HP: 20/20 | AC: 18 T: 14 FF: 17 CMD: 5 (13 vs trip) | F-1 R+3 W+5 Improved Evasion | 5' 30' flying (average) | Init +1 | Perception +9 (Darkvision), SensM +1, Nature/Planes/Spellcraft +4 Immunities: mind-affecting effects, paralysis, poison, polymorph, sleep effects, and stunning
A Familiar's Tale: Ramita clings to a branch and goes still. Creatures! More than one! Noises from their mouth holes! They watch for a few minutes before taking wing and heading back through the foliage while staying within the path. Lead back? Or somewhere else? While en route to the river, they send some of their distress back to Balzeros.
HP: 20/20 | AC: 18 T: 14 FF: 17 CMD: 5 (13 vs trip) | F-1 R+3 W+5 Improved Evasion | 5' 30' flying (average) | Init +1 | Perception +9 (Darkvision), SensM +1, Nature/Planes/Spellcraft +4 Immunities: mind-affecting effects, paralysis, poison, polymorph, sleep effects, and stunning
Creatures. More than one. Noises from their mouth holes. Creatures. More than one. Noises from their mouth holes. Creatures... Flying through the foliage, Ramita keeps an eye out for... something in the woods.
HP: 20/20 | AC: 18 T: 14 FF: 17 CMD: 5 (13 vs trip) | F-1 R+3 W+5 Improved Evasion | 5' 30' flying (average) | Init +1 | Perception +9 (Darkvision), SensM +1, Nature/Planes/Spellcraft +4 Immunities: mind-affecting effects, paralysis, poison, polymorph, sleep effects, and stunning
Here is his familiar! Fort save is garbage but those immunities though... GM, how do you run familiars in combat and for things like AoE attacks? I envision Ramita scouting at times, but not really having an active role in combats that didn't start with something attacking it. |
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