|Pannath Goblin Squad Member|
STOP SAYING WIZARD! They're just one of classes that can use magic. There are only like 3 classes in Pathfinder that CAN'T use magic. Warrior, Barbarian and Rogue, maybe Monk too , but they get chi abilities.
Any Cleric, Druid, Paladin, Wizard, Sorcerer, Ranger, or Bard has the ability to cast magic, so they could use that magic to enchant an item if they had the right feats, or enchantment tree in this case.
But you're too fixated on saying Wizard Wizard Wizard. There are far more spellcasting classes than the ones without magical abilities.
They're basing the system off of the Pathfinder game, there will be similar magical items. Any spell that any caster can be put in a wand. Other affects for the sake of making them longer lasting or always on can be put in other items that can be worn.
Crafters should be for crafting items. Magic users should be for magic. If you want to mix an item with magic, you should require both, it's very simple.
Well it seems a large number of restrictions should be put in for the creation and use of items to prevent abuse. It would be beyond a travesty if someone who was only a crafter and didn't invest any points into magical skills could even make the smallest magical item.
A pure crafter can make as many items as they want, and I think that's awesome, but if they refused to learn magic then they shouldn't be given any privilege in that area.
I can't even believe that I'm hearing an argument complaining that MAGIC USERS might have a privilege in making MAGIC over NON-magic users. I really don't want to be rude or throw names, but seriously?
I know plenty of brain dead redneck gear heads, or handymen. They can fix and build most things, they like working with their hands. So now you have the medieval versions of these guys who never went to go learn magic but all of a sudden can manufacture items of wonder. Not a chance.
And I think that the sole crafters should be able to craft most stuff in the game, except for magic items. That is something specialized, they may be able to make the non magic part of it, which means inversely that no sole magic user can make a magic item either, it would require both. This will help limit the mass manufacture of such things.
I can't see why you have an issue with this, it will require people to go out and get high level materials, and components possibly from high level monsters. A sole crafter would not be able to make any item whatsoever without someone to do this. Magic is just another component or material which can be harvested/supplied from a magic user of the appropriate level.
Perhaps add requirements like an enchantment that needed a level 10 magic user to put on a suit of armor, would mean that you'd need a level 10 character to wear the armor, etc..
There are plenty of ways to prevent the plex like situation.