The Black Monk

Renraku's page

Goblin Squad Member. RPG Superstar 6 Season Star Voter. Pathfinder Adventure Path, Lost Omens, Rulebook Subscriber. Organized Play Member. 37 posts. No reviews. No lists. 1 wishlist. 2 Organized Play characters.


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Very happy to see this!


1 person marked this as a favorite.
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oconnor0 wrote:

I've been running Iron Gods, converted from PF1e to the Playtest rules. We're switching to 2e this week. What public conversion/homebrew work have people done in converting the 1e technological stuff (guns, items, spells, etc.) to playtest/2e?

Thanks.

I'm working on the same AP conversion. My group is in book 4 so it's a real pain. I'll post what I can slap together here, but wanted to let you know your not alone in the technology troubles.


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Well, I'm one of the lucky 88 as well.

Thanks for all the updates through this whole thing Vic.


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Terevalis Unctio of House Mysti wrote:
I think that part of the issue that should be addressed for the future is the capability of people who ordered product from Paizo but got shipped through Amazon. People should be able to track their products in 2018. That would alleviate much of the distress.

One thousand times this ^

Assuming I'm not one of the last dozen to ship its been a week and domestic shipping doesn't take this long.(usually)

Honestly, if I get the book and its not damaged I'll be happy... but knowing where its at would be great.


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Rather than spamming the thread with order #s is there a polite way of asking about an order?


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Vic Wertz wrote:
Dicemancer wrote:
Most all of the delivery updates are for overseas orders, can we please get some information on US orders, please?

US orders are shipping all of the time, from lots of different distribution centers. Looking at delivery estimates for some that have shipped in the past couple hours, I mostly see August 6. (I was surprised to see one for August 5—I can only assume that Sunday delivery is somehow a thing for that particular destination.)

Assuming even distribution of orders in their shipping process, and assuming that most things are traveling at a similar rate, that suggests that a bit under 75% of domestic orders will arrive between now and Monday, if they haven't already.

I know its bananas around there. Thank you for the updates, its very appreciated.


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Dicemancer wrote:
Most all of the delivery updates are for overseas orders, can we please get some information on US orders, please?

This would be good

I'm not worried about a delay, but haven't seen anything yet and I'm slightly concerned.


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Mark Seifter wrote:
It's cool to see all the different ideas, particular those in this thread who were clever enough to predict that "Attack of Opportunity" might have some extra benefits now for fighter and friends, and that someone dedicated to interrupting without that reaction could ready an action. AoOs are pretty nice at interrupting actions nowadays, and they're not the only game in town for these kind of "attack when the enemy does something particular" reactions; they're just the one that's most recognizable. A certain character might hate magic enough to attack whenever someone casts any spell, even one they thought was safe, and another might be so skilled at combat that they get a riposte whenever an opponent misses them by 10 or more! The reaction system allows characters to have all sorts of different reactions that surprise and confound their foes!

what about spellcasters possibly having "counterspell" reactions?


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Pappy wrote:
You may very well be right that a teaser communication strategy is better than a big data dump. I'm simply not a fan of this strategy when we are dealing with a product that is intended to be tested by a large (and very passionate) customer base.

I don't disagree with you, but given that the actual testing isn't opening till august. The largest issue with the slow roll out till testing is the passionate player base needing to be patient... something, admittedly, I am not good at.

Consider the roll out a necessary evil =/

I don't like it either, but I get that it needs to be a thing.


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Pappy wrote:
JRutterbush wrote:
Pappy wrote:

I'm not sure that having us run in circles speculating what your design may or may not include is a great use of the goodwill of your customers.

Nobody's making anybody run in circles, they're all doing that themselves.

I agree with you. It is a perfectly understandable response. Wouldn't you agree that discussing the actual rules of the playtest be more productive?

Of course that assumes that we have said rules over which to obsess.

I think we would all rather have the rules in hand now, but given that the only other options are giving us a vague heads up with nothing or just dropping it on us like a load of bricks in August... The slow roll out of information is better.


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I just wanted to say thanks,

While running a convention and between events, you took the time to dump a ton of information and sneak peeks on online. Not being able to attend, It was nice to see stuff happening as it was unveiled.

Beyond that, more than one of you answered my dumb and impatient questions about Starfinder in twitter, which... I'll be honest I wasn't expecting given how busy you had to be.

One last thing

Whoever had the keys to the Paizo twitter account needs a raise, you were a machine during the banquet and ridiculously fast on the responses.

