Merisiel

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252 posts. Alias of RePete.


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CN Elf Rogue | HP: 33 (-11) | AC: 20 | F: +6, R: +11, W: +8; +1 vs Emotional |Per: +8 (low-light vision); Stealth: +9 | 35ft | Focus 1/1 | Active Conditions: Trap Finder, Cat Fall

Nodding to Farryn, the woman prepares to charge in...but seeing her companions each drop, she changes tactics.

Pulling another lesser healing vial from her pack, she moves to Jasariel's side and feeds it to her.

Lesser Healing Potion: 2d8 + 5 ⇒ (4, 4) + 5 = 13


CN Elf Rogue | HP: 33 (-11) | AC: 20 | F: +6, R: +11, W: +8; +1 vs Emotional |Per: +8 (low-light vision); Stealth: +9 | 35ft | Focus 1/1 | Active Conditions: Trap Finder, Cat Fall

Yeah, the lack of AoOs really made me stop worrying about them as much...

Shakily climbing to her feet, Merisiel tugs out a potion and downs it.

Lesser Healing Potion: 2d8 + 5 ⇒ (7, 8) + 5 = 20

Stand, Interact to draw potion, interact to drink


CN Elf Rogue | HP: 33 (-11) | AC: 20 | F: +6, R: +11, W: +8; +1 vs Emotional |Per: +8 (low-light vision); Stealth: +9 | 35ft | Focus 1/1 | Active Conditions: Trap Finder, Cat Fall

Acrobatics (Expert): 1d20 + 11 ⇒ (13) + 11 = 24
Oh, I do hope that's enough...

Leaping over the closest troll, the elven woman draws her rapier and tries to skewer it through the leg. (Ankle?)

+1 Rapier vs flat footed: 1d20 + 10 ⇒ (9) + 10 = 19 for Piercing: 1d6 + 4 ⇒ (6) + 4 = 10 and Sneak Attack: 1d6 ⇒ 4 (Deadly 1d8, disarm, finesse)


CN Elf Rogue | HP: 33 (-11) | AC: 20 | F: +6, R: +11, W: +8; +1 vs Emotional |Per: +8 (low-light vision); Stealth: +9 | 35ft | Focus 1/1 | Active Conditions: Trap Finder, Cat Fall

Acrobatics (Expert): 1d20 + 11 ⇒ (12) + 11 = 23

Watching Farryn, Merisiel quickly follows his lead. "Yeah, it's just like this Hannah." she calls out as she slides past the fallen companion.

Eyeing the warrior she raises a hand and opens her mouth. Quickly shutting it, she looks over her shoulder. 'I do hope a wordsmith approaches quickly


CN Elf Rogue | HP: 33 (-11) | AC: 20 | F: +6, R: +11, W: +8; +1 vs Emotional |Per: +8 (low-light vision); Stealth: +9 | 35ft | Focus 1/1 | Active Conditions: Trap Finder, Cat Fall

"I shall help deal with Balasz Yrmingar." announces the rogue. "A warrior should speak with another warrior. Though...I would welcome a diplomat to use their fancy words as well."


CN Elf Rogue | HP: 33 (-11) | AC: 20 | F: +6, R: +11, W: +8; +1 vs Emotional |Per: +8 (low-light vision); Stealth: +9 | 35ft | Focus 1/1 | Active Conditions: Trap Finder, Cat Fall

"You're quite welcome Sveinn. It was honestly much easier than I expected." replies Merisiel with a slight bow.

"Why don't we save the Mayor for later and see what deeds we can accomplish for Rahahksenwe?" she inquires of her companions.


CN Elf Rogue | HP: 33 (-11) | AC: 20 | F: +6, R: +11, W: +8; +1 vs Emotional |Per: +8 (low-light vision); Stealth: +9 | 35ft | Focus 1/1 | Active Conditions: Trap Finder, Cat Fall

Smiling as the beasts expire, the elven woman steps around behind the closest wolf. (red) Thrusting twice, she anticipates another dead enemy.

