F Hippopotamus 11HD, animal companion (lvl 13)| current AC 38 T 16 FF 34 | HP [115/115] 93/93 |CMD 30| F +15 R +14 W +7; +2 vs nonmagical disease; +1 vs fear; +2 vs haunts; devotion; evasion | Init +2(+4) | Perc +7 lowlight vision, scent| Tricks 6/6
"MOOOAAARRRGGHHHHH!!!"
Mvumbu the Wise and Beautiful joins the attack, happy to be fighting alongside Kiboko:
F Hippopotamus 11HD, animal companion (lvl 13)| current AC 38 T 16 FF 34 | HP [115/115] 93/93 |CMD 30| F +15 R +14 W +7; +2 vs nonmagical disease; +1 vs fear; +2 vs haunts; devotion; evasion | Init +2(+4) | Perc +7 lowlight vision, scent| Tricks 6/6
"MOOOOAAARGGGHHHHH!!!"
The she-hippo bellows her own challenge, enraged after being side-lined whilst her companion fought with magic rather than tusk and blade. Though diminished in size, her ferocity is no less. She bounds forwards to attack...
F Hippopotamus 11HD, animal companion (lvl 13)| current AC 38 T 16 FF 34 | HP [115/115] 93/93 |CMD 30| F +15 R +14 W +7; +2 vs nonmagical disease; +1 vs fear; +2 vs haunts; devotion; evasion | Init +2(+4) | Perc +7 lowlight vision, scent| Tricks 6/6
"Mooooaaaarrgghhhh!!!" honks the she-hippo from outside the room.
F Hippopotamus 11HD, animal companion (lvl 13)| current AC 38 T 16 FF 34 | HP [115/115] 93/93 |CMD 30| F +15 R +14 W +7; +2 vs nonmagical disease; +1 vs fear; +2 vs haunts; devotion; evasion | Init +2(+4) | Perc +7 lowlight vision, scent| Tricks 6/6
Stuck outside and unable to join the battle, Mvumbu honks in anger!
"Moooaaarrrrghhhhh!!!!"
Did she need a reflex save vs Fendel's bomb?
Ref:1d20 + 14 ⇒ (20) + 14 = 34 + evasion Default defend action - if she's attacked she'll respond if she can.
F Hippopotamus 11HD, animal companion (lvl 13)| current AC 38 T 16 FF 34 | HP [115/115] 93/93 |CMD 30| F +15 R +14 W +7; +2 vs nonmagical disease; +1 vs fear; +2 vs haunts; devotion; evasion | Init +2(+4) | Perc +7 lowlight vision, scent| Tricks 6/6
"Mooooaarrggghhhh!!!!" Mvumbu chokes on the swarming insects, upset all the more that the little beasts now stand between her and Kiboko. But she heeds her friend's advice and gets out of the crawling carpet of centipedes.
F Hippopotamus 11HD, animal companion (lvl 13)| current AC 38 T 16 FF 34 | HP [115/115] 93/93 |CMD 30| F +15 R +14 W +7; +2 vs nonmagical disease; +1 vs fear; +2 vs haunts; devotion; evasion | Init +2(+4) | Perc +7 lowlight vision, scent| Tricks 6/6
"Haaaarrr!!"
Mvumbu awaits Kiboko's request.
No room for Mvumbu at the moment, so Kiboko leaves her safely in the corridor where she is.
F Hippopotamus 11HD, animal companion (lvl 13)| current AC 38 T 16 FF 34 | HP [115/115] 93/93 |CMD 30| F +15 R +14 W +7; +2 vs nonmagical disease; +1 vs fear; +2 vs haunts; devotion; evasion | Init +2(+4) | Perc +7 lowlight vision, scent| Tricks 6/6
"MOOOOAAARRGGHHHHH!!!!"
She may appear to be a small shadow, but there is no mistaking Mvumbu's battle honk even with the chamber's muffling effect diminishing it.
F Hippopotamus 11HD, animal companion (lvl 13)| current AC 38 T 16 FF 34 | HP [115/115] 93/93 |CMD 30| F +15 R +14 W +7; +2 vs nonmagical disease; +1 vs fear; +2 vs haunts; devotion; evasion | Init +2(+4) | Perc +7 lowlight vision, scent| Tricks 6/6
"HAAAARRRRRR!!!!"
