Haughty Avenger

Priscilla de Lacrimosa's page

35 posts. Organized Play character for YoLlama.


Full Name

Priscilla de Lacrimosa

Race

Skinwalker (Bloodmarked)

Classes/Levels

1 Investigator (Empiricist)

Gender

Female

Size

Medium

Age

27

Special Abilities

Obscuring Mist, Change Shape, Alchemy, Inspiration, Trapfinding, Low light Vision

Alignment

N

Deity

NA

Location

Ustalav

Languages

Common,Necril, Halfling, Abyssal, Elven

Occupation

Amateur Sleuth and Novelist

Strength 10
Dexterity 15
Constitution 10
Intelligence 18
Wisdom 10
Charisma 13

About Priscilla de Lacrimosa

Stats:

Priscilla de Lacrimosa
Female Bloodmarked Skinwalker Investigator (Empiricist)
Neutral Medium Sized

Init +2(3)
Perception +4 (+6 at night)
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Defense
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AC: 16(17), touch 12(13), flat-footed 13
HP: 9
Saves:Fort +1, Ref +4(5) Will +1
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Attack
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Speed 30 ft. (40ft fly Shape change]
Melee
--Swordcane 0 (1d6/20) or
Special Attacks
-- 0 (Bite 1d6)
Ranged
-- crossbow +2(3) (1d8/x19/20, 50ft range)
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Stats
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Str 10, Dex 15(17) Con 12 Int 18, Wis 10, Cha 13(9)
Base Atk +0; CMB +0; CMD 12(13)
Feats: Bat Shape(Turn into bat while shape changed)
Traits: Heirloom, Adopted(Halfling)Helfpul, Teacher's Pet
Drawbacks: Umbral unmasking
Extracts:Shield,Enlarge Person,Longarm

Background Skills
-Artistry (Literature[mystery novels]) 8
-Craft (Alchemy) 4
[Disguise (+11 in Bat Form)]
- Knowledge 8[+1d6]
--Nobility
--Local
--History
--Dungeoneering
--Nature 10
Adventure skills
-Diplomacy 7(4)
-Disable Device 5(6)
-Fly 5(6)
-Perception 4(5)[6]
-Sense Motive 4
-SpellCraft 5[+1d6]
-Linguistics 7[+1d6]

Languages: Common, elven, Infernal, halfling, Necril
SQ: Alchemy, Inspiration(4xpd), Trapfinding, Change Shape(3), Obscuring Mist(1xpd),Low light Vision

Gear/Possessions:

Gear: Parade Armor 25gp (20lbs)
-Cold weather outfit. Free. (4lbs)
-Courtier Outfit 30gp
-Eyeglasses 5gp
-Light Crossbow 35gp 4lbs
--Crossbow bolts 5gp 5lbs
-Scorpion whip 5gp 3lbs
-swordcane 45gp 4lbs
-Buckler 5gp 5lbs
-5 mystery books
-10xIron vials 5 SP
-Bandolier 5 Sp
-Spring Loaded Wrist Sheathe 5gp
-Pathfinder Kit 12gp 12lbs
-Scrivener's Kit 2gp 1lb
-Bear trap 2gp
3 gp 90sp
Currently carrying 46lbs with 0 money

Description:

Face Claim: Haley Atwell

A young woman in her late twenties stands proud and poised with a half open napsack slung over her shoulder, revealing a number of books, scrolls and other sundries.
Priscilla often ties up her starless locks into a messy beehive with teased strands framing high cheekbones and partially hide her prominent pointed ears. Her low set heavy eyebrows arch inquisitively over soft brown eyes gaining an air of condescension when coupled with her smug smirk, punctuated by a distinct beauty mark. Stylish squared spectacles rest atop her bulky freckled nose, a feature that contrasts her conventional beauty. While her long slender neck and wide jaw give her a slight bobblehead, her movements reveal the poised and practiced stance of a noble born although the perceptive will notice that a bestial shadow follows in her wake.