Star Voter Season 6

Pathfinder Adventure Path, Lost Omens, Rulebook Subscriber

Once was enough to ease my paranoia over being dropped in the 10% dq'd pile, It took a day of on and off voting but it was nice to see.


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Judy Bauer wrote:
Renraku wrote:
Though it could be worse, I have a friend up in Issaquah without power. You all have emergency generators for writing/editing right? :)

Printouts and flashlights are a lot like generators, right? <_<

Our power's been flickering this morning, so I'm keeping my laptop charging as long as possible. If it goes out, I'll have to strap snowshoes on the cats before herding them onto the treadmill that serves as our backup power source.

Hey whatever it takes to get the job done I suppose, HAHA.


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Sara Marie wrote:
I'm sure if this weather happened for more than 2 or 3 days every other year we'd invest more into plows and salt and our population base would learn how to drive in it better.

That would be a false assumption, seeing as how Chicago gets decent to ridiculous amounts of snow every year and 70% of the population cannot drive in it =/

Though it could be worse, I have a friend up in Issaquah without power. You all have emergency generators for writing/editing right? :)


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Tessius wrote:
James Jacobs wrote:

HA! Noober.

Good times.

Was the technicolor NPC who foreshadowed Neverwinter Nights actually named "Lord Foreshadow"?

Edit: Also love how Bioware dropped a Minsc/Boo reference into DragonAge's loading screen :)

MINSC! wow there's a blast from the past.

now I want to find my discs to install that.


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nice!


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Rauol_Duke wrote:
Minsk wrote:
So what is the reason for using hexes in the map grid instead of squares?
Hexes are two-sides more awesome than squares.

best explanation IMO


Pathfinder Adventure Path, Lost Omens, Rulebook Subscriber

Ghost sound and dancing lights during the night as they camp, keep them up all night.

Grease an incline

grease the river bank in their hex of the map, force the party into the water.

I dont have my book with me but I remember the "aerie fay ragon day" has flare, im sure something could be done with that.


Pathfinder Adventure Path, Lost Omens, Rulebook Subscriber
Merisiel Sillvari wrote:

OWLBEARTON!!!!!

Or maybe Merisieland.

Growlhooten, nice Germanic ring to it.

maybe Scandinavian... cant decide.


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James Jacobs wrote:
Arnwyn wrote:
James Jacobs wrote:
In any event, part of the reason why we do 2 adventure paths a month
Oh, how I wish this were true... :D
Oh my god... I just re-read that and the thought of doing two adventure paths a month made me throw up blood and ants.

I totally needed a laugh

thanks, that did the trick....

now to clean up the glass of water I spit out when I read that.


Pathfinder Adventure Path, Lost Omens, Rulebook Subscriber

Right now

Aegir, Dwarven paladin
???, Half elf sorcerer (dragon bloodline)(fraternal twin of cleric)
???, Half elf cleric of Irori (fraternal twin of sorc)
???, Halfling rogue


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Xuttah wrote:

I think that this AP has an excellent opportunity for those players who can't make it all the time but still want to contribute in a meaninful way. They can be involved in the kindom building/resource management aspects of the game without actually being at the table for adventures.

This works well if the player is into games like Settlers of Catan and if you handle this portion of play away from the table (via forums or email or whatever).

The intermittent player in my campaign is totally going to brow beat the group on city building and laws. Probably from the safety of her fort of text books, but your right she is looking forward to helping shape the campaign as time permits and this AP looks great for it.


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Roarhoot wrote:

ROWWWWR-hoo hoo hoot.....

(sniff)

:cry:

HA!

so tempted to make a .wav file now just for that one encounter...


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DarkWhite wrote:

Remember what happened after Paizo re-envisioned Goblins in Burnt Offerings?

Suddenly everyone wants to play one of those funky little guys as a PC race!

So don't let us empathise with these poor Owlbears too much:
Owlbear = the new Wookie!

ROTFLMAO!

classic, too bad I dont have a druid in my game, I would totally have one follow them around growl-hooting or what ever they do, miming conversation.

want to sneak up on those bandits? too bad! Hoots McGee your druids new pal just blew your stealth check, good luck.


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Papa-DRB wrote:
gang wrote:
Those are good points Papa. I'm waiting on more information from her regarding her availability, and I'm definitely not going to exclude her (that would be needlessly mean), but it may be that she needs to refine her role a little so the group doesn't rely on her (being the group's healer would probably be bad too).

Yes, being the party's healer would be bad also. I did it once. Never again.

-- david
Papa.DRB

Im in this position, one player is very gung-ho about her character and the campaign and has created an excellent (roleplaying concept) cleric, but will be intermittent until mid june... ugh.


