Abra Lopati

Odver Trask's page

31 posts. Alias of Torilgrey.


RSS


Male Human (chelaxian) Slayer 1, HP 13/13, AC 15 t:12 ff:13, Fort: 4, Ref 4, will 1; Initiative +2, Perception +4
Trinity Vladu wrote:
A Bloodrager and a Cleric of Cayden.

I'm kicking around the idea of an inquisitor of Calistra/Rogue, we'll see how it comes out.


Male Human (chelaxian) Slayer 1, HP 13/13, AC 15 t:12 ff:13, Fort: 4, Ref 4, will 1; Initiative +2, Perception +4

Yeah I'll continue to hang out and see what happens, life gets in the way and its okay.

Interesting, if this and the Skull and Shackles fall apart I'll scope that out Trinity.

The remaining players, what class makeup do they have?


Male Human (chelaxian) Slayer 1, HP 13/13, AC 15 t:12 ff:13, Fort: 4, Ref 4, will 1; Initiative +2, Perception +4

I'm back!


Male Human (chelaxian) Slayer 1, HP 13/13, AC 15 t:12 ff:13, Fort: 4, Ref 4, will 1; Initiative +2, Perception +4

Hi I'm leaving for Pennsic in 2 days and won't be able to really have internet access. Cya when I'm back! :D


Male Human (chelaxian) Slayer 1, HP 13/13, AC 15 t:12 ff:13, Fort: 4, Ref 4, will 1; Initiative +2, Perception +4

Odver continues to hold his ransuer before him defensively until he can take another step to the left and gain some room to work. In the meantime he draws a kukri from his belt, chopping down on the huge beast. We're coming Hei-wa, just a moment longer....

Attack: 1d20 + 2 ⇒ (14) + 2 = 16
Damage: 1d4 + 6 ⇒ (3) + 6 = 9


Male Human (chelaxian) Slayer 1, HP 13/13, AC 15 t:12 ff:13, Fort: 4, Ref 4, will 1; Initiative +2, Perception +4

Odver takes a huge gulp of air as the croc pulls him into the water, knowing its high-stakes, he slams his spiked gauntlet down into the croc's eye.

Power attack, Bardic Inspiration: 1d20 + 2 + 1 ⇒ (3) + 2 + 1 = 6
Damage: 1d4 + 6 ⇒ (2) + 6 = 8


Male Human (chelaxian) Slayer 1, HP 13/13, AC 15 t:12 ff:13, Fort: 4, Ref 4, will 1; Initiative +2, Perception +4

Odver drives his polearm forward into the crocodile, attempting to poke a massive hole in the creature before it can get up to the group.

Power attack: 1d20 + 4 ⇒ (17) + 4 = 21
Damage: 2d4 + 8 ⇒ (3, 4) + 8 = 15


Male Human (chelaxian) Slayer 1, HP 13/13, AC 15 t:12 ff:13, Fort: 4, Ref 4, will 1; Initiative +2, Perception +4

I actually had a decent idea pop into my head I think for S&S, let me workshop it a bit today...


Male Human (chelaxian) Slayer 1, HP 13/13, AC 15 t:12 ff:13, Fort: 4, Ref 4, will 1; Initiative +2, Perception +4

Odver listens with the others at the door, and fishes out a set of lockpicks himself to try the lock on the small door. Why ever wouldn't he trust people? I'm truly shocked he's not got a red carpet out for all to visit...

Disable: 1d20 ⇒ 15


Male Human (chelaxian) Slayer 1, HP 13/13, AC 15 t:12 ff:13, Fort: 4, Ref 4, will 1; Initiative +2, Perception +4

Sorry computer died over the weekend still working on getting one up and running.


Male Human (chelaxian) Slayer 1, HP 13/13, AC 15 t:12 ff:13, Fort: 4, Ref 4, will 1; Initiative +2, Perception +4

Odver, seeing Hei-wa's injuries keep piling up, sizes up the shark, focusing on its weaknesses, and swings with all his might at the shark, snapping the ransuer's head forward onto the shark's fin.

Studied Target move action
Attack, ST, Inspire, PA: 1d20 + 9 ⇒ (7) + 9 = 16
Damage: 2d4 + 9 ⇒ (4, 4) + 9 = 17


Male Human (chelaxian) Slayer 1, HP 13/13, AC 15 t:12 ff:13, Fort: 4, Ref 4, will 1; Initiative +2, Perception +4

Hang on, I'm coming down after you Odver says, dropping into the water with Hei-Wa.