+1 Rapier vs flat-foot: 1d20 + 10 ⇒ (12) + 10 = 22 for Piercing: 1d6 + 4 ⇒ (1) + 4 = 5 and Sneak Attack: 1d6 ⇒ 4 (Deadly 1d8, disarm, finesse)

+1 Rapier 2nd attack vs flat-foot: 1d20 + 10 - 5 ⇒ (16) + 10 - 5 = 21 for Piercing: 1d6 + 4 ⇒ (1) + 4 = 5 and Sneak Attack: 1d6 ⇒ 1 (Deadly 1d8, disarm, finesse)


CN Elf Rogue | HP: 33 (-11) | AC: 20 | F: +6, R: +11, W: +8; +1 vs Emotional |Per: +8 (low-light vision); Stealth: +9 | 35ft | Focus 1/1 | Active Conditions: Trap Finder, Cat Fall

Acrobatics (Expert): 1d20 + 11 ⇒ (20) + 11 = 31

Drawing her rapier, Merisiel inspects the battlefield. Taking a deep breath she moves forward and summersaults over one of the smaller wolves, before sinking her rapier into the larger one.

"Let's knock down the big boy first!:

+1 Rapier vs flat-foot: 1d20 + 10 ⇒ (13) + 10 = 23 for Piercing: 1d6 + 4 ⇒ (5) + 4 = 9 + Sneak Attack: 1d6 ⇒ 2 (Deadly 1d8, disarm, finesse)


CN Elf Rogue | HP: 33 (-11) | AC: 20 | F: +6, R: +11, W: +8; +1 vs Emotional |Per: +8 (low-light vision); Stealth: +9 | 35ft | Focus 1/1 | Active Conditions: Trap Finder, Cat Fall

'Seems this group is quite efficient. Not even in town an hour and we've discovered a potential way to solve multiple issues with finding just one lost soul.'

Glancing towards Farryn, she considers his face a moment before nodding. "I do believe a beard would help hide those blemishes."


CN Elf Rogue | HP: 33 (-11) | AC: 20 | F: +6, R: +11, W: +8; +1 vs Emotional |Per: +8 (low-light vision); Stealth: +9 | 35ft | Focus 1/1 | Active Conditions: Trap Finder, Cat Fall

DC is level 7 and Gedrim is still 3 xp away from level 3 (level 4 with applied GM credit at that point) so I'll be bringing a pregen.

PLAYER: RePete
CHARACTER: Gedrim Cueva
PFS ID#: 126566-2003
STARTING XP: 21 (level 2)


CN Elf Rogue | HP: 33 (-11) | AC: 20 | F: +6, R: +11, W: +8; +1 vs Emotional |Per: +8 (low-light vision); Stealth: +9 | 35ft | Focus 1/1 | Active Conditions: Trap Finder, Cat Fall

With things going on at work I'm going to have to sit out this one as well. Hopefully things settle down and I'll be able to jump back in on the next game.


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CN Elf Rogue | HP: 33 (-11) | AC: 20 | F: +6, R: +11, W: +8; +1 vs Emotional |Per: +8 (low-light vision); Stealth: +9 | 35ft | Focus 1/1 | Active Conditions: Trap Finder, Cat Fall

Player: RePete
Character Name: Deshacerla
PFS #: 126566-201
Faction: Vigilant Seal
XP: 73
Downtime: Diplomacy (Bargain Hunter): 1d20 + 12 ⇒ (19) + 12 = 31
Funds: 495g 120s
Trained by Master of Spells: Sorrina Westyr

--Reputation/Fame--
Fame: 71
Vigilant Seal: 75
Horizon Hunters: 2
Radiant Oath: 2

I'll get tagged into the gameplay this morning after my meeting


CN Elf Rogue | HP: 33 (-11) | AC: 20 | F: +6, R: +11, W: +8; +1 vs Emotional |Per: +8 (low-light vision); Stealth: +9 | 35ft | Focus 1/1 | Active Conditions: Trap Finder, Cat Fall
Farryn Sarjyre wrote:
Ah, I found that part in the CRB now. Ugh, you are correct about how limited Recall Knowledge is. It isn't a complete waste if I sorta have the action to burn, but is a lot weaker than I hoped.

One of the scenarios I ran actually listed on the enemy's page(s) a break down. "Critical Success grants this information" type of stuff.

However, the other ones did not.


CN Elf Rogue | HP: 33 (-11) | AC: 20 | F: +6, R: +11, W: +8; +1 vs Emotional |Per: +8 (low-light vision); Stealth: +9 | 35ft | Focus 1/1 | Active Conditions: Trap Finder, Cat Fall

BREACH OF CONTRACT:

"I agree that situation would make one concerned about the future. However, it hurt them just as much as it hurt you. This is a chance to not only mend old wounds but for both nations to prosper as well."

