Female LN Dwarven Ranger 2 | HP: 18/18 | AC: 19 (13 Tch, 16 Fl) | CMD: 19 (16 Fl) | F: +3, R: +6, W: +0 | Init: +5 | Perc: +5, SM +0 | Speed 20ft | Active conditions: none
"Wait, while we still can? Is that a threat?!?" Nitre is incredulous at the way this has turned out, but she's never been good at reading people, so quickly gets on board. She looks to the other Pathfinders and gulps before voicing her question. "Is it even safe for us to leave them behind to tell this tale?"
Female LN Dwarven Ranger 2 | HP: 18/18 | AC: 19 (13 Tch, 16 Fl) | CMD: 19 (16 Fl) | F: +3, R: +6, W: +0 | Init: +5 | Perc: +5, SM +0 | Speed 20ft | Active conditions: none
Sense Motive DC 17: 1d20 + 0 ⇒ (10) + 0 = 10 "Wow, you totally had me fooled before, but I'm glad you came clean now. It's got to be good to have that off your conscience, huh?"
Female LN Dwarven Ranger 2 | HP: 18/18 | AC: 19 (13 Tch, 16 Fl) | CMD: 19 (16 Fl) | F: +3, R: +6, W: +0 | Init: +5 | Perc: +5, SM +0 | Speed 20ft | Active conditions: none
"We've no beef with you, ladies. At least, I think we don't. That woman and her thugs ambushed us, and wanted to arrest us without even stating what crime we'd done! We only defended ourselves." Nitre tries to calm the women, but knows she'll need her allies help with such a delicate task. Diplomacy, aid another: 1d20 - 3 ⇒ (9) - 3 = 6 "Do we... ahhh... do we have anything out-standing on our bill?"
Female LN Dwarven Ranger 2 | HP: 18/18 | AC: 19 (13 Tch, 16 Fl) | CMD: 19 (16 Fl) | F: +3, R: +6, W: +0 | Init: +5 | Perc: +5, SM +0 | Speed 20ft | Active conditions: none
Nitre moves up to get a better bead on both of the remaining thugs, hugging the stable edge as she fires an arrow off at the thug threatening Eurkar. Actions: Move: 15' Standard: attack vs. blue comp longbow, favored enemy, IC, pbs: 1d20 + 6 + 2 + 1 + 1 ⇒ (5) + 6 + 2 + 1 + 1 = 15 precise shot
Female LN Dwarven Ranger 2 | HP: 18/18 | AC: 19 (13 Tch, 16 Fl) | CMD: 19 (16 Fl) | F: +3, R: +6, W: +0 | Init: +5 | Perc: +5, SM +0 | Speed 20ft | Active conditions: none
"That's the 'welcoming party' I meant!" Nitre hisses, her hand instinctively gripping her bow. "Just what crime are we accused of?" she asks, boldly.
Female LN Dwarven Ranger 2 | HP: 18/18 | AC: 19 (13 Tch, 16 Fl) | CMD: 19 (16 Fl) | F: +3, R: +6, W: +0 | Init: +5 | Perc: +5, SM +0 | Speed 20ft | Active conditions: none
"Nobody left anything in their room, right? I say let's go back through the stables and just skee-dadle! Hopefully there's no 'welcoming party' there to meet us and we can just get home!"
Female LN Dwarven Ranger 2 | HP: 18/18 | AC: 19 (13 Tch, 16 Fl) | CMD: 19 (16 Fl) | F: +3, R: +6, W: +0 | Init: +5 | Perc: +5, SM +0 | Speed 20ft | Active conditions: none
Nitre cringes when she hears the loud creaking. She quickly dashes to the end of the hall to keep a lookout. "Let's hurry up and check the other cells! That was bound to bring someone to check on things!" She puts her head to the door and listens; if she doesn't hear anything, she'll try to open the door just a crack so she can see if someone approaches. Perception: 1d20 + 5 ⇒ (10) + 5 = 15
Female LN Dwarven Ranger 2 | HP: 18/18 | AC: 19 (13 Tch, 16 Fl) | CMD: 19 (16 Fl) | F: +3, R: +6, W: +0 | Init: +5 | Perc: +5, SM +0 | Speed 20ft | Active conditions: none
Nitre positions herself in the corner opposite the other door, ready to fire an arrow if something similarly nasty is on the other side.
