Mordigael's call

Game Master tko540

The Watch Commander and his Epistolary have called and the loyal sons of the Primarchs have answered the call!


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Watch Captain Tiberion wrote:
Apparently the dice gods have other plans for you Marines, you don't need to spend more time inside the bunker unless you really want to.

"Brother Solar, there is nothing more we can do here. We must proceed with haste to the crash site."


White Consuls Tactical Marine 1

"Very well. Brothers let us move on."


Ultramarines Apothecary/Tyrannic War Veteran

"What is our new destination, Brother Solar?


White Consuls Tactical Marine 1

"The crash site as Brother Calculus suggests"


As Kill-team Vindicta gains their tactical spacing moving away from the Security Bunker. The keen senses of the Marines recognize the jagged scar the crash has left the scorched black earth. The once mighty machine, the spear shaped Kestrel class interplanetary lighter lies shattered against a bank of earth. Despite the ruin of the wreckage, its is apparent that this ships reactor and fuel lines did not rupture on impact for otherwise there would be nothing left here but a glowing crater. The door in the rear armored prow compartment hang open where their emergency explosive bolts have been loosed for the occupants to escape, but there is no sign of them or any other life.


Male Blood Angels Space Marine (super-human) Deathwatch Assault Marine, Rank 1

Raziel did not hang back and instead hurried towards the inert hulk, stepping through the open door into the prow compartment.


Ultramarines Apothecary/Tyrannic War Veteran

Quintus followed the Blood Angel, his bolter at the ready.


Inside the wreckage, your search reveals that four crewman, including the pilot, died on impact, their bodies left where they died. Several servitors were also either pulverized or shredded in the central hold as the shuttle started to come apart. In the control compartment, various post crash modifications have been made to the shuttle's broadcast vox system.


Male Blood Angels Space Marine (super-human) Deathwatch Assault Marine, Rank 1

Raziel looked around. "This does not appear to be standard. Brother Calculus, I believe you will wish to see this," he said. He searched for a way further into the wreckage.


"I believe that the magos made these modifications. But for what purpose?"

Tech-use 1d100 ⇒ 63


Well done Calculus, extremely close, but well done nonetheless

After studying the rig, Brother Calculus has determined that it has been excellently repurposed to boost its signal strength, and properly anointed with the rites of extreme unction of the Cult of Mechanicus. It is doubtlessly the source of Magos Vyakai's last transmission, an act that appears to have irretrievably burned it out in the process. Strangely enough the power on board the wreck was properly shut down before it was abandoned.

Silver Crusade

Male Devastator Marine

Interesting work here... his eyes gaze over the interior of the ship, he looks out from the cockpit to see what the magos would have seen from there and any other view points. Perhaps he would take shelter in the building that is closest and most defensible that he could see from here?


"The magos was here. Can anyone see any tracks?

Tracking or Awareness whichever check is more appropriate 1d100 ⇒ 91


Everyone roll a tracking -10 test.


White Consuls Tactical Marine 1

Tracking-10 31: 1d100 ⇒ 47

Brother Solar will search the rest of the ship quickly.
Awareness 62: 1d100 ⇒ 33
Search (basic) 21: 1d100 ⇒ 52

Then organise site security, making sure no-one is standing out in the open and we have eyes on all aproaches.
Awareness 62: 1d100 ⇒ 63

@Brother Calculus - Do you want to run your Auspex over everything?

N'Keln the fireforged wrote:
Interesting work here... his eyes gaze over the interior of the ship, he looks out from the cockpit to see what the magos would have seen from there and any other view points.Perhaps he would take shelter in the building that is closest and most defensible that he could see from here?

"We know the magos was reciently in the main refining facility. Perhaps he is still there. Without further information, I believe we chould search there next." Solar responds to the Salamander

"Borthers Lanius, Raziel do you wish to sweep the structure to the south while we finish up here, and meet us on route to the refinery. We should be able to cover you from here with our bolters."

If I'm correct the structure is 60m to the south, which means that the assault marines should be able to get there in seconds quickly look around and get back before we finish searching here


tech use for auspex scan 1d100 ⇒ 7


Raven Guard Assault Marine 18/23

Tracking -10 =32: 1d100 ⇒ 3 2 degrees of success.

Lanius was still absorbing Quintus's advice as Brother Solar's suggestion came through. He paused to point out the correct tracks for his brethren, and made sure they could follow the logic behind it.

Then he looked south, towards the other structure and east to the coms uplink, which supposedly had a pair of servitors guarding it.
"Need a defensible extraction point."


"Why, Brother Lanius? What have you found?" Calculus sends over the vox.


After adjusting the filters of his auspex, Brother Calculus manages to detect trace of amount of augmented bio matter trailing away from the wreckage.


"I have his spoor."

Calculus follows the direction of the flow of bio matter leading away from the wreckage.


Male Blood Angels Space Marine (super-human) Deathwatch Assault Marine, Rank 1

Raziel nodded to Solar's orders and as soon as he was clear of the wreckage, engaged his jump pack to fly to the southern structure.

Tracking -10=30: 1d100 ⇒ 72 Apparently Raziel was looking for tracks in the sky or something...

Silver Crusade

Male Devastator Marine

tracking-10: 1d100 ⇒ 55


Ultramarines Apothecary/Tyrannic War Veteran

Tracking: 1d100 + 10 ⇒ (4) + 10 = 14

That looks like two degrees of success.


