi five foot steps up as Rhys attacks. Outflank, Power Attack: 1d20 + 8 + 4 - 1 ⇒ (3) + 8 + 4 - 1 = 14
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CG human hunter 5 | hp 42 | AC 18, touch 11, flat-footed 18* | CMD 16 | Fort +6, Ref +5, Will +2 | Perception +9, Sense motive +1 | Animal focus 2/5 | 1st 3/5 2nd 0/2| Goodberries 8|
![]() Rhys steps forward and swings. Attack, power attack: 1d20 + 8 + 4 - 1 ⇒ (18) + 8 + 4 - 1 = 29 Crit threat.
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CG human hunter 5 | hp 42 | AC 18, touch 11, flat-footed 18* | CMD 16 | Fort +6, Ref +5, Will +2 | Perception +9, Sense motive +1 | Animal focus 2/5 | 1st 3/5 2nd 0/2| Goodberries 8|
![]() Rhys follows up with an overhand swing. Attack, power attack: 1d20 + 8 + 4 - 1 ⇒ (15) + 8 + 4 - 1 = 26
Rhys steps back from the creature. ![]()
CG human hunter 5 | hp 42 | AC 18, touch 11, flat-footed 18* | CMD 16 | Fort +6, Ref +5, Will +2 | Perception +9, Sense motive +1 | Animal focus 2/5 | 1st 3/5 2nd 0/2| Goodberries 8|
![]() Swift action to change Animal Focus to Mouse, granting Rhys evasion. Esgi already has evasion. Rhys swings at Red. Attack, no power attack: 1d20 + 8 + 4 ⇒ (9) + 8 + 4 = 21
I'm hoping that does it for red, so just in case. Reflex: 1d20 + 5 ⇒ (4) + 5 = 9 With evasion If Red is dead, Rhys will move back to his current position on the map. If he's not, he'll instead five foot back to the position marked with a red X. ![]()
CG human hunter 5 | hp 42 | AC 18, touch 11, flat-footed 18* | CMD 16 | Fort +6, Ref +5, Will +2 | Perception +9, Sense motive +1 | Animal focus 2/5 | 1st 3/5 2nd 0/2| Goodberries 8|
![]() Holding for Mary Kay to get to safety. Five foot step for Esgi, full attack
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CG human hunter 5 | hp 42 | AC 18, touch 11, flat-footed 18* | CMD 16 | Fort +6, Ref +5, Will +2 | Perception +9, Sense motive +1 | Animal focus 2/5 | 1st 3/5 2nd 0/2| Goodberries 8|
![]() Rather than risk killing one of these and dropping a fireball on the party, I'll delay to give people a chance to pull back. ![]()
CG human hunter 5 | hp 42 | AC 18, touch 11, flat-footed 18* | CMD 16 | Fort +6, Ref +5, Will +2 | Perception +9, Sense motive +1 | Animal focus 2/5 | 1st 3/5 2nd 0/2| Goodberries 8|
![]() Rhys tosses one of the vials in his hand a few times before pitching at the ghosts. Swift to activate Animal Focus (Cat). Ranged Touch: 1d20 + 4 + 1 ⇒ (18) + 4 + 1 = 23
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CG human hunter 5 | hp 42 | AC 18, touch 11, flat-footed 18* | CMD 16 | Fort +6, Ref +5, Will +2 | Perception +9, Sense motive +1 | Animal focus 2/5 | 1st 3/5 2nd 0/2| Goodberries 8|
![]() How far away are these humanoids, about? Rhys taps Atlan on the shoulder. Casting shared training to grant Atlan the Outflank feat. Outflank: Whenever you and an ally who also has this feat are flanking the same creature, your flanking bonus on attack rolls increases to +4. In addition, whenever you score a critical hit against the flanked creature, it provokes an attack of opportunity from your ally. ![]()
CG human hunter 5 | hp 42 | AC 18, touch 11, flat-footed 18* | CMD 16 | Fort +6, Ref +5, Will +2 | Perception +9, Sense motive +1 | Animal focus 2/5 | 1st 3/5 2nd 0/2| Goodberries 8|
![]() Rhys stays outside, sauntering around the building to see if there's a back exit. Esgi follows at his heels. If so, he leans against the wall and waits, in case the girl decides to do a runner. ![]()
CG human hunter 5 | hp 42 | AC 18, touch 11, flat-footed 18* | CMD 16 | Fort +6, Ref +5, Will +2 | Perception +9, Sense motive +1 | Animal focus 2/5 | 1st 3/5 2nd 0/2| Goodberries 8|
![]() Since we have the cash, I'm going to suggest spending a bit of party treasury on some medicine. 700 gp Scroll of Restoration, no diamond: 1d100 ⇒ 36
Up to you guys, but scrolls of restoration will get used eventually, although there's an opportunity cost, as well as the fact that 700 gp is a much bigger investment at level 5 then at level 10. Remove Curse is also kind of chancy since the level is going to be 5, but its the sort of thing you'll take even a mediocre chance when it comes up (and we are definitely in Bestow Curse and Blindness/Deafness territory now.) ![]()
