Animal Lord

N'Neka Omenala's page

164 posts. Organized Play character for Axolotl.


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Grand Lodge

Stats:
HP 9/9 AC 15| 13 T | 12 FF F +2 R +3 W +6 Init +8 Perc +9
Human (Zenj) Menhir Savant Druid/1

Whoa, early PFS number! I dawdled for a few years...

PFS 135388-5
Player Name: Eric Santiestevan
Character: N'Neka Omenala
Faction: Grand Lodge
Day Job: none

Grand Lodge

Stats:
HP 9/9 AC 15| 13 T | 12 FF F +2 R +3 W +6 Init +8 Perc +9
Human (Zenj) Menhir Savant Druid/1

Take your time...there have been some nasty bugs going around.

Grand Lodge

Stats:
HP 9/9 AC 15| 13 T | 12 FF F +2 R +3 W +6 Init +8 Perc +9
Human (Zenj) Menhir Savant Druid/1

"I wonder why that woman just called on Kalkamedes, and where she was from," says N'Neka thoughtfully. "The ways of the planes are odd."

Grand Lodge

Stats:
HP 9/9 AC 15| 13 T | 12 FF F +2 R +3 W +6 Init +8 Perc +9
Human (Zenj) Menhir Savant Druid/1

Sorry, I didn't see a roll in the description of the spell, just a Will save from the demon. :D

Kn Planes: 1d20 + 5 ⇒ (13) + 5 = 18

N'Neka peers at the circle holding the woman, trying to determine how to free her. She glances back at the smoldering spot where the demon had been. "Well...that was interesting. I suppose we are marked for demonic revenge. Do they even have memories that long? I thought they were flighty." She grins widely, clearly relishing her success.

Grand Lodge

Stats:
HP 9/9 AC 15| 13 T | 12 FF F +2 R +3 W +6 Init +8 Perc +9
Human (Zenj) Menhir Savant Druid/1

I'll be out this weekend until Sunday afternoon. Here's hoping the banishment works! :D

Grand Lodge

Stats:
HP 9/9 AC 15| 13 T | 12 FF F +2 R +3 W +6 Init +8 Perc +9
Human (Zenj) Menhir Savant Druid/1

As soon as M gives her baleful stare to the demon, N'Neka casts the spell, her hands and voice steady despite the incredible stakes.

Grand Lodge

Stats:
HP 9/9 AC 15| 13 T | 12 FF F +2 R +3 W +6 Init +8 Perc +9
Human (Zenj) Menhir Savant Druid/1

N'Neka nods to M and follows her back near the demon...waiting for Eleanor's reply as well.

Grand Lodge

Stats:
HP 9/9 AC 15| 13 T | 12 FF F +2 R +3 W +6 Init +8 Perc +9
Human (Zenj) Menhir Savant Druid/1

N'Neka feels the glamour of the spell fall upon her and shivers slightly with wonderment as it seems to dissolve into her soul. She then refocuses on the woman and her companions. "Is there something that this demon hates...and M, can you lower its resistance to the spell?"

She nods, frowning to Amahl. "We must reduce the amount of harm the demon can do, and that means it should be returned to the Abyss. Redemption is a choice that individuals themselves must make."

Grand Lodge

Stats:
HP 9/9 AC 15| 13 T | 12 FF F +2 R +3 W +6 Init +8 Perc +9
Human (Zenj) Menhir Savant Druid/1

"We are ready to do so," says N'Neka, clearly eager to do some banishing.

Grand Lodge

Stats:
HP 9/9 AC 15| 13 T | 12 FF F +2 R +3 W +6 Init +8 Perc +9
Human (Zenj) Menhir Savant Druid/1

"His name is Kalkamedes, m'lady. He has been sleepwalking towards this destination for many a night, and we were charged with accompanying him. I am N'Neka Omenala, a druid and student of the ley lines." She does not mention that she knows the woman is an outsider.

