Skeleton

DM Rennick's page

636 posts. Alias of Rennick.


Full Name

Rennick, God of all things 20-sided and Nacho-y!

Race

Dungeonisius Masterius

Classes/Levels

Evil Genius/9999999999999999

Gender

wouldn't you like to know!

Size

As big as a Bumbleberry!

Age

as old as time.

Special Abilities

hoover like consumption of Doritos and Mountain Dew.

Alignment

Chaotic chaotic

Deity

Gygax, Greenwood, Cook, Mona, Jacobs, Logue and Pett.

Location

Behind the screen

Languages

Geek-ish, common

Occupation

Party-Killer

Strength 999
Dexterity 999
Constitution 999
Intelligence 999
Wisdom 999
Charisma 999

About DM Rennick

DM Rennick's Eberron Races:

Courtesy of Dreaming Warforged

Shifters
Shifters, also known as the weretouched, are one of the intelligent races inhabiting Eberron. With both humans and lycanthropes among their distant ancestors, shifters posses just a small portion of their forefathers' shape-shifting abilities. They cannot transform wholly into an animal but can instead shift parts of their body to become animal-like for short periods of time. Many years ago, the Church of the Silver Flame, in its war against Evil, tried to eradicate all lycanthropy. They eventually turned their attention to the shifters, who suffered numerous exactions until the Church realized they could not transmit the curse.

+2 dex, -2 chr
Medium
Low-Light Vision
Agile (+2 Acrobatics and Climb)
Humanoid with Shapeshifter subtype
Shifting (Su): once a day (+1 per two shifting feats), a shifter can tap into its lycanthrope heritage, as a free action, for a number of round equal to 3 + Con + number of shifting feats. There are six types of shifters, each granting different abilities.


    Beasthide: +2 Con, +2 nat. AC.
    Longtooth: +2 Str, bite attack for 1d6 (+ 1 per four levels).
    Cliffwalk: +2 Dex, Climb speed of 20
    Razorclaw: +2 Str, 2 claw attacks for 1d4 (+1 per four levels).
    Longstride: +2 Dex, +10 ft speed.
    Wildhunt: +2 Con, Scent 30 ft, move action to know direction, pinpoint location within 5 feet.

Changelings
Changelings are a humanoid race who are distantly descended from dopplegangers. Changelings possess a natural ability to alter their physical appearance much like their monstrous progenitor race, but are somewhat limited in the forms they can take compared to a doppleganger. That being said changelings are able to alter their height by as much as a foot growing either taller or shorter, change their physical features to appear as another humanoid race and even take on the appearance of either gender (though changelings are sexually dimorphic with clear physical differences between males and females). Changelings cannot, however, change the clothing or equipment they are wearing with their natural abilities. In their natural forms changelings resemble gray skinned humans but lack some facial definition such as nostrils or lips (though they still have noses and mouths).

+2 any ability
Medium
Humanoid with Shapeshifter subtype
Slippery Mind (+2 vs sleep and charm effect)
Emotion Reader (+2 Bluff, Intimidate and Sense Motive)
Minor Change Shape (Su): Alter their appearance as though using Disguise Self, but only for their body, not their possessions. It is not an illusion but a minor physical alteration. Can be used at will, as a full-round action, and last until the changelings is dead or unconscious (it remains when sleeping). This ability granst a +10 bonus on Disguise rolls to create a disguise.

Warforged
The warforged are a race of living constructs created by House Cannith to serve as soldiers in the Last War. With the signing of the Treaty of Thronehold they have been recognized as sentient beings and given freedom. Ever since, they try to fit in into a world that apparently has no further use for them.They still struggle to find their cultural identity. Warforged can be many sizes or shapes, depending on the purpose they were built for.

- For this game Warforged will use the Ironborn racial rules presented in Ironborn of Questhaven the only exception is that Warforged still do not need to eat or breathe.