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![]() Qu'en gently takes the dagger from Brinya, "We will put this to good use, and you have my promise, I will find the person responsible for his death and this dagger will be the last thing they see before they die." Still holding the dagger Qu'en will turn on Baseil, "Baseil, you coward, I want you to think about the pain that this woman has suffered, now look look at this dagger Baseil, now look at my face, if any harm comes to Brinya, I will hold you personally responsible." Qu'en is speaking calmly and matter of fact, "If she is harmed in any way, if she stubs her toe, if she feels that someone looks at her funny, I will find you, and I will kill you. Painfully." Intimidate - 1d20 + 7 ⇒ (13) + 7 = 20 Putting the dagger against his throat, "Tell me you understand." "Leave the crossbow, clearly you can't be trusted with a weapon" ![]()
![]() Init - 1d20 + 5 ⇒ (15) + 5 = 20 Qu-en growls at the people around him "I am in no mood for this nonsense, there are lives at stake, the townspeople are in danger." Qu'en raises his voice to a shout "RETURN TO YOUR POSTS AND YOUR FAMILIES AT ONCE!" Qu'en lets some of his magic creep into his hands as he gestures and the fire flares around them and his eye flash with power (Prestidigitation?) Intimidate - 1d20 + 7 ⇒ (17) + 7 = 24 ![]()
![]() Sense Motive - 1d20 + 4 ⇒ (3) + 4 = 7 Knowledge Local - 1d20 + 7 ⇒ (9) + 7 = 16 Qu'en barely senses the crowd and as such just stumbles into them like a clumsy fool and as if realizing what he has done looks around with a loud, embarrassed laugh He looks around and see's who he recognizes and starts to talk to them Knowledge Local - 1d20 + 7 ⇒ (11) + 7 = 18 "Oh jeez Greg, so sorry I wasn't paying attention, you know with the town being under attack and all and needing to light the beacons." Qu'en looks around and sees someone else he knows "Don't act like I don't see you Adam, you know you need to be back at the barracks making sure everything is ready for what's coming" Looking around again he says "Come to think of it, don't ALL of you have something else you are supposed to be doing to help the town during a situation like this?" Diplomacy - 1d20 + 8 ⇒ (16) + 8 = 24 ![]()
![]() Qu'en looks around and then says "Looks like we have cleared out this area, saved the boy, and learned more about what is going on a little bit more in the town, we should bring this information back to _____ (I don't remember anyone's name)" Tike can you give is a quick reminder in Discussion or on the Campaign tab of key players and what exactly we are doing here again, I am a little fuzzy
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