Thevanan Quain

<Magistry> Padrone's page

10 posts. Alias of Padrone.


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Vali Haggarsson wrote:

Oooh ooh ooh call it "See a Man about a Dog". Then we can say "I'm off to See a Man about a Dog!"

In hindsight... I might be the only one who finds that funny...

I found it amusing, and I have my own entry for the name: My Brother's Place

"Where are you going at this hour?"

"My Brother's Place."

"Oh, OK. Tell him I said hi."

"Yes, dear...."

<exit, stage right, grinning>


Dan Repperger wrote:

Mine is paid up and located at the hex I outlined in red. I am not currently affiliated with any guild.

Nice, very close to where I'll be living (Talonguard, just NE of your place). I look forward to dropping in when you open your doors.


Great news!


What I'm seeing here from Tork is:

Our choices and actions have consequences.

Those who try to plan ahead will have an advantage.

And from MANY threads, settlements aren't going to be self supporting. I think we all should get that by now. Why else would there be Nations, except to allow settlements to band together and provide mutual support?

What I'm reading in these discussions is like a laundry list of things I've wanted in other MMO's. Only all piled together in one awesome package. I am eagerly anticipating EE and helping to shape this world before us.


The lines about Russian players rings true to me. They're very well organized and powerful in Eve Online. I don't know if we'll see a lot of them in PFO, but if we do, they'll be a force to be reckoned with IMO.


teribithia9 wrote:
True. Several of my best friends ARE from NJ. ;)

We forgive you. <grins and ducks>


Sadurian wrote:

...<snip>

My long-term plan is being a crafter, which will involve being a soloist most of the time, but I'll want to go and kill stuff occasionally.

Hmm, sounds like you need a place to hang your hat, but be an independent crafter. Yes? If so, check out Talonguard settlement perhaps?


<Magistry> Athansor wrote:
<snip> [A lot of stuff why Talonguard is going to be a great place to put down your first roots] <snip>

If the game mechanics allow for it, I'm going to have tiered pricing for my goods. Discounts: Citizens > Residents > Nomads. I'm going to encourage other Talonguard shops to adopt a similar structure.

Talonguard: Living here has its privileges. For everyone else, there's full price*.

*Resale restrictions may apply. Members of allied settlements may see better pricing. Frequent Purchaser programs may be available. Free shipping not available to all customers. Taxes not included. Sales to hostiles may include a surcharge. Program arrangements or details may change at any time with no prior notice. No warranty or guarantee of fitness for customer's desired purpose expressed or implied.

(Oh, look! I just invented the "Lawyer" skillset!)


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Padrone, of Magistry, of Talonguard. Just got here, trying to check in at least a few times a week to keep abreast of any changes. EE/2nd month, and looking forward to logistics, supply and diplomacy.

"You've got to eat, get armor/weapons and repair your stuff, right?"
- (Me in a number of other MMO's)

"Amateurs talk about tactics, but professionals study logistics."*
- Gen. Robert H. Barrow, USMC (Commandant of the Marine Corps)

"There is nothing more common than to find considerations of supply affecting the strategic lines of a campaign and a war."
- Carl von Clausevitz

"The line between disorder and order lies in logistics…"
- Sun Tzu

So, great military minds have known this for a while. 'Nuff said.

* Yeah, I know, some folks attribute this to Omar Bradley, but I know Barrow said this, and being a member of Uncle Sam's Misguided Children, I'll attribute it as I see it.


I like these people. Can we keep them on our ally list?