Longdreamer

Ramita's page

4 posts. Alias of Gummy Bear.


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HP: 20/20 | AC: 18 T: 14 FF: 17 CMD: 5 (13 vs trip) | F-1 R+3 W+5 Improved Evasion | 5' 30' flying (average) | Init +1 | Perception +9 (Darkvision), SensM +1, Nature/Planes/Spellcraft +4 Immunities: mind-affecting effects, paralysis, poison, polymorph, sleep effects, and stunning

Ramita zips around the camp in circles, occasionally landing on someone and flapping her wings in their face. Her antennae practically vibrate with agitation.
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I don't think she has any sense of direction for the link, but she could try aiding a survival check to follow our tracks?


HP: 20/20 | AC: 18 T: 14 FF: 17 CMD: 5 (13 vs trip) | F-1 R+3 W+5 Improved Evasion | 5' 30' flying (average) | Init +1 | Perception +9 (Darkvision), SensM +1, Nature/Planes/Spellcraft +4 Immunities: mind-affecting effects, paralysis, poison, polymorph, sleep effects, and stunning

A Familiar's Tale:

Ramita clings to a branch and goes still. Creatures! More than one! Noises from their mouth holes!

They watch for a few minutes before taking wing and heading back through the foliage while staying within the path. Lead back? Or somewhere else?

While en route to the river, they send some of their distress back to Balzeros.
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Does Ramita recognize either of the non-giants? Does she hear/understand anything that is said? Any intentions made clear? Same deal with the stealth on the way back.


HP: 20/20 | AC: 18 T: 14 FF: 17 CMD: 5 (13 vs trip) | F-1 R+3 W+5 Improved Evasion | 5' 30' flying (average) | Init +1 | Perception +9 (Darkvision), SensM +1, Nature/Planes/Spellcraft +4 Immunities: mind-affecting effects, paralysis, poison, polymorph, sleep effects, and stunning

Creatures. More than one. Noises from their mouth holes. Creatures. More than one. Noises from their mouth holes. Creatures...

Flying through the foliage, Ramita keeps an eye out for... something in the woods.
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If Ramita thinks they have been seen, they will immediately double back as fast as possible. If they find something, they'll use their freeze ability to look like a pair of leaves (ideally on a tree branch) and observe. After ~1 minute or if the creatures are on the move, Ramita will just head back. Stealth bonus of +22, ideally taking ten as they travel at 25ft per action (less than full, but more than half speed), total of 27 (10+22-5).


HP: 20/20 | AC: 18 T: 14 FF: 17 CMD: 5 (13 vs trip) | F-1 R+3 W+5 Improved Evasion | 5' 30' flying (average) | Init +1 | Perception +9 (Darkvision), SensM +1, Nature/Planes/Spellcraft +4 Immunities: mind-affecting effects, paralysis, poison, polymorph, sleep effects, and stunning

Here is his familiar! Fort save is garbage but those immunities though...

GM, how do you run familiars in combat and for things like AoE attacks? I envision Ramita scouting at times, but not really having an active role in combats that didn't start with something attacking it.