
Rennick |
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Callum Finlayson wrote:Or adapt some of the 3.5 ones -- IMO both Age of Worms and Savage Tide have some of the strongest elements of any AP.I'm curious as to why you say that. Is it because those APs were twice as long?
If I would guess, I would say that the length is part of it, but I feel like there is a more "grandiose" feeling to the Dungeon APs on the whole. Now of the three I've only been able to play through Savage Tide, but by the end of it you were cutting deals with Grazzt and Malcanthet, and then taking on Demogorgon head on! I also was a huge fan of the Vanderborens and their relationship to the PCs and each other, and how that developed through the AP.
In general, the Pathfinder APs seem to have a smaller scale feel in general, it isn't so much "save the universe" as it is "save the Country" or the city.
Now that said, I'm speaking with nostalgia goggles on, Savage Tide was what got me into APs, so it's easy for me to remember what I loved,and forget about what I disliked.
Also, I love the Pathfinder APs, and don't think I actually agree with the statement that the Dungeon era ones were stronger products. So I may be completely offbase here.