Serpentfolk Bone Prophet

NPC-ish: Naja Teal's page

2 posts. Alias of Legendary Sidekick.


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Naja transforms into a creature with the body-shape of a woman, but her flesh remains scaled and her face is the same, only enlarged to fit her new body! The scroll wraps her body like clothing. Emi gets the feeling this scroll can never be used again.

Naja’s eyes meet those of the lone enemy—and her gaze, combined with Randy’s power, stiffens the large ape completely!

@Stalwart:
Naja only gets one gaze of stone. If you want to RP her reaction, she won’t accidentally kill you, party members, or wizards by making eye-contact. She’ll change back before the next battle, but you may BS duration time to last through peace-time.
_
This was intended as a minion nuke, but combining with Randy’s spell, I like how this played out.


While I'm showing avatars for NPCs, here are toys that will not attack you after all.

Monica's surname is not a typo. Her big toes are projectiles that inflict AoE fire damage!



Hello everyone,

we are goin' to play a low\mid level campaign (1°-10° level i think) with standard 15pt and only core rulebook :)

My idea was to roleplay a fighter\support cleric because it's possible that we have a second cleric in the party to act as support\healer.

Do you have any suggestion on building up a character upon that?

I read some guides and i extracted that a lot of persons usually builds up a 2handed long spear priest with a lot of AOE etc etc.

Is this still playable with only core rulebook?

And what if i can use others rulebook? (perfect priest, apg)?

I was thinking something about

Human\Dwarf

12
14
14
10
14
8

Combat Reflexes
Power Attack

And... well, i don't know exactly what.

I would like to "roleplay" a war-god Priest, but i'm not sure about the domains.

Or i thought "What if i play a Warpriest" (obviously if the master let us use other rulebooks over the core one)?

The campaign will be low\mid level settled so...

thank you everyone for your suggestions :)


Hi, just want to ask,

i want to buy the Inner Sea Map pdf, just want to know if is ok to go in a copistery and print it (if it is legal & if it has the right "print format")

Thankyou very much


Hi all ;)

We will start a new adventure soon, and i was thinking go Wizard.

But,

if another player would prefere to do it, i will switch to an Archer

I was thinking just on the "ludic" part of the game (optimization, customization) about the Arcane Archer (in 10 years of roleplay i never tried this class)

The rules are :

Core Rulebook

15 point standard build

Starting level : 1

Race : All except halfling and gnomes

***

I was thinking this 3 vectors :

14 \ 17 \ 10 \ 13 \ 10 \ 10 (Human)

Levels - Warrior until 6th, then Mage(Trasmutator), then Arcane Archer :)

or...

14 \ 17 (18 with trasm) \ 10 \ 13 \ 10 \ 10

and start mage and then go for warrior

But... i can also go for...

14 \ 18(19 with trasm) \ 10 \ 13 \ 10 \ 8

Or maybe switch elf (but i will lost Ability point & Extra Feat)...

What do you suggest (also for feats\ability or leveling tree?)

Consider that we will play levels with "slow" experience progression so levels will be played for a long time and not just skipped

Thank you all! :)


I was thinking just about the "ludic component". (i Love my mage that roleplay with is cat or hawk and maybe at higher levels with mephit too)

Havin a Familiar Pet is really nice for roleplay, for scounting etc...

But is it usefull for "Magic-touch attacks?" or the bounded item overwhelm the utility of the Familiar Pet?
A bad thing about the item is the DC check if you lose it in some way :)

What do you think about that?
Familiar or bounded arcane item? And what use can you suggest me for the familiar?

Thank you :)


Is possibile to cast Arcane Scools powers on the defensive?

And if yes,

how is the DC?

Thank you :)