The worn grey plates of her engraved parade armor fit snugly over her thicker shape. Her dark blue warm weather wear, featuring a variety of bronze and white highlights, covers every bit of her pale olive complexion that the armor doesn't (sans face). The features of note in her outfit include several wide leather bands which at first glance appear to serve as nothing more than accessories, a light metal latticework draped across her collar bone in the shape of Chelaxian symbols, and a thigh length hip-drape featuring a pale sunburst. Her legs are covered by thigh high leather plated boots with pointed metal toes turned upward. Her left arm is covered in a gauntlet from fingertip to shoulder with a high vertical pauldron guard and split into two pieces at the elbow for greater mobility. The ensemble as a whole seems more ceremonial and gaudy than practical, but still provides some measure of protection.

As to the matter of weaponry, a wicked looking whip tipped with black metal diamond shaped points, hangs coiled at her hip and in her right ink stained hand, a finely crafted bone cane with an animals jawbone serving as the top handle. A heavily polished light crossbow sticks out of the bag on her back.

When she shifts into her animalistic form, revealing her hidden nature, her features become strikingly vicious in some respects. Her nose becomes flattened and vertically pointed like that of a Leaf Nosed Bat's. Accompanying this, her ears which already stuck out to a degree, become enormous and dark, sharpening to a point nearly past the top of her head. Her eyes cloud into cool dark pools and two fangs fill her mouth as her arms extend a few inches ending in long spindly clawed finger. Tufts of dark hair highlight her ears, face, limbs as a large strip of leathery a skin running the length of her underarm presents the signs of a vestigial wings. Her posture changes after gaining a measure of height causing her to stoop at the shoulders slightly. Her shadow however transforms as if belonging to a completely normal woman

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RP Snippets:

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Order of the Rack
Maralictor Lucien Mahrbrand
Incident Report file 481
Case opened 28 of Arodus 4705
Case closed 30 of Arodus 4705
Crime- Armiger Nathaniel Fukes murdered and heretical vandalism.
Reported by local Korvosan guard.
Location- Basement of abandoned Crow's Kiss Inn, south Dice End, Egorian
Evidence-No wounds, all weapons sheathed, heretical writing on inner wall, room locked from inside with no other points of egress, No signs of poisoning, Signifiers found no evidence of Abjuration magic.
Suspects- None. Guilty party found and prepped for trial. Krom "Wraithringer"-enforcer for local gambling den.
Notes- Amateur investigator Priscilla de Lacrimosa served as advisor on previous cases and solved this issue with great expediency and skill. Eccentric behavior aside, this agent would greatly advocate the use of this person in future incidents.

Hail Lictor Richemar Almansor

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From the desk of Editor Ambrose Heartmirth

Priscilla. I wept for days when I heard the tragedy that had befallen you. I have banned laughter from my home for no less than two weeks. I have selected three depressingly overpriced outfits to wear in mourning of the fall of House Lacrimosa. The city no doubt trembles in devastation and could never fully recover from the demise of your families holdings.

Though you survive, blood is only half of what it takes to be a noble. And since I am blessed with the other half, I will personally commission a statue of black steel to be erected in the Rego Pena square, honoring your ancestors. I'm disheartened that money cannot free you from the horrid grip of your writers block...

Speaking of, you are three months late on the draft of your next book. The title is certainly interesting...but that's all we have. Your trilogy was certainly a such a rousing success that you must understand our eagerness. 'The girl who played with Fire elementals' sold almost twice as many volumes as 'The girl with the PseudoDragon Tattoo'. And the third installment, 'The girl who kicked the Stirges Nest' sold even more! I certainly hope your silly little diversions at playing sleuth are not to blame for the delay. They have provided such an inspiration for your work. It would be a shame of you had to choose between the two...