Mvumbu the Wise and Beautiful shakes her head at Fendel's suggestion, then nods in affirmation of Kiboko's alternative.
F Hippopotamus 11HD, animal companion (lvl 13)| current AC 38 T 16 FF 34 | HP [115/115] 93/93 |CMD 30| F +15 R +14 W +7; +2 vs nonmagical disease; +1 vs fear; +2 vs haunts; devotion; evasion | Init +2(+4) | Perc +7 lowlight vision, scent| Tricks 6/6
"Moooaaarrghhhh!"
Mvumbu looks over at Beak and nods her head in assent.
F Hippopotamus 11HD, animal companion (lvl 13)| current AC 38 T 16 FF 34 | HP [115/115] 93/93 |CMD 30| F +15 R +14 W +7; +2 vs nonmagical disease; +1 vs fear; +2 vs haunts; devotion; evasion | Init +2(+4) | Perc +7 lowlight vision, scent| Tricks 6/6
Mvumbu picks up a harpoon in her massive maw and helps Kiboko place it in the launcher.
Maybe Beak and Kramac can load another and Zaarah can shoot? Or Kramac can shoot?
F Hippopotamus 11HD, animal companion (lvl 13)| current AC 38 T 16 FF 34 | HP [115/115] 93/93 |CMD 30| F +15 R +14 W +7; +2 vs nonmagical disease; +1 vs fear; +2 vs haunts; devotion; evasion | Init +2(+4) | Perc +7 lowlight vision, scent| Tricks 6/6
"Moooaarrrgghhh!"
Mvumbu squeezes her way down, and barges through the zombies. Being unable to get to the enemy in the stern, she sticks close to the rest of her allies to help them out.
Trample, but without rage and bull focus the DC is easier. DC22 Reflex save for half damage, or take an AoO at -4. Mvumbu tramples all three zombies.
F Hippopotamus 11HD, animal companion (lvl 13)| current AC 38 T 16 FF 34 | HP [115/115] 93/93 |CMD 30| F +15 R +14 W +7; +2 vs nonmagical disease; +1 vs fear; +2 vs haunts; devotion; evasion | Init +2(+4) | Perc +7 lowlight vision, scent| Tricks 6/6
"MOOOAAAARRGGHHHHHH!!!!!"
Mvumbu forces her way through the decks, splintering bulkheads and stopping at nothing to reach the fight.
Mvumbu Tramples - moving over all the zombies except yellow. DC26 Ref save for half damage, or refuse the save and get an AoO at -4 to hit.
Mvumbu has used 125 feet out of 140 feet movement and a full round action.
F Hippopotamus 11HD, animal companion (lvl 13)| current AC 38 T 16 FF 34 | HP [115/115] 93/93 |CMD 30| F +15 R +14 W +7; +2 vs nonmagical disease; +1 vs fear; +2 vs haunts; devotion; evasion | Init +2(+4) | Perc +7 lowlight vision, scent| Tricks 6/6
"HAAARRR!!!! HAAARRRR!!!!" honks Mvumbu as she snaps her massive jaws.
F Hippopotamus 11HD, animal companion (lvl 13)| current AC 38 T 16 FF 34 | HP [115/115] 93/93 |CMD 30| F +15 R +14 W +7; +2 vs nonmagical disease; +1 vs fear; +2 vs haunts; devotion; evasion | Init +2(+4) | Perc +7 lowlight vision, scent| Tricks 6/6
Missed the edit window - doesn't look like it'll matter, but I mis-typed Mvmubu's attack bonus. Her ordinary bonus is +14, not +13, so all her results above should increase by one.
F Hippopotamus 11HD, animal companion (lvl 13)| current AC 38 T 16 FF 34 | HP [115/115] 93/93 |CMD 30| F +15 R +14 W +7; +2 vs nonmagical disease; +1 vs fear; +2 vs haunts; devotion; evasion | Init +2(+4) | Perc +7 lowlight vision, scent| Tricks 6/6
"MOOAAARRGGHHHHH!!!!"
Mvumbu honks in agreement with Kiboko, and rushes to face Hestram's champion.
Movement might also provoke from behirs, depending on reach; have to count on her AC and CMD to get her through.
