Dragon

Purepurin Super Fan's page

6 posts. Alias of Ravingdork.


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CorvusMask wrote:
Purepurin makes me almost as happy as new options here x'D

Join the Purepurin Fan Club Today!


Purepurin wrote:
It’s great working here for the boss. Really, it is. She makes sure we’re taken care of, provides us with the best education to be found anywhere on Golarion, and protects us from adventurers and monsters alike. But even with all that, I sometimes wonder if we can really stay here forever. If nothing else, eventually there will be more kobolds than can live comfortably in the vaults, and it’s not the boss’s job to make sure we all have something to do with our time. I think, maybe, someday when there’s a new steward and the boss doesn’t need my help anymore, that I might craft my very own airship, and fill it up with weapons and armor designed specifically for kobolds. I’ll give everyone who wants it a chance to go find a new place for us to live, a place that will belong to us and where we can use everything the boss has taught us to forge our own future, a place that belongs to no one but us.

Dear lesser fans,

I intend to submit to Purepurin a list of possible names for her air ship! What ideas might you have for such names? I'm sure you are unlikely to have anything as truly clever or adventurous as I, but as we kobolds all know: one must dig through a LOT of stone to find the gems.

Sincerely,
The Purepurin Super Fan


I'm never going to become the next steward of Valashinaz’s vaults if I can't even get a simple list of powerful artifacts put together. :'(

Surely there's something you consider power creep. (It's fine if we disagree, but let's not let that stop us from archiving the important bits for posterity.)


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Cheap easy things you can now do with Treasure Vault:
- Punch people for elemental damage (that stacks with all other damage)
- Turn bomb splash damage into single-target persistent damage.
- Use a mutagen as a free action when you roll initiative.

These new options are so cheap and accessible that I consider them must haves for certain characters. And that's all from a single two-page spread of the book.


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(This thread is a discussion on Paizo's new book, Treasure Vault, and a compilation of the perceived power creep coming out of it.)

While reading about the alchemical gauntlet in the recently released Treasure Vault, I thought to myself: Outside of 1st-level and free gauntlets on armor, no one is ever going to use normal gauntlets again.

That's a red flag when it comes to power creep.

Alchemical gauntlets are 10gp Common items (high at 1st level, but peanuts any other time). They allow you to add an alchemical bomb that deals energy damage to the gauntlet to get 1d4 energy damage on your next three gauntlet Strikes. Aside from price, they're superior to standard gauntlets in every way. They can be used by anyone with proficiency in Simple Weapons, do not require any alchemical knowledge whatsoever, make great secondary weapons to have when fighting unexpected encounters with elemental weaknesses, and can be used with the cheapest bombs (bomb level doesn't seem to matter).

What clear examples of power creep have you encountered during your forays within Valashinaz's treasure vaults? Let's start making a list!


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Welcome to the Purepurin Fan Club! Sign up is now open to the public!

Simply sign your name on the parchment here, along with your reason for why you love Purepurin, and why you think you could possibly be good enough to be admitted into her fan club.

Finally, deposit 1 silver coin in the slot in the top of the jar there. Membership signup proceeds will go towards the fabrication of Purepurin merchandise, such as mugs, plushies, and volatile alchemical toys that bear her resemblence. Some of this Purepurin merchandise will be sent to her and her clan mates along with a note of thanks for her being SO unbelievably awesome, signed with all of your names. Remaining merchandise will be sold amongst fan club members and their friends and family.

You won't regret joining!