+2 vs charm and compulsion, +2 vs mind affecting effects, +2 vs shadow subschool spells, +2 vs poison
Usable:
Ki Pool 2/4, Mutagen 0/1, Second Chance 1/1, Light and Dark 1/1, Ghost Sound 1/1, Pass w/o Trace 1/1, Ventriloquism 1/1
HP 32/32 | AC 28 | T 18 | FF 22 | CMD 20 | Fort +6 | Ref +14 | Will +2 | Init +7 | Perc +10
Sorry about the virtual none posting lately.. Life's been busy and it almost seems we have 2 groups going on here.. A 10 person party i think might be to much for me to fully invest my time too.. Im going to withdraw and put more time into my other camps.. Byron sorry to leave you hanging.. he'll give you full ownership to his wagon before departing.. Good luck all!
Gm could you please remove me so the tab will go away in my camp tab.. Thanks..
+2 vs charm and compulsion, +2 vs mind affecting effects, +2 vs shadow subschool spells, +2 vs poison
Usable:
Ki Pool 2/4, Mutagen 0/1, Second Chance 1/1, Light and Dark 1/1, Ghost Sound 1/1, Pass w/o Trace 1/1, Ventriloquism 1/1
HP 32/32 | AC 28 | T 18 | FF 22 | CMD 20 | Fort +6 | Ref +14 | Will +2 | Init +7 | Perc +10
"Indeed.. Lets get back to the fire.. I'm hungry.." He'll take his sword and carve out a few select pieces of meat.. Looking towards the back strap before heading back..
+2 vs charm and compulsion, +2 vs mind affecting effects, +2 vs shadow subschool spells, +2 vs poison
Usable:
Ki Pool 2/4, Mutagen 0/1, Second Chance 1/1, Light and Dark 1/1, Ghost Sound 1/1, Pass w/o Trace 1/1, Ventriloquism 1/1
HP 32/32 | AC 28 | T 18 | FF 22 | CMD 20 | Fort +6 | Ref +14 | Will +2 | Init +7 | Perc +10
I had a 30 Perc.. Still needing to know how many before i determine what to do.. Need a flanking buddy.. Cilian?
Moving himself into a better position he drinks his shield extract and will go invis as a swift action.. Finally he'll move himself into position for a full attack next round..
+2 vs charm and compulsion, +2 vs mind affecting effects, +2 vs shadow subschool spells, +2 vs poison
Usable:
Ki Pool 2/4, Mutagen 0/1, Second Chance 1/1, Light and Dark 1/1, Ghost Sound 1/1, Pass w/o Trace 1/1, Ventriloquism 1/1
HP 32/32 | AC 28 | T 18 | FF 22 | CMD 20 | Fort +6 | Ref +14 | Will +2 | Init +7 | Perc +10
"That's not a problem at all Miss Kyomi.. It will take several days to complete the order though.. I'll get started right away.. I am unfortunately unfamiliar with the oil.. Do you happen to know it's recipe? If your looking to make people pass out perhaps a scented Oil of Taget would work for your needs?"
+2 vs charm and compulsion, +2 vs mind affecting effects, +2 vs shadow subschool spells, +2 vs poison
Usable:
Ki Pool 2/4, Mutagen 0/1, Second Chance 1/1, Light and Dark 1/1, Ghost Sound 1/1, Pass w/o Trace 1/1, Ventriloquism 1/1
HP 32/32 | AC 28 | T 18 | FF 22 | CMD 20 | Fort +6 | Ref +14 | Will +2 | Init +7 | Perc +10
Norbert nods to Cilian.. "The pleasure was all mine.. I'll look forward to working with you again.. Now, I have some concoctions to go check on.. Oh.. Keep an ear out for your Miss's response to my payment.." Norbert will hop up into his carriage and head to sleep..
Before leaving the next day he'll head to the market and see if he can locate a
+2 vs charm and compulsion, +2 vs mind affecting effects, +2 vs shadow subschool spells, +2 vs poison
Usable:
Ki Pool 2/4, Mutagen 0/1, Second Chance 1/1, Light and Dark 1/1, Ghost Sound 1/1, Pass w/o Trace 1/1, Ventriloquism 1/1
HP 32/32 | AC 28 | T 18 | FF 22 | CMD 20 | Fort +6 | Ref +14 | Will +2 | Init +7 | Perc +10
"Meh i really don't care to much about politics.. I kill for coin.. Thats about it.. Drugs? I just cut his head off, i think an overdose cover up is out of the question.. Way it sounds he won't be missed.."