F Hippopotamus 11HD, animal companion (lvl 13)| current AC 38 T 16 FF 34 | HP [115/115] 93/93 |CMD 30| F +15 R +14 W +7; +2 vs nonmagical disease; +1 vs fear; +2 vs haunts; devotion; evasion | Init +2(+4) | Perc +7 lowlight vision, scent| Tricks 6/6
"MOOOOOAAAAARRGGHHHHH!!!!"
Mvumbu answers Kiboko's call, and comes barreling into the giant.
F Hippopotamus 11HD, animal companion (lvl 13)| current AC 38 T 16 FF 34 | HP [115/115] 93/93 |CMD 30| F +15 R +14 W +7; +2 vs nonmagical disease; +1 vs fear; +2 vs haunts; devotion; evasion | Init +2(+4) | Perc +7 lowlight vision, scent| Tricks 6/6
"MOOOOAAAAAARRGGHHHHH!!!!!!"
Mvumbu bellows and follows Kiboko in to the attack... her movement may provoke, she has travelled 10'
F Hippopotamus 11HD, animal companion (lvl 13)| current AC 38 T 16 FF 34 | HP [115/115] 93/93 |CMD 30| F +15 R +14 W +7; +2 vs nonmagical disease; +1 vs fear; +2 vs haunts; devotion; evasion | Init +2(+4) | Perc +7 lowlight vision, scent| Tricks 6/6
Mvumbu follows Kiboko, and stands in front of him to protect him. She bellows a challenge at the lich-ape.
"Haaaarrr!!! Haaaaarrr!!!"
single move action - ready to vital strike an adjacent enemy, though I don't think that'll happen at all (I'll roll in the unlikely event that it does, when it does).
F Hippopotamus 11HD, animal companion (lvl 13)| current AC 38 T 16 FF 34 | HP [115/115] 93/93 |CMD 30| F +15 R +14 W +7; +2 vs nonmagical disease; +1 vs fear; +2 vs haunts; devotion; evasion | Init +2(+4) | Perc +7 lowlight vision, scent| Tricks 6/6
F Hippopotamus 11HD, animal companion (lvl 13)| current AC 38 T 16 FF 34 | HP [115/115] 93/93 |CMD 30| F +15 R +14 W +7; +2 vs nonmagical disease; +1 vs fear; +2 vs haunts; devotion; evasion | Init +2(+4) | Perc +7 lowlight vision, scent| Tricks 6/6
"Moooaaarrrgghhh!!!" Mvumbu joins Kiboko in the attack...
F Hippopotamus 11HD, animal companion (lvl 13)| current AC 38 T 16 FF 34 | HP [115/115] 93/93 |CMD 30| F +15 R +14 W +7; +2 vs nonmagical disease; +1 vs fear; +2 vs haunts; devotion; evasion | Init +2(+4) | Perc +7 lowlight vision, scent| Tricks 6/6
Mvumbu steps forwards, but stays next to Kiboko. Assuming Beak flies after one of the vine-swingers and makes room.
"MOOOAAAARRGGHHHH!!!" she bellows a challenge!
ready action, vital strike adjacent enemy:
tangling chomp! bull focus, amplified raging beast, menacing pack flanking outflank, medium, GMF, power attack:1d20 + 13 + 2 + 4 + 6 + 2 - 2 ⇒ (15) + 13 + 2 + 4 + 6 + 2 - 2 = 40damage:4d8 + 18 + 2 + 6 ⇒ (5, 2, 8, 5) + 18 + 2 + 6 = 46 on a hit, target is entangled - which should pull him off his vine swing and anchored to Mvumbu - for 1 round.
F Hippopotamus 11HD, animal companion (lvl 13)| current AC 38 T 16 FF 34 | HP [115/115] 93/93 |CMD 30| F +15 R +14 W +7; +2 vs nonmagical disease; +1 vs fear; +2 vs haunts; devotion; evasion | Init +2(+4) | Perc +7 lowlight vision, scent| Tricks 6/6
"HAAARRR!!! HAAARRR!!"
She may be temporarily shrunken, but Mvumbu is still ferocious. She barrels into the Bekyar...
F Hippopotamus 11HD, animal companion (lvl 13)| current AC 38 T 16 FF 34 | HP [115/115] 93/93 |CMD 30| F +15 R +14 W +7; +2 vs nonmagical disease; +1 vs fear; +2 vs haunts; devotion; evasion | Init +2(+4) | Perc +7 lowlight vision, scent| Tricks 6/6
"Moooaarrrgghhhhh!!!!" Mvumbu answers Kiboko, and matches his stride.