Brother Quintus's keen eye pick up the trail of the Magos and surviving members of the shuttle craft. The trail leads away from the craft to a gathering of boulders. Amidst the rocks, there are signs of an ambush. There you discover the still sparking and juddering body of a combat servitor, two dead naval crewman, and a shattered servo-skull. There are also two bodies of dead hormagaunts, one turned partly to fused ash from a melta blast. There is no sign of the Magos. A few drip-splatter of blackish blood lead away from the fight, but soon stop.


White Consuls Tactical Marine 1

in what direction does it go? NE?


more north than anything. its about 5-6 squares up


What can a techmarine do with the servitor? or do i just roll tech-use?


White Consuls Tactical Marine 1

Can you retrieve information from it's memory? Where it was heading before it was disabled?


Tech-use to retrieve info from the servitor; jacking in with the MIU 1d100 ⇒ 56

Skill rating is at 66 with the MIU jacked in


Male Blood Angels Space Marine (super-human) Deathwatch Assault Marine, Rank 1

Raziel reached the southern structure or at least, I assume he does and began to sweep it, his bolt pistol and chainsword ready.

Search 40: 1d100 ⇒ 5 That's 3 degrees of success, I'd say


Hey Raz I need you to tell me which building number you are at?

You manage to draw the sound clip of the last few seconds of an apparent ambush. The death screams of the navalmen, the vicious snarls of the Gaunts, and the rushing wave of a melta are the only recognizable sounds.

Sorry Calculus didn't quite make the test. As for everyone else, go ahead and figure out who's rolling a tracking (-20) test and if anyone is supporting


"This servitor's systems are too far gone. There are no residual data that can be accessed."

Silver Crusade

Male Devastator Marine

looks towards the trail, paying more attention towards potential hostiles than anything


Male Blood Angels Space Marine (super-human) Deathwatch Assault Marine, Rank 1

No idea, he said "Sweep the structure to the south" so... 8 or 9 I guess?


White Consuls Tactical Marine 1

There's no number on it on the map. It's directly south of the crash site 3 squares.

I think Quintus has the best perception, and anyone else can assist. Solar will help, anyone else?

Silver Crusade

Male Devastator Marine

1d100 ⇒ 44 (assisting)


White Consuls Tactical Marine 1

You don't need to roll to assist, it just gives the guy that's doing the test a +10. You need to have the skill too, but all space marines have tracking


Ultramarines Apothecary/Tyrannic War Veteran

[ooc]I'm confused. Do I need to roll a second Tracking test?


yes that was to bring you to the site of an ambush... This is to see if you can find the trail away from the site


Ultramarines Apothecary/Tyrannic War Veteran

Tracking: 1d100 + 20 ⇒ (76) + 20 = 96

Woof. Quintus poked his eyes out.


Haha, it happens Quintus. One other may attempt the tracking test using the same requirements.

As Brother Raziel's boots touch the ground after his short hop, he begins to search the blazing ruin of the Secondary Refining Facility. The great wreck of the complex is engulfed an inferno. Scattered around the area are the bodies of Imperial citizens who fled for their lives. The ferocity of their assailants, exceeds that which the Marine has seen so far. There is also the tell-tale signs of both Gaunts and something much larger. However, there appears to be no sign of the Magos or his datacore.

Raz, roll Forbidden Lore: Xenos +10


Male Blood Angels Space Marine (super-human) Deathwatch Assault Marine, Rank 1

Forbidden Lore: Xenos 47: 1d100 ⇒ 19 Woohoo, he remembered something! 2 degrees of success

Silver Crusade

Male Devastator Marine

1d100 ⇒ 41 After watching his deathwatch brother look in futility for the tracks he decides to try and find them


After some thought, Raziel determines that the driving beast of the Gaunt horde was most likely a designation: "Warrior" breed of Tyranid. However something seemed different about this encounter. The damage done to both the bodies and the structure alludes to a more advanced form...

Both of the Battle Brothers searching the dying trail of the Magos, find nothing. The trail has seemed to have gone cold. From what you can determine Marines, is that the Magos most like found the most sheltered and secure spot. You quickly narrow that down to either the Workers' Bunkhouse or the Central Control.

Silver Crusade

Male Devastator Marine

I think we should check the bunk house first, the central control I feel is the likely point for the target, but the bunkhouse is probably less defensible and if he's holding out, his time is shorter there than anywhere else if more Tyrannids remain.... and there's always more.


Raven Guard Assault Marine 18/23

Most of this world is already in ruins. I can understand now why this enemy is named the great Devourer.

Brother Lanius took up positions once again on the flank, and started heading towards the bunkhouse, slipping into the shadows. There were still uncleared positions behind him, which bothered him no end, but this was a mission on the clock- perfect sweeping techniques could wait.

Silent Move 72: 1d100 ⇒ 98

Master of Shadows solo ability gives reroll to silent move

Silent Move 72: 1d100 ⇒ 39 3 degrees


Alright, those Marines that are moving toward the Bunkhouse, roll Awareness +0 (hearing).

Silver Crusade

Male Devastator Marine

awareness: 1d100 ⇒ 15


Raven Guard Assault Marine 18/23

Awareness 65: 1d100 ⇒ 4 6 degrees of success


Awareness 1d100 ⇒ 98

Must be ear wax

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