
Yelena Stanescu |

I'm not quite sure how the initiative order works here. Do we all get a turn before Giggles goes or does he go immediately after Hei-wa finishes his turn?

Trinity Vladu |

I'm not quite sure how the initiative order works here. Do we all get a turn before Giggles goes or does he go immediately after Hei-wa finishes his turn?
I'm of the same mind here. I'm not sure if I should post a first-round action or wait till after Giggles goes.

Yelena Stanescu |

I've got a CLW prepped, but I'm saving it for when someone goes down. My other spell is Sleep which would be perfect except I strongly suspect these guys have more HD than us.

Yelena Stanescu |

Yelena's already gone and I don't think Trinity has enough movement to get into the room this turn. You're probably fine to go on in.

Trinity Vladu |

I think a 30 move should be enough to get through the door. If not, she will attempt to cast through the door.

Yelena Stanescu |

Bit of a Hail Mary play on my part here. If it works we can gang up on Hookshanks and tie up (or coup de grace) Giggles. If not I've just made everything worse by limiting positioning for no benefit. Desna's luck be with us?

Trinity Vladu |

I'm unable to view the map until a bit latter tonight. Because of that, I can't tell if I would provoke or not in an attempt to cast CLW on Tawni. If someone can access the map and let me know if I'm clear to cast, I will do so. If not, I'll post later tonight.

Yelena Stanescu |

You won't provoke. You're standing in a corner between Hei-wa and Tawni with no bad guys adjacent to you.

Trinity Vladu |

Copy that, thank you.

Yelena Stanescu |

I suspect you're about to hate Hookshanks more :P
(Loved the Dresdon Dolls reference btw)

GM Whiterose |

Question. Would everybody be okay with me rolling reactions to certain events, like Gerinel's Will save, for them rather than waiting for said player(s) to post?

Yelena Stanescu |

That makes sense to me, especially when it's something that takes place outside of the player's turn.

Trinity Vladu |

Im ok with that as well.

GM Whiterose |

No, problem. Just wanted to keep the momentum going.
(Hope I didn't step on your toes)..
Speaking of momentum, I haven't heard from Tawni's player in overt two weeks now. I've sent him a couple of PM's with no response. I'm thinking about adding a replacement for him from the original recruitment thread. Right now I think Torilgrey's Odver Trask would be good fit but look over the thread and let me know if there's anyone else you might want to have adventure with you.

Trinity Vladu |

I currently have hustonj in a game I'm running as well. He has been a very reliable player in the past, so it is unlike him to vanish like this. He has been afk in my other game as well and, as far as I can tell, he hasn't posted in any other tread for a few weeks. My conclusion is that something IRL happened that jolted him away. That generally is never a good thing. I still hold hopes that he returns and is ok. He is a very good asset to the game, very knowledgeable, with a long history of gaming. It would suck to lose him.
As fare as replacement, I'm ok with who you think is best.

GM Whiterose |

Trinity, I understand. I've seen hustonj many times on these boards as well, but after almost three weeks without a post and a couple of PM's without a reply I'm afraid that at this time, the critically important first encounter, I'm going to have to cut him. If he does come back and wants to rejoin I'll be happy to consider him again.
I've reached out to Torilgrey and he's agreed to join us with Odver Trask and I'll be writing him in tomorrow.

Trinity Vladu |

Understandable, I have shadowed his character in the other game as well and will replace him when the group gets to a point that the option becomes available. I assume he would expect to be replaced after a reasonable amount of time. My point was more in line with the option of possibly picking him back up if it becomes viable latter down the road. that's assuming a spot is available. Sometimes a good recommendation can make a difference.

Yelena Stanescu |

Can we assume the people hog-tying the goons are also searching them for weapons, or would someone need to suggest that in-character?

GM Whiterose |

There is a link to a loot list on the Campaign Info tab, I took the liberty of updating it for you.

Yelena Stanescu |

Can't we just assume Hei-wa continues beating Giggles into unconsciousness and move on? Otherwise the rest of us are left standing around while Hei-wa rolls and the GM announces whether or not it's enough to get Giggles below 0 HP, (which could take days depending on how often Hei-wa can post).