Society (Trained): 1d20 + 6 ⇒ (14) + 6 = 20

COLONIAL HISTORY:

"Pish Posh. Look at them. They could easily handle any internal uprising such as this. You have no need to fear such none sense."

Deception (Trained): 1d20 + 5 ⇒ (19) + 5 = 24

ILL OMEN:

"Oh, of course one should watch such things but..." wracking her brain she blurts "Those were actually referring to calamity if you refuse these negotiations."

Nature (Untrained): 1d20 + 1 ⇒ (10) + 1 = 11

TARIFFS AND TAXES

"Oh, that sounds terrible! Definitely don't do that. You should save the money you'd lose with such a plan to boost your products. In order to maintain a profit, that would simply cause your goods to be overpriced to make up for the fees. Then no one would buy your products as they could get them cheaper elsewhere."

Deception (Trained)**Rodeo Boost - 2nd deception**: 1d20 + 5 ⇒ (4) + 5 = 9
-->Hero Point ReRoll<--

Deception (Trained)**Rodeo Boost - 2nd deception**: 1d20 + 5 ⇒ (16) + 5 = 21
That's better

YOU DON'T KNOW THE STARS:

"What?! I know what a star is. It's one of those big things with beady eyes...right?"

Occultism (Untrained): 1d20 + 1 ⇒ (1) + 1 = 2
Should have saved that reroll...


CN Elf Rogue | HP: 33 (-11) | AC: 20 | F: +6, R: +11, W: +8; +1 vs Emotional |Per: +8 (low-light vision); Stealth: +9 | 35ft | Focus 1/1 | Active Conditions: Trap Finder, Cat Fall

I've played it but not for society credit, so I could still play for society credit.


CN Elf Rogue | HP: 33 (-11) | AC: 20 | F: +6, R: +11, W: +8; +1 vs Emotional |Per: +8 (low-light vision); Stealth: +9 | 35ft | Focus 1/1 | Active Conditions: Trap Finder, Cat Fall

Confident she can do better, Merisiel hopes on. After a rocky start...she finds herself unable to recover.

Acrobatics (Expert): 1d20 + 11 ⇒ (4) + 11 = 15
Acrobatics (Expert): 1d20 + 11 - 2 ⇒ (13) + 11 - 2 = 22
Acrobatics (Expert): 1d20 + 11 - 2 ⇒ (15) + 11 - 2 = 24
Acrobatics (Expert): 1d20 + 11 - 2 ⇒ (11) + 11 - 2 = 20
Acrobatics (Expert): 1d20 + 11 - 2 ⇒ (6) + 11 - 2 = 15
Acrobatics (Expert): 1d20 + 11 - 4 ⇒ (1) + 11 - 4 = 8

that went poorly


CN Elf Rogue | HP: 33 (-11) | AC: 20 | F: +6, R: +11, W: +8; +1 vs Emotional |Per: +8 (low-light vision); Stealth: +9 | 35ft | Focus 1/1 | Active Conditions: Trap Finder, Cat Fall

Rushing to the alchemist's side, she plunges her rapier into the fires. "Seems we'll be here a bit. He did say he needed someone to watch him for the duration of the spell."

+1 Rapier: 1d20 + 10 ⇒ (19) + 10 = 29 for Piercing: 1d6 + 4 ⇒ (3) + 4 = 7 (Deadly 1d8)
+1 Rapier: 1d20 + 6 ⇒ (1) + 6 = 7 for Piercing: 1d6 + 4 ⇒ (1) + 4 = 5 (Deadly 1d8)


CN Elf Rogue | HP: 33 (-11) | AC: 20 | F: +6, R: +11, W: +8; +1 vs Emotional |Per: +8 (low-light vision); Stealth: +9 | 35ft | Focus 1/1 | Active Conditions: Trap Finder, Cat Fall

Stepping behind the earth elemental, Merisiel does her best to steal the killing blow.