Looking around.. "Oh.. Some cake! I do like cake.." He pushes the headless corpse out of its chair and resumes the cake consumption.. Afterwards he'll comb the office for any secret spots.. Take 20 for a total of 30 perception
+2 vs charm and compulsion, +2 vs mind affecting effects, +2 vs shadow subschool spells, +2 vs poison
Usable:
Ki Pool 2/4, Mutagen 0/1, Second Chance 1/1, Light and Dark 1/1, Ghost Sound 1/1, Pass w/o Trace 1/1, Ventriloquism 1/1
HP 32/32 | AC 28 | T 18 | FF 22 | CMD 20 | Fort +6 | Ref +14 | Will +2 | Init +7 | Perc +10
I think i would like a pair of weapon sheathes similar to a poison sheath, but that holds several doses instead of just 1.. Make it a move action to repoison a blade..
+2 vs charm and compulsion, +2 vs mind affecting effects, +2 vs shadow subschool spells, +2 vs poison
Usable:
Ki Pool 2/4, Mutagen 0/1, Second Chance 1/1, Light and Dark 1/1, Ghost Sound 1/1, Pass w/o Trace 1/1, Ventriloquism 1/1
HP 32/32 | AC 28 | T 18 | FF 22 | CMD 20 | Fort +6 | Ref +14 | Will +2 | Init +7 | Perc +10
"Good, good.. Well hopefully she'll find my wants not to much.."
Listening to Six's story.. "Eye that sounds right up my ally to Cilian.. Perhaps we should pay the constable a visit tonight? Maybe we should make his share of coin ours.. Hmm?"
Try not to get to crazy while im asleep.. ill catch up in the morn.. No assassinations without me!
+2 vs charm and compulsion, +2 vs mind affecting effects, +2 vs shadow subschool spells, +2 vs poison
Usable:
Ki Pool 2/4, Mutagen 0/1, Second Chance 1/1, Light and Dark 1/1, Ghost Sound 1/1, Pass w/o Trace 1/1, Ventriloquism 1/1
HP 32/32 | AC 28 | T 18 | FF 22 | CMD 20 | Fort +6 | Ref +14 | Will +2 | Init +7 | Perc +10
FYI you can take 10 on a craft check..
Knowing Byron was off to work on something he'll hand him a potion to help.. "Drink this as you finish your work for the day.."
Potion of Crafter's Fortune nets you a +5 bonus, used with a take 10 nets you a 22 craft check everytime.. I will also assist if the GM rules alchemy could be used to help the process.. If so I auto aid for another +2..
GO TEAM MAKE SHIT!
At the bar.. "Thank you my good man.. To success! And to Friends!" He tilts the bottle back and makes a face after the drink.. "Hrmmph.. It's very good.." You get the feeling he doesnt drink much..
+2 vs charm and compulsion, +2 vs mind affecting effects, +2 vs shadow subschool spells, +2 vs poison
Usable:
Ki Pool 2/4, Mutagen 0/1, Second Chance 1/1, Light and Dark 1/1, Ghost Sound 1/1, Pass w/o Trace 1/1, Ventriloquism 1/1
HP 32/32 | AC 28 | T 18 | FF 22 | CMD 20 | Fort +6 | Ref +14 | Will +2 | Init +7 | Perc +10
After counting the days take he'll split it with Byron..
Bryon:
1000 coin to you sir..
Afterwards he'll start his brewing pots for the next days sells and heads into the inn for a drink.. He notices Seinal and Finnigan at the bar and slides up.. "Evening fellas.. Let me buy you a drink.. Barkeep! A bottle of your finest booze.. I care not what it is as long as its the most expensive you have.. Lets get hammered boys! Ive got a nice remedy for hangovers so dont worry about that.. Nice town here!"
+2 vs charm and compulsion, +2 vs mind affecting effects, +2 vs shadow subschool spells, +2 vs poison
Usable:
Ki Pool 2/4, Mutagen 0/1, Second Chance 1/1, Light and Dark 1/1, Ghost Sound 1/1, Pass w/o Trace 1/1, Ventriloquism 1/1
HP 32/32 | AC 28 | T 18 | FF 22 | CMD 20 | Fort +6 | Ref +14 | Will +2 | Init +7 | Perc +10
DM:
No good or bad news as of late around here? About the selling of stuffs.. Now im all for selling a boat load and i suspect your just winging it for flavor, but you do realize have no such potions or scrying devices to sell right? Im not trying to step on your toes, just normally dms arent as easy going/providing for their players.. As far as sales goes ill just let you continue to run it how you deem neccessary.. On items we actaully use ill keep a tab of whats made.. Good?