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Light Dragon wrote:

50 gp/trap seems very expensive? Where did you get that number from? Why is a trap as expensive as a crossbow or a greatsword or masterwork artisan tools?

Or more importantly, why is it = to the cost of 2 guard dogs? Why use traps when you can just buy a bunch of dogs to hunt the animals?

20 gp/trap seems more appropriate- unless the price of the metal is a lot more than I suspect.

In the real world... I don't think that a trap is over 10 times as expensive as a pig: "3 gp One pig" http://www.d20pfsrd.com/equipment---final/goods-and-services

In my experience with GMing, base cost is always a GM prerogative, if you dont want them at 50g knock em down to 20g. reducing the cost opens the potential for more traps without the group walking away with a fortune.


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Ive been kicking around the idea of using sounds and such in the background as the group treks through the wilderness... but I must say, never thought about bigfoot calls.

Using the "monster" calls to pull a curious group off the beaten path could be interesting.


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That handout is awesome, great flavor for starting a campaign.

while Ive only had a chance to skim the PDF it looks great!


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made my day... now to sneak a peek while at work =P


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meatrace wrote:
A Man In Black wrote:
The GITP forums are derisive of PF because, well, pretty much everywhere is. Except for the Enworld PF forums, there's not a lot of PF boosterism anywhere that I've found.

This is interesting to me. TBH I don't exactly frequent other gaming forums anymore. Everyone that I know IRL is overwhelmingly in favor of it, and we've even peeled back some 4E converts and WotC stalwarts at my FLGS. Either my sampling is skewed or I smell internet jackass syndrome.

IMO the problems with PF are the same problems we had with 3.5. On the whole I think PF injects enough new life into the system to warrant buying the books or else I wouldn't have.

I recently pulled a a half dozen people back from 4E based on PF appeal, you can only play the Duplo version of a game for so long before you lose your mind.

Evil Lincoln wrote:
the books are big and pretty.

And double as DM disciplinary tools...

"please tell me again your grievance with my ruling." *raises PF Core threateningly.*


Pathfinder Adventure Path, Lost Omens, Rulebook Subscriber

Wiki Ad- Thanks, I have been killing my work day on the wiki already :)

Ikki- If there is a chance to slip in some highly knowledgeable peons among the rabble that could be entertaining.


Pathfinder Adventure Path, Lost Omens, Rulebook Subscriber

I had a similar reaction, but my group only plays once a week if we are lucky (grad school, work, thesis research issues) I’m not horribly worried about it. I still plan on running it as it comes out, I was a player in a Dragonlance campaign that was run as it was printed and it was one of my favorite canned-campaign experiences.

I think I would suffer a bit if I had EVERYTHING available to me from the get go. Impatience... what a horrible flaw, I don't even get an extra feat from it =/


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Yeah I figured it would be fine to let them use the abilities, I just wanted to see what people thought of those bonuses mixed with PFRPG rules.

Currently I have a Paladin, Rogue, and Sorc among my players. The only one I was really concerned about was "Hidden Reserve", with the inclusion of PFRPG changes to casters it seemed abit over the top (compared to the Paladin and Rogue). After looking over it again it might not be bad considering I'll have a small party of PC's.


Pathfinder Adventure Path, Lost Omens, Rulebook Subscriber

Are the class abilities in the Pathfinder campaign setting (IE Hidden Reserve sorcerer power) considered left overs from 3.5? is it too much to allow a Pathfinder built character to use those class bonuses?

I assumed these were left over from 3.5 but I considered allowing the "Hidden Reserve" bonus. In light of the changes made to classes for Pathfinder it just seemed too much... any thoughts?


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Well I can try and distract my PC's with something shiny or a set of spare keys...


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This is a HUGE help!

I apparently have a lot more reading to do on this AP,I am just getting into Golarion as a setting and Pathfinder in general (although a long 3.5 player). thank you for all the information.


Pathfinder Adventure Path, Lost Omens, Rulebook Subscriber

My group and I recently switched back to 3.P and after reading about the Kingmaker AP I am itching to run it. The problem being, now I have a pack of ravenous PC's that want to start playing this month. Anyone have suggestions on what I could do to sate their thirst for adventure while I "patiently" await the print of Kingmaker?

Primarily I have three concerns

1. Appropriate starting location

2. Not throwing a curve ball to get them into the Kingmaker storyline.

3. Not giving them too much xp/loot before the AP ships while still giving them something.

I had an idea of just having them deal with some bandits/monsters from the "low level adversaries" thread in a hodge podge of encounters around their village/city leading into their involvement of the main storyline.

Thoughts?