Belkar Bitterleaf

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Organized Play Member. 81 posts. No reviews. No lists. No wishlists. 2 Organized Play characters.


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Liberty's Edge

PCScipio wrote:
There's some library research in book 3 of Mummy's Mask.

Thanks!

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blahpers wrote:

Here you go.

If you want the book version, pick up Ultimate Intrigue.

If you want some practical examples, there are a few throughout the Strange Aeons Adventure Path, so I imagine some of the others might have some too.

Excellent. My friend thought is was Strange Aeons but wasn't sure. Nor did he know what the title of Ultimate Intrigue was.

Thank you very much.

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Talking to a friend who told me that rules for research in places like libraries exist.

Can anyone tell me where?

Our party is trying to look for some ancient histories for references to a long list person. I want an encounter that's not combat but role-play based with minimal die rolling. They'll need to gain access to this library and then research its vast vaults.

Think the library in the Dragonlance novels. That's my inspiration.

Thanks.

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Thanks for the advice. I've been doing the rest switching for years. I never think of things like templates though.

I'll put this to good use.

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Leitner wrote:

A lot of this depends on the optimization and battle capabilities of your group and how much challenge you would like. Assuming a "typical" rogue/fighter/cleric/wizard party I'd do something like 6 gnolls with 4-5 class levels outside the fort/guarding the gate or whatever. Perhaps one of them has if a bit beefier or has a level of barbarian and is the sub boss.

Maybe an encounter using the defensive advantages of the fort. Like a hallway with murderholes for arrows where the ranger gnolls are. PCs with good infiltration might be able to discover this and turn around the ambush.

For the boss you are going to run into the common problem of action economy. Either he'll be so much powerful than any individual that he runs the risk of straight murdering one. Or he will likely go down pretty fast and easy. Especially if your group has any good grapple/sleep/etc specialists.

Thamks. This helps.

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I'm running a game with four 8th level characters. One is a hunter with a wolf animal companion.

They're heading into a fort occupied by gnolls. I plan on giving the folks character levels. Fighter o or ranger mostly with an odd cleric mixed in.

How many gnolls and what level in each encounter?

I'm thinking lower level guards with a sergeant or lieutenant at first and growing in toughness as they approach the chief.

I'm also thinking of making the chief like a video game boss fight. One big tough guy vs the heroes.

Ideas?

Thanks.

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This ability allows the Hunter to take on the aspect of animal.
What exactly is an aspect?
Is it like shapechange or wild shape or is it taking on the abilities of an animal?

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This ability allows the Hunter to take on the aspect of animal.
What exactly is an aspect?
Is it like shapechange or wild shape or is it taking on the abilities of an animal?

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You just made my point for me. Thank you Jeraa.

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Our argument is based on this: at first level would the cleric have access to 8th level spell list.

I say she can because the 8th level spell is on her list. Our other player says she can't because she doesn't have access to 8th level spells yet.

(I hope I'm wording that in a way that makes sense.)

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Can a first level cleric with an 18 wisdom activate a scroll with an 8th level cleric spell on it?

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Thanks Greylurker. It's been a while since I've done home brew. I threw them up against three CR 3s. They survived but it was tough.

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I'm dming a game with 5 (sometimes 4) 3d level characters. How many CR 1 gnollgnasher should they fight? What about CR 3 gnolls?

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Tcho Tcho wrote:
AP: adventure path, pharasma is a true neutral god.

duh@me. Thanks.

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Cardinal Chunder wrote:

My S&S Inquisitor (Infiltrator Archetype) is played as a recruiting/trade unionist. Ensuring all pirates are sticking to the Pirate's Code as set by Besmara, pirates get the right rum ration, food isn't too weevil filled, etc.

Personally for Carrion Crown a Pharasma Inquisitor is just ripe for RP opportunities. The AP is practically built for it.

I'd recommend the Infiltrator Archetype...

I never would have thought of that for the Besmaran inquisitor! Thanks.

"The AP is practically built for it"
What is AP?

I will look up the infiltrator archetype.

Thanks!

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Today we are starting the Carrion Crown adventure path. I am playing an Inquisitor. My initail thought was to worship Asmodeus. I was reading through Cheliax: Empire of Devils and came across the Inquisitors there. Are they the same thing. Are Chelaxian/Asmodean Inquistors actual Inquisitors? Would it make sense for a 1st level inquistor to be an Inquisitor?

How would that work role-playing? Ideas?

My buddy got the Inner Sea Gods books. (I may have the title wrong. If so, my apologies). I came across Besmara. A pirate god! How cool is that? So I got to rethinking my character. Would Besmara have inquistors? How would they fit into Besmara's scheme of things? I mean obviously she would have clerics. (I am thinking of the Greyjoy in Game of Thrones who worshipped the Drwoned God -or whatever he was called) but what about inquisitors?