Default Defend trick - Ready to vital strike adjacent enemy.
F Hippopotamus 11HD, animal companion (lvl 13)| current AC 38 T 16 FF 34 | HP [115/115] 93/93 |CMD 30| F +15 R +14 W +7; +2 vs nonmagical disease; +1 vs fear; +2 vs haunts; devotion; evasion | Init +2(+4) | Perc +7 lowlight vision, scent| Tricks 6/6
GM wrote:
Since they only spotted Mvumbu, I was trying to figure out if they would think she's just native wildlife and not be alarmed. But then I remembered that:
- She's wearing armor
- She's wearing a cloak
- She's got a pair of gemstones whizzing around her head
So it made sense to me that they would be suspicious. XD
All true. I considered removing Mvumbu's gear for precisely this reason - but thought she'd object ;)
Mvumbu is equipped with about 20,000gp of magic items :o
F Hippopotamus 11HD, animal companion (lvl 13)| current AC 38 T 16 FF 34 | HP [115/115] 93/93 |CMD 30| F +15 R +14 W +7; +2 vs nonmagical disease; +1 vs fear; +2 vs haunts; devotion; evasion | Init +2(+4) | Perc +7 lowlight vision, scent| Tricks 6/6
F Hippopotamus 11HD, animal companion (lvl 13)| current AC 38 T 16 FF 34 | HP [115/115] 93/93 |CMD 30| F +15 R +14 W +7; +2 vs nonmagical disease; +1 vs fear; +2 vs haunts; devotion; evasion | Init +2(+4) | Perc +7 lowlight vision, scent| Tricks 6/6
Vengeance Strike only triggers if the enemy scores a hit - so more snapping flank coming up, possibly :o
F Hippopotamus 11HD, animal companion (lvl 13)| current AC 38 T 16 FF 34 | HP [115/115] 93/93 |CMD 30| F +15 R +14 W +7; +2 vs nonmagical disease; +1 vs fear; +2 vs haunts; devotion; evasion | Init +2(+4) | Perc +7 lowlight vision, scent| Tricks 6/6
"HAAARRR!!! HAAAARRR!!!" honks Mvumbu the Wise and Beautiful as she bounds down the corridor and thrusts her massive head through the doors to help her friend Kiboko pull down the frosty hound...
F Hippopotamus 11HD, animal companion (lvl 13)| current AC 38 T 16 FF 34 | HP [115/115] 93/93 |CMD 30| F +15 R +14 W +7; +2 vs nonmagical disease; +1 vs fear; +2 vs haunts; devotion; evasion | Init +2(+4) | Perc +7 lowlight vision, scent| Tricks 6/6
If that confirmed, Outflank triggers AoOs from Kiboko and Kramac (who're both in flanking positions even sans Pack Flanking). I don't think they are needed though.
F Hippopotamus 11HD, animal companion (lvl 13)| current AC 38 T 16 FF 34 | HP [115/115] 93/93 |CMD 30| F +15 R +14 W +7; +2 vs nonmagical disease; +1 vs fear; +2 vs haunts; devotion; evasion | Init +2(+4) | Perc +7 lowlight vision, scent| Tricks 6/6
"MOOOAAAARRGGHHHHHH!!!!" Mvumbu honks in approval.
F Hippopotamus 11HD, animal companion (lvl 13)| current AC 38 T 16 FF 34 | HP [115/115] 93/93 |CMD 30| F +15 R +14 W +7; +2 vs nonmagical disease; +1 vs fear; +2 vs haunts; devotion; evasion | Init +2(+4) | Perc +7 lowlight vision, scent| Tricks 6/6
Mvumbu advances on the nearest hostile - a grey gardener.
F Hippopotamus 11HD, animal companion (lvl 13)| current AC 38 T 16 FF 34 | HP [115/115] 93/93 |CMD 30| F +15 R +14 W +7; +2 vs nonmagical disease; +1 vs fear; +2 vs haunts; devotion; evasion | Init +2(+4) | Perc +7 lowlight vision, scent| Tricks 6/6
"Haaarrrr!!! Haaarrr!!!" honks Mvumbu, nodding her massive head and then lying besides Kiboko, shielding his wounded body with her own.