Grand Lodge

Stats:
HP 9/9 AC 15| 13 T | 12 FF F +2 R +3 W +6 Init +8 Perc +9
Human (Zenj) Menhir Savant Druid/1

"Yes, please. We need her awake. And shut up, you abomination," says N'Neka to Eleanor and then to the ranting demon. "You were probably caught because you were stupid. I'm sure your brothers and sisters will have a good laugh when you return to them."

Grand Lodge

Stats:
HP 9/9 AC 15| 13 T | 12 FF F +2 R +3 W +6 Init +8 Perc +9
Human (Zenj) Menhir Savant Druid/1

N'Neka targets the crawling hand on Amahl.

Dart, Eagle, Melee: 1d20 + 3 + 3 - 4 ⇒ (14) + 3 + 3 - 4 = 16
for: 1d6 ⇒ 2

"Can't we outrun these stupid hands? Drop a gauntlet on them?" she growls.

Grand Lodge

Stats:
HP 9/9 AC 15| 13 T | 12 FF F +2 R +3 W +6 Init +8 Perc +9
Human (Zenj) Menhir Savant Druid/1

N'Neka fires an acid dart at the dragon...

Dart: 1d20 + 3 + 3 - 4 ⇒ (19) + 3 + 3 - 4 = 21
for: 1d6 ⇒ 2

then moves to flank with Eleanor.

"Amahl, once we kill it, try running to the woman and healing her! I'm out of healing!" she shouts.

Grand Lodge

Stats:
HP 9/9 AC 15| 13 T | 12 FF F +2 R +3 W +6 Init +8 Perc +9
Human (Zenj) Menhir Savant Druid/1

My post got eaten...

N'Neka feeds the unconscious woman her CLW potion.

CLW: 1d8 + 1 ⇒ (7) + 1 = 8

She then moves back toward the melee.

Grand Lodge

Stats:
HP 9/9 AC 15| 13 T | 12 FF F +2 R +3 W +6 Init +8 Perc +9
Human (Zenj) Menhir Savant Druid/1

N'Neka moves toward the outsider woman cautiously, then pulls out her CLW potion. She peers at the woman, trying to make sure this is the right course of action.

Perception: 1d20 + 9 + 3 ⇒ (13) + 9 + 3 = 25

Grand Lodge

Stats:
HP 9/9 AC 15| 13 T | 12 FF F +2 R +3 W +6 Init +8 Perc +9
Human (Zenj) Menhir Savant Druid/1

N'Neka strikes again...

Scimitar: 1d20 ⇒ 7
for: 1d6 ⇒ 5

utterly missing!

"I'm useless over here...I'm going to wake her up, as that demon doesn't want that..." The druid moves towards the dying woman.

Grand Lodge

Stats:
HP 9/9 AC 15| 13 T | 12 FF F +2 R +3 W +6 Init +8 Perc +9
Human (Zenj) Menhir Savant Druid/1

Scimitar: 1d20 ⇒ 12
for: 1d6 ⇒ 6

N'Neka draws her scimitar, trying to cut the hand that threatens Amahl.

Grand Lodge

Stats:
HP 9/9 AC 15| 13 T | 12 FF F +2 R +3 W +6 Init +8 Perc +9
Human (Zenj) Menhir Savant Druid/1

GM, I can't seem to move N'Neka's token to have her double-move behind Ilvaster. Maybe something is up with the document or my privileges?

N'Neka hustles behind the paladin.

Kn Planes: 1d20 + 5 ⇒ (1) + 5 = 6

She blinks at the dying elf in confusion.

Grand Lodge

Stats:
HP 9/9 AC 15| 13 T | 12 FF F +2 R +3 W +6 Init +8 Perc +9
Human (Zenj) Menhir Savant Druid/1

I'm out camping; back Sunday evening. Bot me as needed!

N'Neka will cast Acid Dart and already has a boost to perception and ranged attacks. Oh, and Magic Stone!

