This may or may not be the right place to put it, but... The group I was originally planning to play with got a 6th, and I'd rather not play the really high-tier stuff with a random group. Plus, the scenario sounds like it would better fit a different character of mine.
I have a GenCon ticket for Siege of Gallowspire, subtier 15-16, Soldier (easier mode). I'd like to trade it for a 7-8 Soldier ticket for the same event. Any takers?
I just found this issue; not sure how long it's existed, but I don't think it's been an issue before this week.
When looking at the Product Discussion forum:
I'm able to shift+tab to bring some of the content into view, so it looks like it's just running off the top of the container. It seems to be triggered by the link sending me to posts that aren't the top of the current page; selecting the product directly or going to a new post within sight of the top of the displayed page works fine.
As far as I can tell, there is no notification when one of your posts is moderated away. They just go silently into the memory hole.
Without knowing why a post was deleted, how can a user improve? Was a given post in the wrong forum? Did it fall afoul of some forum guideline? Did the moderator just not like it? And the "good" content of the post could still be useful elsewhere, even if just to keep one's own thoughts straight.
There are two FAQs on the subject of using two-handed weapons one-handed, especially in regards to extra damage from Power Attack and 1.5x Strength. FAQ #1 and FAQ #2. A quick reading of them both seems to give a contradiction.
FAQ #1 wrote:
FAQ #2 wrote:
#1 says you do get the extra damage from Power Attack, and #2 says you don't. The FAQs were posted 2 months apart, so it seems unlikely that there were significant changes in the design team between the two rulings.
How should this be interpreted? Is it intended that only the lance gets the extra damage, because it doesn't explicitly say to treat it as a one-handed weapon? Or is one of these incorrect? On a similar note, should effects that let you add 1.5x Strength (like Dragon Style) receive the Power Attack boost?
As per the PRD entry on DR:
This language is also found in the CRB, page 561 (6th printing.) I realize it was written before Ultimate Combat, but...
Is this passage intended to let Gunslingers bypass DR?
The intent seems clear, but the wording is such that Gunslingers (or anyone else using a weapon as a touch attack) could make a RAW-based argument that "DR doesn't apply against touch attacks." I don't see anything in the firearms section of UC that would negate this, either, and archetypes like Bolt Ace can do this without even touching the firearm rules. If the intent is that DR does not negate energy-based touch attacks, the wording needs tightened up.
I have a question regarding Act 1.
When approaching the whirlpool (1c), if nobody spots it or the PC on the tiller fails to make the save:
There are four spots for rowers and one for the tiller. I see two ways to read this.1) All 5 PCs need to make two Strength checks each
2) Only one PC needs to make the checks
Normally, I would assume #1 is correct, because "if ANY PC fails." That seems pretty much impossible for the "normal" party, though. Requiring your Rogue, Wizard, and archer to make DC 23 Strength checks, or the party pays for it...
The second reading would be "anyone may make the check, and someone must", followed by "if someone tries and fails, capsize."
For comparison, 1a asks for checks from basically anyone in the party, and 1b only has a single PC make the check. Even if they fail in 1b, a single PC can make the Strength check to let everyone move on.
What's everyone's thoughts on this?
I have a Wizard with the Scroll Scholar archetype. At Wizard 10, the archetype grants an ability in exchange for a 4th-level spell slot.
I want to give him levels in Cyphermage, which progresses spellcasting from a previous class.
At Wizard5/Cyphermage5, what happens?
I suspect the answer is #1, though I would obviously prefer #2.