Pathfinder Adventure Path, Lost Omens, Rulebook Subscriber
oconnor0 wrote:
I'm working on the same AP conversion. My group is in book 4 so it's a real pain. I'll post what I can slap together here, but wanted to let you know your not alone in the technology troubles.
Pathfinder Adventure Path, Lost Omens, Rulebook Subscriber
Terevalis Unctio of House Mysti wrote: I think that part of the issue that should be addressed for the future is the capability of people who ordered product from Paizo but got shipped through Amazon. People should be able to track their products in 2018. That would alleviate much of the distress. One thousand times this ^ Assuming I'm not one of the last dozen to ship its been a week and domestic shipping doesn't take this long.(usually) Honestly, if I get the book and its not damaged I'll be happy... but knowing where its at would be great.
Pathfinder Adventure Path, Lost Omens, Rulebook Subscriber
Vic Wertz wrote:
I know its bananas around there. Thank you for the updates, its very appreciated.
Pathfinder Adventure Path, Lost Omens, Rulebook Subscriber
Mark Seifter wrote: It's cool to see all the different ideas, particular those in this thread who were clever enough to predict that "Attack of Opportunity" might have some extra benefits now for fighter and friends, and that someone dedicated to interrupting without that reaction could ready an action. AoOs are pretty nice at interrupting actions nowadays, and they're not the only game in town for these kind of "attack when the enemy does something particular" reactions; they're just the one that's most recognizable. A certain character might hate magic enough to attack whenever someone casts any spell, even one they thought was safe, and another might be so skilled at combat that they get a riposte whenever an opponent misses them by 10 or more! The reaction system allows characters to have all sorts of different reactions that surprise and confound their foes! what about spellcasters possibly having "counterspell" reactions?
Pathfinder Adventure Path, Lost Omens, Rulebook Subscriber
Pappy wrote: You may very well be right that a teaser communication strategy is better than a big data dump. I'm simply not a fan of this strategy when we are dealing with a product that is intended to be tested by a large (and very passionate) customer base. I don't disagree with you, but given that the actual testing isn't opening till august. The largest issue with the slow roll out till testing is the passionate player base needing to be patient... something, admittedly, I am not good at. Consider the roll out a necessary evil =/ I don't like it either, but I get that it needs to be a thing.
Pathfinder Adventure Path, Lost Omens, Rulebook Subscriber
Pappy wrote:
I think we would all rather have the rules in hand now, but given that the only other options are giving us a vague heads up with nothing or just dropping it on us like a load of bricks in August... The slow roll out of information is better.
Pathfinder Adventure Path, Lost Omens, Rulebook Subscriber
I just wanted to say thanks, While running a convention and between events, you took the time to dump a ton of information and sneak peeks on online. Not being able to attend, It was nice to see stuff happening as it was unveiled. Beyond that, more than one of you answered my dumb and impatient questions about Starfinder in twitter, which... I'll be honest I wasn't expecting given how busy you had to be. One last thing Whoever had the keys to the Paizo twitter account needs a raise, you were a machine during the banquet and ridiculously fast on the responses.
Pathfinder Adventure Path, Lost Omens, Rulebook Subscriber
Judy Bauer wrote:
Hey whatever it takes to get the job done I suppose, HAHA.
Pathfinder Adventure Path, Lost Omens, Rulebook Subscriber
Sara Marie wrote: I'm sure if this weather happened for more than 2 or 3 days every other year we'd invest more into plows and salt and our population base would learn how to drive in it better. That would be a false assumption, seeing as how Chicago gets decent to ridiculous amounts of snow every year and 70% of the population cannot drive in it =/ Though it could be worse, I have a friend up in Issaquah without power. You all have emergency generators for writing/editing right? :)
Pathfinder Adventure Path, Lost Omens, Rulebook Subscriber
Tessius wrote:
MINSC! wow there's a blast from the past. now I want to find my discs to install that.
Pathfinder Adventure Path, Lost Omens, Rulebook Subscriber
Ghost sound and dancing lights during the night as they camp, keep them up all night. Grease an incline grease the river bank in their hex of the map, force the party into the water. I dont have my book with me but I remember the "aerie fay ragon day" has flare, im sure something could be done with that.