Grand Lodge

Stats:
HP 9/9 AC 15| 13 T | 12 FF F +2 R +3 W +6 Init +8 Perc +9
Human (Zenj) Menhir Savant Druid/1

N'Neka pulls out her scroll of Longstrider and casts it on Amahl.

"Run, and pull Kalkamedes with you! The demon doesn't want him to reach 'her', whoever she is!"

There's some sorcery, now how about some swords? :D

Grand Lodge

Stats:
HP 9/9 AC 15| 13 T | 12 FF F +2 R +3 W +6 Init +8 Perc +9
Human (Zenj) Menhir Savant Druid/1

Agreed.

Grand Lodge

Stats:
HP 9/9 AC 15| 13 T | 12 FF F +2 R +3 W +6 Init +8 Perc +9
Human (Zenj) Menhir Savant Druid/1

I meant to say what type, i.e. I couldn't tell if by RAW Spirit Sense can differentiate between an undead aura and an outsider aura.

Grand Lodge

Stats:
HP 9/9 AC 15| 13 T | 12 FF F +2 R +3 W +6 Init +8 Perc +9
Human (Zenj) Menhir Savant Druid/1

Hard to say if Spirit Sense tells you what kind of thingy you detect, but I leave that up to GM discretion and N'Neka has already spilled the beans. :D

Grand Lodge

Stats:
HP 9/9 AC 15| 13 T | 12 FF F +2 R +3 W +6 Init +8 Perc +9
Human (Zenj) Menhir Savant Druid/1

Kn Planes: 1d20 + 5 ⇒ (19) + 5 = 24
Kn Planes: 1d20 + 5 ⇒ (18) + 5 = 23

N'Neka draws the party close when out of earshot of the gnome. She whispers to the others.

"There are odd things here," says N'Neka. "Something from another plane...and three undead creatures in a pool to the west." She realizes the something is the gnome and makes her voice quieter.

"...Koth-Vaul. That is not a gnome's name. That sounds like something from the Abyss. And he is imprisoned by wards keeping something from another plane from escaping. ...."

She pauses.

"The wards holding him are breaking down."

Grand Lodge

Stats:
HP 9/9 AC 15| 13 T | 12 FF F +2 R +3 W +6 Init +8 Perc +9
Human (Zenj) Menhir Savant Druid/1

Sorry, I forgot to reply! I got busy with work and Halloween-eve yesterday. I'll post today.

Grand Lodge

Stats:
HP 9/9 AC 15| 13 T | 12 FF F +2 R +3 W +6 Init +8 Perc +9
Human (Zenj) Menhir Savant Druid/1

Yes, I think it's an ability that can be used forever if one focuses on it.

Grand Lodge

Stats:
HP 9/9 AC 15| 13 T | 12 FF F +2 R +3 W +6 Init +8 Perc +9
Human (Zenj) Menhir Savant Druid/1

"Sounds bad, Amahl, but that plan will have to do," says N'Neka, smiling. "Don't kill everything before M and I get down there."

Grand Lodge

Stats:
HP 9/9 AC 15| 13 T | 12 FF F +2 R +3 W +6 Init +8 Perc +9
Human (Zenj) Menhir Savant Druid/1
Spirit Sense wrote:


Spirit Sense (Sp): At 1st level, a menhir savant can detect the presence of undead; fey; outsiders; and astral, ethereal, or incorporeal creatures. This ability functions like detect undead, and the druid detects all of these creatures rather than trying to detect one kind.
Detect Undead wrote:


1st Round: Presence or absence of undead auras.

2nd Round: Number of undead auras in the area and the strength of the strongest undead aura present. If you are of good alignment, and the strongest undead aura's strength is overwhelming (see below), and the creature has HD of at least twice your character level, you are stunned for 1 round and the spell ends.

3rd Round: The strength and location of each undead aura. If an aura is outside your line of sight, then you discern its direction but not its exact location.

Aura Strength: The strength of an undead aura is determined by the HD of the undead creature, as given on the table below.

