PhoenixScientist's page

8 posts. No reviews. No lists. No wishlists.




Simple question.
I know Versatile Weapon came out after Permanency,so it couldn't have been in the original list that could be affected by Permanency.
Question: Can Versatile Weapon be affected by Permanency?


So we have a few people in my group who want to do similar things, but we dont know if it's possible.
1. Player 1 has Murderer's Blackcloth, and wants to add the Chamption enchantment.
Murderer's Blackcloth: This silk +1 shadow padded armor is as dark as night and stitched with thread the color of dried blood. When worn by a rogue with the bleed talent, it increases the bleed damage of the rogue’s sneak attacks by +1.
2. Player 2 has Monk's Robes and wants to add the brawling enchant.
Monk's Robes: This simple brown robe, when worn, confers great ability in unarmed combat. If the wearer has levels in monk, her AC and unarmed damage is treated as a monk of five levels higher. If donned by a character with the Stunning Fist feat, the robe lets her make one additional stunning attack per day. If the character is not a monk, she gains the AC and unarmed damage of a 5th-level monk (although she does not add her Wisdom bonus to her AC). This AC bonus functions just like the monk's AC bonus.
3. Player 3 has Giant Hide armor and wants to add the Balanced enchantment.
Giant Hide armor: This drooping, many-folded suit of +3 hide
armor is made from the tanned skin of an
actual giant. Once per day on command,
the wearer can grow to match the size of
the appropriate giant, as if using giant
form I (ogre, hill giant, stone giant, fire
giant, frost giant, or troll) or giant form II
(cloud giant or storm giant). This transformation lasts up to 15
minutes, and ends when the wearer commands.
Most good folk consider wearing the skins of intelligent
creatures to be abhorrent. Giants gain a +2 morale bonus on attack
and damage rolls against the wearer, or +4 if the wearer’s
armor is made from the same kind of giant as the attacker

What would be the cost of these 3 things? (And are all 3 possible?)
Thanks in advance.


So, how much would a +4 Amulet of Mighty fists with say... corrosive?
is it:
A) 50,000 gp
B) 34,000 gp
C) 32,000 gp

Secondly, can one have a +5 Amulet of Mighty Fists with corrosive? (I don't think so, but want to check?) Also, can an Amulet of Mighty Fists have Impervious? (look... monks punch a lot of things, it might me useful)

http://paizo.com/pathfinderRPG/prd/coreRulebook/magicItems/wondrousItems.ht ml#amulet-of-mighty-fists

http://paizo.com/pathfinderRPG/prd/ultimateEquipment/magicArmsAndArmor/weap onSpecialAbilities.html

http://paizo.com/products/btpy88yj/faq?Pathfinder-Roleplaying-Game-Core-Rul ebook#v5748eaic9qd8