Maybe I am just not understanding the role of inquisitors. I haven't played on yet so I don't have a feel for the class and how they work in society.

Kind of rambling I know. Sorry about that.

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Judging by what you've said I'll set it at about 70-75k. Well out of the pc's reach.

Thanks so much for the advice.

I thought the rules at the beginning of chapter 3 (or whatever the last chapter of the actually adventure is) for the auction were fairly straightforward.

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The PCs in our game are currently going through Hunclay's manor. Some will likely bid on some of his items. (Surprisingly even though there are no lawful good characters no one has stolen anything).

Some have expressed interest in buying the manor itself. I can't find anything on doing so in the module. Have I missed something? Anyone have any ideas on how much it would go for?

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Actually I was thinking Skald but since I got lucky and rolled an 18 I just gotta put it on Dex.

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I thought they would. Just wanted to make sure. With the +4 to Dex which I will apply to an 18 I get a 22 Dex which gives me a +6 modifier. That gives me +14 to stealth at first level before I even take the skill.

Awesome. I should play a paladin or knight in heavy armor just to negate the huge penalty. (hehe) Just kidding.

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I am thinking of playing a goblin as a character in an upcoming game. I was looking at the Pathfinder PRG since I don't have the Advanced race Guide.

In it is says that goblins get a +4 size bonus to sneak. It also says they are Skilled and get a +4 to ride and a +4 to stealth.

Do the two stealth bonuses stack giving goblins a +8 or is the skilled listing a reprint of the size bonus?

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1 person marked this as a favorite.

I love the Skald. Finally a BARDbarian!

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Oops. I read the date wrong. Its available on Tuesday the 19th. I read it as the 15th. Must have had the PS4 launch on the brain.

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Yesterday I got an email about the Advanced Class Guide Playtest PDF. I can't find it to download it. can anyone help me out?

Thanks

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That makes perfect sense.

What about space though? If a medium zombie takes a 5x5 space does that mean only 8 zombies can attack or can they squeeze in to get more in on the fun?

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Are there rules for running a group of zombies and getting them to attack like a swarm or horde like we see on AMC's The Walking Dead?

Like where multiple zombies grab (grapple) a character and claw and bite in numbers where the character gets (or has the potential to become) so overwhelmed the zombies can drag him down? Its a great staple to zombie movies that I want to incorporate into our games but I can't quite pull it off.

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Is DC going to release the new 52 graphic novels (for example Batman The Court of the Owls) in digital format? If so when are they planning to release them? Will they be available for the Kindle Fire?

I have searched Amazon and dccomics.com but I can't find anything about them.

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This may be in the wrong spot. If so I am sorry and feel free to move it. Just tell me were its at.

OK I am in the steel mill using the freeze gun to make blocks of ice to float along. I am standing on a ledge and I have to throw the remote controlled batarang out and into a small room with a fusebox or something. (I am at work some if the details are fuzzy please bear with me) I throw the batarang through a hole into a corridor with some kind of electrical discharge. I circle the batarang back and guide it through a similar hole into a small room with the box.

I have hit this thing I don't know how many times and nothing is happening. What am I doing wrong? Am I aiming for the wrong thing?

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It was but very informative. Thank you so much for your advice.

I just researched pre-order prices for Batman The Court of the Owls and Detecive Comics. The hardcover preorders are roughly 50% of the list price. I'll be placing my order this week.

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TheWhiteknife wrote:
I have no problem with North Carolina admitting that they are a bunch of bigots. Its their right to be wrong. Just like it's my right to boycott businesses located in North Carolina, while letting them know why I'm boycotting them until the law is overturned or they leave North Carolina.

So are you boycotting businesses in the other 30 states that have done the same thing?

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I just had another question come to mind.

They have come out or are coming out with the graphic novel for the Court of the Owls story arc whic is basically what, the first 10 or 11 of the new 52? Does that mean that whenever they will complete a story arc they will put out a graphic novel?

If the above is true, it would be much easier to wait for the graphic novel, but will it be cheaper?

Again, assuming I am correct, which I very well may not be, do they do that will all or most of the comics? Does Marvel?

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Let me adress Aaron first.

I kind of like the age of reprints. I have always wanted to read the originals that came out in the beginning. So that's cool. I actually have a book of the first 10 or so Spider-Man comics that I got from my local flea market. (Another option I had forgotten about to get old comics)

I have searched amazon, mostly for my Kindle Fire (KF). There's quite a bit out there for that. The Court of the Owls and Faces of Death will be out for the KF in June.

I will look for those titles based on the animated series when I get done here.

