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N'Keln the fireforged's page
64 posts. Alias of lantzkev.
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Male Devastator Marine
Male Devastator Marine
braces a defensive stance as well, holding off until the symbol arrives, his finger itching to press the flamers switch
Male Devastator Marine
init: 1d10 + 3 ⇒ (6) + 3 = 9
Male Devastator Marine
looks coldly at the servitors do we fry them now or hold and wait for our brother with the talisman?
Male Devastator Marine
takes the que and follows Solar, watching over him with a flamer
Male Devastator Marine
follows and waits at the base until raziel declares it secure, then will stop overwatching and follow
Male Devastator Marine
seeing raziel double time it like that he hefts his weapon and follows with all haste
Male Devastator Marine
with any luck, we must be wary the xenos are getting stronger and stronger holds on this planet, we must find that magos and get out as swiftly as possible.
braces himself to cover the door as Raziel leads
Male Devastator Marine
ah learning something new all the time, this was a completely new system for me, and I only have some found pdfs of it, rolling 5 more times then.
dmg, pen 6: 1d10 + 12 ⇒ (3) + 12 = 15
dmg, pen 6: 1d10 + 12 ⇒ (5) + 12 = 17
dmg, pen 6: 1d10 + 12 ⇒ (10) + 12 = 22
dmg, pen 6: 1d10 + 12 ⇒ (7) + 12 = 19
Male Devastator Marine
1d8 + 5 ⇒ (1) + 5 = 6 dmg: 1d10 + 12 ⇒ (3) + 12 = 15 (also do +1 magnitude to hoards with heavy weapons)
Male Devastator Marine
wow my bad
dmg for realz: 1d10 + 12 ⇒ (2) + 12 = 14
Male Devastator Marine
dmg: 1d8 + 8 ⇒ (3) + 8 = 11
Male Devastator Marine
ballistic 43: 1d100 ⇒ 69
opens the heavy flamer up and ignites the pilot light into the hoard. at work and without books for damage, but I know I do an extra pt of dmg to the hoards magnitude with heavy weapons
Male Devastator Marine
Male Devastator Marine
awareness: 1d100 ⇒ 21
I think I noticed
Male Devastator Marine
Shifts to his heavy flamer I'll cover point in this place
Male Devastator Marine
Male Devastator Marine
brother, what is the auspex reading now?
Male Devastator Marine
I'll help you with that tire Brother
Male Devastator Marine
sorry I haven't spent any time with the book since I started this game, nursing school has been a pain in my rear. What are the options? If one of the options is offense, that'd be the choice, high roll good
We need to find this Magos and get done with our objective, should we really be slowing ourselves down with these guardsmen?
Male Devastator Marine
1d100 ⇒ 55 lines up a beautiful shot at the wounded beast with a quick half aim
3d10 + 9 ⇒ (4, 5, 7) + 9 = 25
Male Devastator Marine
dmg: 2d10 + 9 ⇒ (8, 8) + 9 = 25
Male Devastator Marine
takes aim at the warrior and fire a precise shot at him with a half aim actionshot: 1d100 ⇒ 76
if I want to go flame the hoard, how would I go about that, and how far away are they?
Male Devastator Marine
Takes aim at the one driving the two hoards with his sniper rifle
Male Devastator Marine
I was meaning in getting to us in time before the aliens get to them.
Male Devastator Marine
like if we can have them come to our position somehow that'd be great, might not work great for them though lol.
Male Devastator Marine
somehow it missed the rest of the copy and paste...
I should probably switch to the heavy flamer to start melting the bugs, what's the best way of doing this, and to get the hoard closer to us than the guardsmen?
Male Devastator Marine
the hoard closer towards us rather than the guards? What's the best way of doing this action wise?
Male Devastator Marine
half aim then fire, I'm assuming that's the thing to do?
Male Devastator Marine
sorry I assumed the same action as before which was half aim then fire?
Male Devastator Marine
assuming 2 degree's an aim and fire?
dmg+4 rend: 3d10 + 9 ⇒ (7, 4, 8) + 9 = 28
Male Devastator Marine
ranged shot w/sniper: 1d100 ⇒ 28 sorry no book at the moment, on computer, what's the damage and degree's of success?
Male Devastator Marine
Male Devastator Marine
Honestly any, but chaos are always good for marines =D
In 40k I play tau and grey knights heh
Male Devastator Marine
init: 1d10 + 3 ⇒ (8) + 3 = 11?
Male Devastator Marine
I think the emperors children need a little protection, shall we advance to them and bolster them or let them draw the fire of the xenos then crush them in a hammer and anvil?
Male Devastator Marine
Male Devastator Marine
I think we should check the bunk house first, the central control I feel is the likely point for the target, but the bunkhouse is probably less defensible and if he's holding out, his time is shorter there than anywhere else if more Tyrannids remain.... and there's always more.
Male Devastator Marine
1d100 ⇒ 41 After watching his deathwatch brother look in futility for the tracks he decides to try and find them
Male Devastator Marine
Male Devastator Marine
looks towards the trail, paying more attention towards potential hostiles than anything
Male Devastator Marine
Male Devastator Marine
Interesting work here... his eyes gaze over the interior of the ship, he looks out from the cockpit to see what the magos would have seen from there and any other view points. Perhaps he would take shelter in the building that is closest and most defensible that he could see from here?
Male Devastator Marine
Let's secure this point as a fall back point if need be later, and then I... we should move on from there towards whoever last made that access
Male Devastator Marine
looks over the emplacements
if we can get those working they can be of use securing our backs
Male Devastator Marine
Lets
Keeps his flamer at the ready
Male Devastator Marine
2d10 + 9 ⇒ (10, 1) + 9 = 20
looks down his scope for another target and aims again
1d100 ⇒ 81 (maybe a miss?)
Male Devastator Marine
3d10 + 5 ⇒ (8, 1, 8) + 5 = 22 (so 21damage)
Smiles in satisfaction as his first shot lands home and he aims another
1d100 ⇒ 53
3d10 + 5 ⇒ (6, 7, 3) + 5 = 21 1d10 ⇒ 2 for 1degree of success?
Male Devastator Marine
ballistic 43: 1d100 ⇒ 61
N'Keln takes a moment to aim and unleashes a shot towards the hormogaunts threatening to overwhelm his fellow marine
not sure if that hits or misses, I know the bolter is accurate, so +10 in single shot, just not sure how much aim adds and what is taken off for range etc
Male Devastator Marine
Runs and joins squad moad as well
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