|Pirate Robot Ninja|
The trouble with Ravengro is that the town is written to be super unfriendly and suspicious, and yet the players are still expected to care about the town and its people.
Not to mention that I have a couple off-race characters (a full-blood Orc and a tiefling), and I felt narratively compelled to make the town overwhelmingly racist towards them.
So it's a bit of a balancing act as a GM. I've gone out of my way to work in scenes that will show at least some of the characters as sympathetic towards the players. It's something your GM should be trying to do as well, but can be entirely forgiven if (s)he hasn't found a good way to do it yet.
That said, there's only so much you can do. As a player you could really improve the adventure (and help out your GM) by trying to find some reasons for your character to want to stay and help the town. Perhaps he could fall for a local girl (Kendra, even), or make friends with the bartender (Zokar at the Laughing Demon is super friendly, if you haven't chatted him up yet). There are a couple of other people who were friendly with the professor and at his funeral that you might also make friends with.
And yeah, the priest is totally creepy looking. Welcome to Ustalav ;)