Male Human (chelaxian) Slayer 1, HP 13/13, AC 15 t:12 ff:13, Fort: 4, Ref 4, will 1; Initiative +2, Perception +4

Odver nods in agreement, relief obvious on the man's face. Jamis is safe, so I'm content to try and drop in this way. While we could split up, I think its best to stick together and see what happens. If no one comes back up, there's probably either a way out into the water for... disposal, or that boat door.


Male Human (chelaxian) Slayer 1, HP 13/13, AC 15 t:12 ff:13, Fort: 4, Ref 4, will 1; Initiative +2, Perception +4

Odver nods, that seems logical, we should go into the ship and see what's there. And if Lamm is still below, then we'll handle him.


Male Human (chelaxian) Slayer 1, HP 13/13, AC 15 t:12 ff:13, Fort: 4, Ref 4, will 1; Initiative +2, Perception +4

Cool cool thanks for letting us know! Have fun on your cruise!


Male Human (chelaxian) Slayer 1, HP 13/13, AC 15 t:12 ff:13, Fort: 4, Ref 4, will 1; Initiative +2, Perception +4

Tomas is outside waiting too, he'll protect the kids if I bring him in. Plus, he'd love to see Jamis again. Odver offers


Male Human (chelaxian) Slayer 1, HP 13/13, AC 15 t:12 ff:13, Fort: 4, Ref 4, will 1; Initiative +2, Perception +4

Odver buries his head in his son's hair smelling him deeply, I never stopped looking, Tomas wouldn't let me. I never gave up hope of finding you. Its going to be okay now. I promise. the man chokes back sobs for a moment before the floodgates open for him as well.


Male Human (chelaxian) Slayer 1, HP 13/13, AC 15 t:12 ff:13, Fort: 4, Ref 4, will 1; Initiative +2, Perception +4

Odver rushes forward and drops his ransuer, clattering to the ground loudly as he rushes down the stairs. Jamis! Jamis! It's you! Thank all the gods above, I've found you! he sweeps his son into his arms, and holds on for dear life.


Male Human (chelaxian) Slayer 1, HP 13/13, AC 15 t:12 ff:13, Fort: 4, Ref 4, will 1; Initiative +2, Perception +4

Odver follows the others down, but is too used to failure to be optimistic in this situation, and stays silent, eyes full of hope, but too overwhelmed to speak.


Male Human (chelaxian) Slayer 1, HP 13/13, AC 15 t:12 ff:13, Fort: 4, Ref 4, will 1; Initiative +2, Perception +4

Odver follows the group, searching for what he can and remaining vigilant. Nervous energy rolled off the man, but he fought with himself to contain it, and remain as methodical as he always was.


Male Human (chelaxian) Slayer 1, HP 13/13, AC 15 t:12 ff:13, Fort: 4, Ref 4, will 1; Initiative +2, Perception +4

Have you checked these doors up here yet? I would prefer not to have any surprises appear behind us, but I'll defer to the lot of you as you've been working together longer than I. He sighs deeply looking over to Yelena, Thanks, hated to do that; poor thing was just taught to do that by a cruel person, but admire its loyalty I suppose. he seems definitely saddened by hurting the dog, although his grim demeanor only seems hardened by the unneeded violence.


Male Human (chelaxian) Slayer 1, HP 13/13, AC 15 t:12 ff:13, Fort: 4, Ref 4, will 1; Initiative +2, Perception +4

Odver sighs, a grim look on the man's face, as he reverses the polearm yet again and strikes down at the dog, protecting Hei-Wa from further savaging at the relentless dog's attack. Sorry boy....

Power attack, Lucky PResence: 1d20 + 3 ⇒ (4) + 3 = 7

Power attack, lucky Presence: 1d20 + 3 ⇒ (14) + 3 = 17
damage: 2d4 + 7 ⇒ (3, 1) + 7 = 11


Male Human (chelaxian) Slayer 1, HP 13/13, AC 15 t:12 ff:13, Fort: 4, Ref 4, will 1; Initiative +2, Perception +4

Odver spins his ransuer in his hands, striking out with the butt end at the large dog, trying to convince it to find other places to be! Sorry Boy, no biting!