Morbus, thanks again for all your help. I actually got some graphic novels at my local used book store. (Local, mind you is 45 minutes away for the flea market and 1 hour for the used book store.) I really enjoyed the Long Halloween but absolutely HATED the dark Knight Returns and Dark Knight Strikes Again. Terrible, terrible books.

I will be picking up The Court of the Owls, Faces of Death, and some Young Justice comics for sure.

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Thanks guys. I will definitely look into these now. Hopefully Amazon will have these for my Kindle Fire so I don't need to drive an hour to a comic store and hope they have it.

I get the feeling that the graphic novels are compilations of the first few issues or are they stand alone books?

As far as cartoons my sone is more of a Ultimate Spider Man fan (probably because of the silliness of Peter Parker/Spidey and he seems to like Green Lanternmore than Young Justice. But since dad likes it and I am the one who has to read it with him, I'll get Young Justice.

Thanks again. I went to the comic store and saw all the new stuff and was severly overwhelmed. (They also didn't have any issue 1s so that stopped me too) Every time they do stuff like this I get really nervous because relaunches never seem to be as good as the original.

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I am a superhero fan. I haven't collected comics for a long, long time. I have a son who's nearly 5 and he's just really getting into Spiderman, Batman, Iron, etc. So I want to get him into comics. I stopped by the local comic book store after seeing the Avengers and huzzah! it happened to be free comic book day.

I have heard of the new 52 by DC for a while now. I have done some research and to be honest, I am a little overwhelmed.

All I want is a Batman series and there's like 50 of them. The same thing with Superman. Which of these new Batman reboots is closest to the regular Batman. I want Batman where he's fighting the Joker, Poison Ivy, the Penguin, etc not aliens. My son and I really like batman the Animated series for the 90s. Is there anything even close to that?

Are the new 52 even worth getting?

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Wow thanks guys. I really appreciate it. This helps a lot.

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Seagull that's not a bad idea at all.

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Can guns be used with the archery combat style that rangers can atke at 2d level?

(Yes I know archery means bows but I didn't know how else to phrase it)

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Provos wrote:

This pdf from Game Room Creations has great rules for more modern firearms.

The rifle similar to what you are discribing is the Winchester 94. Which is included in the rules. I am not sure if that help or not.

Which rules is it in? The PDF you linked to or somewhere else?

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How would I incorporate M-16s, AK-47s, and miniguns into my campaign?

Just kidding. Don't answer that.

Here is my question though. I was looking at the advanced firearms in Ultimate Combat. Specifically the rifle. Are rifles one shot then reload or do they have some type of ammo storage like a the clip of modern day guns.

What I want to do is incorprate rifles like you saw in the old west movies. Guy fires his rifle, pulls the lever that surrounds the trigger to reload the weapon and fires again. I believe the common capacity for such rifles were 7 rounds.

Would it be unreasonable to add such a weapon to my campaign? I have discussed this with a few of my players and we figure take craft gunsmithing and create the weapon from scratch. Any ideas on how the mechanics of that would work?

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No you don't.

I am running World's Largest Dungeon using Pathfinder rules. They are 80% through and do not have a cleric.

They have survived on potions and ,later on, wands.

If they survive a tough fight, give the baddies a few potions of CLW. Depending on your setting, let them buy some before they set off.

And hey, if some characters die or its TPW, your players' will have learned a valuable lesson.

If you are a new DM, don't run an NPC. You have enough to keep track of.

Here is the key. Let your players play what they want to play. If you force them or if the other players force another player to play a class he or she doesn't want to play, that person won't have as much fun and it may ruin your game or even cause you to lose a player.

My wife for the longest time seemed to always get stuck playing the healer. She got sick of it almost quit. You don't want that.

Either the party will learn how to survive, adapt in some way, or they'll die and you start over. Don't be afraid to be a little generous with the CLW potions early on.

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It sure does! Thanks a lot everyone.

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I would tend to agree with the just let them go as far as they want in a dungeon. Especially since parties usually search the bodies of the monsters they've just slain or spend time searching rooms they'v entered.

is anyone curious as to what brought up the question or is that just too irrevalant?

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It may not be exact, but if nothing else, its a good guide. Thanks.

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I am taking a group through the old 3.5 World's Largest Dungeon using Pathfinder rules (because they are better). An interesting question popped into my mind yesterday.

How long can a character, or group of characters explore a dungeon, deal with traps, and fight monsters, etc. without resting? Leave out spellcasters having to rest to regain spells. Imagine a group of fighters and rogues with enough potions and other magic to keep them healed. (My group is not like this. There are a couple of spellcasters) I want to know how long can such a group go on without being just too doggone tired to keep going?

Oh, and what's the penalty for going too long and getting too doggone tired? If there is one.

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Logic arguments all. Thank you.

So, if an anklyasaurus communicates via whistles, could I take a rank in linguitics to understand him?