+1 Rapier: 1d20 + 10 ⇒ (12) + 10 = 22 for Piercing: 1d6 + 4 ⇒ (3) + 4 = 7 + Sneak?: 1d6 ⇒ 1
(Deadly 1d8)

+1 Rapier: 1d20 + 6 ⇒ (17) + 6 = 23 for Piercing: 1d6 + 4 ⇒ (1) + 4 = 5 + Sneak?: 1d6 ⇒ 4
(Deadly 1d8)


CN Elf Rogue | HP: 33 (-11) | AC: 20 | F: +6, R: +11, W: +8; +1 vs Emotional |Per: +8 (low-light vision); Stealth: +9 | 35ft | Focus 1/1 | Active Conditions: Trap Finder, Cat Fall

Moving behind the beast, she stabs at it two more times. Glancing back towards the obliterated beast, she frowns.

'I can do that too....if I just paid attention to my own foe and not my companions deeds!'

+1 Rapier: 1d20 + 10 ⇒ (2) + 10 = 12 for Piercing: 1d6 + 4 ⇒ (2) + 4 = 6 +sneak?: 1d6 ⇒ 5

+1 Rapier: 1d20 + 6 ⇒ (5) + 6 = 11 for Piercing: 1d6 + 4 ⇒ (6) + 4 = 10 +sneak?: 1d6 ⇒ 2


CN Elf Rogue | HP: 33 (-11) | AC: 20 | F: +6, R: +11, W: +8; +1 vs Emotional |Per: +8 (low-light vision); Stealth: +9 | 35ft | Focus 1/1 | Active Conditions: Trap Finder, Cat Fall

Popping open a vial, Merisiel takes a swig.

Lesser Healing: 2d8 + 5 ⇒ (6, 7) + 5 = 18

"Certainly sounds like a 'diplomatic' situation I can get behind. Was he last seen at his observatory, then? If so...no time to waste."

With but a nod, she heads out the door.


CN Elf Rogue | HP: 33 (-11) | AC: 20 | F: +6, R: +11, W: +8; +1 vs Emotional |Per: +8 (low-light vision); Stealth: +9 | 35ft | Focus 1/1 | Active Conditions: Trap Finder, Cat Fall

Still need my new fort?
Fort: 1d20 + 6 ⇒ (13) + 6 = 19

Diplomacy (Untrained): 1d20 + 0 ⇒ (14) + 0 = 14

"Seems like a good idea to me. It got a bit *stiff* in here for a bit."


CN Elf Rogue | HP: 33 (-11) | AC: 20 | F: +6, R: +11, W: +8; +1 vs Emotional |Per: +8 (low-light vision); Stealth: +9 | 35ft | Focus 1/1 | Active Conditions: Trap Finder, Cat Fall

Quickly swinging at the lizard two more times, she finds herself tiring faster. "What is this blasphemy? Just die already." *YAWN*

+1 Rapier: 1d20 + 10 ⇒ (6) + 10 = 16 for Piercing: 1d6 + 4 ⇒ (2) + 4 = 6 + Sneak?: 1d6 ⇒ 5
Dagger: 1d20 + 9 ⇒ (19) + 9 = 28 for Piercing or Slashing: 1d4 + 2 ⇒ (2) + 2 = 4 + Sneak?: 1d6 ⇒ 4


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CN Elf Rogue | HP: 33 (-11) | AC: 20 | F: +6, R: +11, W: +8; +1 vs Emotional |Per: +8 (low-light vision); Stealth: +9 | 35ft | Focus 1/1 | Active Conditions: Trap Finder, Cat Fall

Fort 1: 1d20 + 6 ⇒ (11) + 6 = 17
Fort 2: 1d20 + 6 ⇒ (16) + 6 = 22

Am I a prestine sculpture now?


CN Elf Rogue | HP: 33 (-11) | AC: 20 | F: +6, R: +11, W: +8; +1 vs Emotional |Per: +8 (low-light vision); Stealth: +9 | 35ft | Focus 1/1 | Active Conditions: Trap Finder, Cat Fall

"HEY! We were talking to that one!" cries out the rogue. Rushing across the room, she leaps (maybe?) over the beast. Spinning around on one foot, a rapier appears in her hand.

With a quick stab, she draws her dagger and slashes at the creatures back. "Turn it back to flesh. Do it now!"