F Hippopotamus 11HD, animal companion (lvl 13)| current AC 38 T 16 FF 34 | HP [115/115] 93/93 |CMD 30| F +15 R +14 W +7; +2 vs nonmagical disease; +1 vs fear; +2 vs haunts; devotion; evasion | Init +2(+4) | Perc +7 lowlight vision, scent| Tricks 6/6
"Haaarrrr!!!! Haarrrr!!!"
The devious Geppa escapes Mvumbu's maw, only to land in the Kramac and Beak's path. Mvumbu voices her displeasure at losing her target, and casts about for another.
The she-hippo can just pick out Geppa's scent on the other side of the wall of fire, but perhaps there's another foe closer?
Mvumbu will move towards whichever enemy is still conscious, or will move to Kiboko if no enemies stand other than the phoenix, which she cannot reach.
F Hippopotamus 11HD, animal companion (lvl 13)| current AC 38 T 16 FF 34 | HP [115/115] 93/93 |CMD 30| F +15 R +14 W +7; +2 vs nonmagical disease; +1 vs fear; +2 vs haunts; devotion; evasion | Init +2(+4) | Perc +7 lowlight vision, scent| Tricks 6/6
The immediate danger to Kiboko having been dealt with, Mvumbu sniffs the air and turns to seek out new enemies.
She follows direction from Kiboko towards the place that Kramac indicates, and detects the woman Geppa's scent!
A ledge is no protection against a hippo enchanted with a Spider Climb spell!
This looks like two move actions - one along the ground, just gets Mvumbu to the bottom of the ledge; and a second using Spider Climb to get up the ledge. Scent is telling Mvumbu the general direction that Geppa lies in to help her get in the general area, and if she gets within 5 feet of Geppa she'll pinpoint the square.
Mvumbu will wait for direction from Kiboko to act right after him, but I'm posting her action first.
"Moooaaaarrgghhhhh!!!!"
Mvumbu might take a little damage from the wall of fire as she reaches the ledge.
F Hippopotamus 11HD, animal companion (lvl 13)| current AC 38 T 16 FF 34 | HP [115/115] 93/93 |CMD 30| F +15 R +14 W +7; +2 vs nonmagical disease; +1 vs fear; +2 vs haunts; devotion; evasion | Init +2(+4) | Perc +7 lowlight vision, scent| Tricks 6/6
"HAAARRR!!!! HAAARRRRR!!!"
Mvumbu reacts violently to Kiboko being so grievously attacked, and bites down on the bridge guardian.
F Hippopotamus 11HD, animal companion (lvl 13)| current AC 38 T 16 FF 34 | HP [115/115] 93/93 |CMD 30| F +15 R +14 W +7; +2 vs nonmagical disease; +1 vs fear; +2 vs haunts; devotion; evasion | Init +2(+4) | Perc +7 lowlight vision, scent| Tricks 6/6
"MOOOOAAARRGGHHH!!!!"
Mvumbu, urged on by Kiboko, moves to engage the bridge guardian. She barrels into the warrior, and doesn't stop till she's on the other side.
trample damage, rage, bull:1d8 + 16 ⇒ (6) + 16 = 22 enemy can attempt a DC26 Reflex save for half damage, or can take an AoO against Mvumbu at -4 to hit.
F Hippopotamus 11HD, animal companion (lvl 13)| current AC 38 T 16 FF 34 | HP [115/115] 93/93 |CMD 30| F +15 R +14 W +7; +2 vs nonmagical disease; +1 vs fear; +2 vs haunts; devotion; evasion | Init +2(+4) | Perc +7 lowlight vision, scent| Tricks 6/6
"MOOOAAAARRGGHHHHH!!!!!"