After their busy day at the market Norbert will help pack up and head back to the inn..
+2 vs charm and compulsion, +2 vs mind affecting effects, +2 vs shadow subschool spells, +2 vs poison
Usable:
Ki Pool 2/4, Mutagen 0/1, Second Chance 1/1, Light and Dark 1/1, Ghost Sound 1/1, Pass w/o Trace 1/1, Ventriloquism 1/1
HP 32/32 | AC 28 | T 18 | FF 22 | CMD 20 | Fort +6 | Ref +14 | Will +2 | Init +7 | Perc +10
Before heading out to sell his goods.. "Is there any specific information you guys would like me to inquier about? Im about to go set up shop so.." If nothing he'll head out with Byron, if he wishes, to the open market area.. Once set up..
"Come one, come all to Alchemical Inc., we sell the finest alchemey products and magical supplies! Discounted prices today only!" If he gets any takers he'll inquire about the Avoreal's and any other exciting or dreadful news of late..
+2 vs charm and compulsion, +2 vs mind affecting effects, +2 vs shadow subschool spells, +2 vs poison
Usable:
Ki Pool 2/4, Mutagen 0/1, Second Chance 1/1, Light and Dark 1/1, Ghost Sound 1/1, Pass w/o Trace 1/1, Ventriloquism 1/1
HP 32/32 | AC 28 | T 18 | FF 22 | CMD 20 | Fort +6 | Ref +14 | Will +2 | Init +7 | Perc +10
Its something we could start investing in, say 10% on income goes to teh golem fund.. Because afterall we need to be upgrading our own gear as well.. Craft wonderous is a beautiful feat whaen you have the time to use it.. Luckily you get in 8 hrs of craft in 4 by increasing teh dc by 5.. And with me assisting and using crafter's fortune.. Bingo!
+2 vs charm and compulsion, +2 vs mind affecting effects, +2 vs shadow subschool spells, +2 vs poison
Usable:
Ki Pool 2/4, Mutagen 0/1, Second Chance 1/1, Light and Dark 1/1, Ghost Sound 1/1, Pass w/o Trace 1/1, Ventriloquism 1/1
HP 32/32 | AC 28 | T 18 | FF 22 | CMD 20 | Fort +6 | Ref +14 | Will +2 | Init +7 | Perc +10
So 3 days of craft potions and brew posions nets 9 potions and 3 doses of bluw whinnis.. Again anyone wanting the 3 potions i can currently make feel free to ask and pay 25gp.. poison/alchemy prices are case by case.. Thats also 3 days for byron to craft something up..
Know Local:1d20 + 9 ⇒ (11) + 9 = 20
Norbert will share the information he knows about the town.. And again he'll ask a guard upon entering the city if there's any special rules regarding the selling of alchemical supplies/potion/magic items..
Byron:
With the income we have there's no reason not to start making use items for either us or the group.. Perhaps some cloaks of resistance or something..
+2 vs charm and compulsion, +2 vs mind affecting effects, +2 vs shadow subschool spells, +2 vs poison
Usable:
Ki Pool 2/4, Mutagen 0/1, Second Chance 1/1, Light and Dark 1/1, Ghost Sound 1/1, Pass w/o Trace 1/1, Ventriloquism 1/1
HP 32/32 | AC 28 | T 18 | FF 22 | CMD 20 | Fort +6 | Ref +14 | Will +2 | Init +7 | Perc +10
Its my goal to roll into a town and set up shop.. Lots of information can be retrieved with a little customer discount.. We already have a brew potion/craft alchemy and craft wonderous rolling.. Might as well thrown in magic tats and golem bodyguards :)..
As far as the golems go there are several alchemical compnents to golems that we might be able to come up with early.. Say a higher check to make em early or somethin.. engineering and alchemy can almost do what magic can given time and coin..