Lingering Aura: An undead aura lingers after its original source is destroyed. If detect undead is cast and directed at such a location, the spell indicates an aura strength of dim (even weaker than a faint aura). How long the aura lingers at this dim level depends on its original power, as given on the table below.

HD Strength Lingering Aura Duration
1 or lower Faint 1d6 rounds
2–4 Moderate 1d6 minutes
5–10 Strong 1d6 × 10 minutes
11 or higher Overwhelming 1d6 days

Grand Lodge

Stats:
HP 9/9 AC 15| 13 T | 12 FF F +2 R +3 W +6 Init +8 Perc +9
Human (Zenj) Menhir Savant Druid/1

Range is 60 feet. I'll post the rules in Discussion.

Grand Lodge

Stats:
HP 9/9 AC 15| 13 T | 12 FF F +2 R +3 W +6 Init +8 Perc +9
Human (Zenj) Menhir Savant Druid/1

Sorry, my post got eaten. Yes, N'Neka will cast it when she enters the building. It's like Detect Undead in that one keeps it going to increase the sensitivity with each round.

Grand Lodge

Stats:
HP 9/9 AC 15| 13 T | 12 FF F +2 R +3 W +6 Init +8 Perc +9
Human (Zenj) Menhir Savant Druid/1

N'Neka follows, and checks again with her Spirit Sense. "If there are actual demons here, I can sense them," she murmurs.

Does anyone have UMD? Lack of arcanist...:D

Grand Lodge

Stats:
HP 9/9 AC 15| 13 T | 12 FF F +2 R +3 W +6 Init +8 Perc +9
Human (Zenj) Menhir Savant Druid/1

"I'm sure I am..."

N'Neka presses against the door very lightly, using one pinky finger.

Grand Lodge

Stats:
HP 9/9 AC 15| 13 T | 12 FF F +2 R +3 W +6 Init +8 Perc +9
Human (Zenj) Menhir Savant Druid/1

"It felt easier to move. I don't know why. Perhaps if we all push...or... I don't know...spell casters? women?" N'Neka has to smile at the idea.

She does wisely step back as Amahl gives the wand a wiggle.

Grand Lodge

Stats:
HP 9/9 AC 15| 13 T | 12 FF F +2 R +3 W +6 Init +8 Perc +9
Human (Zenj) Menhir Savant Druid/1

Aid Strength: 1d20 ⇒ 3

N'Neka tries to help Amahl, but fails utterly.

Grand Lodge

Stats:
HP 9/9 AC 15| 13 T | 12 FF F +2 R +3 W +6 Init +8 Perc +9
Human (Zenj) Menhir Savant Druid/1

N'Neka runs after him.

Grand Lodge

Stats:
HP 9/9 AC 15| 13 T | 12 FF F +2 R +3 W +6 Init +8 Perc +9
Human (Zenj) Menhir Savant Druid/1

"This looks like a destination. We should prepare. Amahl, if you can slow down Kalkamedes..."

N'Neka casts Aspect of the Falcon and also extends her Spirit Sense to detect outsiders, fey, astral, ethereal, undead, and incorporeal things...

Grand Lodge

Stats:
HP 9/9 AC 15| 13 T | 12 FF F +2 R +3 W +6 Init +8 Perc +9
Human (Zenj) Menhir Savant Druid/1

I hope you find out the source of your headaches, GM. I found my regular ones were serotonin-related, but I also got over meningitis recently---if it's a migraine or something serious, do go see a doctor.

Grand Lodge

Stats:
HP 9/9 AC 15| 13 T | 12 FF F +2 R +3 W +6 Init +8 Perc +9
Human (Zenj) Menhir Savant Druid/1

"When I dismiss this spell, you will run," says N'Neka. "Don't let us catch you again."

She waits until Amahl is in place and ready to (gently) grapple Kalkamedes, and then dismisses the entangling vegetation.

Grand Lodge

Stats:
HP 9/9 AC 15| 13 T | 12 FF F +2 R +3 W +6 Init +8 Perc +9
Human (Zenj) Menhir Savant Druid/1

I'm backpacking today until Sunday afternoon. Bot me as needed!