Female LN Dwarven Ranger 2 | HP: 18/18 | AC: 19 (13 Tch, 16 Fl) | CMD: 19 (16 Fl) | F: +3, R: +6, W: +0 | Init: +5 | Perc: +5, SM +0 | Speed 20ft | Active conditions: none
Nitre makes her way into the room. "What, what's going on?" she asks, then recoils from the stench. "Uggghhhhh, is that coming from those things?" Actions: Move: 10' Standard: attack blue comp longbow, pbs: 1d20 + 6 + 1 ⇒ (10) + 6 + 1 = 17
Female LN Dwarven Ranger 2 | HP: 18/18 | AC: 19 (13 Tch, 16 Fl) | CMD: 19 (16 Fl) | F: +3, R: +6, W: +0 | Init: +5 | Perc: +5, SM +0 | Speed 20ft | Active conditions: none
Eurkar wrote:
Sorry if my post was confusing. I meant to communicate that once any single Pathfinder has walked through the illusory horse, it dispels the illusion for all of us. That should count as "proof that an illusion isn't real," thus negating the need to save.
Female LN Dwarven Ranger 2 | HP: 18/18 | AC: 19 (13 Tch, 16 Fl) | CMD: 19 (16 Fl) | F: +3, R: +6, W: +0 | Init: +5 | Perc: +5, SM +0 | Speed 20ft | Active conditions: none
"Maybe I'll just wait up here..." Nitre says, nervously, not wanting to test the horse that still seems real, but when the other Pathfinders start literally walking through the illusory creature, she can't help but understand now. Illusion wrote:
Female LN Dwarven Ranger 2 | HP: 18/18 | AC: 19 (13 Tch, 16 Fl) | CMD: 19 (16 Fl) | F: +3, R: +6, W: +0 | Init: +5 | Perc: +5, SM +0 | Speed 20ft | Active conditions: none
"If you're so sure..." Nitre gives Jaek a look that leaves no doubt that she's not sure about this at all. Still, she approaches the stall and tries to calm the animal before Jaek enters the stall, even though her own lack of confidence presents little chance the horse will trust her. Wild Empathy: 1d20 - 1 ⇒ (13) - 1 = 12
Female LN Dwarven Ranger 2 | HP: 18/18 | AC: 19 (13 Tch, 16 Fl) | CMD: 19 (16 Fl) | F: +3, R: +6, W: +0 | Init: +5 | Perc: +5, SM +0 | Speed 20ft | Active conditions: none
"Uhhh, dwarven ambassador, perhaps? I think we just confirmed that this definitely is the place." Nitre begins looking around for a hidden cellar of some sort--or anything else of interest. Perception, aid: 1d20 + 5 ⇒ (7) + 5 = 12
Female LN Dwarven Ranger 2 | HP: 18/18 | AC: 19 (13 Tch, 16 Fl) | CMD: 19 (16 Fl) | F: +3, R: +6, W: +0 | Init: +5 | Perc: +5, SM +0 | Speed 20ft | Active conditions: none
"Leon, you take the room with Jaek and Corbrae. Merida, Eurkar, and I can take the other room. I'll take watch after Leon; Merida, you can follow me. That'll leave the spellcasters to get their sleep before Jaek takes the final watch." Not sure I'll sleep much anyway, knowing they can open our doors no matter what.
