Judge Trabe

Purist Grognard's page

8 posts. Alias of Gisher.


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Taja the Barbarian wrote:
David knott 242 wrote:

It is a legacy from 1st edition. Wizards were the only spellcasters not proficient with all simple weapons in that edition, and that was carried over to the new edition.

It's far older than this (in spirit, at least): AD&D 1.0 Magic Users only had proficiency in 'Dagger, dart, staff' as far back as 1978.

And we liked it that way.

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Atalius wrote:
shaventalz wrote:
Moonheart wrote:

Well, that question is slightly strange.

Magical Lineage is a trait, so you take it once and only once at level 1.
Then, you cannot change the spell it applies to once you have picked it.

So, to answer you, could you explain us first what good would be to pick a level 9 spell with this traits, and spend 95% of your game gaining absolutly no benefit from it because you just cannot cast the spell it applies to yet?

There's at least four answers I can think of:

1) Flavor. Their grandfather was Bigsby, and he didn't exactly do much low-level work.
2) They're starting at a high level.
3) They're really planning ahead, and are fine with losing out on a single trait for 95% of the game.
4) The Additional Traits feat.
Bigsby was infact my grandfather

Do you mean Bigby? There is no 's.' These kids today. Harumph.

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DungeonmasterCal wrote:
Chuck Mount wrote:
I must be getting old. What's rocket tag?
I'm glad you asked that question. I didn't know either. Kids and their new fangled way of talking. GET OFF MY LAWN! (throws d20s at them)

D20's? In my day all we had was d1's. We called them marbles.

:Lawrence Foster wrote:
I don't want to sound like an old curmudgeon, but you kids have it so easy today, with your multiple spells and abilities to actually do stuff!!! Seriously, first level has improved so much, I hated the days where you might have one spell per day as a wizard. It was bad in, IIRC, 1st and BECMI.

Yep. And a 1d4 for hit points with no FCB or feats to boost it. Ah, those were the days.

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Quark Blast wrote:
Rysky wrote:
Anguish wrote:
Knight who says Meh wrote:
How do you propose to do any of that in a locked thread?
A locked thread is a locked thread. A banned user is a locked community. As long as the user is not banned, they are still present, participating, and exposed to "our" discussions, such as this very one.
And are still free to harass others who have done absolutely nothing to deserve such treatment. I rather Paizo be a welcoming place rather than accommodating bigots.

Bigots might be hard to define in any given thread.

Look, just don't post while cranky and it'll all be good.

No posting while cranky? I guess I'm out of here, then.

Hey! You kids get off of my lawn!

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quibblemuch wrote:
.... wrote:
In my day, we didn't have any of these new-fangled "pants"...
In my day we didn't even have days, the rectangle having just been invented but not yet stacked together to make calendars. And we only had a game called "&" because there was no letter D. We'd roll ice and yell "ammit!" when they came up 1. Because that was the only number we had, 1. It was all critical fails.

You had rectangles and the number 1? Luxury!

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Wheldrake wrote:

Apps! Pfft! We don't need no steenking apps!

Guess I'm a real old grognard, but something rubs me the wrong way when everyone around the table is using a tablet, laptop or other device to play the game. I mean, back in the day, we used to call in "pen and paper" RPGing, which doesn't instantly evoke glowing screens in my mind.

How to keep track of spells? I've never been able to get my printer to do up proper spell cards, but there *is* another solution.

I cut & paste spell listings from the PFSRD to a word document. With a little tweaking (especially using a small font) I can get like 20 to 30 spells on a page. I also add in extra info I might need (range, area of effect, etc) so that I rarely need to consult a rulebook for my spells, and empty the final collumn. Then, when I prepare spells, I pencil in a box for each spell prepared. When those spells get cast during the adventure, I put a slash through the open box. Simple, elegant. Sure, my 10th-level wizard needs something like 4 pages to keep track of all his spells, but that is still manageable.

And it's all on paper, since I print out those docs before the game.

Humph! Pen and paper? Why in my day we carved our character information onto slabs of rock. With our teeth. Then we hauled those blocks twenty miles through the snow to the nearest game store. And we liked it that way!

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Casual Viking wrote:
Adopted. In addition to being very good, it also infuriates the purist grognards when my magical sparklepony, in addition to being a lost princess, was adopted by a very reclusive tribe who usually hates all outsiders.

Curse you, Casual Viking! I'm infuriated!