Acrobatics (Expert): 1d20 + 11 ⇒ (17) + 11 = 28 Tumble through

+1 Rapier: 1d20 + 10 ⇒ (14) + 10 = 24 for Piercing: 1d6 + 4 ⇒ (4) + 4 = 8 + Sneak?: 1d6 ⇒ 3

Dagger: 1d20 + 9 - 4 ⇒ (15) + 9 - 4 = 20 for Piercing or Slashing: 1d4 + 4 ⇒ (3) + 4 = 7 + Sneak?: 1d6 ⇒ 6

1 Action: Tumble Through. 1 action draw and stab, 1 action draw and stab (Quick Draw)
she has Deny advantage if they are level 3 or lower
If tumble is a failure, marked an x where she would be


CN Elf Rogue | HP: 33 (-11) | AC: 20 | F: +6, R: +11, W: +8; +1 vs Emotional |Per: +8 (low-light vision); Stealth: +9 | 35ft | Focus 1/1 | Active Conditions: Trap Finder, Cat Fall

'Interesting. This ambassador engages in pleasantries...but avoids the meat of the matter. Seems it wishes to know the nature of whom it's dealing with before pressing onward.' considers Merisiel.


CN Elf Rogue | HP: 33 (-11) | AC: 20 | F: +6, R: +11, W: +8; +1 vs Emotional |Per: +8 (low-light vision); Stealth: +9 | 35ft | Focus 1/1 | Active Conditions: Trap Finder, Cat Fall

the pregen's best bet in these options is thievery, naturally.

However, I suspect it would require more than one person being able to steal/intimidate. So, Bribe away is my vote


CN Elf Rogue | HP: 33 (-11) | AC: 20 | F: +6, R: +11, W: +8; +1 vs Emotional |Per: +8 (low-light vision); Stealth: +9 | 35ft | Focus 1/1 | Active Conditions: Trap Finder, Cat Fall

So Gedrim is just shy and DC is just over this tier...enter...Merisiel; Rogue Pregen!

PLAYER: RePete
CHARACTER: New Guy TBD
PFS ID#: 126566-2004
STARTING XP: 0
STARTING FAME: 0

Faction: Verdant Wheel

As of Sunday, Gedrim will likely be level 4 though so he'll get back into the mix.


CN Elf Rogue | HP: 33 (-11) | AC: 20 | F: +6, R: +11, W: +8; +1 vs Emotional |Per: +8 (low-light vision); Stealth: +9 | 35ft | Focus 1/1 | Active Conditions: Trap Finder, Cat Fall

Seeing the strength of his foe wane, the construct presses his advantage. Over zealous, his first swing is less accurate, but the second is with more caution. Glancing towards the remaining opposition, it begins to calculate it's next move.

Mechanics:

Slam 1: 1d20 + 36 ⇒ (5) + 36 = 41
Damage?: 4d12 + 27 ⇒ (7, 5, 6, 4) + 27 = 49

Slam 2: 1d20 + 36 ⇒ (17) + 36 = 53
Damage?: 4d12 + 27 ⇒ (7, 9, 9, 3) + 27 = 55


CN Elf Rogue | HP: 33 (-11) | AC: 20 | F: +6, R: +11, W: +8; +1 vs Emotional |Per: +8 (low-light vision); Stealth: +9 | 35ft | Focus 1/1 | Active Conditions: Trap Finder, Cat Fall

The face on the Durvokolith twitches as it glances towards its companions. Perhaps a smile? Hard to tell with such a stiff creation.

The moment is fleeting as it turns back towards the massive ape and swings forward...attempting to squish it's very soul.

Mechanics:

5 ft step, full attack

Slam 1: 1d20 + 36 ⇒ (8) + 36 = 44
Damage?: 4d12 + 27 ⇒ (4, 7, 9, 9) + 27 = 56

Slam 2: 1d20 + 36 ⇒ (18) + 36 = 54
Damage?: 4d12 + 27 ⇒ (4, 2, 11, 10) + 27 = 54

3 rounds till can gas again


CN Elf Rogue | HP: 33 (-11) | AC: 20 | F: +6, R: +11, W: +8; +1 vs Emotional |Per: +8 (low-light vision); Stealth: +9 | 35ft | Focus 1/1 | Active Conditions: Trap Finder, Cat Fall

Since I have 15ft reach, does the ape moving forward provoke an AoO?

Turning it's attention away from the puny ones, Durvakolith focuses on the large beast in front. Lashing out with both massive arms, it tries to beat back the ape.