Female LN Dwarven Ranger 2 | HP: 18/18 | AC: 19 (13 Tch, 16 Fl) | CMD: 19 (16 Fl) | F: +3, R: +6, W: +0 | Init: +5 | Perc: +5, SM +0 | Speed 20ft | Active conditions: none
Nitre takes a look in each room as they are shown around. Perception checks:
Perception, single room 1: 1d20 + 5 ⇒ (18) + 5 = 23 Perception, single room 2: 1d20 + 5 ⇒ (15) + 5 = 20 Perception, single room 3: 1d20 + 5 ⇒ (9) + 5 = 14 Perception, single room 4: 1d20 + 5 ⇒ (12) + 5 = 17 Perception, fine room 1: 1d20 + 5 ⇒ (18) + 5 = 23 Perception, fine room 2: 1d20 + 5 ⇒ (2) + 5 = 7 Perception, fine room 3: 1d20 + 5 ⇒ (13) + 5 = 18 Perception, lavish room 1: 1d20 + 5 ⇒ (15) + 5 = 20 Perception, lavish room 2: 1d20 + 5 ⇒ (13) + 5 = 18 "You know me, Captain Jaek, any of these is a luxury compared to my hammock belowdecks! I'll take one of these simple rooms, unless--that is--you want someone to keep watch in your room with you. Whatever you say!" Nitre seems to really be relishing playing a role here.
Female LN Dwarven Ranger 2 | HP: 18/18 | AC: 19 (13 Tch, 16 Fl) | CMD: 19 (16 Fl) | F: +3, R: +6, W: +0 | Init: +5 | Perc: +5, SM +0 | Speed 20ft | Active conditions: none
"And I'm Nitre. I use my bow to keep pirates and boarders at bay. Gonna enjoy my break from that here!" Bluff, aid DC 10, favored enemy: 1d20 - 3 + 2 ⇒ (2) - 3 + 2 = 1
Female LN Dwarven Ranger 2 | HP: 18/18 | AC: 19 (13 Tch, 16 Fl) | CMD: 19 (16 Fl) | F: +3, R: +6, W: +0 | Init: +5 | Perc: +5, SM +0 | Speed 20ft | Active conditions: none
Nitre sidles up next to Metella. Her shy smile at Passad seems to be asking for forgiveness. "I'm sorry, some loyalties are too strong, you know?" Nitre's vote is the dwarven vote!
Female LN Dwarven Ranger 2 | HP: 18/18 | AC: 19 (13 Tch, 16 Fl) | CMD: 19 (16 Fl) | F: +3, R: +6, W: +0 | Init: +5 | Perc: +5, SM +0 | Speed 20ft | Active conditions: none
Nitre nods along with Leon, then pauses a moment after he finishes. "Uhh, I think..." but she lets her thought trail off, now slightly unsure. Merchants is good and north is good!
Female LN Dwarven Ranger 2 | HP: 18/18 | AC: 19 (13 Tch, 16 Fl) | CMD: 19 (16 Fl) | F: +3, R: +6, W: +0 | Init: +5 | Perc: +5, SM +0 | Speed 20ft | Active conditions: none
As the boat begins to drift away, Nitre turns to Leon with chagrin. "I'm sorry... I'm not used to breaking the law like this. I panicked!"
Female LN Dwarven Ranger 2 | HP: 18/18 | AC: 19 (13 Tch, 16 Fl) | CMD: 19 (16 Fl) | F: +3, R: +6, W: +0 | Init: +5 | Perc: +5, SM +0 | Speed 20ft | Active conditions: none
"Cast off! Cast off!" Nitre calls to... anyone. She drops her bow and rushes to the port side of the ship, drawing her falchion to cut through the first rope she can find. "Somebody kick down that gangplank when the dog's clear!" Actions: Free: drop longbow Move: 15' drawing falchion Standard: attack rope falchion: 1d20 + 6 ⇒ (18) + 6 = 24
Female LN Dwarven Ranger 2 | HP: 18/18 | AC: 19 (13 Tch, 16 Fl) | CMD: 19 (16 Fl) | F: +3, R: +6, W: +0 | Init: +5 | Perc: +5, SM +0 | Speed 20ft | Active conditions: none
Nitre moves up to the bow, raising her bow as darts past barrels and rigging. "If you don't have a bow, best start loosing the ropes! We need to beat a hasty exit now!" She fires at the one guard she sees to starboard. Oh no; this isn't good! Am I going to have a record now? I hope the Society doesn't expel me! Actions: Move: 20' drawing longbow Standard: attack pink mwk comp longbow, pbs: 1d20 + 6 + 1 ⇒ (2) + 6 + 1 = 9
Female LN Dwarven Ranger 2 | HP: 18/18 | AC: 19 (13 Tch, 16 Fl) | CMD: 19 (16 Fl) | F: +3, R: +6, W: +0 | Init: +5 | Perc: +5, SM +0 | Speed 20ft | Active conditions: none
I think fascinate is the strongest option; I'd say we try that. That said, if combat is what the scenario wants, we may as well not resist it too much. That's good to know, too, because I thought we failed in my Standard playthrough of this, thinking we should have avoided this combat, haha!