Pathfinder Adventure Path, Lost Omens, Rulebook Subscriber
James Jacobs wrote:
I totally needed a laugh thanks, that did the trick.... now to clean up the glass of water I spit out when I read that.
Pathfinder Adventure Path, Lost Omens, Rulebook Subscriber
Xuttah wrote:
The intermittent player in my campaign is totally going to brow beat the group on city building and laws. Probably from the safety of her fort of text books, but your right she is looking forward to helping shape the campaign as time permits and this AP looks great for it.
Pathfinder Adventure Path, Lost Omens, Rulebook Subscriber
DarkWhite wrote:
ROTFLMAO! classic, too bad I dont have a druid in my game, I would totally have one follow them around growl-hooting or what ever they do, miming conversation. want to sneak up on those bandits? too bad! Hoots McGee your druids new pal just blew your stealth check, good luck.
Pathfinder Adventure Path, Lost Omens, Rulebook Subscriber
Papa-DRB wrote:
Im in this position, one player is very gung-ho about her character and the campaign and has created an excellent (roleplaying concept) cleric, but will be intermittent until mid june... ugh.
Pathfinder Adventure Path, Lost Omens, Rulebook Subscriber
Light Dragon wrote:
In my experience with GMing, base cost is always a GM prerogative, if you dont want them at 50g knock em down to 20g. reducing the cost opens the potential for more traps without the group walking away with a fortune.
Pathfinder Adventure Path, Lost Omens, Rulebook Subscriber
Ive been kicking around the idea of using sounds and such in the background as the group treks through the wilderness... but I must say, never thought about bigfoot calls. Using the "monster" calls to pull a curious group off the beaten path could be interesting.
Pathfinder Adventure Path, Lost Omens, Rulebook Subscriber
meatrace wrote:
I recently pulled a a half dozen people back from 4E based on PF appeal, you can only play the Duplo version of a game for so long before you lose your mind. Evil Lincoln wrote: the books are big and pretty. And double as DM disciplinary tools... "please tell me again your grievance with my ruling." *raises PF Core threateningly.*
Pathfinder Adventure Path, Lost Omens, Rulebook Subscriber
I had a similar reaction, but my group only plays once a week if we are lucky (grad school, work, thesis research issues) I’m not horribly worried about it. I still plan on running it as it comes out, I was a player in a Dragonlance campaign that was run as it was printed and it was one of my favorite canned-campaign experiences. I think I would suffer a bit if I had EVERYTHING available to me from the get go. Impatience... what a horrible flaw, I don't even get an extra feat from it =/
Pathfinder Adventure Path, Lost Omens, Rulebook Subscriber
Yeah I figured it would be fine to let them use the abilities, I just wanted to see what people thought of those bonuses mixed with PFRPG rules. Currently I have a Paladin, Rogue, and Sorc among my players. The only one I was really concerned about was "Hidden Reserve", with the inclusion of PFRPG changes to casters it seemed abit over the top (compared to the Paladin and Rogue). After looking over it again it might not be bad considering I'll have a small party of PC's.
Pathfinder Adventure Path, Lost Omens, Rulebook Subscriber
Are the class abilities in the Pathfinder campaign setting (IE Hidden Reserve sorcerer power) considered left overs from 3.5? is it too much to allow a Pathfinder built character to use those class bonuses? I assumed these were left over from 3.5 but I considered allowing the "Hidden Reserve" bonus. In light of the changes made to classes for Pathfinder it just seemed too much... any thoughts?
Pathfinder Adventure Path, Lost Omens, Rulebook Subscriber
My group and I recently switched back to 3.P and after reading about the Kingmaker AP I am itching to run it. The problem being, now I have a pack of ravenous PC's that want to start playing this month. Anyone have suggestions on what I could do to sate their thirst for adventure while I "patiently" await the print of Kingmaker? Primarily I have three concerns 1. Appropriate starting location 2. Not throwing a curve ball to get them into the Kingmaker storyline. 3. Not giving them too much xp/loot before the AP ships while still giving them something. I had an idea of just having them deal with some bandits/monsters from the "low level adversaries" thread in a hodge podge of encounters around their village/city leading into their involvement of the main storyline. Thoughts? |