Mechanics:

Slam 1: 1d20 + 36 ⇒ (17) + 36 = 53
Damage?: 4d12 + 27 ⇒ (4, 2, 2, 6) + 27 = 41

Slam 2: 1d20 + 36 ⇒ (3) + 36 = 39
Damage?: 4d12 + 27 ⇒ (3, 11, 2, 11) + 27 = 54


CN Elf Rogue | HP: 33 (-11) | AC: 20 | F: +6, R: +11, W: +8; +1 vs Emotional |Per: +8 (low-light vision); Stealth: +9 | 35ft | Focus 1/1 | Active Conditions: Trap Finder, Cat Fall

Lumbering forward the Durvakolith spews forth a cloud of noxious gas. "RawRRRGgg" it cries out, pointing at the large ape.

Purple square is gas

Mechanics:

Breath weapon—inhaled; save Fort 19; frequency 1/round for 4 rounds; effect 1d4 Constitution damage; cure 2 saves. The save DC is Constitution-based.

Con Damage: 1d4 ⇒ 2
When can I do it again?: 1d4 + 1 ⇒ (4) + 1 = 5
5 Rounds


CN Elf Rogue | HP: 33 (-11) | AC: 20 | F: +6, R: +11, W: +8; +1 vs Emotional |Per: +8 (low-light vision); Stealth: +9 | 35ft | Focus 1/1 | Active Conditions: Trap Finder, Cat Fall

I had forgotten that's how this part worked. Neat!
Will I be starting outside or inside the cavern when combat begins?


CN Elf Rogue | HP: 33 (-11) | AC: 20 | F: +6, R: +11, W: +8; +1 vs Emotional |Per: +8 (low-light vision); Stealth: +9 | 35ft | Focus 1/1 | Active Conditions: Trap Finder, Cat Fall

"OOoooo lucky." announces Dakoyo. "He...she...it? has bestest view of stars!"

With a shrug, he adds "Maybe next time. Good job all! We get candy now?"

Thanks again for running GM Blake. Skitters are fun. :-)


CN Elf Rogue | HP: 33 (-11) | AC: 20 | F: +6, R: +11, W: +8; +1 vs Emotional |Per: +8 (low-light vision); Stealth: +9 | 35ft | Focus 1/1 | Active Conditions: Trap Finder, Cat Fall

Got it!

Thanks for the run GM Blake.


CN Elf Rogue | HP: 33 (-11) | AC: 20 | F: +6, R: +11, W: +8; +1 vs Emotional |Per: +8 (low-light vision); Stealth: +9 | 35ft | Focus 1/1 | Active Conditions: Trap Finder, Cat Fall

"I HERE!" exclaims Dakoyo gleefully to Nako. Glancing upwards, he inquires "We not sealed in forever right? Wes can still go see star later?"

Nervously looking towards the hatch and Nako, he mumblers "I likes the stars."


CN Elf Rogue | HP: 33 (-11) | AC: 20 | F: +6, R: +11, W: +8; +1 vs Emotional |Per: +8 (low-light vision); Stealth: +9 | 35ft | Focus 1/1 | Active Conditions: Trap Finder, Cat Fall

"ACK!" squeals Dakoyo with a mix of surprise and saddness. A metaphoric candle suddenly flickers over his head. "He compooter! You vent bridge into space? Only hostiles in bridge, right?"


CN Elf Rogue | HP: 33 (-11) | AC: 20 | F: +6, R: +11, W: +8; +1 vs Emotional |Per: +8 (low-light vision); Stealth: +9 | 35ft | Focus 1/1 | Active Conditions: Trap Finder, Cat Fall

Glancing sporadically at the monitor, he looks around a bit puzzled. "What wrong computer? Thought you was gonna send me to stars to take a look!"


CN Elf Rogue | HP: 33 (-11) | AC: 20 | F: +6, R: +11, W: +8; +1 vs Emotional |Per: +8 (low-light vision); Stealth: +9 | 35ft | Focus 1/1 | Active Conditions: Trap Finder, Cat Fall

Reflex: 1d20 + 1 ⇒ (18) + 1 = 19

Managing to avoid the majority of the sparks, Dakoyo stops and looks up wide-eyed. "...unparalleled views of the surrounding star field" he parrots.