Female LN Dwarven Ranger 2 | HP: 18/18 | AC: 19 (13 Tch, 16 Fl) | CMD: 19 (16 Fl) | F: +3, R: +6, W: +0 | Init: +5 | Perc: +5, SM +0 | Speed 20ft | Active conditions: none
Nitre steps to the side nervously. Oh, we're going to get in trouble now! Are they going to impound the ship? I hope we don't have to fight the guards!
Female LN Dwarven Ranger 2 | HP: 18/18 | AC: 19 (13 Tch, 16 Fl) | CMD: 19 (16 Fl) | F: +3, R: +6, W: +0 | Init: +5 | Perc: +5, SM +0 | Speed 20ft | Active conditions: none
A strong female dwarf makes her way around the room gingerly, clearly out of her element, but interested and eager to try all of the exotic foods that's she's never seen before. Her gear belies the insecure impression she gives off strongly; she wears well made--even stylish--armor and carries an exceptionally-crafted longbow over her shoulder. Nibbling away at all the fancy treats, her ears perk up at mention of the Skycitadel and dwarven emissaries. She glances around the room, nervously. Is that why I'm here? I barely know anyone from a Skycitadel anymore; I can't represent the dwarves all by myself! She stiffens up, and looks as if she's preparing to shoulder the weight of the world. When two other dwarves are introduced as the real emissaries, her sigh is all too audible; she looks around sheepishly as people turn to make eye contact, shrugging her shoulders awkwardly. She offers no questions, but when the briefing is done, she immediately gravitates to Merida, introducing herself. "I'm Nitre, and I love your bow!" She hands her own, a masterwork +4 Str composite, over, and gives Merida's a couple test pulls. "Do you like it? I just got it!" No history or religion here, either. She does revere Pharasma, but carries no religious symbols.
Female LN Dwarven Ranger 2 | HP: 18/18 | AC: 19 (13 Tch, 16 Fl) | CMD: 19 (16 Fl) | F: +3, R: +6, W: +0 | Init: +5 | Perc: +5, SM +0 | Speed 20ft | Active conditions: none
FYI, I'm leaving this afternoon for a camping trip that extends into the Labor Day holiday. I won't be returning home until late Monday evening; I likely won't be able to start posting until Tuesday morning.
Female LN Dwarven Ranger 2 | HP: 18/18 | AC: 19 (13 Tch, 16 Fl) | CMD: 19 (16 Fl) | F: +3, R: +6, W: +0 | Init: +5 | Perc: +5, SM +0 | Speed 20ft | Active conditions: none
Chronicle #: 4
Nitre is level 2; I will have her leveled up by the time we start. I'll roll her day job check after I get that completed.
Female LN Dwarven Ranger 2 | HP: 18/18 | AC: 19 (13 Tch, 16 Fl) | CMD: 19 (16 Fl) | F: +3, R: +6, W: +0 | Init: +5 | Perc: +5, SM +0 | Speed 20ft | Active conditions: none
"Wow, so many secret doors in this place!" Nitre observes. "I bet if we looked hard enough, we never would have had to use the chime at all!" Nitre doesn't need any healing, and I'm okay with calling it. It looks like these alcoves are all of the "roll on random encounter chart" variety. I know I was the one that encouraged us to explore every nook, but we might as well finish up.