Now Priscilla. Heartmirth publishing has had a beyond joyous partnership with you for many years now and all of us have been better for it.
I've always considered us family but if you don't send us a manuscript for ' The Hounds of Ardeal' within the month, I will personally see to it that your works are never be seen in the Inner Sea ever again. Thin Ice my dear. Don't disappoint.

May all your most glorious wishes come true my delightful little pomegranate,
Lord Ambrose Hearthmirth

Background and Personality:

Priscilla was raised by halfling slaves after her noble parents perished in a fire. Despite this tragedy, she found the high life of a dilettante to be very suited for her high nosed personality. She reveled in the expensive food, clothes, and entertainment befitting her status. Though Priscilla gained a strong education and lesson in high culture she wondered why she inherently felt like an outcast. These questions were spawned primarily from the realization that she had the ability to release her more beastial form. The consequence of her mother's heritage proved frightening to the young woman who attempted her best to hide such indecent behavior.Though she was constantly reminded of it via her abnormal shadow and by suffering from a form of Chromesthesia. Her abnormal super hearing acquired while in bestial form was dimmed in human form, but still caused her to see color from sound due to a kind of tinted echolocation.

This allowed her to perceive the world around her more clearly and focus on details most people usually ignored. This had the added benefit of allowing her to more easily detect tone and even lies thanks to them being in a specific color. All of this further fueled her curiosity about her origins as well as a love for language(which she found she had a good ear for).

The servants felt it was best to avoid such queries as they feared that the more connected to her past she became, the greater potential she'd turn out like her cruel parents. So they avoided her questions and distracted her with schooling and books as well as putting her curious mind to the test by solving questions she COULD answer. Utilizing logic, deductive reasoning and her senesthesia to solve minor crimes, it became simply a hobby at first but would eventually turn her into an amateur professional.

So this ability of hers seemed to be a curse in some ways beyond the obvious detriment of turning into a monster do to an exaggerated emotional state . She found that the constant overexposure sound/color caused headaches and nausea, from time to time, So she found solace in reading books. Quiet, lovely books. Specifically mystery books which would spurn her to become very appreciative of the written word. She would display this appreciation later in life by working as a lexicographer(compiles dictionaries) and a novelist of mysteries.

One of the strongest sources of understanding and direction in her life came from the honored Professor Lorrimer. After attending a visiting lecture he hosted in Westcrown, the two of them took up constant correspondence and the occasional meetings in person to discuss the nature lycanthropy. Professor Lorrimer's interest increased tenfold once she revealed to him the nature of her condition. He requested many self conducted tests and extensive questionnaires for her to complete. His concern and clinical interest in her situation provided her with not a source of reassurance but a friend.

After becoming famous in Cheliax and even the greater Korvosan area due to her published works, Priscilla found that she was at an even greater risk from pressure of the spotlight to reveal her more bat-like nature. With the fall of her house due to financial neglect, she found herself feeling isolated and the burning question of exactly who she was, resurfaced.

A disheartening letter from Professor Lorrimer's estate regarding her in his will, was the last straw. Priscilla decided to venture forth and potentially discover the nature of her mysterious identity, gain inspiration to destroy the writers block that was interrupting her efforts with her most recent novel, as well as bid her farewells to a calming force in her world.
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Priscilla is a charming, spoiled, knowledgeable young woman with a choleric nature. Her curious mind is constantly at work picking up various minute details of her surroundings. While her noble status and insight into peoples truths have caused her to become brazen and forward as well as acquire a distaste for lies(thanks in no small part to the the petty nobles of her later youth). This resulted in her usually speaking her mind, often at the expense of kindness or tact. Though the finer points of diplomacy are not lost on her and ultimately she does have a good heart. Sometimes she fears that her lack of compassion is a result of her more untamed side seeping through and occasionally compensates by abusing substances such as alcohol, laudinum, or her new favorite pesh.

Despite her sometimes self-serving attitude, she understands the value of working with others and appreciates the fact that she cannot do everything on her own. She is also intrigued by the prospect of adventure as she hasn't left the city of Westcrown since before she can remember.