Mvumbu gives her battle cry and engages the enemy:
F Hippopotamus 11HD, animal companion (lvl 13)| current AC 38 T 16 FF 34 | HP [115/115] 93/93 |CMD 30| F +15 R +14 W +7; +2 vs nonmagical disease; +1 vs fear; +2 vs haunts; devotion; evasion | Init +2(+4) | Perc +7 lowlight vision, scent| Tricks 6/6
F Hippopotamus 11HD, animal companion (lvl 13)| current AC 38 T 16 FF 34 | HP [115/115] 93/93 |CMD 30| F +15 R +14 W +7; +2 vs nonmagical disease; +1 vs fear; +2 vs haunts; devotion; evasion | Init +2(+4) | Perc +7 lowlight vision, scent| Tricks 6/6
F Hippopotamus 11HD, animal companion (lvl 13)| current AC 38 T 16 FF 34 | HP [115/115] 93/93 |CMD 30| F +15 R +14 W +7; +2 vs nonmagical disease; +1 vs fear; +2 vs haunts; devotion; evasion | Init +2(+4) | Perc +7 lowlight vision, scent| Tricks 6/6
"Haaarrr!! Haaaarrr!!!"
Mvumbu chomps on the bits of bekyar between her teeth as she follows Kiboko.
F Hippopotamus 11HD, animal companion (lvl 13)| current AC 38 T 16 FF 34 | HP [115/115] 93/93 |CMD 30| F +15 R +14 W +7; +2 vs nonmagical disease; +1 vs fear; +2 vs haunts; devotion; evasion | Init +2(+4) | Perc +7 lowlight vision, scent| Tricks 6/6
"MOOOAAAARRGGHHHH!!!!" bellows Mvumbu. She is not finished with the bekyar. She presses her mighty maw through the ruins, stone crumbling around her.
I don't think a 5' step is possible when squeezing so I'm assuming Mvumbu needs a move action to get into position.
For the second attack, if Blue is still up she attacks Blue, otherwise she attacks Yellow. Against Yellow she loses menacing pack flanking outflank (-6 to hit) but is attacking a prone target (+4)
F Hippopotamus 11HD, animal companion (lvl 13)| current AC 38 T 16 FF 34 | HP [115/115] 93/93 |CMD 30| F +15 R +14 W +7; +2 vs nonmagical disease; +1 vs fear; +2 vs haunts; devotion; evasion | Init +2(+4) | Perc +7 lowlight vision, scent| Tricks 6/6
"MOOAARRRRGGHHHH!!! HAARRR!!!! HARRRR!!!"
Mvumbu answers the call. She too recognises the tribe that held Kiboko captive, the people that plagued her home.
F Hippopotamus 11HD, animal companion (lvl 13)| current AC 38 T 16 FF 34 | HP [115/115] 93/93 |CMD 30| F +15 R +14 W +7; +2 vs nonmagical disease; +1 vs fear; +2 vs haunts; devotion; evasion | Init +2(+4) | Perc +7 lowlight vision, scent| Tricks 6/6
As the door is opened, Mvumbu lets out a battle-cry!
"Mooaaarrrgghhhh!!!!"
She barrels into the room looking for a target to chomp on.
Flank if possible, but if that's not viable it'll be the nearest enemy. If there's more than one choice then a nice, crunchy little gnome would make a fine first course.
F Hippopotamus 11HD, animal companion (lvl 13)| current AC 38 T 16 FF 34 | HP [115/115] 93/93 |CMD 30| F +15 R +14 W +7; +2 vs nonmagical disease; +1 vs fear; +2 vs haunts; devotion; evasion | Init +2(+4) | Perc +7 lowlight vision, scent| Tricks 6/6
"Haaarrr!!!"
Mvumbu honks, and goes to find the foe. She enters the corridors, and sees both Flyn and Fendel at opposite ends. She sniffs the air and looks between the two allies....
F Hippopotamus 11HD, animal companion (lvl 13)| current AC 38 T 16 FF 34 | HP [115/115] 93/93 |CMD 30| F +15 R +14 W +7; +2 vs nonmagical disease; +1 vs fear; +2 vs haunts; devotion; evasion | Init +2(+4) | Perc +7 lowlight vision, scent| Tricks 6/6
"Moooaaarrgghhh!!!"
Mvumbu the Wise and Beautiful bristles at the thought of menial labour! But she grudgingly acquiesces for her friend, and uses her great strength and huge maw to move broken rocks aside.
F Hippopotamus 11HD, animal companion (lvl 13)| current AC 38 T 16 FF 34 | HP [115/115] 93/93 |CMD 30| F +15 R +14 W +7; +2 vs nonmagical disease; +1 vs fear; +2 vs haunts; devotion; evasion | Init +2(+4) | Perc +7 lowlight vision, scent| Tricks 6/6
"Haaarrrr!!! Haaarrrr!!!"