Female LN Dwarven Ranger 2 | HP: 18/18 | AC: 19 (13 Tch, 16 Fl) | CMD: 19 (16 Fl) | F: +3, R: +6, W: +0 | Init: +5 | Perc: +5, SM +0 | Speed 20ft | Active conditions: none
"You gonna be okay now, big guy?" Nitre asks as she moves to her sword and picks it back up. Actions: Move: 10' Standard (move equivalent): pick up falchion
Female LN Dwarven Ranger 2 | HP: 18/18 | AC: 19 (13 Tch, 16 Fl) | CMD: 19 (16 Fl) | F: +3, R: +6, W: +0 | Init: +5 | Perc: +5, SM +0 | Speed 20ft | Active conditions: none
Nitre lets her falchion clatter to the floor, then rushes in to grab Tusk and move him out of the hallway. Actions: Free: drop falchion Move: 10' Standard: drag Tusk Combat maneuver (drag) vs. Tusk FF CMD 14: 1d20 + 5 ⇒ (19) + 5 = 24
Combat Maneuver: Drag wrote:
Female LN Dwarven Ranger 2 | HP: 18/18 | AC: 19 (13 Tch, 16 Fl) | CMD: 19 (16 Fl) | F: +3, R: +6, W: +0 | Init: +5 | Perc: +5, SM +0 | Speed 20ft | Active conditions: none
The Red Reverend wrote: Can we just have a fight in a room sometime? Just for a change of pace? Why do you think Nitre withdrew out to the center room?
Female LN Dwarven Ranger 2 | HP: 18/18 | AC: 19 (13 Tch, 16 Fl) | CMD: 19 (16 Fl) | F: +3, R: +6, W: +0 | Init: +5 | Perc: +5, SM +0 | Speed 20ft | Active conditions: none
Nitre steps to the side of the doorway, opening the exit so they can draw the undead into open space. Actions: 5' step Standard: readied attack vs enemy when it steps into flanking between Mitsrandir and Nitre falchion, flanking: 1d20 + 5 + 2 ⇒ (11) + 5 + 2 = 18
Female LN Dwarven Ranger 2 | HP: 18/18 | AC: 19 (13 Tch, 16 Fl) | CMD: 19 (16 Fl) | F: +3, R: +6, W: +0 | Init: +5 | Perc: +5, SM +0 | Speed 20ft | Active conditions: none
"This is ridiculous, and we're playing to its advantage. Everyone out! Let's get into some open space where we can really fight!" Nitre leads by example, dashing out of her alcove and into the central chamber, trying to avoid any opportunistic strikes from the undead. Actions: Double move: 20' (40' movement cost at half speed) Acrobatics DC=CMD: 1d20 - 1 ⇒ (5) - 1 = 4
Female LN Dwarven Ranger 2 | HP: 18/18 | AC: 19 (13 Tch, 16 Fl) | CMD: 19 (16 Fl) | F: +3, R: +6, W: +0 | Init: +5 | Perc: +5, SM +0 | Speed 20ft | Active conditions: none
DM Carbide wrote: Nitre and all, don't include the inspire courage bonuses until I get an answer on how many rounds Mitsrandir has left. Noted. I figured in my post as long as I was clear about the bonus, you could take it out if needed.
Female LN Dwarven Ranger 2 | HP: 18/18 | AC: 19 (13 Tch, 16 Fl) | CMD: 19 (16 Fl) | F: +3, R: +6, W: +0 | Init: +5 | Perc: +5, SM +0 | Speed 20ft | Active conditions: none
"Mitsrandir, get out of there! We're trying to set up a flank!" Nitre tries to strike it all the same. Actions: Standard: attack falchion, IC: 1d20 + 5 + 1 ⇒ (15) + 5 + 1 = 21 cover from corner and Mitsrandir
Female LN Dwarven Ranger 2 | HP: 18/18 | AC: 19 (13 Tch, 16 Fl) | CMD: 19 (16 Fl) | F: +3, R: +6, W: +0 | Init: +5 | Perc: +5, SM +0 | Speed 20ft | Active conditions: none
Nitre dashes forward, but ducks into the first alcove, hoping she can take advantage of a flank with Tusk later. Actions: Move: 15' Standard: readied attack if creature enters a threatened square without cover falchion: 1d20 + 5 ⇒ (8) + 5 = 13
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