+2 vs charm and compulsion, +2 vs mind affecting effects, +2 vs shadow subschool spells, +2 vs poison
Usable:
Ki Pool 2/4, Mutagen 0/1, Second Chance 1/1, Light and Dark 1/1, Ghost Sound 1/1, Pass w/o Trace 1/1, Ventriloquism 1/1
HP 32/32 | AC 28 | T 18 | FF 22 | CMD 20 | Fort +6 | Ref +14 | Will +2 | Init +7 | Perc +10
Yea i wouldnt mess with it imo.. I takes like 100k to make a decent golem.. Craft wonderous is all you need imo.. Oh and remember to add the 2 wands to your inventory.. How many charges did they have?
+2 vs charm and compulsion, +2 vs mind affecting effects, +2 vs shadow subschool spells, +2 vs poison
Usable:
Ki Pool 2/4, Mutagen 0/1, Second Chance 1/1, Light and Dark 1/1, Ghost Sound 1/1, Pass w/o Trace 1/1, Ventriloquism 1/1
HP 32/32 | AC 28 | T 18 | FF 22 | CMD 20 | Fort +6 | Ref +14 | Will +2 | Init +7 | Perc +10
Cilian:
"ive thought about your offer and you tell Miss Goddess or whomeer that I'll take a pair of magical blades like the ones i use in exchange for helping with the protections.. Tell he i want em to be real sharp!"
+2 vs charm and compulsion, +2 vs mind affecting effects, +2 vs shadow subschool spells, +2 vs poison
Usable:
Ki Pool 2/4, Mutagen 0/1, Second Chance 1/1, Light and Dark 1/1, Ghost Sound 1/1, Pass w/o Trace 1/1, Ventriloquism 1/1
HP 32/32 | AC 28 | T 18 | FF 22 | CMD 20 | Fort +6 | Ref +14 | Will +2 | Init +7 | Perc +10
After his night on the roof Norbert looks tired the next day.. He spends most of the next day in his carriage brewing up something.. "If anyone needs a potion or two brewed up just let me know.. Or if they need other items, I'll be in my carriage.. Try not to disturb me otherwise.."
If noone comes than he'll spend the day brewing 1 cure light, 1 expeditious retreat, and 1 touch of the sea potions.. He'll also finish a Bluw Whinnis and start another..
"Not sure about the firs tone, but the 2nd is a wand of slow.. Very nice indeed" On hearing the notion that a fight might be coming Norbert excuses himself and heads out to his carriage.. As he leaves the inn he vanishes.. Stealth:1d20 + 18 ⇒ (6) + 18 = 24
GM:
Once inside his carriage he'll commence to mixing several posions together via Concetrate Poison discovery.. Mixing 4 blue whinnis into two to add +2 dc and +50% duration.. He then adds the posion to his posion sheathes and then grabs the rest of his combat gear before climbing the inn to take a bird's eye view..
Take 10 Climb to Roof =16 Take 10 Stationary Stealth =28 Take 10 Perc. =20
+2 vs charm and compulsion, +2 vs mind affecting effects, +2 vs shadow subschool spells, +2 vs poison
Usable:
Ki Pool 2/4, Mutagen 0/1, Second Chance 1/1, Light and Dark 1/1, Ghost Sound 1/1, Pass w/o Trace 1/1, Ventriloquism 1/1
HP 32/32 | AC 28 | T 18 | FF 22 | CMD 20 | Fort +6 | Ref +14 | Will +2 | Init +7 | Perc +10
"Well i guess i miss the discussion on that.. I mean we got what 3-4 people having random visions around here.. Hard to keep up with them all.." He pulls out a short curved blade that some of you may have seen before and starts sharpening it with a whetstone.. When done he pulls out a different one and does the same.. "Btw what sort of blade is that vision talking about.. Kinda weird to guillotine a blade.."
+2 vs charm and compulsion, +2 vs mind affecting effects, +2 vs shadow subschool spells, +2 vs poison
Usable:
Ki Pool 2/4, Mutagen 0/1, Second Chance 1/1, Light and Dark 1/1, Ghost Sound 1/1, Pass w/o Trace 1/1, Ventriloquism 1/1
HP 32/32 | AC 28 | T 18 | FF 22 | CMD 20 | Fort +6 | Ref +14 | Will +2 | Init +7 | Perc +10
"Very interesting indeed.. So are we leaving this place tomorrow or shall we seek information for another day? I personally would like to blow this dump.. Not enough coin to be made here.."