She is envious of other adventures as they more closely resemble characters in the books she's read about in her youth and secretly looks up to them. Priscilla is also more likely to be found in a public forum reading or chatting up people from far off lands to learn of their language and culture, than locked away in a study somewhere. She loves the finer and more exquisite parts of life , preferring to be pampered rather than roughing it. While this may put her at odds with the nature of adventuring, she is very adaptable and unafraid to push outside her comfort zone, especially if it's to acquire something so close to her hearts desire.

10 Minute Background:

1. A single nobleborn child raised by Halfling slaves and human tutors which has left her a little distant and self obsessed. The life of privilege has left her pompous, brazen, petty, and spoiled. But also educated, loquacious, social, sharp minded, connected and courteous.
2. A mystery novelist turned amateur investigator. A minor local hero in Westcrown for her efforts as a P.I. And known throughout the literate of Varisia for her novel series.
3. Her pursuit is not so much for the truth but the thrill of the chase. She tends to romanticize things so they'll be more like books she grew to love.
4. Afraid of her skinwalker heritage which not only has not only given her a nagging bloodlust, Chromesthesia, hate of secrets, and deep desire for control.
5. She's never left Cheliax and has primarily existed cities. Though she's been isolated from the hardships of the wild and the stark truths of adventuring, she's no stranger to the nature the world outside her door and in fact revels at the idea of living someday wide sweeping task worthy of chronicling.

Goals:
-Break down her writers block by immersing herself in a land steeped in intrigue and urban legends
-Tend to Professor Lorrimer's will
-Learn more about Lycanthropy/Vampires to perhaps find out more about her condition in order to better control it.

Secrets:
-Her skinwalker origins. They've caused a great deal of concern in her life in attempting to hide it from public knowledge. She possesses a great deal of self guilt over this side of her. The risk of exposure is even greater considering her public status.
-She's killed a few people after losing her self in the euphoria of her bestial change. Criminals mostly, buts its becoming more difficult to contain her urges.

People:
-Malik: The aged Halfling slave who raised her from a youth at her estate in Westcrown. One of the last warden of her meager remaining estate. Their relationship is strong consisting of mutual respect.
-Lord Ambrose Heartmirth: Her Editor and Patreon. He was one of the last nobles to to keep ties with her after her family lost the bulk of its money. The relationship is amusingly aggressive.
-Aloysius Brand: Emirate of the Chelaxian lower guilds. A freed slave who runs a rebellious criminal organization which utilizes other servants and slaves to Spy and commit crimes against aristocracy.
Their relationship is mutual fascination and respect but built of the back of an aggressive rivalry.

Memories:
1. The elation of blood running down her throat from the first kill she made. It was a serial arsonist trying to get the attention and praise of a devil.
2. Receiving a reward for her trilogy of mystery novels, a bittersweet memory as she's afraid she has hit her peak.
3. Meeting Aloysius after years of a hectic cat and mouse chase.

Ash's guide to RPG Personality & Background:

Motivator:
Creation & Balance

Emotional Disposition:
Joyous & Even Tempered

Core Outlook:
1. Pessimistic
2. Conscientious
3. Controlled
4. Intrepid
5. Disagreeable
6. Engaging
7. Conventional

Mean spirited sense of humor

Topics of Conversation
-Entertainment
-Folklore

Group affiliations
-Society for the wellness of Citizens
-Esoteric Order of the AshenHart
-House Lacrimosa
-Ironthorpe Publishing
-Herald of the Arts
-Lacrimosa Investigations

Religion:
Pantheist
Tolerant
No expression of beliefs
Casual conversion
Fearful Attitude
No traditional religious roles or associations

Quirks:
-Head tilting when people talk or cast magic
-Bites lip when deep in thought
-Substance abuse:Laudinum, Pesh, etc.

Hobbies:
-Illuminating Texts
-Writing