Grand Lodge

Stats:
HP 9/9 AC 15| 13 T | 12 FF F +2 R +3 W +6 Init +8 Perc +9
Human (Zenj) Menhir Savant Druid/1

Looks like it's just been two days of absence...hopefully it's nothing.

Grand Lodge

Stats:
HP 9/9 AC 15| 13 T | 12 FF F +2 R +3 W +6 Init +8 Perc +9
Human (Zenj) Menhir Savant Druid/1

Sling: 1d20 + 3 ⇒ (4) + 3 = 7
for: 1d4 ⇒ 3

N'Neka opts for a sling shot this time at #2, but misses.

Grand Lodge

Stats:
HP 9/9 AC 15| 13 T | 12 FF F +2 R +3 W +6 Init +8 Perc +9
Human (Zenj) Menhir Savant Druid/1

Acid Dart: 1d20 + 3 ⇒ (3) + 3 = 6
for: 1d6 ⇒ 2

N'Neka aims at another ruffian, but her shot goes wide. She heads towards Kalkamedes, determined to keep him save.

Grand Lodge

Stats:
HP 9/9 AC 15| 13 T | 12 FF F +2 R +3 W +6 Init +8 Perc +9
Human (Zenj) Menhir Savant Druid/1

For once, the dice roll in our favor!

Grand Lodge

Stats:
HP 9/9 AC 15| 13 T | 12 FF F +2 R +3 W +6 Init +8 Perc +9
Human (Zenj) Menhir Savant Druid/1

Entangle can piss a party off if not used right, but I think we have three good ranged attackers and Amahl can sit on Kalkamedes in the meantime.

Grand Lodge

Stats:
HP 9/9 AC 15| 13 T | 12 FF F +2 R +3 W +6 Init +8 Perc +9
Human (Zenj) Menhir Savant Druid/1

"Witches use hexes, you dolts," says N'Neka, moving up and firing an acid dart at the nearest bandit. "That will hold them, friends. Amahl, perhaps you can keep our dear walker hobbled while we attend to our 'witchfinders'."

Acid Dart: 1d20 + 3 ⇒ (16) + 3 = 19
for: 1d6 ⇒ 3

Grand Lodge

Stats:
HP 9/9 AC 15| 13 T | 12 FF F +2 R +3 W +6 Init +8 Perc +9
Human (Zenj) Menhir Savant Druid/1

I can't edit the map, but a 40' radius is ENORMOUS and can catch them all.

Scroll down and check it out

It's going to slow everything down. How's everyone's archery? Are we good? If so, lemme know and I'll ask the GM to drop down said Entangle.

Grand Lodge

Stats:
HP 9/9 AC 15| 13 T | 12 FF F +2 R +3 W +6 Init +8 Perc +9
Human (Zenj) Menhir Savant Druid/1

GM:
If you tell me where they are on the map, N'Neka will Entangle them in a way that won't obstruct the party. Thanks!

Grand Lodge

Stats:
HP 9/9 AC 15| 13 T | 12 FF F +2 R +3 W +6 Init +8 Perc +9
Human (Zenj) Menhir Savant Druid/1

I can entangle them. Good idea.

Grand Lodge

Stats:
HP 9/9 AC 15| 13 T | 12 FF F +2 R +3 W +6 Init +8 Perc +9
Human (Zenj) Menhir Savant Druid/1

Perc: 1d20 + 9 ⇒ (16) + 9 = 25

"ambush...armored humans in the bushes." N'Neka makes her words soft and lisps them so as not to have a hissing sound carry to their would-be attackers.

Grand Lodge

Stats:
HP 9/9 AC 15| 13 T | 12 FF F +2 R +3 W +6 Init +8 Perc +9
Human (Zenj) Menhir Savant Druid/1

If this was real life, I'd stand on a stump and bang some pots, but I bet Golarion bears are grizzly size.

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