Attack, power attack, nonlethal: 1d20 + 3 - 4 ⇒ (9) + 3 - 4 = 8
Damage? Nonlethal: 2d4 + 7 ⇒ (3, 1) + 7 = 11


Male Human (chelaxian) Slayer 1, HP 13/13, AC 15 t:12 ff:13, Fort: 4, Ref 4, will 1; Initiative +2, Perception +4

Sorry boy, you better back off! Odver gets behind Hei-wa and growls at the dog, trying not to really hurt it unless absolutely necessary. Poor boy doesn't know any better, try not to hurt it!

Intimidate: 1d20 + 4 ⇒ (13) + 4 = 17

Move action: move, standard action: demoralize


Male Human (chelaxian) Slayer 1, HP 13/13, AC 15 t:12 ff:13, Fort: 4, Ref 4, will 1; Initiative +2, Perception +4

Mmmmm, a lovely smell indeed, what else shall we discover today?Odver asks, creeping forward into the next chamber. He's not as light on his feet as Hei-wa, but for a blacksmith, he moves pretty well indeed.


Male Human (chelaxian) Slayer 1, HP 13/13, AC 15 t:12 ff:13, Fort: 4, Ref 4, will 1; Initiative +2, Perception +4

Odver watches impassively as Hei-wa pummels the half-orc into submission again before directing his attention back to the door he's covering. Considering for a moment what these newfound allies bring to offer, maybe I should buy a sap? Seems a split bunch between violence and non-violence...


Male Human (chelaxian) Slayer 1, HP 13/13, AC 15 t:12 ff:13, Fort: 4, Ref 4, will 1; Initiative +2, Perception +4

Odver grabs his ransuer, and takes up position behind Hei-wa ready to strike should something emerge.


Male Human (chelaxian) Slayer 1, HP 13/13, AC 15 t:12 ff:13, Fort: 4, Ref 4, will 1; Initiative +2, Perception +4

There is one man in the watch I trust, and if Lamm's removed from his seat of power, then his run of bribes and blackmail may free others up to do the right thing. We can drop a note. Sergeant Raxor is a good man, and one we could turn this scoundrel over to, and maybe he'll see justice some day. Otherwise I'm sure this Hookshanks will just turn up in another gang, or by way of more violence in our city. Testing the bow, That's got good draw weight to it. Might come in handy soon if you don't mind? I prefer a smaller bow, but for tonight wouldn't be bad to have in the arsenal.


Male Human (chelaxian) Slayer 1, HP 13/13, AC 15 t:12 ff:13, Fort: 4, Ref 4, will 1; Initiative +2, Perception +4

Odver slides into the room, resting his ransuer out of reach. He obviously has the look of someone who's worked with his hands for his whole life, and the shoulders to match a lifetime of labor. His hair cut short, more out of convenience than any particular style, and a few days of stubble grown in. He nods at Yelena, and holds his hands up in a non-threatening way, as non-threatening as a man with a spiked gauntlet on his right hand can....

Thank you or this. My son has been missing for four years, me and Tomas have been looking everywhere, every beershop and pesh den we could find for Jamis. I finally found a fence who told me where to find this scumbag he nods at the gnome before continuing, and discovered you lot here already. Everything I do is to find my son, the guard can't or won't help, since I lost Lissa, this is all I know... I lost my smithy. But I need to find Lamm, if you are headed the same way and of a like mind, no reason we shouldn't do this together.... I'm Odver Trask, used to own a smithy in Old Korvosa, but that feels like a lifetime ago... he says, emotion thick in his voice, a heavy blend of anger and sorrow.


Male Human (chelaxian) Slayer 1, HP 13/13, AC 15 t:12 ff:13, Fort: 4, Ref 4, will 1; Initiative +2, Perception +4

d4: 1d4 ⇒ 1

that sounds like a +1 Wisdom for an 11


Male Human (chelaxian) Slayer 1, HP 13/13, AC 15 t:12 ff:13, Fort: 4, Ref 4, will 1; Initiative +2, Perception +4

Dammit, of course this is in disrepair too... Here goes nothing... The sound of an armored gauntlet gently taps against the outside of the door three times. Hey! You don't know me, but that little runt knows where my son is! Thrashed a fence, Solomon - Isaac Solomon, to tell me where this jerk hides himself. Figure we can help each other on this. I'm Odver - can you let me in before the watch wanders by and does their job this one time?!?