+2 vs charm and compulsion, +2 vs mind affecting effects, +2 vs shadow subschool spells, +2 vs poison
Usable:
Ki Pool 2/4, Mutagen 0/1, Second Chance 1/1, Light and Dark 1/1, Ghost Sound 1/1, Pass w/o Trace 1/1, Ventriloquism 1/1
HP 32/32 | AC 28 | T 18 | FF 22 | CMD 20 | Fort +6 | Ref +14 | Will +2 | Init +7 | Perc +10
"Byron i normally only kill to save my skin, but if the coin is right ill do just about anything.. I too could possibly assist it any endeavors to identify the marble.." Looking to Cilian.. "Where exactly did you get this marble?"
+2 vs charm and compulsion, +2 vs mind affecting effects, +2 vs shadow subschool spells, +2 vs poison
Usable:
Ki Pool 2/4, Mutagen 0/1, Second Chance 1/1, Light and Dark 1/1, Ghost Sound 1/1, Pass w/o Trace 1/1, Ventriloquism 1/1
HP 32/32 | AC 28 | T 18 | FF 22 | CMD 20 | Fort +6 | Ref +14 | Will +2 | Init +7 | Perc +10
Dam you guys are going wild... Sorry its been a busy night.. Had guests over..
Norbert starts to formulate a response but the man is cut off and ran out rather quickly by some quick wordings.. Seeing Cilian follow the man Norbert would have jumped up and done the same.. Watching it all unfold he'll approach while Cilian is talking to Byron.. "Nice work there.. Thought you were just gonna do him in for a second.. I see we've acquired another cart.. Excellent! Now no one will have to walk. Here Byron have a look at this.." He tosses him the marble.. "Well it seems barely a day in we've just about wore out our welcome here.. A shame.. The market had decent coin to spend.. Oh well.."
+2 vs charm and compulsion, +2 vs mind affecting effects, +2 vs shadow subschool spells, +2 vs poison
Usable:
Ki Pool 2/4, Mutagen 0/1, Second Chance 1/1, Light and Dark 1/1, Ghost Sound 1/1, Pass w/o Trace 1/1, Ventriloquism 1/1
HP 32/32 | AC 28 | T 18 | FF 22 | CMD 20 | Fort +6 | Ref +14 | Will +2 | Init +7 | Perc +10
I think the vision was more prophetic of Cheliax crushes Andoran over a Pit Fiend destroying all the Avoreals.. But i suppose it wont hurt to go take a look.. Say would yall like to travel through Almas? Id love to see what kinda business i could pull off there..
Byron:
"Well that was a nice little profit we made there.. Here's your half.." He hands him 500 gps.. "I suppose we should be getting back now.."
GM:
When we sell stuff would you like me remove my current inventory or just say i used excess profits to re-up my stock? BTW when we get outa town i would like to do know nature checks daily to find poison components please..
+2 vs charm and compulsion, +2 vs mind affecting effects, +2 vs shadow subschool spells, +2 vs poison
Usable:
Ki Pool 2/4, Mutagen 0/1, Second Chance 1/1, Light and Dark 1/1, Ghost Sound 1/1, Pass w/o Trace 1/1, Ventriloquism 1/1
HP 32/32 | AC 28 | T 18 | FF 22 | CMD 20 | Fort +6 | Ref +14 | Will +2 | Init +7 | Perc +10
"I see.. Well i might be able to figure a name or 2, but i don't know any nobles personally.."
Cilian:
"Well now thats interesting.. A god you say.. Sounds like some hefty coin there.. Im in on one condition.. My friend Byron here is in too.. We're partners so what i do, he does, and vice versa.. He's an accomplished mage though.. Never have to many of them around imo. On a side not. Why not bring this up to the group as a whole? And what exactly do you wish me to do besides not let people stab her? Finally whats the pay gonna look like? Im used to taking lives for coin, not saving them so..""
+2 vs charm and compulsion, +2 vs mind affecting effects, +2 vs shadow subschool spells, +2 vs poison
Usable:
Ki Pool 2/4, Mutagen 0/1, Second Chance 1/1, Light and Dark 1/1, Ghost Sound 1/1, Pass w/o Trace 1/1, Ventriloquism 1/1
HP 32/32 | AC 28 | T 18 | FF 22 | CMD 20 | Fort +6 | Ref +14 | Will +2 | Init +7 | Perc +10
As their attempting to sell stuffs.. "I agree Byron, we need to come up with a new name.. I figured we would be good for the first day here, since its doubtful news has traveled that fast.. Before we do anything tomorrow we can set down and formulate a new slogan and business name.. It would be nice to make a sell though.." Looking to the crowd.. "Did you not hear me folks! Discounted Alchemical items over here.. The cheapest you'll ever see! Place an order for a magic item with my wizard friend! Lots too see!"