GM Whiterose |

I'm good with it, just wanted to get in a parting shot from Giggles before we move on.

Yelena Stanescu |

I know I'm being repetitive with the Evil Eyes, but at level 1 Yelena doesn't have many other options. She can't even really use her crossbow because I took Harrowed as her bonus feat instead of Precise Shot. (Which was a great choice thematically, not so great mechanically.)

Gerinel |

I know what you mean. I really should have prepped a cure spell starting out, but didn't realize as a warpriest I don't GET the ability to swap out spells I've prepared for cures on the fly that normal clerics have...

Trinity Vladu |

Yelena takes the vials from Tawni, uncorks one, and gives it a quick sniff. "They're healing potions. About as powerful as the spells Trinity and I cast earlier. I think we should each hold onto one since we don't fight up close and are less likely to get hurt, then maybe Hei-wa holds the last one?"
Trinity also accepts a potion and slides it into her bag.
I believe I have a potion of CLW if its needed. Its currently in Trinity's bag.

Yelena Stanescu |

I know what you mean. I really should have prepped a cure spell starting out, but didn't realize as a warpriest I don't GET the ability to swap out spells I've prepared for cures on the fly that normal clerics have...
I’m pretty sure you can. Under Spontaneous Casting it says:
“A good warpriest (or a neutral warpriest of a good deity) can channel stored spell energy into healing spells that he did not prepare ahead of time. The warpriest can expend any prepared spell that isn’t an orison to cast any cure spell of the same spell level or lower.”
Unless you took an archetype which traded that out?

GM Whiterose |

Just a heads up. Both my girlfriend's daughter and mine are graduating high school next week so I'm going to be rather busy until at least next Thursday.
I'll try to update during my downtime at work but that might be few and far between.

Gerinel |

Huzzah! I still have nightmares from my time in school! Which is weird because I graduated from college more than 10 years ago, I *should have accrued* enough workplace experience to fuel work-related nightmares, but my brain always seems to default to me being late on an essay for a class I'm about to fail...

GM Whiterose |

Hope everyone in the States had a good holiday weekend.

GM Whiterose |

Just an FYI. On Sunday I'm leaving for vacation and won't be back until next Saturday and will be unavailable during that time (I'm NOT paying for wi-fi on a cruise ship).
Also I'm thinking about starting up another AP after I get this one successfully launched (at least after the Fishery encounters) and I'm considering either Skull & Shackles or Iron Gods. I'd like to know which one you would be interested in and I want to give you all the right of first refusal for whichever one we choose.

Trinity Vladu |

I'm ok with any. Will that AP be in addition to this game or take its place?

Hei-wa |

I don't know much about Iron Gods except for the basics of the plot. I've played the beginning of Skull & Shackles a couple times and really enjoyed it. If you are flexible on the acceptable races, I've got a starry-eyed gobbo fisherman who wants to learn to buckle his swash.

GM Whiterose |

I don't know much about Iron Gods except for the basics of the plot. I've played the beginning of Skull & Shackles a couple times and really enjoyed it. If you are flexible on the acceptable races, I've got a starry-eyed gobbo fisherman who wants to learn to buckle his swash.
Right now I'm leaning towards Iron Gods because I'm digging the whole, old school, Expedition to the Barrier Peaks vibe.

Yelena Stanescu |

I'd be interested in either of those APs. The technology rules for Iron Gods would take some getting used to but on the bright side I might finally get to build a gunslinger.

Trinity Vladu |

Expedition to the Barrier Peaks vibe.
Laser guns and spaceships. I always avoided that module, way, WAY, back in the day. That said, seeing the name come up, brings back some old school memories.

Gerinel |

I'd be interested indeed, though unfortunately I have played through Iron Gods completely in the past (it's the only Pathfinder AP I've completely played through, as a matter of fact). I would, however, be happy to suspend my knowledge of it from the past to go through it again, maybe playing something different than my old character, Fireday, Warpriest of Iomedae and Saint of Starmetal! :D
Still, all things equal, I'd prefer Skull and Shackles as I haven't played that one yet.