CG human hunter 5 | hp 42 | AC 18, touch 11, flat-footed 18* | CMD 16 | Fort +6, Ref +5, Will +2 | Perception +9, Sense motive +1 | Animal focus 2/5 | 1st 3/5 2nd 0/2| Goodberries 8|
![]() Rhys sends some gold off to the Locathah village for a scroll of restoration (Relevant rolls in the discussion thread. ![]()
CG human hunter 5 | hp 42 | AC 18, touch 11, flat-footed 18* | CMD 16 | Fort +6, Ref +5, Will +2 | Perception +9, Sense motive +1 | Animal focus 2/5 | 1st 3/5 2nd 0/2| Goodberries 8|
![]() Timing is rough due to the short duration, but Rhys will cast guidance on Eustice just prior to entering the shop, although it may where off before he gets a chance to use it. ![]()
CG human hunter 5 | hp 42 | AC 18, touch 11, flat-footed 18* | CMD 16 | Fort +6, Ref +5, Will +2 | Perception +9, Sense motive +1 | Animal focus 2/5 | 1st 3/5 2nd 0/2| Goodberries 8|
![]() "Ah, just a kid messing around. Getting caught and called out on it will probably be more than enough to ensure she doesn't do anything like that again," Rhys says, with the confidence of a person who never broke the rules as a kid, and who has only a vague understanding of the appeal of mischief. ![]()
CG human hunter 5 | hp 42 | AC 18, touch 11, flat-footed 18* | CMD 16 | Fort +6, Ref +5, Will +2 | Perception +9, Sense motive +1 | Animal focus 2/5 | 1st 3/5 2nd 0/2| Goodberries 8|
![]() Rhys moves into flank with Atlan. Drawing an AoO. Attack, regular flank, power attack: 1d20 + 9 + 2 - 1 ⇒ (14) + 9 + 2 - 1 = 24
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CG human hunter 5 | hp 42 | AC 18, touch 11, flat-footed 18* | CMD 16 | Fort +6, Ref +5, Will +2 | Perception +9, Sense motive +1 | Animal focus 2/5 | 1st 3/5 2nd 0/2| Goodberries 8|
![]() Swift action to activate Animal Focus (Bull). Rhys moves forward to attack yellow. Attack, outflank, Power attack: 1d20 + 9 + 4 - 1 ⇒ (13) + 9 + 4 - 1 = 25
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CG human hunter 5 | hp 42 | AC 18, touch 11, flat-footed 18* | CMD 16 | Fort +6, Ref +5, Will +2 | Perception +9, Sense motive +1 | Animal focus 2/5 | 1st 3/5 2nd 0/2| Goodberries 8|
![]() "Can you tell us anything more about the creature's that attacked you? Were they human sized, or larger? Did they use weapons, or attack with claws and teeth? Did you hear them use language, or behave intelligently, or did they seem more like they were just animals defending their territory?" ![]()
CG human hunter 5 | hp 42 | AC 18, touch 11, flat-footed 18* | CMD 16 | Fort +6, Ref +5, Will +2 | Perception +9, Sense motive +1 | Animal focus 2/5 | 1st 3/5 2nd 0/2| Goodberries 8|
![]() Carpentry + Guidance: 1d20 + 5 + 1 ⇒ (1) + 5 + 1 = 7 "I don't think I did that right." Rhys says, looking dubiously at the travois. Carpentry + Guidance for second attempt: 1d20 + 5 + 1 ⇒ (14) + 5 + 1 = 20 ![]()
CG human hunter 5 | hp 42 | AC 18, touch 11, flat-footed 18* | CMD 16 | Fort +6, Ref +5, Will +2 | Perception +9, Sense motive +1 | Animal focus 2/5 | 1st 3/5 2nd 0/2| Goodberries 8|
![]() With Eye for Talent and Animal Focus Esgi has a 16 strength, and Rhys has a 19. After rigging up a travois, they'd be willing to lug the thing back if everyone is okay with moving slow. ![]()
CG human hunter 5 | hp 42 | AC 18, touch 11, flat-footed 18* | CMD 16 | Fort +6, Ref +5, Will +2 | Perception +9, Sense motive +1 | Animal focus 2/5 | 1st 3/5 2nd 0/2| Goodberries 8|
![]() Reflex Rhys: 1d20 + 5 ⇒ (19) + 5 = 24
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CG human hunter 5 | hp 42 | AC 18, touch 11, flat-footed 18* | CMD 16 | Fort +6, Ref +5, Will +2 | Perception +9, Sense motive +1 | Animal focus 2/5 | 1st 3/5 2nd 0/2| Goodberries 8|
![]() Rhys swims forward (5 foot step) and attacks. Attack, outflank, power attack: 1d20 + 8 + 4 - 1 - 2 ⇒ (4) + 8 + 4 - 1 - 2 = 13 -2 if I have to swing under water
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CG human hunter 5 | hp 42 | AC 18, touch 11, flat-footed 18* | CMD 16 | Fort +6, Ref +5, Will +2 | Perception +9, Sense motive +1 | Animal focus 2/5 | 1st 3/5 2nd 0/2| Goodberries 8|
![]() Also AC adjusted to account for the natural armor bump. It's unclear if I get the other benefits of beast form II besides appearance and size, so I haven't included them. Sign in to create or edit a product review. |