Gunslinger

NeoXanthas's page

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As someone who has directed the whole Dragon's Demand module and is about to start directing Jade Regent to a different group, I found your idea of mixing both very interesting. I may add it to my game just as you suggest.

I believe the beginning of Jade Regent to be a bit weak compared to other APs (investigating the swamp is not nearly as cool as the shipwreck of Serpent's Skull or the festival and goblin raid of Runelords), so maybe I'll make the swamp shorter and get them back to the expected xp level through the ruined tower exploration.

The only nitpick could be that I believe there are no kobolds in the Lost Coast, but changing them to more goblins after already fighting them in the swamp feels a bit unoriginal.


David knott 242 wrote:
Ken 418 wrote:
I've been playing Pathfinder for only a short time... was there a similar companion released when the Advanced Player's Guide came out?

No. Mythic Adventures was followed by a Player Companion called Mythic Origins (as well as a similarly themed Pathfinder Campaign Setting product), but as I recall no other hardcover book until now ever got a similar treatment.

Well, Inner Sea Magic and Inner Sea Combat "sorta" connect the options given in Ultimate Magic and Ultimate Combat with the official Pathfinder setting too.


I forgot to include the +4 to Stealth due to size in my calculations, and I completely messed up with the ogres. Thanks for keeping an eye on these things! (Also, just a minor detail: those ogres' stats appear on page 149, not 150).

I'm trying to find a doc I had made with other errors, because now I think maybe some of them aren't so. Meanwhile, I'm writing them down as I remember them. Here's another:

Mammy Graul (page 137-138) and Hucker Graul (page 139) are stated to be from the human and giant subtypes, but the ogrekin entry in the Bestiary 2 say the creature's subtype changes to giant, so their human subtype should be omitted. The previous Grauls had this already done right.


Quote:
OOH! You're correct that their HP is wrong, but it's actually supposed to be 7 hp, not 6. The stats they tell you to go by are those in the Bestiary, but the Bestiary forgot to implement favored class bonuses into their stat blocks. The norm is to put it into HP, so it would actually be 7 hp. Yes, that means the other pages that list it as 6 hp should actually say 7. I'm going to go through the rest of the book and see if anyone else is missing their bonus (and yes I'll check skills to make sure it's not in there) and post their page number in my next post.

I would feel better if someone else checked it, but I believe their favored class bonus has been used to buy another skill rank. They have 3 skills with a skill rank in it, and being warriors they should have 2 + Int (which is 10, so +0).

Quote:

Pg 150 - Ogre Fighter

- Perception (both in Skills line and in Senses line) should be changed from +5 to +8. The fact that giants get Perception as a class skill automatically was overlooked.

I missed that fact, but I believe that Perception bonus was also wrong even without considering the class skill bonus. It seems they have 5 ranks in it but the +1 bonus from their Wisdom of 12 has not been included. Adding both things would increase their Preception to +9.


Thanks! Actually, I've got a few of my own to add. I can't find my full list right now, but here's a couple:

· In page 31, Tsuto's stats do not include his racial immunity to sleep.

· In pages 43, 46 and 53, the goblin warrior headers indicate they have 5 hp, but up until that point (and also in the Bestiary page these statistic blocks refer to), they are shown to have 6 hp, so I guess this is another error.

· This is more cosmetic than anything else, but in page 79, the stats block for the insane wererat calls him by the name Pidget, but the rest of the entry for A11 calls him Pidgit. I guess the name in the stat block is wrong.


Quote:

Pg. 113 - Skinsaw cultist

The attack bonus for the masterwork war razor should be +6 to account for the skinsaw mask's +1 profane bonus with slashing weapons.

Actually, the profane bonus to slashing weapons the skinsaw mask provides is only to damage, not to attack. So their attack bonus from the book is correct.