I never, ever intended for my AC to be the speaker for the group or anything like that. In fact what I was doing in game before some DM sanctimoniously pointed out that anklyasaurs don't have vocal chords, was simply have him simply say ouch, stop that hurts when ever someone would attack and miss because of his insanely high AC.

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OK. Let me step back a minute. I spoke to a friend of mine who was at the con and he was kind enough to slap some sense into me.

I AM WRITING THIS WITHOUT READING ANYTHING PAST VENTURE CAPTAIN BROCK'S POST. I will go back and read the rest after I post this.

First. It was not my intent to blanketly paint a bad picture of the whole convention. I mentioned the con I was at because I wanted to be up front with who I was. Other than the specific instances I mentioned, I had a good time at the con. The folks at Con Nooga should be commended and I heartily recommend to anyone to attend.

I also didn't mean to blankeyly critisize ALL DMs.

For that I deeply aplogize.

Why did I go public like this? Because I don't know any other way to voice my problems or get things fixed. No one ever gave me a means to contact anyone "in charge" at the convention.

If I did it wrong, I am sorry. If I offended, I am sorry. It was not my intention.

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Michael Brock wrote:

Why you would bring complaints to a public forum a week after the con instead of when I am available at the con is beyond me. If you had brought it to my attention at the time of the incident, I could have addressed it then.

th that said, both DMs were well prepared ahead of time. I am aware of one of the instances you mentioned and I know you are only giving a partial account. If you wish to discuss further, my email is mbrock@Georgiapfs.org.

As to the Saturday evening, you and your wife both played the special and no one died so I'm not sure what you are referring to.

Why didn't I bring it to you? Because I didn't know who you were other than the guy who ran the special. No one introduced us or anything like this.

Why did I do it in such a public place? Because I didn't know how else to bring up a grievance.

Since you gave me your email address I will take it there.

Liberty's Edge

Last weekend I was at a convention in Chattanooga, TN. I would have had a great time if not for 2 DM's.

I mostly DM. I have DMed at cons before. So let me start by saying thanks to all the DM's and organizers who were there.

We played in one game Saturday evening that basically ruined the whole con for me and my wife. During the game, one of the characters died. He didn't fall into negative hit points, he died. How, because the DM decided that since we were able to revive a character who had been in the negative HP zone, the creature would make sure this other character was dead. That's bad. What was worse, she was gleeful about it. Not happy, gleeful. She was so excited she told other DMs at the table around us and they were happy too.

That's just wrong.

Player death in a home game is one thing. But in an organized play setting its much much worse.

We all go into these games knowing what could happen to our characters. But to have DMs go out of their way to kill us is unacceptable.

This DM also took so long and had so many side conversations that we didn't get to finish our scenario. We played on the higher tier but ended up not getting all of our prestige awards and ended up with less gold than we would have gotten if we had completed the lower tier.

Our final game Sunday afternoon took almost 5 hours to complete because the DM was not prepared. Fortunatly we were able to finish.

Dungeonmasters, you need to be prepared. Read the scenarios ahead of time. Be familiar with the monsters and traps, etc your players will encounter. Be prepared to call a fight or skip a fight if the time is running short. If you have to fudge, do so in favor of the players who are PAYING to play.

I payed $40 to get into this convention. I took 2 days off of work, lost badly needed overtime and had to pay for a hotel room to come. Two bad DMs pretty much ruined the convention for me. If it hadn't been for the Year of the Shadow Lodge being so much fun I would have had a miserable time.

I have the names of the DMs who ran these scenarions. I will NOT be plaing in any future games they run.

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Will someone from Paizo please explain to me why animal companions cannot take feats from the Bestiary? Isn't that kind of what they do? Most companions are monsters after all.

On a more personal note. I was at ConNooga this weekend and every single freaking DM told me that my animal companion, and anklyasaurus with a 3 intelligence, cannot speak. Why the heck not? They gave me some lame excuse that anklyasauruses don't have vocal cords. I defy anyone to prove that. Has someone somewhere found a whole anklyasaurus complete with skin, muscles, and organs?

I also think that people who made these decisions about whether a dino can speak has forgotten something. This is a FANTASY world. If I want to bump his intelligence to a 3 and spend a skill point on linguistics, my companion should be able to speak. Its not like with a 3 intelligence he's going to be a good conversationalist. We aren;t looking at a Shakespeare or a politician or preacher. 2 to 5 word sentences at best with at most 2 sylabble words.

Come on, fix the "rule" and let us have fun with our characters and their companions.

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Great. Thanls a lot guys.

I have another question.

I have DMed some PFS adventures at cons and gamedays. The organizers told me that he would report these senarios but never did. Can I report them now? Some of these were run over a year ago.

Also, how does one become a 4 star DM?

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