A broad smile spreading over his face, he jumps up and down in place. "Oooo! ME FIRST ME FIRST! Clutch would be sooooo happy with Dakoyo to see stars like that!!! DO ME!"


CN Elf Rogue | HP: 33 (-11) | AC: 20 | F: +6, R: +11, W: +8; +1 vs Emotional |Per: +8 (low-light vision); Stealth: +9 | 35ft | Focus 1/1 | Active Conditions: Trap Finder, Cat Fall

First Round

"EIIIII!" shrieks Dakoyo as the massive strike lands on Nako.

A bit unsure how to proceed, he hesitates a moment. "Don't die!"

Battle Staff, Get 'Em, Flank: 1d20 + 1 + 1 + 2 ⇒ (17) + 1 + 1 + 2 = 21
Tink!: 1d4 ⇒ 3

Second Round

Seeing the creature freeze, the skitter considers 'This be chance save Nako!' As he goes to approach the crewmember, he suddenly remembers his own burns and frowns.

"Be ok. Clutch not ready to clutch you from my side!" he cries out as a holy light envelops him and shoots outward.

Heal Channel as a full round: 2d8 ⇒ (5, 4) = 9


CN Elf Rogue | HP: 33 (-11) | AC: 20 | F: +6, R: +11, W: +8; +1 vs Emotional |Per: +8 (low-light vision); Stealth: +9 | 35ft | Focus 1/1 | Active Conditions: Trap Finder, Cat Fall

Reflex: 1d20 + 1 ⇒ (4) + 1 = 5

Actions first round

Drawing his staff, the skitter takes a cautious step backwords. "Bad computer!" he exclaims in protest as a bit of his fur burns away completely! Quickly casting a spell on himself, a shimmering blur illuminates him.

cast reflective armor

Actions 2nd round

Stepping towards the robot strategically for Nako, he swings his battle staff upward. "You quits it now! You no friendly compewter!"

"Kill it! KILL IT NOW!"

Battlestaff, Flank: 1d20 + 1 + 2 ⇒ (8) + 1 + 2 = 11
b Damage?: 1d4 ⇒ 2


CN Elf Rogue | HP: 33 (-11) | AC: 20 | F: +6, R: +11, W: +8; +1 vs Emotional |Per: +8 (low-light vision); Stealth: +9 | 35ft | Focus 1/1 | Active Conditions: Trap Finder, Cat Fall

Yeppers!

I am a slight disappointed that it's just a one time use spell. With the name I expected it to be a shorter duration with a constant affect of lower reflection. :-P


CN Elf Rogue | HP: 33 (-11) | AC: 20 | F: +6, R: +11, W: +8; +1 vs Emotional |Per: +8 (low-light vision); Stealth: +9 | 35ft | Focus 1/1 | Active Conditions: Trap Finder, Cat Fall

Reflex: 1d20 + 1 ⇒ (9) + 1 = 10

Smoke rising from his fur, Dakoyo again reaches out and flings debris at the robot. As it flies wide, he moves into the room to get a better view.

Telekinetic Projectile: 1d20 + 2 ⇒ (3) + 2 = 5
B Damage: 1d6 ⇒ 5


CN Elf Rogue | HP: 33 (-11) | AC: 20 | F: +6, R: +11, W: +8; +1 vs Emotional |Per: +8 (low-light vision); Stealth: +9 | 35ft | Focus 1/1 | Active Conditions: Trap Finder, Cat Fall
GM Blake wrote:

When I played through, we all tried negotiating with the computer, too... we were equally unsuccessful.

It's also frustrating being Dakoyo because they give you both mental blast spells and poison... and all you fight in here is mindless and immune to poison.

I keep looking at my spells going "What about....o...yeah nevermind." /le sigh


CN Elf Rogue | HP: 33 (-11) | AC: 20 | F: +6, R: +11, W: +8; +1 vs Emotional |Per: +8 (low-light vision); Stealth: +9 | 35ft | Focus 1/1 | Active Conditions: Trap Finder, Cat Fall

Reflex DC 13: 1d20 + 1 ⇒ (16) + 1 = 17

Barely avoiding the worst of the charge, Dakoyo watches his companions react before ultimately agreeing on a course of action. "You stop it!"

Sying a bit of dirt, he summons it up and flings it at the robot.