I think some perform oratory might be in order..
Fast forwarding to tonight. when they return to the tavern.. After getting something to eat Norbert will set down with Cilian to see whats up..
Cilian:
"Sounds interesting and im always up for making coin.. Say im willing to help, i need to know who these two people are and why they need protecting? As far helping with the visions i can ask around and see if i can find out a location that matches the vision.. And did i miss something, what does nobles have to do with all this?"
+2 vs charm and compulsion, +2 vs mind affecting effects, +2 vs shadow subschool spells, +2 vs poison
Usable:
Ki Pool 2/4, Mutagen 0/1, Second Chance 1/1, Light and Dark 1/1, Ghost Sound 1/1, Pass w/o Trace 1/1, Ventriloquism 1/1
HP 32/32 | AC 28 | T 18 | FF 22 | CMD 20 | Fort +6 | Ref +14 | Will +2 | Init +7 | Perc +10
"Thank you sir!.." Looking to the group "Im gonna find a place to set up for a few hours.. Try to the get the lowdown on this area.."
After dropping off everyone he'll take the carriage to what appears to be a market region.. He'll ask directions if needed.. Diplomacy:1d20 + 7 ⇒ (17) + 7 = 24know local:1d20 + 9 ⇒ (15) + 9 = 24
Once he finds a place to setup he'll announce.. "Come one come all, And see Norbert's Ample Alchemical Supplies! I've got all sorts of fine items at discounted rates!"
+2 vs charm and compulsion, +2 vs mind affecting effects, +2 vs shadow subschool spells, +2 vs poison
Usable:
Ki Pool 2/4, Mutagen 0/1, Second Chance 1/1, Light and Dark 1/1, Ghost Sound 1/1, Pass w/o Trace 1/1, Ventriloquism 1/1
HP 32/32 | AC 28 | T 18 | FF 22 | CMD 20 | Fort +6 | Ref +14 | Will +2 | Init +7 | Perc +10
Cilian:
"Why sure you can.. We'll speak later.."
He flips the boy the coin.. "Well we got 2 horses to stable, so i suggest we stay at the Silver Road Inn.. I'm gonna go see if i can peddle some inventory before i settle in to eat.."
As they ride towards the Silver Road Inn he'll look for a city guard to speak with.. Perc:1d20 + 10 ⇒ (4) + 10 = 14 If he's able to find one he'll ask stop him and ask if there's any specific laws in this town regarding the selling of alchemical items.. He'll tip the man a gold piece for any information he gives him..
+2 vs charm and compulsion, +2 vs mind affecting effects, +2 vs shadow subschool spells, +2 vs poison
Usable:
Ki Pool 2/4, Mutagen 0/1, Second Chance 1/1, Light and Dark 1/1, Ghost Sound 1/1, Pass w/o Trace 1/1, Ventriloquism 1/1
HP 32/32 | AC 28 | T 18 | FF 22 | CMD 20 | Fort +6 | Ref +14 | Will +2 | Init +7 | Perc +10
In a normal day he can make 4 clw potions.. Or either of the other 2 1st level ones.. Just subtract 25 gold for each potion and then add em.. Hes not trying to make gold off party members..
+2 vs charm and compulsion, +2 vs mind affecting effects, +2 vs shadow subschool spells, +2 vs poison
Usable:
Ki Pool 2/4, Mutagen 0/1, Second Chance 1/1, Light and Dark 1/1, Ghost Sound 1/1, Pass w/o Trace 1/1, Ventriloquism 1/1
HP 32/32 | AC 28 | T 18 | FF 22 | CMD 20 | Fort +6 | Ref +14 | Will +2 | Init +7 | Perc +10
Norbert listens with intrest as he drives the carriage..
Oh btw he would not be wearing his poison bandolier while in town.. All of that would be stored in its safe spot..
Leaning over to the boy.. "Hello young sir! Would you mind showing us to the nearest, reasonable establishment for eating and sleeping?" He'll grab out a silver and flash it too the lad..