Mvumbu is filled with joy at Kiboko's recovery, but almost immediately her joy is replaced by a fierce hatred for those who injured her companion. At Kiboko's urging she mounts the stairs and chomps at the nearest archer.
F Hippopotamus 11HD, animal companion (lvl 13)| current AC 38 T 16 FF 34 | HP [115/115] 93/93 |CMD 30| F +15 R +14 W +7; +2 vs nonmagical disease; +1 vs fear; +2 vs haunts; devotion; evasion | Init +2(+4) | Perc +7 lowlight vision, scent| Tricks 6/6
"MOOOOAAARRRRRRR!!!! HAARRR!! HARRR!!!"
Mvumbu crashes into the lodge, trampling over splintered furniture to reach Kiboko's side. Her deep connection to her friend fills her with strength and anger...
Tangling Snapping Flank Chomp! vs worm, menacing pack flanking outflank, amplified ferocious beast, bull focus:1d20 + 13 + 6 + 4 + 2 ⇒ (10) + 13 + 6 + 4 + 2 = 35damage:3d8 + 19 ⇒ (6, 3, 1) + 19 = 29 On a hit, the worm is Entangled for 1 round.
F Hippopotamus 11HD, animal companion (lvl 13)| current AC 38 T 16 FF 34 | HP [115/115] 93/93 |CMD 30| F +15 R +14 W +7; +2 vs nonmagical disease; +1 vs fear; +2 vs haunts; devotion; evasion | Init +2(+4) | Perc +7 lowlight vision, scent| Tricks 6/6
GM, Fendel:
Kiboko wrote:
"Kiboko sees through Mvumbu's eyes."
'Haaarrrr!!! Haaaarrrr!!!"
The great she-hippo honks in response to Kiboko's words, and looks at the masked porters pointedly.
F Hippopotamus 11HD, animal companion (lvl 13)| current AC 38 T 16 FF 34 | HP [115/115] 93/93 |CMD 30| F +15 R +14 W +7; +2 vs nonmagical disease; +1 vs fear; +2 vs haunts; devotion; evasion | Init +2(+4) | Perc +7 lowlight vision, scent| Tricks 6/6
"HAARRRR!! HAAARRRR!!!"
Mvumbu honks her displeasure at Petulengro's instruction...
F Hippopotamus 11HD, animal companion (lvl 13)| current AC 38 T 16 FF 34 | HP [115/115] 93/93 |CMD 30| F +15 R +14 W +7; +2 vs nonmagical disease; +1 vs fear; +2 vs haunts; devotion; evasion | Init +2(+4) | Perc +7 lowlight vision, scent| Tricks 6/6
F Hippopotamus 11HD, animal companion (lvl 13)| current AC 38 T 16 FF 34 | HP [115/115] 93/93 |CMD 30| F +15 R +14 W +7; +2 vs nonmagical disease; +1 vs fear; +2 vs haunts; devotion; evasion | Init +2(+4) | Perc +7 lowlight vision, scent| Tricks 6/6
"MOOOOAAAAARRGGHHHHHH!!!!!"
Infuriated that anyone could injure Kiboko, it hardly takes the barbarian's power to drive Mvumbu into a frenzy. She froths at the mouth as she gracefully bounds down the ramp to join battle.
tangling chomp! vs red, amplified ferocious beast, menacing pack flanking outflank, bull focus, power attack, haste, GMF:1d20 + 11 + 4 + 6 + 1 - 2 + 1 + 1 ⇒ (15) + 11 + 4 + 6 + 1 - 2 + 1 + 1 = 37vital strike, GMF:8d8 + 23 ⇒ (7, 2, 1, 6, 3, 8, 7, 2) + 23 = 59 On a hit, Red is entangled (which might even make Kiboko's attack hit).
if adjacent enemy hits an ally:
vengeance chomp! amplified ferocious beast, menacing pack flanking outflank, bull focus, power attack, haste, GMF:1d20 + 11 + 4 + 6 + 1 - 2 + 1 + 1 ⇒ (19) + 11 + 4 + 6 + 1 - 2 + 1 + 1 = 41damage, GMF:4d8 + 23 ⇒ (2, 8, 3, 5) + 23 = 41 if Kiboko hit with his attack then Mvumbu does not have the benefit of ferocious beast on this attack - reduce her attack bonus by 4 and her damage by 6