Telekinetic projectile: 1d20 + 2 ⇒ (13) + 2 = 15
Damage?: 1d6 ⇒ 2


CN Elf Rogue | HP: 33 (-11) | AC: 20 | F: +6, R: +11, W: +8; +1 vs Emotional |Per: +8 (low-light vision); Stealth: +9 | 35ft | Focus 1/1 | Active Conditions: Trap Finder, Cat Fall

What are you saying? Have I peaked? Am I no longer needed? Clutch says otherwise! ;-)

"Me glad you ok captain. Gazigaz was scared you had gone bad like week old milk. Is knew you was ok though! I knew!" announces Dakoyo as the captain retreats.

With a shrug, he follows his companions toward the next door. Stepping forward he pushes against it and says "Uh...Open? Hmmm....enopay ownay!"

When nothing happens he turns to his companions. "It's skillfully locked. But mechanism must be broked."


CN Elf Rogue | HP: 33 (-11) | AC: 20 | F: +6, R: +11, W: +8; +1 vs Emotional |Per: +8 (low-light vision); Stealth: +9 | 35ft | Focus 1/1 | Active Conditions: Trap Finder, Cat Fall

This is going to hurt...

"Captain! You wakey wakey!" shrieks Dakoyo. Reaching out, he rubs the captains wounds.

Healing Channel (Touch Captain): 2d8 ⇒ (2, 8) = 10


CN Elf Rogue | HP: 33 (-11) | AC: 20 | F: +6, R: +11, W: +8; +1 vs Emotional |Per: +8 (low-light vision); Stealth: +9 | 35ft | Focus 1/1 | Active Conditions: Trap Finder, Cat Fall

Standing as if in a trance, Dakoyo mumbles "Nako...look relaxed. HEY! That anyway to treat massage bot Nako?! You maybe void warranty. Quonx, you doer the army tings."

Seeing the rather poor state of their captain not improving, he considers 'If captain no want massage...why lay on table...?'

With a sigh, the multi-armed creature moves through the open doorway, drawing his battlestaff and screams "WAKEY WAKEY! I help!"

Battlestaff vs arm, get 'em: 1d20 + 1 + 1 ⇒ (14) + 1 + 1 = 16
Damage? (b): 1d4 ⇒ 4


CN Elf Rogue | HP: 33 (-11) | AC: 20 | F: +6, R: +11, W: +8; +1 vs Emotional |Per: +8 (low-light vision); Stealth: +9 | 35ft | Focus 1/1 | Active Conditions: Trap Finder, Cat Fall

Heal Channel: 2d8 ⇒ (2, 8) = 10

Dakoyo will burst and then spend 10 min resting
Perception: 1d20 + 9 ⇒ (19) + 9 = 28

Following his companions deeper into the ship after his nappy nap, Dakoyo freezes at the sound of the scream. "Oooo captain in trouble!"

Quickly casting a spell on himself, he picks up the pace. "HEY CAPTAIN!! That look painful. Maybe you should rub a poe-TAY-too on it!"

Cast Reflecting Armor


CN Elf Rogue | HP: 33 (-11) | AC: 20 | F: +6, R: +11, W: +8; +1 vs Emotional |Per: +8 (low-light vision); Stealth: +9 | 35ft | Focus 1/1 | Active Conditions: Trap Finder, Cat Fall

A moment of clarity washes over the small skitter suddenly as he pulls out his stethescope. Glancing towards Nako, a crazed look in his eyes, he calls out "I been doing it wrong! Sometimes, the ancients got it right."

Licking the drum of the ancient tool, he presses it against the box nearby....the ear ports encircling his upper right arm. "Nako, we save big Vesky now or we become stars of our own. he he."

With a sudden surge of speed, his left lower arm reaches up and twists a few nobs and...

Mysticism CLUTCH GUIDE THE RNG!!: 1d20 + 12 ⇒ (19) + 12 = 31


CN Elf Rogue | HP: 33 (-11) | AC: 20 | F: +6, R: +11, W: +8; +1 vs Emotional |Per: +8 (low-light vision); Stealth: +9 | 35ft | Focus 1/1 | Active Conditions: Trap Finder, Cat Fall

Huh...well...

If I switch and fail, I imagine we both die. If I stick with the healing one of us might live. Normally I would judge by how my character would act in a given situation but being a proven, I dont have a big connection to how the character responds...

Ah...screw it. Nako, I hope this works...for both our sakes...